# Vulkan® 1.4.304 - A Specification (with all registered extensions)

The Khronos® Vulkan Working Group
version 1.4.304, 2025-01-13 20:32:51Z
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## 50. Debugging

To aid developers in tracking down errors in the application’s use of Vulkan, particularly in combination with an external debugger or profiler, debugging extensions may be available.

The VkObjectType enumeration defines values, each of which corresponds to a specific Vulkan handle type. These values can be used to associate debug information with a particular type of object through one or more extensions.

    // Provided by VK_VERSION_1_0
    typedef enum VkObjectType {
        VK_OBJECT_TYPE_UNKNOWN = 0,
        VK_OBJECT_TYPE_INSTANCE = 1,
        VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2,
        VK_OBJECT_TYPE_DEVICE = 3,
        VK_OBJECT_TYPE_QUEUE = 4,
        VK_OBJECT_TYPE_SEMAPHORE = 5,
        VK_OBJECT_TYPE_COMMAND_BUFFER = 6,
        VK_OBJECT_TYPE_FENCE = 7,
        VK_OBJECT_TYPE_DEVICE_MEMORY = 8,
        VK_OBJECT_TYPE_BUFFER = 9,
        VK_OBJECT_TYPE_IMAGE = 10,
        VK_OBJECT_TYPE_EVENT = 11,
        VK_OBJECT_TYPE_QUERY_POOL = 12,
        VK_OBJECT_TYPE_BUFFER_VIEW = 13,
        VK_OBJECT_TYPE_IMAGE_VIEW = 14,
        VK_OBJECT_TYPE_SHADER_MODULE = 15,
        VK_OBJECT_TYPE_PIPELINE_CACHE = 16,
        VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17,
        VK_OBJECT_TYPE_RENDER_PASS = 18,
        VK_OBJECT_TYPE_PIPELINE = 19,
        VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20,
        VK_OBJECT_TYPE_SAMPLER = 21,
        VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22,
        VK_OBJECT_TYPE_DESCRIPTOR_SET = 23,
        VK_OBJECT_TYPE_FRAMEBUFFER = 24,
        VK_OBJECT_TYPE_COMMAND_POOL = 25,
      // Provided by VK_VERSION_1_1
        VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000,
      // Provided by VK_VERSION_1_1
        VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000,
      // Provided by VK_VERSION_1_3
        VK_OBJECT_TYPE_PRIVATE_DATA_SLOT = 1000295000,
      // Provided by VK_KHR_surface
        VK_OBJECT_TYPE_SURFACE_KHR = 1000000000,
      // Provided by VK_KHR_swapchain
        VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000,
      // Provided by VK_KHR_display
        VK_OBJECT_TYPE_DISPLAY_KHR = 1000002000,
      // Provided by VK_KHR_display
        VK_OBJECT_TYPE_DISPLAY_MODE_KHR = 1000002001,
      // Provided by VK_EXT_debug_report
        VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000,
      // Provided by VK_KHR_video_queue
        VK_OBJECT_TYPE_VIDEO_SESSION_KHR = 1000023000,
      // Provided by VK_KHR_video_queue
        VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR = 1000023001,
      // Provided by VK_NVX_binary_import
        VK_OBJECT_TYPE_CU_MODULE_NVX = 1000029000,
      // Provided by VK_NVX_binary_import
        VK_OBJECT_TYPE_CU_FUNCTION_NVX = 1000029001,
      // Provided by VK_EXT_debug_utils
        VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT = 1000128000,
      // Provided by VK_KHR_acceleration_structure
        VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR = 1000150000,
      // Provided by VK_EXT_validation_cache
        VK_OBJECT_TYPE_VALIDATION_CACHE_EXT = 1000160000,
      // Provided by VK_NV_ray_tracing
        VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV = 1000165000,
      // Provided by VK_INTEL_performance_query
        VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL = 1000210000,
      // Provided by VK_KHR_deferred_host_operations
        VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR = 1000268000,
      // Provided by VK_NV_device_generated_commands
        VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV = 1000277000,
      // Provided by VK_NV_cuda_kernel_launch
        VK_OBJECT_TYPE_CUDA_MODULE_NV = 1000307000,
      // Provided by VK_NV_cuda_kernel_launch
        VK_OBJECT_TYPE_CUDA_FUNCTION_NV = 1000307001,
      // Provided by VK_FUCHSIA_buffer_collection
        VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA = 1000366000,
      // Provided by VK_EXT_opacity_micromap
        VK_OBJECT_TYPE_MICROMAP_EXT = 1000396000,
      // Provided by VK_NV_optical_flow
        VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV = 1000464000,
      // Provided by VK_EXT_shader_object
        VK_OBJECT_TYPE_SHADER_EXT = 1000482000,
      // Provided by VK_KHR_pipeline_binary
        VK_OBJECT_TYPE_PIPELINE_BINARY_KHR = 1000483000,
      // Provided by VK_EXT_device_generated_commands
        VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_EXT = 1000572000,
      // Provided by VK_EXT_device_generated_commands
        VK_OBJECT_TYPE_INDIRECT_EXECUTION_SET_EXT = 1000572001,
      // Provided by VK_KHR_descriptor_update_template
        VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR = VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE,
      // Provided by VK_KHR_sampler_ycbcr_conversion
        VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR = VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION,
      // Provided by VK_EXT_private_data
        VK_OBJECT_TYPE_PRIVATE_DATA_SLOT_EXT = VK_OBJECT_TYPE_PRIVATE_DATA_SLOT,
    } VkObjectType;

Table 98. `VkObjectType` and Vulkan Handle Relationship
VkObjectType | Vulkan Handle Type
--- | ---
`VK_OBJECT_TYPE_UNKNOWN` | Unknown/Undefined Handle
`VK_OBJECT_TYPE_INSTANCE` | VkInstance
`VK_OBJECT_TYPE_PHYSICAL_DEVICE` | VkPhysicalDevice
`VK_OBJECT_TYPE_DEVICE` | VkDevice
`VK_OBJECT_TYPE_QUEUE` | VkQueue
`VK_OBJECT_TYPE_SEMAPHORE` | VkSemaphore
`VK_OBJECT_TYPE_COMMAND_BUFFER` | VkCommandBuffer
`VK_OBJECT_TYPE_FENCE` | VkFence
`VK_OBJECT_TYPE_DEVICE_MEMORY` | VkDeviceMemory
`VK_OBJECT_TYPE_BUFFER` | VkBuffer
`VK_OBJECT_TYPE_IMAGE` | VkImage
`VK_OBJECT_TYPE_EVENT` | VkEvent
`VK_OBJECT_TYPE_QUERY_POOL` | VkQueryPool
`VK_OBJECT_TYPE_BUFFER_VIEW` | VkBufferView
`VK_OBJECT_TYPE_IMAGE_VIEW` | VkImageView
`VK_OBJECT_TYPE_SHADER_MODULE` | VkShaderModule
`VK_OBJECT_TYPE_PIPELINE_CACHE` | VkPipelineCache
`VK_OBJECT_TYPE_PIPELINE_LAYOUT` | VkPipelineLayout
`VK_OBJECT_TYPE_RENDER_PASS` | VkRenderPass
`VK_OBJECT_TYPE_PIPELINE` | VkPipeline
`VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT` | VkDescriptorSetLayout
`VK_OBJECT_TYPE_SAMPLER` | VkSampler
`VK_OBJECT_TYPE_DESCRIPTOR_POOL` | VkDescriptorPool
`VK_OBJECT_TYPE_DESCRIPTOR_SET` | VkDescriptorSet
`VK_OBJECT_TYPE_FRAMEBUFFER` | VkFramebuffer
`VK_OBJECT_TYPE_COMMAND_POOL` | VkCommandPool
`VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION` | VkSamplerYcbcrConversion
`VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE` | VkDescriptorUpdateTemplate
`VK_OBJECT_TYPE_PRIVATE_DATA_SLOT` | VkPrivateDataSlot
`VK_OBJECT_TYPE_SURFACE_KHR` | VkSurfaceKHR
`VK_OBJECT_TYPE_SWAPCHAIN_KHR` | VkSwapchainKHR
`VK_OBJECT_TYPE_DISPLAY_KHR` | VkDisplayKHR
`VK_OBJECT_TYPE_DISPLAY_MODE_KHR` | VkDisplayModeKHR
`VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT` | VkDebugReportCallbackEXT
`VK_OBJECT_TYPE_VIDEO_SESSION_KHR` | VkVideoSessionKHR
`VK_OBJECT_TYPE_VIDEO_SESSION_PARAMETERS_KHR` | VkVideoSessionParametersKHR
`VK_OBJECT_TYPE_DEBUG_UTILS_MESSENGER_EXT` | VkDebugUtilsMessengerEXT
`VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR` | VkAccelerationStructureKHR
`VK_OBJECT_TYPE_VALIDATION_CACHE_EXT` | VkValidationCacheEXT
`VK_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV` | VkAccelerationStructureNV
`VK_OBJECT_TYPE_PERFORMANCE_CONFIGURATION_INTEL` | VkPerformanceConfigurationINTEL
`VK_OBJECT_TYPE_DEFERRED_OPERATION_KHR` | VkDeferredOperationKHR
`VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NV` | VkIndirectCommandsLayoutNV
`VK_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_EXT` | VkIndirectCommandsLayoutEXT
`VK_OBJECT_TYPE_INDIRECT_EXECUTION_SET_EXT` | VkIndirectExecutionSetEXT
`VK_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA` | VkBufferCollectionFUCHSIA
`VK_OBJECT_TYPE_MICROMAP_EXT` | VkMicromapEXT
`VK_OBJECT_TYPE_OPTICAL_FLOW_SESSION_NV` | VkOpticalFlowSessionNV
`VK_OBJECT_TYPE_SHADER_EXT` | VkShaderEXT

If this Specification was generated with any such extensions included, they will be described in the remainder of this chapter.

### 50.1. Debug Utilities

Vulkan provides flexible debugging utilities for debugging an application.

The Object Debug Annotation section describes how to associate either a name or binary data with a specific Vulkan object.

The Queue Labels section describes how to annotate and group the work submitted to a queue.

The Command Buffer Labels section describes how to associate logical elements of the scene with commands in a VkCommandBuffer.

The Debug Messengers section describes how to create debug messenger objects associated with an application supplied callback to capture debug messages from a variety of Vulkan components.

#### 50.1.1. Object Debug Annotation

It can be useful for an application to provide its own content relative to a specific Vulkan object.

The following commands allow application developers to associate application-defined information with Vulkan objects. These commands are device-level commands but they may reference instance-level objects (such as VkInstance) and physical device-level objects (such as VkPhysicalDevice) with a few restrictions: * The data for the corresponding object may still be available after the VkDevice used in the corresponding API call to set it is destroyed, but access to this data is not guaranteed and should be avoided. * Subsequent calls to change the data of the same object across multiple `VkDevice` objects, may result in the data being changed to the most recent version for all `VkDevice` objects and not just the `VkDevice` used in the most recent API call.

##### Object Naming

An object can be given an application-defined name by calling:

    // Provided by VK_EXT_debug_utils
    VkResult vkSetDebugUtilsObjectNameEXT(
        VkDevice                                    device,
        const VkDebugUtilsObjectNameInfoEXT*        pNameInfo);

- `device` is the device that is associated with the named object passed in via `objectHandle`.

- `pNameInfo` is a pointer to a VkDebugUtilsObjectNameInfoEXT structure specifying parameters of the name to set on the object.

Valid Usage

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02587
  `pNameInfo->objectType` must not be `VK_OBJECT_TYPE_UNKNOWN`

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-02588
  `pNameInfo->objectHandle` must not be VK_NULL_HANDLE

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07872
  If `pNameInfo->objectHandle` is the valid handle of an instance-level object, the VkDevice identified by `device` must be a descendent of the same VkInstance as the object identified by `pNameInfo->objectHandle`

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07873
  If `pNameInfo->objectHandle` is the valid handle of a physical-device-level object, the VkDevice identified by `device` must be a descendant of the same VkPhysicalDevice as the object identified by `pNameInfo->objectHandle`

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-07874
  If `pNameInfo->objectHandle` is the valid handle of a device-level object, that object must be a descendent of the VkDevice identified by `device`

Valid Usage (Implicit)

- VUID-vkSetDebugUtilsObjectNameEXT-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkSetDebugUtilsObjectNameEXT-pNameInfo-parameter
  `pNameInfo` must be a valid pointer to a valid VkDebugUtilsObjectNameInfoEXT structure

Host Synchronization

- Host access to `pNameInfo->objectHandle` must be externally synchronized

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

The `VkDebugUtilsObjectNameInfoEXT` structure is defined as:

    // Provided by VK_EXT_debug_utils
    typedef struct VkDebugUtilsObjectNameInfoEXT {
        VkStructureType    sType;
        const void*        pNext;
        VkObjectType       objectType;
        uint64_t           objectHandle;
        const char*        pObjectName;
    } VkDebugUtilsObjectNameInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `objectType` is a VkObjectType specifying the type of the object to be named.

- `objectHandle` is the object to be named.

- `pObjectName` is either `NULL` or a null-terminated UTF-8 string specifying the name to apply to `objectHandle`.

Applications may change the name associated with an object simply by calling `vkSetDebugUtilsObjectNameEXT` again with a new string. If `pObjectName` is either `NULL` or an empty string, then any previously set name is removed.

The `graphicsPipelineLibrary` feature allows the specification of pipelines without the creation of VkShaderModule objects beforehand. In order to continue to allow naming these shaders independently, `VkDebugUtilsObjectNameInfoEXT` can be included in the `pNext` chain of VkPipelineShaderStageCreateInfo, which associates a static name with that particular shader.

Valid Usage

- VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02589
  If `objectType` is `VK_OBJECT_TYPE_UNKNOWN`, `objectHandle` must not be VK_NULL_HANDLE

- VUID-VkDebugUtilsObjectNameInfoEXT-objectType-02590
  If `objectType` is not `VK_OBJECT_TYPE_UNKNOWN`, `objectHandle` must be VK_NULL_HANDLE or a valid Vulkan handle of the type associated with `objectType` as defined in the `VkObjectType` and Vulkan Handle Relationship table

Valid Usage (Implicit)

- VUID-VkDebugUtilsObjectNameInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT`

- VUID-VkDebugUtilsObjectNameInfoEXT-objectType-parameter
  `objectType` must be a valid VkObjectType value

- VUID-VkDebugUtilsObjectNameInfoEXT-pObjectName-parameter
  If `pObjectName` is not `NULL`, `pObjectName` must be a null-terminated UTF-8 string

##### Object Data Association

In addition to setting a name for an object, debugging and validation layers may have uses for additional binary data on a per-object basis that have no other place in the Vulkan API.

For example, a `VkShaderModule` could have additional debugging data attached to it to aid in offline shader tracing.

Additional data can be attached to an object by calling `vkSetDebugUtilsObjectTagEXT` as defined below.

    // Provided by VK_EXT_debug_utils
    VkResult vkSetDebugUtilsObjectTagEXT(
        VkDevice                                    device,
        const VkDebugUtilsObjectTagInfoEXT*         pTagInfo);

- `device` is the device that created the object.

- `pTagInfo` is a pointer to a VkDebugUtilsObjectTagInfoEXT structure specifying parameters of the tag to attach to the object.

Valid Usage

- VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07875
  If `pNameInfo->objectHandle` is the valid handle of an instance-level object, the VkDevice identified by `device` must be a descendent of the same VkInstance as the object identified by `pNameInfo->objectHandle`

- VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07876
  If `pNameInfo->objectHandle` is the valid handle of a physical-device-level object, the VkDevice identified by `device` must be a descendant of the same VkPhysicalDevice as the object identified by `pNameInfo->objectHandle`

- VUID-vkSetDebugUtilsObjectTagEXT-pNameInfo-07877
  If `pNameInfo->objectHandle` is the valid handle of a device-level object, that object must be a descendent of the VkDevice identified by `device`

Valid Usage (Implicit)

- VUID-vkSetDebugUtilsObjectTagEXT-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkSetDebugUtilsObjectTagEXT-pTagInfo-parameter
  `pTagInfo` must be a valid pointer to a valid VkDebugUtilsObjectTagInfoEXT structure

Host Synchronization

- Host access to `pTagInfo->objectHandle` must be externally synchronized

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

The `VkDebugUtilsObjectTagInfoEXT` structure is defined as:

    // Provided by VK_EXT_debug_utils
    typedef struct VkDebugUtilsObjectTagInfoEXT {
        VkStructureType    sType;
        const void*        pNext;
        VkObjectType       objectType;
        uint64_t           objectHandle;
        uint64_t           tagName;
        size_t             tagSize;
        const void*        pTag;
    } VkDebugUtilsObjectTagInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `objectType` is a VkObjectType specifying the type of the object to be named.

- `objectHandle` is the object to be tagged.

- `tagName` is a numerical identifier of the tag.

- `tagSize` is the number of bytes of data to attach to the object.

- `pTag` is a pointer to an array of `tagSize` bytes containing the data to be associated with the object.

The `tagName` parameter gives a name or identifier to the type of data being tagged. This can be used by debugging layers to easily filter for only data that can be used by that implementation.

Valid Usage

- VUID-VkDebugUtilsObjectTagInfoEXT-objectType-01908
  `objectType` must not be `VK_OBJECT_TYPE_UNKNOWN`

- VUID-VkDebugUtilsObjectTagInfoEXT-objectHandle-01910
  `objectHandle` must be a valid Vulkan handle of the type associated with `objectType` as defined in the `VkObjectType` and Vulkan Handle Relationship table

Valid Usage (Implicit)

- VUID-VkDebugUtilsObjectTagInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT`

- VUID-VkDebugUtilsObjectTagInfoEXT-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDebugUtilsObjectTagInfoEXT-objectType-parameter
  `objectType` must be a valid VkObjectType value

- VUID-VkDebugUtilsObjectTagInfoEXT-pTag-parameter
  `pTag` must be a valid pointer to an array of `tagSize` bytes

- VUID-VkDebugUtilsObjectTagInfoEXT-tagSize-arraylength
  `tagSize` must be greater than `0`

#### 50.1.2. Queue Labels

All Vulkan work is submitted using queues. It is possible for an application to use multiple queues, each containing multiple command buffers, when performing work. It can be useful to identify which queue, or even where in a queue, something has occurred.

To begin identifying a region using a debug label inside a queue, you may use the vkQueueBeginDebugUtilsLabelEXT command.

Then, when the region of interest has passed, you may end the label region using vkQueueEndDebugUtilsLabelEXT.

Additionally, a single debug label may be inserted at any time using vkQueueInsertDebugUtilsLabelEXT.

A queue debug label region is opened by calling:

    // Provided by VK_EXT_debug_utils
    void vkQueueBeginDebugUtilsLabelEXT(
        VkQueue                                     queue,
        const VkDebugUtilsLabelEXT*                 pLabelInfo);

- `queue` is the queue in which to start a debug label region.

- `pLabelInfo` is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label region to open.

Valid Usage (Implicit)

- VUID-vkQueueBeginDebugUtilsLabelEXT-queue-parameter
  `queue` must be a valid VkQueue handle

- VUID-vkQueueBeginDebugUtilsLabelEXT-pLabelInfo-parameter
  `pLabelInfo` must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
- | - | - | Any | -

The `VkDebugUtilsLabelEXT` structure is defined as:

    // Provided by VK_EXT_debug_utils
    typedef struct VkDebugUtilsLabelEXT {
        VkStructureType    sType;
        const void*        pNext;
        const char*        pLabelName;
        float              color[4];
    } VkDebugUtilsLabelEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `pLabelName` is a pointer to a null-terminated UTF-8 string containing the name of the label.

- `color` is an optional RGBA color value that can be associated with the label. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements in `color` are 0.0, then it is ignored.

Valid Usage (Implicit)

- VUID-VkDebugUtilsLabelEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT`

- VUID-VkDebugUtilsLabelEXT-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDebugUtilsLabelEXT-pLabelName-parameter
  `pLabelName` must be a null-terminated UTF-8 string

A queue debug label region is closed by calling:

    // Provided by VK_EXT_debug_utils
    void vkQueueEndDebugUtilsLabelEXT(
        VkQueue                                     queue);

- `queue` is the queue in which a debug label region should be closed.

The calls to vkQueueBeginDebugUtilsLabelEXT and vkQueueEndDebugUtilsLabelEXT must be matched and balanced.

Valid Usage

- VUID-vkQueueEndDebugUtilsLabelEXT-None-01911
  There must be an outstanding `vkQueueBeginDebugUtilsLabelEXT` command prior to the `vkQueueEndDebugUtilsLabelEXT` on the queue

Valid Usage (Implicit)

- VUID-vkQueueEndDebugUtilsLabelEXT-queue-parameter
  `queue` must be a valid VkQueue handle

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
- | - | - | Any | -

A single label can be inserted into a queue by calling:

    // Provided by VK_EXT_debug_utils
    void vkQueueInsertDebugUtilsLabelEXT(
        VkQueue                                     queue,
        const VkDebugUtilsLabelEXT*                 pLabelInfo);

- `queue` is the queue into which a debug label will be inserted.

- `pLabelInfo` is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label to insert.

Valid Usage (Implicit)

- VUID-vkQueueInsertDebugUtilsLabelEXT-queue-parameter
  `queue` must be a valid VkQueue handle

- VUID-vkQueueInsertDebugUtilsLabelEXT-pLabelInfo-parameter
  `pLabelInfo` must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
- | - | - | Any | -

#### 50.1.3. Command Buffer Labels

Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.

To identify the beginning of a debug label region in a command buffer, vkCmdBeginDebugUtilsLabelEXT can be used as defined below.

To indicate the end of a debug label region in a command buffer, vkCmdEndDebugUtilsLabelEXT can be used.

To insert a single command buffer debug label inside of a command buffer, vkCmdInsertDebugUtilsLabelEXT can be used as defined below.

A command buffer debug label region can be opened by calling:

    // Provided by VK_EXT_debug_utils
    void vkCmdBeginDebugUtilsLabelEXT(
        VkCommandBuffer                             commandBuffer,
        const VkDebugUtilsLabelEXT*                 pLabelInfo);

- `commandBuffer` is the command buffer into which the command is recorded.

- `pLabelInfo` is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label region to open.

Valid Usage (Implicit)

- VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdBeginDebugUtilsLabelEXT-pLabelInfo-parameter
  `pLabelInfo` must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

- VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdBeginDebugUtilsLabelEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdBeginDebugUtilsLabelEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action State

A command buffer label region can be closed by calling:

    // Provided by VK_EXT_debug_utils
    void vkCmdEndDebugUtilsLabelEXT(
        VkCommandBuffer                             commandBuffer);

- `commandBuffer` is the command buffer into which the command is recorded.

An application may open a debug label region in one command buffer and close it in another, or otherwise split debug label regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to vkCmdBeginDebugUtilsLabelEXT and vkCmdEndDebugUtilsLabelEXT must be matched and balanced.

There can be problems reporting command buffer debug labels during the recording process because command buffers may be recorded out of sequence with the resulting execution order. Since the recording order may be different, a solitary command buffer may have an inconsistent view of the debug label regions by itself. Therefore, if an issue occurs during the recording of a command buffer, and the environment requires returning debug labels, the implementation may return only those labels it is aware of. This is true even if the implementation is aware of only the debug labels within the command buffer being actively recorded.

Valid Usage

- VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01912
  There must be an outstanding `vkCmdBeginDebugUtilsLabelEXT` command prior to the `vkCmdEndDebugUtilsLabelEXT` on the queue that `commandBuffer` is submitted to

- VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-01913
  If `commandBuffer` is a secondary command buffer, there must be an outstanding `vkCmdBeginDebugUtilsLabelEXT` command recorded to `commandBuffer` that has not previously been ended by a call to `vkCmdEndDebugUtilsLabelEXT`

Valid Usage (Implicit)

- VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdEndDebugUtilsLabelEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdEndDebugUtilsLabelEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action State

A single debug label can be inserted into a command buffer by calling:

    // Provided by VK_EXT_debug_utils
    void vkCmdInsertDebugUtilsLabelEXT(
        VkCommandBuffer                             commandBuffer,
        const VkDebugUtilsLabelEXT*                 pLabelInfo);

- `commandBuffer` is the command buffer into which the command is recorded.

- `pInfo` is a pointer to a VkDebugUtilsLabelEXT structure specifying parameters of the label to insert.

Valid Usage (Implicit)

- VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdInsertDebugUtilsLabelEXT-pLabelInfo-parameter
  `pLabelInfo` must be a valid pointer to a valid VkDebugUtilsLabelEXT structure

- VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdInsertDebugUtilsLabelEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdInsertDebugUtilsLabelEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action

#### 50.1.4. Debug Messengers

Vulkan allows an application to register multiple callbacks with any Vulkan component wishing to report debug information. Some callbacks may log the information to a file, others may cause a debug break point or other application-defined behavior. A primary producer of callback messages are the validation layers. An application can register callbacks even when no validation layers are enabled, but they will only be called for the Vulkan loader and, if implemented, other layer and driver events.

A `VkDebugUtilsMessengerEXT` is a messenger object which handles passing along debug messages to a provided debug callback.

    // Provided by VK_EXT_debug_utils
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugUtilsMessengerEXT)

The debug messenger will provide detailed feedback on the application’s use of Vulkan when events of interest occur. When an event of interest does occur, the debug messenger will submit a debug message to the debug callback that was provided during its creation. Additionally, the debug messenger is responsible with filtering out debug messages that the callback is not interested in and will only provide desired debug messages.

A debug messenger triggers a debug callback with a debug message when an event of interest occurs. To create a debug messenger which will trigger a debug callback, call:

    // Provided by VK_EXT_debug_utils
    VkResult vkCreateDebugUtilsMessengerEXT(
        VkInstance                                  instance,
        const VkDebugUtilsMessengerCreateInfoEXT*   pCreateInfo,
        const VkAllocationCallbacks*                pAllocator,
        VkDebugUtilsMessengerEXT*                   pMessenger);

- `instance` is the instance the messenger will be used with.

- `pCreateInfo` is a pointer to a VkDebugUtilsMessengerCreateInfoEXT structure containing the callback pointer, as well as defining conditions under which this messenger will trigger the callback.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

- `pMessenger` is a pointer to a VkDebugUtilsMessengerEXT handle in which the created object is returned.

Valid Usage (Implicit)

- VUID-vkCreateDebugUtilsMessengerEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkCreateDebugUtilsMessengerEXT-pCreateInfo-parameter
  `pCreateInfo` must be a valid pointer to a valid VkDebugUtilsMessengerCreateInfoEXT structure

- VUID-vkCreateDebugUtilsMessengerEXT-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

- VUID-vkCreateDebugUtilsMessengerEXT-pMessenger-parameter
  `pMessenger` must be a valid pointer to a VkDebugUtilsMessengerEXT handle

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

The application must ensure that vkCreateDebugUtilsMessengerEXT is not executed in parallel with any Vulkan command that is also called with `instance` or child of `instance` as the dispatchable argument.

The definition of `VkDebugUtilsMessengerCreateInfoEXT` is:

    // Provided by VK_EXT_debug_utils
    typedef struct VkDebugUtilsMessengerCreateInfoEXT {
        VkStructureType                         sType;
        const void*                             pNext;
        VkDebugUtilsMessengerCreateFlagsEXT     flags;
        VkDebugUtilsMessageSeverityFlagsEXT     messageSeverity;
        VkDebugUtilsMessageTypeFlagsEXT         messageType;
        PFN_vkDebugUtilsMessengerCallbackEXT    pfnUserCallback;
        void*                                   pUserData;
    } VkDebugUtilsMessengerCreateInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is `0` and is reserved for future use.

- `messageSeverity` is a bitmask of VkDebugUtilsMessageSeverityFlagBitsEXT specifying which severity of event(s) will cause this callback to be called.

- `messageType` is a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) will cause this callback to be called.

- `pfnUserCallback` is the application callback function to call.

- `pUserData` is user data to be passed to the callback.

For each `VkDebugUtilsMessengerEXT` that is created the `VkDebugUtilsMessengerCreateInfoEXT`::`messageSeverity` and `VkDebugUtilsMessengerCreateInfoEXT`::`messageType` determine when that `VkDebugUtilsMessengerCreateInfoEXT`::`pfnUserCallback` is called. The process to determine if the user’s `pfnUserCallback` is triggered when an event occurs is as follows:

1. The implementation will perform a bitwise AND of the event’s VkDebugUtilsMessageSeverityFlagBitsEXT with the `messageSeverity` provided during creation of the VkDebugUtilsMessengerEXT object.

   1. If the value is 0, the message is skipped.

2. The implementation will perform bitwise AND of the event’s VkDebugUtilsMessageTypeFlagBitsEXT with the `messageType` provided during the creation of the VkDebugUtilsMessengerEXT object.

   1. If the value is 0, the message is skipped.

3. The callback will trigger a debug message for the current event

The callback will come directly from the component that detected the event, unless some other layer intercepts the calls for its own purposes (filter them in a different way, log to a system error log, etc.).

An application can receive multiple callbacks if multiple `VkDebugUtilsMessengerEXT` objects are created. A callback will always be executed in the same thread as the originating Vulkan call.

A callback can be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).

Valid Usage (Implicit)

- VUID-VkDebugUtilsMessengerCreateInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT`

- VUID-VkDebugUtilsMessengerCreateInfoEXT-flags-zerobitmask
  `flags` must be `0`

- VUID-VkDebugUtilsMessengerCreateInfoEXT-messageSeverity-parameter
  `messageSeverity` must be a valid combination of VkDebugUtilsMessageSeverityFlagBitsEXT values

- VUID-VkDebugUtilsMessengerCreateInfoEXT-messageSeverity-requiredbitmask
  `messageSeverity` must not be `0`

- VUID-VkDebugUtilsMessengerCreateInfoEXT-messageType-parameter
  `messageType` must be a valid combination of VkDebugUtilsMessageTypeFlagBitsEXT values

- VUID-VkDebugUtilsMessengerCreateInfoEXT-messageType-requiredbitmask
  `messageType` must not be `0`

- VUID-VkDebugUtilsMessengerCreateInfoEXT-pfnUserCallback-parameter
  `pfnUserCallback` must be a valid PFN_vkDebugUtilsMessengerCallbackEXT value

    // Provided by VK_EXT_debug_utils
    typedef VkFlags VkDebugUtilsMessengerCreateFlagsEXT;

`VkDebugUtilsMessengerCreateFlagsEXT` is a bitmask type for setting a mask, but is currently reserved for future use.

Bits which can be set in VkDebugUtilsMessengerCreateInfoEXT::`messageSeverity`, specifying event severities which cause a debug messenger to call the callback, are:

    // Provided by VK_EXT_debug_utils
    typedef enum VkDebugUtilsMessageSeverityFlagBitsEXT {
        VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 0x00000001,
        VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 0x00000010,
        VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 0x00000100,
        VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 0x00001000,
    } VkDebugUtilsMessageSeverityFlagBitsEXT;

- `VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT` specifies the most verbose output indicating all diagnostic messages from the Vulkan loader, layers, and drivers should be captured.

- `VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT` specifies an informational message such as resource details that may be handy when debugging an application.

- `VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT` specifies use of Vulkan that may expose an application bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning.

- `VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT` specifies that the application has violated a valid usage condition of the specification.

Note | The values of VkDebugUtilsMessageSeverityFlagBitsEXT are sorted based on severity. The higher the flag value, the more severe the message. This allows for simple boolean operation comparisons when looking at VkDebugUtilsMessageSeverityFlagBitsEXT values. For example:
        if (messageSeverity >= VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
            // Do something for warnings and errors
        }
In addition, space has been left between the enums to allow for later addition of new severities in between the existing values.

    // Provided by VK_EXT_debug_utils
    typedef VkFlags VkDebugUtilsMessageSeverityFlagsEXT;

`VkDebugUtilsMessageSeverityFlagsEXT` is a bitmask type for setting a mask of zero or more VkDebugUtilsMessageSeverityFlagBitsEXT.

Bits which can be set in VkDebugUtilsMessengerCreateInfoEXT::`messageType`, specifying event types which cause a debug messenger to call the callback, are:

    // Provided by VK_EXT_debug_utils
    typedef enum VkDebugUtilsMessageTypeFlagBitsEXT {
        VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 0x00000001,
        VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 0x00000002,
        VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 0x00000004,
      // Provided by VK_EXT_device_address_binding_report
        VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT = 0x00000008,
    } VkDebugUtilsMessageTypeFlagBitsEXT;

- `VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT` specifies that some general event has occurred. This is typically a non-specification, non-performance event.

- `VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT` specifies that something has occurred during validation against the Vulkan specification that may indicate invalid behavior.

- `VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT` specifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::`loadOp` to `VK_ATTACHMENT_LOAD_OP_CLEAR` would have worked.

- `VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT` specifies that the implementation has modified the set of GPU-visible virtual addresses associated with a Vulkan object.

    // Provided by VK_EXT_debug_utils
    typedef VkFlags VkDebugUtilsMessageTypeFlagsEXT;

`VkDebugUtilsMessageTypeFlagsEXT` is a bitmask type for setting a mask of zero or more VkDebugUtilsMessageTypeFlagBitsEXT.

The prototype for the VkDebugUtilsMessengerCreateInfoEXT::`pfnUserCallback` function implemented by the application is:

    // Provided by VK_EXT_debug_utils
    typedef VkBool32 (VKAPI_PTR *PFN_vkDebugUtilsMessengerCallbackEXT)(
        VkDebugUtilsMessageSeverityFlagBitsEXT           messageSeverity,
        VkDebugUtilsMessageTypeFlagsEXT                  messageTypes,
        const VkDebugUtilsMessengerCallbackDataEXT*      pCallbackData,
        void*                                            pUserData);

- `messageSeverity` specifies the VkDebugUtilsMessageSeverityFlagBitsEXT that triggered this callback.

- `messageTypes` is a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) triggered this callback.

- `pCallbackData` contains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure.

- `pUserData` is the user data provided when the VkDebugUtilsMessengerEXT was created.

The callback returns a VkBool32, which is interpreted in a layer-specified manner. The application should always return `VK_FALSE`. The `VK_TRUE` value is reserved for use in layer development.

Valid Usage

- VUID-PFN_vkDebugUtilsMessengerCallbackEXT-None-04769
  The callback must not make calls to any Vulkan commands

The definition of `VkDebugUtilsMessengerCallbackDataEXT` is:

    // Provided by VK_EXT_debug_utils
    typedef struct VkDebugUtilsMessengerCallbackDataEXT {
        VkStructureType                              sType;
        const void*                                  pNext;
        VkDebugUtilsMessengerCallbackDataFlagsEXT    flags;
        const char*                                  pMessageIdName;
        int32_t                                      messageIdNumber;
        const char*                                  pMessage;
        uint32_t                                     queueLabelCount;
        const VkDebugUtilsLabelEXT*                  pQueueLabels;
        uint32_t                                     cmdBufLabelCount;
        const VkDebugUtilsLabelEXT*                  pCmdBufLabels;
        uint32_t                                     objectCount;
        const VkDebugUtilsObjectNameInfoEXT*         pObjects;
    } VkDebugUtilsMessengerCallbackDataEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is `0` and is reserved for future use.

- `pMessageIdName` is `NULL` or a null-terminated UTF-8 string that identifies the particular message ID that is associated with the provided message. If the message corresponds to a validation layer message, then this string may contain the portion of the Vulkan specification that is believed to have been violated.

- `messageIdNumber` is the ID number of the triggering message. If the message corresponds to a validation layer message, then this number is related to the internal number associated with the message being triggered.

- `pMessage` is `NULL` if `messageTypes` is equal to `VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT`, or a null-terminated UTF-8 string detailing the trigger conditions.

- `queueLabelCount` is a count of items contained in the `pQueueLabels` array.

- `pQueueLabels` is `NULL` or a pointer to an array of VkDebugUtilsLabelEXT active in the current `VkQueue` at the time the callback was triggered. Refer to Queue Labels for more information.

- `cmdBufLabelCount` is a count of items contained in the `pCmdBufLabels` array.

- `pCmdBufLabels` is `NULL` or a pointer to an array of VkDebugUtilsLabelEXT active in the current `VkCommandBuffer` at the time the callback was triggered. Refer to Command Buffer Labels for more information.

- `objectCount` is a count of items contained in the `pObjects` array.

- `pObjects` is a pointer to an array of VkDebugUtilsObjectNameInfoEXT objects related to the detected issue. The array is roughly in order or importance, but the 0th element is always guaranteed to be the most important object for this message.

Note | This structure should only be considered valid during the lifetime of the triggered callback.

Since adding queue and command buffer labels behaves like pushing and popping onto a stack, the order of both `pQueueLabels` and `pCmdBufLabels` is based on the order the labels were defined. The result is that the first label in either `pQueueLabels` or `pCmdBufLabels` will be the first defined (and therefore the oldest) while the last label in each list will be the most recent.

Note | `pQueueLabels` will only be non-`NULL` if one of the objects in `pObjects` can be related directly to a defined `VkQueue` which has had one or more labels associated with it. Likewise, `pCmdBufLabels` will only be non-`NULL` if one of the objects in `pObjects` can be related directly to a defined `VkCommandBuffer` which has had one or more labels associated with it. Additionally, while command buffer labels allow for beginning and ending across different command buffers, the debug messaging framework cannot guarantee that labels in `pCmdBufLables` will contain those defined outside of the associated command buffer. This is partially due to the fact that the association of one command buffer with another may not have been defined at the time the debug message is triggered.

Valid Usage (Implicit)

- VUID-VkDebugUtilsMessengerCallbackDataEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT`

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pNext-pNext
  `pNext` must be `NULL` or a pointer to a valid instance of VkDeviceAddressBindingCallbackDataEXT

- VUID-VkDebugUtilsMessengerCallbackDataEXT-sType-unique
  The `sType` value of each struct in the `pNext` chain must be unique

- VUID-VkDebugUtilsMessengerCallbackDataEXT-flags-zerobitmask
  `flags` must be `0`

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pMessageIdName-parameter
  If `pMessageIdName` is not `NULL`, `pMessageIdName` must be a null-terminated UTF-8 string

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pMessage-parameter
  If `pMessage` is not `NULL`, `pMessage` must be a null-terminated UTF-8 string

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pQueueLabels-parameter
  If `queueLabelCount` is not `0`, `pQueueLabels` must be a valid pointer to an array of `queueLabelCount` valid VkDebugUtilsLabelEXT structures

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pCmdBufLabels-parameter
  If `cmdBufLabelCount` is not `0`, `pCmdBufLabels` must be a valid pointer to an array of `cmdBufLabelCount` valid VkDebugUtilsLabelEXT structures

- VUID-VkDebugUtilsMessengerCallbackDataEXT-pObjects-parameter
  If `objectCount` is not `0`, `pObjects` must be a valid pointer to an array of `objectCount` valid VkDebugUtilsObjectNameInfoEXT structures

    // Provided by VK_EXT_debug_utils
    typedef VkFlags VkDebugUtilsMessengerCallbackDataFlagsEXT;

`VkDebugUtilsMessengerCallbackDataFlagsEXT` is a bitmask type for setting a mask, but is currently reserved for future use.

The definition of `VkDeviceAddressBindingCallbackDataEXT` is:

    // Provided by VK_EXT_device_address_binding_report
    typedef struct VkDeviceAddressBindingCallbackDataEXT {
        VkStructureType                   sType;
        void*                             pNext;
        VkDeviceAddressBindingFlagsEXT    flags;
        VkDeviceAddress                   baseAddress;
        VkDeviceSize                      size;
        VkDeviceAddressBindingTypeEXT     bindingType;
    } VkDeviceAddressBindingCallbackDataEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask of VkDeviceAddressBindingFlagBitsEXT specifying additional information about the binding event that caused the callback to be called.

- `baseAddress` is a GPU-accessible virtual address identifying the start of a region of the virtual address space associated with a Vulkan object, as identified by the `pObjects` member of VkDebugUtilsMessengerCallbackDataEXT.

- `size` is the size in bytes of a region of GPU-accessible virtual address space.

- `bindingType` is a VkDeviceAddressBindingTypeEXT specifying the type of binding event that caused the callback to be called.

If the `reportAddressBinding` feature is enabled and the implementation binds or unbinds a region of virtual address space associated with a Vulkan object, the implementation must submit a debug message with the following properties:

- `messageSeverity` equal to `VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT`

- `messageTypes` equal to `VK_DEBUG_UTILS_MESSAGE_TYPE_DEVICE_ADDRESS_BINDING_BIT_EXT`

- `VkDebugUtilsMessengerCallbackDataEXT`::`pObjects` must identify the associated Vulkan object

- `VkDeviceAddressBindingCallbackDataEXT` must be included in the `pNext` chain of `VkDebugUtilsMessengerCallbackDataEXT`

These debug messages must be emitted both for GPU virtual address space regions that are explicitly bound to a Vulkan object via the `vkBind`*Memory/`vkBind`*Memory2 functions, and for those that are implicitly generated via memory allocation or importing external memory.

An implementation may report binding events associated with a Vulkan object via `VkDebugUtilsMessengerEXT` prior to the object becoming visible to an application via other Vulkan commands. For example, object creation functions may report binding events that occur during an objects creation. In such cases, `VkDeviceAddressBindingCallbackDataEXT`::`flags` must include `VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT`.

Object handles reported in this manner are not valid object handles, and must not be used as an input parameter to any Vulkan command.

Any valid object handle returned by an object creation function must match the handle specified via any previously reported binding events associated with the object’s creation.

Valid Usage (Implicit)

- VUID-VkDeviceAddressBindingCallbackDataEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_ADDRESS_BINDING_CALLBACK_DATA_EXT`

- VUID-VkDeviceAddressBindingCallbackDataEXT-flags-parameter
  `flags` must be a valid combination of VkDeviceAddressBindingFlagBitsEXT values

- VUID-VkDeviceAddressBindingCallbackDataEXT-bindingType-parameter
  `bindingType` must be a valid VkDeviceAddressBindingTypeEXT value

Bits which can be set in VkDeviceAddressBindingCallbackDataEXT::`flags` specifying additional information about a binding event are:

    // Provided by VK_EXT_device_address_binding_report
    typedef enum VkDeviceAddressBindingFlagBitsEXT {
        VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT = 0x00000001,
    } VkDeviceAddressBindingFlagBitsEXT;

- `VK_DEVICE_ADDRESS_BINDING_INTERNAL_OBJECT_BIT_EXT` specifies that VkDeviceAddressBindingCallbackDataEXT describes a Vulkan object that has not been made visible to the application via a Vulkan command.

    // Provided by VK_EXT_device_address_binding_report
    typedef VkFlags VkDeviceAddressBindingFlagsEXT;

VkDeviceAddressBindingFlagsEXT is a bitmask type for setting a mask of zero or more VkDeviceAddressBindingFlagBitsEXT.

The `VkDeviceAddressBindingTypeEXT` enum is defined as:

    // Provided by VK_EXT_device_address_binding_report
    typedef enum VkDeviceAddressBindingTypeEXT {
        VK_DEVICE_ADDRESS_BINDING_TYPE_BIND_EXT = 0,
        VK_DEVICE_ADDRESS_BINDING_TYPE_UNBIND_EXT = 1,
    } VkDeviceAddressBindingTypeEXT;

- `VK_DEVICE_ADDRESS_BINDING_TYPE_BIND_EXT` specifies that a new GPU-accessible virtual address range has been bound.

- `VK_DEVICE_ADDRESS_BINDING_TYPE_UNBIND_EXT` specifies that a GPU-accessible virtual address range has been unbound.

To intentionally submit a debug message, call:

    // Provided by VK_EXT_debug_utils
    void vkSubmitDebugUtilsMessageEXT(
        VkInstance                                  instance,
        VkDebugUtilsMessageSeverityFlagBitsEXT      messageSeverity,
        VkDebugUtilsMessageTypeFlagsEXT             messageTypes,
        const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData);

- `instance` is the debug stream’s VkInstance.

- `messageSeverity` is a VkDebugUtilsMessageSeverityFlagBitsEXT value specifying the severity of this event/message.

- `messageTypes` is a bitmask of VkDebugUtilsMessageTypeFlagBitsEXT specifying which type of event(s) to identify with this message.

- `pCallbackData` contains all the callback related data in the VkDebugUtilsMessengerCallbackDataEXT structure.

The call will propagate through the layers and generate callback(s) as indicated by the message’s flags. The parameters are passed on to the callback in addition to the `pUserData` value that was defined at the time the messenger was registered.

Valid Usage

- VUID-vkSubmitDebugUtilsMessageEXT-objectType-02591
  The `objectType` member of each element of `pCallbackData->pObjects` must not be `VK_OBJECT_TYPE_UNKNOWN`

Valid Usage (Implicit)

- VUID-vkSubmitDebugUtilsMessageEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkSubmitDebugUtilsMessageEXT-messageSeverity-parameter
  `messageSeverity` must be a valid VkDebugUtilsMessageSeverityFlagBitsEXT value

- VUID-vkSubmitDebugUtilsMessageEXT-messageTypes-parameter
  `messageTypes` must be a valid combination of VkDebugUtilsMessageTypeFlagBitsEXT values

- VUID-vkSubmitDebugUtilsMessageEXT-messageTypes-requiredbitmask
  `messageTypes` must not be `0`

- VUID-vkSubmitDebugUtilsMessageEXT-pCallbackData-parameter
  `pCallbackData` must be a valid pointer to a valid VkDebugUtilsMessengerCallbackDataEXT structure

To destroy a `VkDebugUtilsMessengerEXT` object, call:

    // Provided by VK_EXT_debug_utils
    void vkDestroyDebugUtilsMessengerEXT(
        VkInstance                                  instance,
        VkDebugUtilsMessengerEXT                    messenger,
        const VkAllocationCallbacks*                pAllocator);

- `instance` is the instance where the callback was created.

- `messenger` is the VkDebugUtilsMessengerEXT object to destroy. `messenger` is an externally synchronized object and must not be used on more than one thread at a time. This means that `vkDestroyDebugUtilsMessengerEXT` must not be called when a callback is active.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage

- VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01915
  If `VkAllocationCallbacks` were provided when `messenger` was created, a compatible set of callbacks must be provided here

- VUID-vkDestroyDebugUtilsMessengerEXT-messenger-01916
  If no `VkAllocationCallbacks` were provided when `messenger` was created, `pAllocator` must be `NULL`

Valid Usage (Implicit)

- VUID-vkDestroyDebugUtilsMessengerEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkDestroyDebugUtilsMessengerEXT-messenger-parameter
  If `messenger` is not VK_NULL_HANDLE, `messenger` must be a valid VkDebugUtilsMessengerEXT handle

- VUID-vkDestroyDebugUtilsMessengerEXT-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

- VUID-vkDestroyDebugUtilsMessengerEXT-messenger-parent
  If `messenger` is a valid handle, it must have been created, allocated, or retrieved from `instance`

Host Synchronization

- Host access to `messenger` must be externally synchronized

The application must ensure that vkDestroyDebugUtilsMessengerEXT is not executed in parallel with any Vulkan command that is also called with `instance` or child of `instance` as the dispatchable argument.

### 50.2. Debug Markers

Debug markers provide a flexible way for debugging and validation layers to receive annotation and debug information.

The Object Annotation section describes how to associate a name or binary data with a Vulkan object.

The Command Buffer Markers section describes how to associate logical elements of the scene with commands in the command buffer.

#### 50.2.1. Object Annotation

The commands in this section allow application developers to associate application-defined information with Vulkan objects at will.

An object can be given an application-defined name by calling:

    // Provided by VK_EXT_debug_marker
    VkResult vkDebugMarkerSetObjectNameEXT(
        VkDevice                                    device,
        const VkDebugMarkerObjectNameInfoEXT*       pNameInfo);

- `device` is the device that created the object.

- `pNameInfo` is a pointer to a VkDebugMarkerObjectNameInfoEXT structure specifying the parameters of the name to set on the object.

Valid Usage (Implicit)

- VUID-vkDebugMarkerSetObjectNameEXT-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkDebugMarkerSetObjectNameEXT-pNameInfo-parameter
  `pNameInfo` must be a valid pointer to a valid VkDebugMarkerObjectNameInfoEXT structure

Host Synchronization

- Host access to `pNameInfo->object` must be externally synchronized

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

The `VkDebugMarkerObjectNameInfoEXT` structure is defined as:

    // Provided by VK_EXT_debug_marker
    typedef struct VkDebugMarkerObjectNameInfoEXT {
        VkStructureType               sType;
        const void*                   pNext;
        VkDebugReportObjectTypeEXT    objectType;
        uint64_t                      object;
        const char*                   pObjectName;
    } VkDebugMarkerObjectNameInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `objectType` is a VkDebugReportObjectTypeEXT specifying the type of the object to be named.

- `object` is the object to be named.

- `pObjectName` is a null-terminated UTF-8 string specifying the name to apply to `object`.

Applications may change the name associated with an object simply by calling `vkDebugMarkerSetObjectNameEXT` again with a new string. To remove a previously set name, `pObjectName` should be an empty string.

Valid Usage

- VUID-VkDebugMarkerObjectNameInfoEXT-objectType-01490
  `objectType` must not be `VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT`

- VUID-VkDebugMarkerObjectNameInfoEXT-object-01491
  `object` must not be VK_NULL_HANDLE

- VUID-VkDebugMarkerObjectNameInfoEXT-object-01492
  `object` must be a Vulkan object of the type associated with `objectType` as defined in `VkDebugReportObjectTypeEXT` and Vulkan Handle Relationship

Valid Usage (Implicit)

- VUID-VkDebugMarkerObjectNameInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT`

- VUID-VkDebugMarkerObjectNameInfoEXT-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDebugMarkerObjectNameInfoEXT-objectType-parameter
  `objectType` must be a valid VkDebugReportObjectTypeEXT value

- VUID-VkDebugMarkerObjectNameInfoEXT-pObjectName-parameter
  `pObjectName` must be a null-terminated UTF-8 string

In addition to setting a name for an object, debugging and validation layers may have uses for additional binary data on a per-object basis that has no other place in the Vulkan API. For example, a `VkShaderModule` could have additional debugging data attached to it to aid in offline shader tracing. To attach data to an object, call:

    // Provided by VK_EXT_debug_marker
    VkResult vkDebugMarkerSetObjectTagEXT(
        VkDevice                                    device,
        const VkDebugMarkerObjectTagInfoEXT*        pTagInfo);

- `device` is the device that created the object.

- `pTagInfo` is a pointer to a VkDebugMarkerObjectTagInfoEXT structure specifying the parameters of the tag to attach to the object.

Valid Usage (Implicit)

- VUID-vkDebugMarkerSetObjectTagEXT-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkDebugMarkerSetObjectTagEXT-pTagInfo-parameter
  `pTagInfo` must be a valid pointer to a valid VkDebugMarkerObjectTagInfoEXT structure

Host Synchronization

- Host access to `pTagInfo->object` must be externally synchronized

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

  - `VK_ERROR_OUT_OF_DEVICE_MEMORY`

The `VkDebugMarkerObjectTagInfoEXT` structure is defined as:

    // Provided by VK_EXT_debug_marker
    typedef struct VkDebugMarkerObjectTagInfoEXT {
        VkStructureType               sType;
        const void*                   pNext;
        VkDebugReportObjectTypeEXT    objectType;
        uint64_t                      object;
        uint64_t                      tagName;
        size_t                        tagSize;
        const void*                   pTag;
    } VkDebugMarkerObjectTagInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `objectType` is a VkDebugReportObjectTypeEXT specifying the type of the object to be named.

- `object` is the object to be tagged.

- `tagName` is a numerical identifier of the tag.

- `tagSize` is the number of bytes of data to attach to the object.

- `pTag` is a pointer to an array of `tagSize` bytes containing the data to be associated with the object.

The `tagName` parameter gives a name or identifier to the type of data being tagged. This can be used by debugging layers to easily filter for only data that can be used by that implementation.

Valid Usage

- VUID-VkDebugMarkerObjectTagInfoEXT-objectType-01493
  `objectType` must not be `VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT`

- VUID-VkDebugMarkerObjectTagInfoEXT-object-01494
  `object` must not be VK_NULL_HANDLE

- VUID-VkDebugMarkerObjectTagInfoEXT-object-01495
  `object` must be a Vulkan object of the type associated with `objectType` as defined in `VkDebugReportObjectTypeEXT` and Vulkan Handle Relationship

Valid Usage (Implicit)

- VUID-VkDebugMarkerObjectTagInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT`

- VUID-VkDebugMarkerObjectTagInfoEXT-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDebugMarkerObjectTagInfoEXT-objectType-parameter
  `objectType` must be a valid VkDebugReportObjectTypeEXT value

- VUID-VkDebugMarkerObjectTagInfoEXT-pTag-parameter
  `pTag` must be a valid pointer to an array of `tagSize` bytes

- VUID-VkDebugMarkerObjectTagInfoEXT-tagSize-arraylength
  `tagSize` must be greater than `0`

#### 50.2.2. Command Buffer Markers

Typical Vulkan applications will submit many command buffers in each frame, with each command buffer containing a large number of individual commands. Being able to logically annotate regions of command buffers that belong together as well as hierarchically subdivide the frame is important to a developer’s ability to navigate the commands viewed holistically.

The marker commands `vkCmdDebugMarkerBeginEXT` and `vkCmdDebugMarkerEndEXT` define regions of a series of commands that are grouped together, and they can be nested to create a hierarchy. The `vkCmdDebugMarkerInsertEXT` command allows insertion of a single label within a command buffer.

A marker region can be opened by calling:

    // Provided by VK_EXT_debug_marker
    void vkCmdDebugMarkerBeginEXT(
        VkCommandBuffer                             commandBuffer,
        const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);

- `commandBuffer` is the command buffer into which the command is recorded.

- `pMarkerInfo` is a pointer to a VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker region to open.

Valid Usage (Implicit)

- VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdDebugMarkerBeginEXT-pMarkerInfo-parameter
  `pMarkerInfo` must be a valid pointer to a valid VkDebugMarkerMarkerInfoEXT structure

- VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdDebugMarkerBeginEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdDebugMarkerBeginEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action

The `VkDebugMarkerMarkerInfoEXT` structure is defined as:

    // Provided by VK_EXT_debug_marker
    typedef struct VkDebugMarkerMarkerInfoEXT {
        VkStructureType    sType;
        const void*        pNext;
        const char*        pMarkerName;
        float              color[4];
    } VkDebugMarkerMarkerInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `pMarkerName` is a pointer to a null-terminated UTF-8 string containing the name of the marker.

- `color` is an optional RGBA color value that can be associated with the marker. A particular implementation may choose to ignore this color value. The values contain RGBA values in order, in the range 0.0 to 1.0. If all elements in `color` are 0.0, then it is ignored.

Valid Usage (Implicit)

- VUID-VkDebugMarkerMarkerInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT`

- VUID-VkDebugMarkerMarkerInfoEXT-pNext-pNext
  `pNext` must be `NULL`

- VUID-VkDebugMarkerMarkerInfoEXT-pMarkerName-parameter
  `pMarkerName` must be a null-terminated UTF-8 string

A marker region can be closed by calling:

    // Provided by VK_EXT_debug_marker
    void vkCmdDebugMarkerEndEXT(
        VkCommandBuffer                             commandBuffer);

- `commandBuffer` is the command buffer into which the command is recorded.

An application may open a marker region in one command buffer and close it in another, or otherwise split marker regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to `vkCmdDebugMarkerBeginEXT` and `vkCmdDebugMarkerEndEXT` must be matched and balanced.

Valid Usage

- VUID-vkCmdDebugMarkerEndEXT-commandBuffer-01239
  There must be an outstanding vkCmdDebugMarkerBeginEXT command prior to the `vkCmdDebugMarkerEndEXT` on the queue that `commandBuffer` is submitted to

- VUID-vkCmdDebugMarkerEndEXT-commandBuffer-01240
  If `commandBuffer` is a secondary command buffer, there must be an outstanding vkCmdDebugMarkerBeginEXT command recorded to `commandBuffer` that has not previously been ended by a call to vkCmdDebugMarkerEndEXT

Valid Usage (Implicit)

- VUID-vkCmdDebugMarkerEndEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdDebugMarkerEndEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdDebugMarkerEndEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdDebugMarkerEndEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action

A single marker label can be inserted into a command buffer by calling:

    // Provided by VK_EXT_debug_marker
    void vkCmdDebugMarkerInsertEXT(
        VkCommandBuffer                             commandBuffer,
        const VkDebugMarkerMarkerInfoEXT*           pMarkerInfo);

- `commandBuffer` is the command buffer into which the command is recorded.

- `pMarkerInfo` is a pointer to a VkDebugMarkerMarkerInfoEXT structure specifying the parameters of the marker to insert.

Valid Usage (Implicit)

- VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdDebugMarkerInsertEXT-pMarkerInfo-parameter
  `pMarkerInfo` must be a valid pointer to a valid VkDebugMarkerMarkerInfoEXT structure

- VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdDebugMarkerInsertEXT-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, or compute operations

- VUID-vkCmdDebugMarkerInsertEXT-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute | Action

### 50.3. Debug Report Callbacks

Debug report callbacks are represented by `VkDebugReportCallbackEXT` handles:

    // Provided by VK_EXT_debug_report
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)

Debug report callbacks give more detailed feedback on the application’s use of Vulkan when events of interest occur.

To register a debug report callback, an application uses vkCreateDebugReportCallbackEXT.

    // Provided by VK_EXT_debug_report
    VkResult vkCreateDebugReportCallbackEXT(
        VkInstance                                  instance,
        const VkDebugReportCallbackCreateInfoEXT*   pCreateInfo,
        const VkAllocationCallbacks*                pAllocator,
        VkDebugReportCallbackEXT*                   pCallback);

- `instance` is the instance the callback will be logged on.

- `pCreateInfo` is a pointer to a VkDebugReportCallbackCreateInfoEXT structure defining the conditions under which this callback will be called.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

- `pCallback` is a pointer to a VkDebugReportCallbackEXT handle in which the created object is returned.

Valid Usage (Implicit)

- VUID-vkCreateDebugReportCallbackEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkCreateDebugReportCallbackEXT-pCreateInfo-parameter
  `pCreateInfo` must be a valid pointer to a valid VkDebugReportCallbackCreateInfoEXT structure

- VUID-vkCreateDebugReportCallbackEXT-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

- VUID-vkCreateDebugReportCallbackEXT-pCallback-parameter
  `pCallback` must be a valid pointer to a VkDebugReportCallbackEXT handle

Return Codes

Success

  - `VK_SUCCESS`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

The definition of VkDebugReportCallbackCreateInfoEXT is:

    // Provided by VK_EXT_debug_report
    typedef struct VkDebugReportCallbackCreateInfoEXT {
        VkStructureType                 sType;
        const void*                     pNext;
        VkDebugReportFlagsEXT           flags;
        PFN_vkDebugReportCallbackEXT    pfnCallback;
        void*                           pUserData;
    } VkDebugReportCallbackCreateInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask of VkDebugReportFlagBitsEXT specifying which event(s) will cause this callback to be called.

- `pfnCallback` is the application callback function to call.

- `pUserData` is user data to be passed to the callback.

For each `VkDebugReportCallbackEXT` that is created the `VkDebugReportCallbackCreateInfoEXT`::`flags` determine when that `VkDebugReportCallbackCreateInfoEXT`::`pfnCallback` is called. When an event happens, the implementation will do a bitwise AND of the event’s VkDebugReportFlagBitsEXT flags to each `VkDebugReportCallbackEXT` object’s flags. For each non-zero result the corresponding callback will be called. The callback will come directly from the component that detected the event, unless some other layer intercepts the calls for its own purposes (filter them in a different way, log to a system error log, etc.).

An application may receive multiple callbacks if multiple `VkDebugReportCallbackEXT` objects were created. A callback will always be executed in the same thread as the originating Vulkan call.

A callback may be called from multiple threads simultaneously (if the application is making Vulkan calls from multiple threads).

Valid Usage (Implicit)

- VUID-VkDebugReportCallbackCreateInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT`

- VUID-VkDebugReportCallbackCreateInfoEXT-flags-parameter
  `flags` must be a valid combination of VkDebugReportFlagBitsEXT values

- VUID-VkDebugReportCallbackCreateInfoEXT-pfnCallback-parameter
  `pfnCallback` must be a valid PFN_vkDebugReportCallbackEXT value

Bits which can be set in VkDebugReportCallbackCreateInfoEXT::`flags`, specifying events which cause a debug report, are:

    // Provided by VK_EXT_debug_report
    typedef enum VkDebugReportFlagBitsEXT {
        VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
        VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
        VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
        VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
        VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
    } VkDebugReportFlagBitsEXT;

- `VK_DEBUG_REPORT_ERROR_BIT_EXT` specifies that the application has violated a valid usage condition of the specification.

- `VK_DEBUG_REPORT_WARNING_BIT_EXT` specifies use of Vulkan that may expose an application bug. Such cases may not be immediately harmful, such as a fragment shader outputting to a location with no attachment. Other cases may point to behavior that is almost certainly bad when unintended such as using an image whose memory has not been filled. In general if you see a warning but you know that the behavior is intended/desired, then simply ignore the warning.

- `VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT` specifies a potentially non-optimal use of Vulkan, e.g. using vkCmdClearColorImage when setting VkAttachmentDescription::`loadOp` to `VK_ATTACHMENT_LOAD_OP_CLEAR` would have worked.

- `VK_DEBUG_REPORT_INFORMATION_BIT_EXT` specifies an informational message such as resource details that may be handy when debugging an application.

- `VK_DEBUG_REPORT_DEBUG_BIT_EXT` specifies diagnostic information from the implementation and layers.

    // Provided by VK_EXT_debug_report
    typedef VkFlags VkDebugReportFlagsEXT;

`VkDebugReportFlagsEXT` is a bitmask type for setting a mask of zero or more VkDebugReportFlagBitsEXT.

The prototype for the VkDebugReportCallbackCreateInfoEXT::`pfnCallback` function implemented by the application is:

    // Provided by VK_EXT_debug_report
    typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
        VkDebugReportFlagsEXT                       flags,
        VkDebugReportObjectTypeEXT                  objectType,
        uint64_t                                    object,
        size_t                                      location,
        int32_t                                     messageCode,
        const char*                                 pLayerPrefix,
        const char*                                 pMessage,
        void*                                       pUserData);

- `flags` specifies the VkDebugReportFlagBitsEXT that triggered this callback.

- `objectType` is a VkDebugReportObjectTypeEXT value specifying the type of object being used or created at the time the event was triggered.

- `object` is the object where the issue was detected. If `objectType` is `VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT`, `object` is undefined.

- `location` is a component (layer, driver, loader) defined value specifying the location of the trigger. This is an optional value.

- `messageCode` is a layer-defined value indicating what test triggered this callback.

- `pLayerPrefix` is a null-terminated UTF-8 string that is an abbreviation of the name of the component making the callback. `pLayerPrefix` is only valid for the duration of the callback.

- `pMessage` is a null-terminated UTF-8 string detailing the trigger conditions. `pMessage` is only valid for the duration of the callback.

- `pUserData` is the user data given when the VkDebugReportCallbackEXT was created.

The callback must not call `vkDestroyDebugReportCallbackEXT`.

The callback returns a VkBool32, which is interpreted in a layer-specified manner. The application should always return `VK_FALSE`. The `VK_TRUE` value is reserved for use in layer development.

`object` must be a Vulkan object or VK_NULL_HANDLE. If `objectType` is not `VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT` and `object` is not VK_NULL_HANDLE, `object` must be a Vulkan object of the corresponding type associated with `objectType` as defined in `VkDebugReportObjectTypeEXT` and Vulkan Handle Relationship.

Possible values passed to the `objectType` parameter of the callback function specified by VkDebugReportCallbackCreateInfoEXT::`pfnCallback`, specifying the type of object handle being reported, are:

    // Provided by VK_EXT_debug_marker, VK_EXT_debug_report
    typedef enum VkDebugReportObjectTypeEXT {
        VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
        VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
        VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
        VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
        VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
        VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
        VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
        VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
        VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
        VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
        VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
        VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
        VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
        VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
        VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
        VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
        VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
        VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
        VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
        VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
        VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
        VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
        VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
        VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
        VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
        VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
        VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
        VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
        VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28,
        VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
        VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
        VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33,
      // Provided by VK_VERSION_1_1 with VK_EXT_debug_report, VK_KHR_sampler_ycbcr_conversion with VK_EXT_debug_report
        VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000,
      // Provided by VK_VERSION_1_1 with VK_EXT_debug_report
        VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000,
      // Provided by VK_EXT_debug_report with VK_NVX_binary_import
        VK_DEBUG_REPORT_OBJECT_TYPE_CU_MODULE_NVX_EXT = 1000029000,
      // Provided by VK_EXT_debug_report with VK_NVX_binary_import
        VK_DEBUG_REPORT_OBJECT_TYPE_CU_FUNCTION_NVX_EXT = 1000029001,
      // Provided by VK_KHR_acceleration_structure with VK_EXT_debug_report
        VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_KHR_EXT = 1000150000,
      // Provided by VK_EXT_debug_report with VK_NV_ray_tracing
        VK_DEBUG_REPORT_OBJECT_TYPE_ACCELERATION_STRUCTURE_NV_EXT = 1000165000,
      // Provided by VK_EXT_debug_report with VK_NV_cuda_kernel_launch
        VK_DEBUG_REPORT_OBJECT_TYPE_CUDA_MODULE_NV_EXT = 1000307000,
      // Provided by VK_EXT_debug_report with VK_NV_cuda_kernel_launch
        VK_DEBUG_REPORT_OBJECT_TYPE_CUDA_FUNCTION_NV_EXT = 1000307001,
      // Provided by VK_EXT_debug_report with VK_FUCHSIA_buffer_collection
        VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_COLLECTION_FUCHSIA_EXT = 1000366000,
      // VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT is a deprecated alias
        VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT,
      // VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT is a deprecated alias
        VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT,
      // Provided by VK_KHR_descriptor_update_template with VK_EXT_debug_report
        VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT,
      // Provided by VK_KHR_sampler_ycbcr_conversion with VK_EXT_debug_report
        VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_KHR_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT,
    } VkDebugReportObjectTypeEXT;

Table 99. `VkDebugReportObjectTypeEXT` and Vulkan Handle Relationship
VkDebugReportObjectTypeEXT | Vulkan Handle Type
--- | ---
`VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT` | Unknown/Undefined Handle
`VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT` | VkInstance
`VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT` | VkPhysicalDevice
`VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT` | VkDevice
`VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT` | VkQueue
`VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT` | VkSemaphore
`VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT` | VkCommandBuffer
`VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT` | VkFence
`VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT` | VkDeviceMemory
`VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT` | VkBuffer
`VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT` | VkImage
`VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT` | VkEvent
`VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT` | VkQueryPool
`VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT` | VkBufferView
`VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT` | VkImageView
`VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT` | VkShaderModule
`VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT` | VkPipelineCache
`VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT` | VkPipelineLayout
`VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT` | VkRenderPass
`VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT` | VkPipeline
`VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT` | VkDescriptorSetLayout
`VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT` | VkSampler
`VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT` | VkDescriptorPool
`VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT` | VkDescriptorSet
`VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT` | VkFramebuffer
`VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT` | VkCommandPool
`VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT` | VkSurfaceKHR
`VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT` | VkSwapchainKHR
`VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT` | VkDebugReportCallbackEXT
`VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT` | VkDisplayKHR
`VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT` | VkDisplayModeKHR
`VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT` | VkDescriptorUpdateTemplate

Note | The primary expected use of `VK_ERROR_VALIDATION_FAILED_EXT` is for validation layer testing. It is not expected that an application would see this error code during normal use of the validation layers.

To inject its own messages into the debug stream, call:

    // Provided by VK_EXT_debug_report
    void vkDebugReportMessageEXT(
        VkInstance                                  instance,
        VkDebugReportFlagsEXT                       flags,
        VkDebugReportObjectTypeEXT                  objectType,
        uint64_t                                    object,
        size_t                                      location,
        int32_t                                     messageCode,
        const char*                                 pLayerPrefix,
        const char*                                 pMessage);

- `instance` is the debug stream’s VkInstance.

- `flags` specifies the VkDebugReportFlagBitsEXT classification of this event/message.

- `objectType` is a VkDebugReportObjectTypeEXT specifying the type of object being used or created at the time the event was triggered.

- `object` is the object where the issue was detected. `object` can be VK_NULL_HANDLE if there is no object associated with the event.

- `location` is an application-defined value.

- `messageCode` is an application-defined value.

- `pLayerPrefix` is the abbreviation of the component making this event/message.

- `pMessage` is a null-terminated UTF-8 string detailing the trigger conditions.

The call will propagate through the layers and generate callback(s) as indicated by the message’s flags. The parameters are passed on to the callback in addition to the `pUserData` value that was defined at the time the callback was registered.

Valid Usage

- VUID-vkDebugReportMessageEXT-object-01241
  `object` must be a Vulkan object or VK_NULL_HANDLE

- VUID-vkDebugReportMessageEXT-objectType-01498
  If `objectType` is not `VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT` and `object` is not VK_NULL_HANDLE, `object` must be a Vulkan object of the corresponding type associated with `objectType` as defined in `VkDebugReportObjectTypeEXT` and Vulkan Handle Relationship

Valid Usage (Implicit)

- VUID-vkDebugReportMessageEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkDebugReportMessageEXT-flags-parameter
  `flags` must be a valid combination of VkDebugReportFlagBitsEXT values

- VUID-vkDebugReportMessageEXT-flags-requiredbitmask
  `flags` must not be `0`

- VUID-vkDebugReportMessageEXT-objectType-parameter
  `objectType` must be a valid VkDebugReportObjectTypeEXT value

- VUID-vkDebugReportMessageEXT-pLayerPrefix-parameter
  `pLayerPrefix` must be a null-terminated UTF-8 string

- VUID-vkDebugReportMessageEXT-pMessage-parameter
  `pMessage` must be a null-terminated UTF-8 string

To destroy a `VkDebugReportCallbackEXT` object, call:

    // Provided by VK_EXT_debug_report
    void vkDestroyDebugReportCallbackEXT(
        VkInstance                                  instance,
        VkDebugReportCallbackEXT                    callback,
        const VkAllocationCallbacks*                pAllocator);

- `instance` is the instance where the callback was created.

- `callback` is the VkDebugReportCallbackEXT object to destroy. `callback` is an externally synchronized object and must not be used on more than one thread at a time. This means that `vkDestroyDebugReportCallbackEXT` must not be called when a callback is active.

- `pAllocator` controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage

- VUID-vkDestroyDebugReportCallbackEXT-instance-01242
  If `VkAllocationCallbacks` were provided when `callback` was created, a compatible set of callbacks must be provided here

- VUID-vkDestroyDebugReportCallbackEXT-instance-01243
  If no `VkAllocationCallbacks` were provided when `callback` was created, `pAllocator` must be `NULL`

Valid Usage (Implicit)

- VUID-vkDestroyDebugReportCallbackEXT-instance-parameter
  `instance` must be a valid VkInstance handle

- VUID-vkDestroyDebugReportCallbackEXT-callback-parameter
  If `callback` is not VK_NULL_HANDLE, `callback` must be a valid VkDebugReportCallbackEXT handle

- VUID-vkDestroyDebugReportCallbackEXT-pAllocator-parameter
  If `pAllocator` is not `NULL`, `pAllocator` must be a valid pointer to a valid VkAllocationCallbacks structure

- VUID-vkDestroyDebugReportCallbackEXT-callback-parent
  If `callback` is a valid handle, it must have been created, allocated, or retrieved from `instance`

Host Synchronization

- Host access to `callback` must be externally synchronized

### 50.4. Device Loss Debugging

#### 50.4.1. Device Diagnostic Checkpoints

Device execution progress can be tracked for the purposes of debugging a device loss by annotating the command stream with application-defined diagnostic checkpoints.

Device diagnostic checkpoints are inserted into the command stream by calling vkCmdSetCheckpointNV.

    // Provided by VK_NV_device_diagnostic_checkpoints
    void vkCmdSetCheckpointNV(
        VkCommandBuffer                             commandBuffer,
        const void*                                 pCheckpointMarker);

- `commandBuffer` is the command buffer that will receive the marker

- `pCheckpointMarker` is an opaque application-provided value that will be associated with the checkpoint.

Valid Usage (Implicit)

- VUID-vkCmdSetCheckpointNV-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdSetCheckpointNV-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdSetCheckpointNV-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support graphics, compute, or transfer operations

- VUID-vkCmdSetCheckpointNV-videocoding
  This command must only be called outside of a video coding scope

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Both | Outside | Graphics Compute Transfer | Action

Note that `pCheckpointMarker` is treated as an opaque value. It does not need to be a valid pointer and will not be dereferenced by the implementation.

If the device encounters an error during execution, the implementation will return a `VK_ERROR_DEVICE_LOST` error to the application at some point during host execution. When this happens, the application can call vkGetQueueCheckpointData2NV to retrieve information on the most recent diagnostic checkpoints that were executed by the device.

    // Provided by VK_NV_device_diagnostic_checkpoints with VK_VERSION_1_3 or VK_KHR_synchronization2
    void vkGetQueueCheckpointData2NV(
        VkQueue                                     queue,
        uint32_t*                                   pCheckpointDataCount,
        VkCheckpointData2NV*                        pCheckpointData);

- `queue` is the VkQueue object the caller would like to retrieve checkpoint data for

- `pCheckpointDataCount` is a pointer to an integer related to the number of checkpoint markers available or queried, as described below.

- `pCheckpointData` is either `NULL` or a pointer to an array of `VkCheckpointData2NV` structures.

If `pCheckpointData` is `NULL`, then the number of checkpoint markers available is returned in `pCheckpointDataCount`. Otherwise, `pCheckpointDataCount` must point to a variable set by the application to the number of elements in the `pCheckpointData` array, and on return the variable is overwritten with the number of structures actually written to `pCheckpointData`.

If `pCheckpointDataCount` is less than the number of checkpoint markers available, at most `pCheckpointDataCount` structures will be written.

Valid Usage

- VUID-vkGetQueueCheckpointData2NV-queue-03892
  The device that `queue` belongs to must be in the lost state

Valid Usage (Implicit)

- VUID-vkGetQueueCheckpointData2NV-queue-parameter
  `queue` must be a valid VkQueue handle

- VUID-vkGetQueueCheckpointData2NV-pCheckpointDataCount-parameter
  `pCheckpointDataCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetQueueCheckpointData2NV-pCheckpointData-parameter
  If the value referenced by `pCheckpointDataCount` is not `0`, and `pCheckpointData` is not `NULL`, `pCheckpointData` must be a valid pointer to an array of `pCheckpointDataCount` VkCheckpointData2NV structures

The VkCheckpointData2NV structure is defined as:

    // Provided by VK_NV_device_diagnostic_checkpoints with VK_VERSION_1_3 or VK_KHR_synchronization2
    typedef struct VkCheckpointData2NV {
        VkStructureType          sType;
        void*                    pNext;
        VkPipelineStageFlags2    stage;
        void*                    pCheckpointMarker;
    } VkCheckpointData2NV;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `stage` indicates a single pipeline stage which the checkpoint marker data refers to.

- `pCheckpointMarker` contains the value of the last checkpoint marker executed in the stage that `stage` refers to.

Valid Usage (Implicit)

- VUID-VkCheckpointData2NV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV`

- VUID-VkCheckpointData2NV-pNext-pNext
  `pNext` must be `NULL`

The stages at which a checkpoint marker can be executed are implementation-defined and can be queried by calling vkGetPhysicalDeviceQueueFamilyProperties2.

If the device encounters an error during execution, the implementation will return a `VK_ERROR_DEVICE_LOST` error to the application at a certain point during host execution. When this happens, the application can call vkGetQueueCheckpointDataNV to retrieve information on the most recent diagnostic checkpoints that were executed by the device.

    // Provided by VK_NV_device_diagnostic_checkpoints
    void vkGetQueueCheckpointDataNV(
        VkQueue                                     queue,
        uint32_t*                                   pCheckpointDataCount,
        VkCheckpointDataNV*                         pCheckpointData);

- `queue` is the VkQueue object the caller would like to retrieve checkpoint data for

- `pCheckpointDataCount` is a pointer to an integer related to the number of checkpoint markers available or queried, as described below.

- `pCheckpointData` is either `NULL` or a pointer to an array of `VkCheckpointDataNV` structures.

If `pCheckpointData` is `NULL`, then the number of checkpoint markers available is returned in `pCheckpointDataCount`.

Otherwise, `pCheckpointDataCount` must point to a variable set by the application to the number of elements in the `pCheckpointData` array, and on return the variable is overwritten with the number of structures actually written to `pCheckpointData`.

If `pCheckpointDataCount` is less than the number of checkpoint markers available, at most `pCheckpointDataCount` structures will be written.

Valid Usage

- VUID-vkGetQueueCheckpointDataNV-queue-02025
  The device that `queue` belongs to must be in the lost state

Valid Usage (Implicit)

- VUID-vkGetQueueCheckpointDataNV-queue-parameter
  `queue` must be a valid VkQueue handle

- VUID-vkGetQueueCheckpointDataNV-pCheckpointDataCount-parameter
  `pCheckpointDataCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetQueueCheckpointDataNV-pCheckpointData-parameter
  If the value referenced by `pCheckpointDataCount` is not `0`, and `pCheckpointData` is not `NULL`, `pCheckpointData` must be a valid pointer to an array of `pCheckpointDataCount` VkCheckpointDataNV structures

The VkCheckpointDataNV structure is defined as:

    // Provided by VK_NV_device_diagnostic_checkpoints
    typedef struct VkCheckpointDataNV {
        VkStructureType            sType;
        void*                      pNext;
        VkPipelineStageFlagBits    stage;
        void*                      pCheckpointMarker;
    } VkCheckpointDataNV;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `stage` is a `VkPipelineStageFlagBits` value specifying which pipeline stage the checkpoint marker data refers to.

- `pCheckpointMarker` contains the value of the last checkpoint marker executed in the stage that `stage` refers to.

The stages at which a checkpoint marker can be executed are implementation-defined and can be queried by calling vkGetPhysicalDeviceQueueFamilyProperties2.

Valid Usage (Implicit)

- VUID-VkCheckpointDataNV-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV`

- VUID-VkCheckpointDataNV-pNext-pNext
  `pNext` must be `NULL`

#### 50.4.2. Device Fault Diagnosis

To retrieve diagnostic information about faults that may have caused device loss, call:

    // Provided by VK_EXT_device_fault
    VkResult vkGetDeviceFaultInfoEXT(
        VkDevice                                    device,
        VkDeviceFaultCountsEXT*                     pFaultCounts,
        VkDeviceFaultInfoEXT*                       pFaultInfo);

- `device` is the logical device from which to query the diagnostic fault information.

- `pFaultCounts` is a pointer to a VkDeviceFaultCountsEXT structure in which counts for structures describing additional fault information are returned.

- `pFaultInfo` is `NULL` or a pointer to a VkDeviceFaultInfoEXT structure in which fault information is returned.

If `pFaultInfo` is `NULL`, then the counts of corresponding additional fault information structures available are returned in the `addressInfoCount` and `vendorInfoCount` members of `pFaultCounts`. Additionally, the size of any vendor-specific binary crash dump is returned in the `vendorBinarySize` member of `pFaultCounts`.

If `pFaultInfo` is not `NULL`, `pFaultCounts` must point to a VkDeviceFaultCountsEXT structure with each structure count or size member (`addressInfoCount`, `vendorInfoCount`, `vendorBinarySize`) set by the application to the number of elements in the corresponding output array member of `pFaultInfo` (`pAddressInfos` and `pVendorInfos`), or to the size of the output buffer in bytes (`pVendorBinaryData`). On return, each structure count member is overwritten with the number of structures actually written to the corresponding output array member of `pFaultInfo`. Similarly, `vendorBinarySize` is overwritten with the number of bytes actually written to the `pVendorBinaryData` member of `pFaultInfo`.

If the vendor-specific crash dumps feature is not enabled, then implementations must set `pFaultCounts`->vendorBinarySize to zero and must not modify `pFaultInfo`->pVendorBinaryData.

If any `pFaultCounts` structure count member is less than the number of corresponding fault properties available, at most structure count (`addressInfoCount`, `vendorInfoCount`) elements will be written to the associated `pFaultInfo` output array. Similarly, if `vendorBinarySize` is less than the size in bytes of the available crash dump data, at most `vendorBinarySize` elements will be written to `pVendorBinaryData`.

If `pFaultInfo` is `NULL`, then subsequent calls to vkGetDeviceFaultInfoEXT for the same `device` must return identical values in the `addressInfoCount`, `vendorInfoCount` and `vendorBinarySize` members of `pFaultCounts`.

If `pFaultInfo` is not `NULL`, then subsequent calls to vkGetDeviceFaultInfoEXT for the same `device` must return identical values in the output members of `pFaultInfo` (`pAddressInfos`, `pVendorInfos`, `pVendorBinaryData`), up to the limits described by the structure count and buffer size members of `pFaultCounts` (`addressInfoCount`, `vendorInfoCount`, `vendorBinarySize`). If the sizes of the output members of `pFaultInfo` increase for a subsequent call to vkGetDeviceFaultInfoEXT, then supplementary information may be returned in the additional available space.

If any `pFaultCounts` structure count member is smaller than the number of corresponding fault properties available, or if `pFaultCounts`->vendorBinarySize is smaller than the size in bytes of the generated binary crash dump data, `VK_INCOMPLETE` will be returned instead of `VK_SUCCESS`, to indicate that not all the available properties were returned.

If `pFaultCounts`->vendorBinarySize is less than what is necessary to store the binary crash dump header, nothing will be written to `pFaultInfo`->pVendorBinaryData and zero will be written to `pFaultCounts`->vendorBinarySize.

Valid Usage

- VUID-vkGetDeviceFaultInfoEXT-device-07336
  `device` must be in the lost state

- VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07337
  If the value referenced by `pFaultCounts->addressInfoCount` is not `0`, and `pFaultInfo->pAddressInfos` is not `NULL`, `pFaultInfo->pAddressInfos` must be a valid pointer to an array of `pFaultCounts->addressInfoCount` VkDeviceFaultAddressInfoEXT structures

- VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07338
  If the value referenced by `pFaultCounts->vendorInfoCount` is not `0`, and `pFaultInfo->pVendorInfos` is not `NULL`, `pFaultInfo->pVendorInfos` must be a valid pointer to an array of `pFaultCounts->vendorInfoCount` VkDeviceFaultVendorInfoEXT structures

- VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-07339
  If the value referenced by `pFaultCounts->vendorBinarySize` is not `0`, and `pFaultInfo->pVendorBinaryData` is not `NULL`, `pFaultInfo->pVendorBinaryData` must be a valid pointer to an array of `pFaultCounts->vendorBinarySize` bytes

Valid Usage (Implicit)

- VUID-vkGetDeviceFaultInfoEXT-device-parameter
  `device` must be a valid VkDevice handle

- VUID-vkGetDeviceFaultInfoEXT-pFaultCounts-parameter
  `pFaultCounts` must be a valid pointer to a VkDeviceFaultCountsEXT structure

- VUID-vkGetDeviceFaultInfoEXT-pFaultInfo-parameter
  If `pFaultInfo` is not `NULL`, `pFaultInfo` must be a valid pointer to a VkDeviceFaultInfoEXT structure

Return Codes

Success

  - `VK_SUCCESS`

  - `VK_INCOMPLETE`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

The `VkDeviceFaultCountsEXT` structure is defined as:

    // Provided by VK_EXT_device_fault
    typedef struct VkDeviceFaultCountsEXT {
        VkStructureType    sType;
        void*              pNext;
        uint32_t           addressInfoCount;
        uint32_t           vendorInfoCount;
        VkDeviceSize       vendorBinarySize;
    } VkDeviceFaultCountsEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `addressInfoCount` is the number of VkDeviceFaultAddressInfoEXT structures describing either memory accesses which may have caused a page fault, or the addresses of active instructions at the time of the fault.

- `vendorInfoCount` is the number of VkDeviceFaultVendorInfoEXT structures describing vendor-specific fault information.

- `vendorBinarySize` is the size in bytes of a vendor-specific binary crash dump, which may provide additional information when imported into external tools.

Valid Usage (Implicit)

- VUID-VkDeviceFaultCountsEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_FAULT_COUNTS_EXT`

- VUID-VkDeviceFaultCountsEXT-pNext-pNext
  `pNext` must be `NULL`

The `VkDeviceFaultInfoEXT` structure is defined as:

    // Provided by VK_EXT_device_fault
    typedef struct VkDeviceFaultInfoEXT {
        VkStructureType                 sType;
        void*                           pNext;
        char                            description[VK_MAX_DESCRIPTION_SIZE];
        VkDeviceFaultAddressInfoEXT*    pAddressInfos;
        VkDeviceFaultVendorInfoEXT*     pVendorInfos;
        void*                           pVendorBinaryData;
    } VkDeviceFaultInfoEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `description` is an array of `VK_MAX_DESCRIPTION_SIZE` `char` containing a null-terminated UTF-8 string which is a human readable description of the fault.

- `pAddressInfos` is `NULL` or a pointer to an array of VkDeviceFaultAddressInfoEXT structures describing either memory accesses which may have caused a page fault, or describing active instruction pointers at the time of the fault. If not `NULL`, each element of `pAddressInfos` describes the a bounded region of GPU virtual address space containing either the GPU virtual address accessed, or the value of an active instruction pointer.

- `pVendorInfos` is `NULL` or a pointer to an array of VkDeviceFaultVendorInfoEXT structures describing vendor-specific fault information.

- `pVendorBinaryData` is `NULL` or a pointer to `vendorBinarySize` number of bytes of data, which will be populated with a vendor-specific binary crash dump, as described in Vendor Binary Crash Dumps.

An implementation should populate as many members of VkDeviceFaultInfoEXT as possible, given the information available at the time of the fault and the constraints of the implementation itself.

Due to hardware limitations, `pAddressInfos` describes ranges of GPU virtual address space, rather than precise addresses. The precise memory address accessed or the precise value of the instruction pointer must lie within the region described.

Note | Each element of `pAddressInfos` describes either: A memory access which may have triggered a page fault and may have contributed to device loss The value of an active instruction pointer at the time a fault occurred. This value may be indicative of the active pipeline or shader at the time of device loss Comparison of the GPU virtual addresses described by `pAddressInfos` to GPU virtual address ranges reported by the `VK_EXT_device_address_binding_report` extension may allow applications to correlate between these addresses and Vulkan objects. Applications should be aware that these addresses may also correspond to resources internal to an implementation, which will not be reported via the `VK_EXT_device_address_binding_report` extension.

Valid Usage (Implicit)

- VUID-VkDeviceFaultInfoEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_DEVICE_FAULT_INFO_EXT`

- VUID-VkDeviceFaultInfoEXT-pNext-pNext
  `pNext` must be `NULL`

The `VkDeviceFaultAddressInfoEXT` structure is defined as:

    // Provided by VK_EXT_device_fault
    typedef struct VkDeviceFaultAddressInfoEXT {
        VkDeviceFaultAddressTypeEXT    addressType;
        VkDeviceAddress                reportedAddress;
        VkDeviceSize                   addressPrecision;
    } VkDeviceFaultAddressInfoEXT;

- `addressType` is either the type of memory operation that triggered a page fault, or the type of association between an instruction pointer and a fault.

- `reportedAddress` is the GPU virtual address recorded by the device.

- `addressPrecision` is a power of two value that specifies how precisely the device can report the address.

The combination of `reportedAddress` and `addressPrecision` allow the possible range of addresses to be calculated, such that:

    lower_address = (pInfo->reportedAddress & ~(pInfo->addressPrecision-1))
    upper_address = (pInfo->reportedAddress |  (pInfo->addressPrecision-1))

Note | It is valid for the `reportedAddress` to contain a more precise address than indicated by `addressPrecision`. In this case, the value of `reportedAddress` should be treated as an additional hint as to the value of the address that triggered the page fault, or to the value of an instruction pointer.

Valid Usage (Implicit)

- VUID-VkDeviceFaultAddressInfoEXT-addressType-parameter
  `addressType` must be a valid VkDeviceFaultAddressTypeEXT value

Possible values of VkDeviceFaultAddressInfoEXT::`addressType` are:

    // Provided by VK_EXT_device_fault
    typedef enum VkDeviceFaultAddressTypeEXT {
        VK_DEVICE_FAULT_ADDRESS_TYPE_NONE_EXT = 0,
        VK_DEVICE_FAULT_ADDRESS_TYPE_READ_INVALID_EXT = 1,
        VK_DEVICE_FAULT_ADDRESS_TYPE_WRITE_INVALID_EXT = 2,
        VK_DEVICE_FAULT_ADDRESS_TYPE_EXECUTE_INVALID_EXT = 3,
        VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT = 4,
        VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_INVALID_EXT = 5,
        VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_FAULT_EXT = 6,
    } VkDeviceFaultAddressTypeEXT;

- `VK_DEVICE_FAULT_ADDRESS_TYPE_NONE_EXT` specifies that VkDeviceFaultAddressInfoEXT does not describe a page fault, or an instruction address.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_READ_INVALID_EXT` specifies that VkDeviceFaultAddressInfoEXT describes a page fault triggered by an invalid read operation.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_WRITE_INVALID_EXT` specifies that VkDeviceFaultAddressInfoEXT describes a page fault triggered by an invalid write operation.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_EXECUTE_INVALID_EXT` describes a page fault triggered by an attempt to execute non-executable memory.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_UNKNOWN_EXT` specifies an instruction pointer value at the time the fault occurred. This may or may not be related to a fault.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_INVALID_EXT` specifies an instruction pointer value associated with an invalid instruction fault.

- `VK_DEVICE_FAULT_ADDRESS_TYPE_INSTRUCTION_POINTER_FAULT_EXT` specifies an instruction pointer value associated with a fault.

Note | The instruction pointer values recorded may not identify the specific instruction(s) that triggered the fault. The relationship between the instruction pointer reported and triggering instruction will be vendor-specific.

The `VkDeviceFaultVendorInfoEXT` structure is defined as:

    // Provided by VK_EXT_device_fault
    typedef struct VkDeviceFaultVendorInfoEXT {
        char        description[VK_MAX_DESCRIPTION_SIZE];
        uint64_t    vendorFaultCode;
        uint64_t    vendorFaultData;
    } VkDeviceFaultVendorInfoEXT;

- `description` is an array of `VK_MAX_DESCRIPTION_SIZE` `char` containing a null-terminated UTF-8 string which is a human readable description of the fault.

- `vendorFaultCode` is the vendor-specific fault code for this fault.

- `vendorFaultData` is the vendor-specific fault data associated with this fault.

##### Vendor Binary Crash Dumps

Applications can store the vendor-specific binary crash dump data retrieved by calling vkGetDeviceFaultInfoEXT for later analysis using external tools.

However, the format of this data may depend on the vendor ID, device ID, driver version, and other details of the device. To enable external applications to identify the original device from which a crash dump was generated, the initial bytes written to `VkDeviceFaultInfoEXT`::`pVendorBinaryData` must begin with a valid crash dump header.

Version one of the crash dump header is defined as:

    // Provided by VK_EXT_device_fault
    typedef struct VkDeviceFaultVendorBinaryHeaderVersionOneEXT {
        uint32_t                                     headerSize;
        VkDeviceFaultVendorBinaryHeaderVersionEXT    headerVersion;
        uint32_t                                     vendorID;
        uint32_t                                     deviceID;
        uint32_t                                     driverVersion;
        uint8_t                                      pipelineCacheUUID[VK_UUID_SIZE];
        uint32_t                                     applicationNameOffset;
        uint32_t                                     applicationVersion;
        uint32_t                                     engineNameOffset;
        uint32_t                                     engineVersion;
        uint32_t                                     apiVersion;
    } VkDeviceFaultVendorBinaryHeaderVersionOneEXT;

- `headerSize` is the length in bytes of the crash dump header.

- `headerVersion` is a VkDeviceFaultVendorBinaryHeaderVersionEXT enum value specifying the version of the header. A consumer of the crash dump should use the header version to interpret the remainder of the header.

- `vendorID` is the `VkPhysicalDeviceProperties`::`vendorID` of the implementation.

- `deviceID` is the `VkPhysicalDeviceProperties`::`deviceID` of the implementation.

- `driverVersion` is the `VkPhysicalDeviceProperties`::`driverVersion` of the implementation.

- `pipelineCacheUUID` is an array of `VK_UUID_SIZE` `uint8_t` values matching the `VkPhysicalDeviceProperties`::`pipelineCacheUUID` property of the implementation.

- `applicationNameOffset` is zero, or an offset from the base address of the crash dump header to a null-terminated UTF-8 string containing the name of the application. If `applicationNameOffset` is non-zero, this string must match the application name specified via VkApplicationInfo::`pApplicationName` during instance creation.

- `applicationVersion` must be zero or the value specified by VkApplicationInfo::`applicationVersion` during instance creation.

- `engineNameOffset` is zero, or an offset from the base address of the crash dump header to a null-terminated UTF-8 string containing the name of the engine (if any) used to create the application. If `engineNameOffset` is non-zero, this string must match the engine name specified via VkApplicationInfo::`pEngineName` during instance creation.

- `engineVersion` must be zero or the value specified by VkApplicationInfo::`engineVersion` during instance creation.

- `apiVersion` must be zero or the value specified by VkApplicationInfo::`apiVersion` during instance creation.

Unlike most structures declared by the Vulkan API, all fields of this structure are written with the least significant byte first, regardless of host byte-order.

The C language specification does not define the packing of structure members. This layout assumes tight structure member packing, with members laid out in the order listed in the structure, and the intended size of the structure is 56 bytes. If a compiler produces code that diverges from that pattern, applications must employ another method to set values at the correct offsets.

Valid Usage

- VUID-VkDeviceFaultVendorBinaryHeaderVersionOneEXT-headerSize-07340
  `headerSize` must be 56

- VUID-VkDeviceFaultVendorBinaryHeaderVersionOneEXT-headerVersion-07341
  `headerVersion` must be `VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT`

Valid Usage (Implicit)

- VUID-VkDeviceFaultVendorBinaryHeaderVersionOneEXT-headerVersion-parameter
  `headerVersion` must be a valid VkDeviceFaultVendorBinaryHeaderVersionEXT value

Possible values of the `headerVersion` value of the crash dump header are:

    // Provided by VK_EXT_device_fault
    typedef enum VkDeviceFaultVendorBinaryHeaderVersionEXT {
        VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT = 1,
    } VkDeviceFaultVendorBinaryHeaderVersionEXT;

- `VK_DEVICE_FAULT_VENDOR_BINARY_HEADER_VERSION_ONE_EXT` specifies version one of the binary crash dump header.

### 50.5. Active Tooling Information

Information about tools providing debugging, profiling, or similar services, active for a given physical device, can be obtained by calling:

    // Provided by VK_VERSION_1_3
    VkResult vkGetPhysicalDeviceToolProperties(
        VkPhysicalDevice                            physicalDevice,
        uint32_t*                                   pToolCount,
        VkPhysicalDeviceToolProperties*             pToolProperties);

or the equivalent command

    // Provided by VK_EXT_tooling_info
    VkResult vkGetPhysicalDeviceToolPropertiesEXT(
        VkPhysicalDevice                            physicalDevice,
        uint32_t*                                   pToolCount,
        VkPhysicalDeviceToolProperties*             pToolProperties);

- `physicalDevice` is the handle to the physical device to query for active tools.

- `pToolCount` is a pointer to an integer describing the number of tools active on `physicalDevice`.

- `pToolProperties` is either `NULL` or a pointer to an array of VkPhysicalDeviceToolProperties structures.

If `pToolProperties` is `NULL`, then the number of tools currently active on `physicalDevice` is returned in `pToolCount`. Otherwise, `pToolCount` must point to a variable set by the application to the number of elements in the `pToolProperties` array, and on return the variable is overwritten with the number of structures actually written to `pToolProperties`. If `pToolCount` is less than the number of currently active tools, at most `pToolCount` structures will be written.

The count and properties of active tools may change in response to events outside the scope of the specification. An application should assume these properties might change at any given time.

Valid Usage (Implicit)

- VUID-vkGetPhysicalDeviceToolProperties-physicalDevice-parameter
  `physicalDevice` must be a valid VkPhysicalDevice handle

- VUID-vkGetPhysicalDeviceToolProperties-pToolCount-parameter
  `pToolCount` must be a valid pointer to a `uint32_t` value

- VUID-vkGetPhysicalDeviceToolProperties-pToolProperties-parameter
  If the value referenced by `pToolCount` is not `0`, and `pToolProperties` is not `NULL`, `pToolProperties` must be a valid pointer to an array of `pToolCount` VkPhysicalDeviceToolProperties structures

Return Codes

Success

  - `VK_SUCCESS`

  - `VK_INCOMPLETE`

Failure

  - `VK_ERROR_OUT_OF_HOST_MEMORY`

The VkPhysicalDeviceToolProperties structure is defined as:

    // Provided by VK_VERSION_1_3
    typedef struct VkPhysicalDeviceToolProperties {
        VkStructureType       sType;
        void*                 pNext;
        char                  name[VK_MAX_EXTENSION_NAME_SIZE];
        char                  version[VK_MAX_EXTENSION_NAME_SIZE];
        VkToolPurposeFlags    purposes;
        char                  description[VK_MAX_DESCRIPTION_SIZE];
        char                  layer[VK_MAX_EXTENSION_NAME_SIZE];
    } VkPhysicalDeviceToolProperties;

or the equivalent

    // Provided by VK_EXT_tooling_info
    typedef VkPhysicalDeviceToolProperties VkPhysicalDeviceToolPropertiesEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `name` is a null-terminated UTF-8 string containing the name of the tool.

- `version` is a null-terminated UTF-8 string containing the version of the tool.

- `purposes` is a bitmask of VkToolPurposeFlagBits which is populated with purposes supported by the tool.

- `description` is a null-terminated UTF-8 string containing a description of the tool.

- `layer` is a null-terminated UTF-8 string containing the name of the layer implementing the tool, if the tool is implemented in a layer - otherwise it may be an empty string.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceToolProperties-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES`

- VUID-VkPhysicalDeviceToolProperties-pNext-pNext
  `pNext` must be `NULL`

Bits which can be set in VkPhysicalDeviceToolProperties::`purposes`, specifying the purposes of an active tool, are:

    // Provided by VK_VERSION_1_3
    typedef enum VkToolPurposeFlagBits {
        VK_TOOL_PURPOSE_VALIDATION_BIT = 0x00000001,
        VK_TOOL_PURPOSE_PROFILING_BIT = 0x00000002,
        VK_TOOL_PURPOSE_TRACING_BIT = 0x00000004,
        VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT = 0x00000008,
        VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT = 0x00000010,
      // Provided by VK_EXT_debug_report with VK_EXT_tooling_info, VK_EXT_debug_utils with VK_EXT_tooling_info
        VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT = 0x00000020,
      // Provided by VK_EXT_debug_marker with VK_EXT_tooling_info, VK_EXT_debug_utils with VK_EXT_tooling_info
        VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT = 0x00000040,
      // Provided by VK_EXT_tooling_info
        VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = VK_TOOL_PURPOSE_VALIDATION_BIT,
      // Provided by VK_EXT_tooling_info
        VK_TOOL_PURPOSE_PROFILING_BIT_EXT = VK_TOOL_PURPOSE_PROFILING_BIT,
      // Provided by VK_EXT_tooling_info
        VK_TOOL_PURPOSE_TRACING_BIT_EXT = VK_TOOL_PURPOSE_TRACING_BIT,
      // Provided by VK_EXT_tooling_info
        VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT,
      // Provided by VK_EXT_tooling_info
        VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT,
    } VkToolPurposeFlagBits;

or the equivalent

    // Provided by VK_EXT_tooling_info
    typedef VkToolPurposeFlagBits VkToolPurposeFlagBitsEXT;

- `VK_TOOL_PURPOSE_VALIDATION_BIT` specifies that the tool provides validation of API usage.

- `VK_TOOL_PURPOSE_PROFILING_BIT` specifies that the tool provides profiling of API usage.

- `VK_TOOL_PURPOSE_TRACING_BIT` specifies that the tool is capturing data about the application’s API usage, including anything from simple logging to capturing data for later replay.

- `VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT` specifies that the tool provides additional API features/extensions on top of the underlying implementation.

- `VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT` specifies that the tool modifies the API features/limits/extensions presented to the application.

- `VK_TOOL_PURPOSE_DEBUG_REPORTING_BIT_EXT` specifies that the tool reports additional information to the application via callbacks specified by vkCreateDebugReportCallbackEXT or vkCreateDebugUtilsMessengerEXT

- `VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT` specifies that the tool consumes debug markers or object debug annotation, queue labels, or command buffer labels

    // Provided by VK_VERSION_1_3
    typedef VkFlags VkToolPurposeFlags;

or the equivalent

    // Provided by VK_EXT_tooling_info
    typedef VkToolPurposeFlags VkToolPurposeFlagsEXT;

VkToolPurposeFlags is a bitmask type for setting a mask of zero or more VkToolPurposeFlagBits.

### 50.6. Frame Boundary

The `VkFrameBoundaryEXT` structure is defined as:

    // Provided by VK_EXT_frame_boundary
    typedef struct VkFrameBoundaryEXT {
        VkStructureType            sType;
        const void*                pNext;
        VkFrameBoundaryFlagsEXT    flags;
        uint64_t                   frameID;
        uint32_t                   imageCount;
        const VkImage*             pImages;
        uint32_t                   bufferCount;
        const VkBuffer*            pBuffers;
        uint64_t                   tagName;
        size_t                     tagSize;
        const void*                pTag;
    } VkFrameBoundaryEXT;

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `flags` is a bitmask of VkFrameBoundaryFlagBitsEXT that can flag the last submission of a frame identifier.

- `frameID` is the frame identifier.

- `imageCount` is the number of images that store frame results.

- `pImages` is a pointer to an array of VkImage objects with imageCount entries.

- `bufferCount` is the number of buffers the store the frame results.

- `pBuffers` is a pointer to an array of VkBuffer objects with bufferCount entries.

- `tagName` is a numerical identifier for tag data.

- `tagSize` is the number of bytes of tag data.

- `pTag` is a pointer to an array of `tagSize` bytes containing tag data.

The application can associate frame boundary information to a queue submission call by adding a `VkFrameBoundaryEXT` structure to the `pNext` chain of queue submission, VkPresentInfoKHR, or VkBindSparseInfo.

Note | The frame identifier is used to associate one or more queue submissions to a frame. It is meant to be unique within a frame lifetime, i.e. it is possible (though not recommended) to reuse frame identifiers, as long as any two frames that may have overlapping queue submissions (as in the example above) use different frame identifiers. Since the concept of frame is application-dependent, there is no way to validate the use of frame identifier. It is good practice to use a monotonically increasing counter as the frame identifier and not reuse identifiers between frames.

The `pImages` and `pBuffers` arrays contain a list of images and buffers which store the "end result" of the frame. As the concept of frame is application-dependent, not all frames may produce their results in images or buffers, yet this is a sufficiently common case to be handled by `VkFrameBoundaryEXT`. Note that no extra information, such as image layout is being provided, since the images are meant to be used by tools which would already be tracking this required information. Having the possibility of passing a list of end-result images makes `VkFrameBoundaryEXT` as expressive as vkQueuePresentKHR, which is often the default frame boundary delimiter.

The application can also associate arbitrary extra information via tag data using `tagName`, `tagSize` and `pTag`. This extra information is typically tool-specific.

Valid Usage (Implicit)

- VUID-VkFrameBoundaryEXT-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_FRAME_BOUNDARY_EXT`

- VUID-VkFrameBoundaryEXT-flags-parameter
  `flags` must be a valid combination of VkFrameBoundaryFlagBitsEXT values

- VUID-VkFrameBoundaryEXT-pImages-parameter
  If `imageCount` is not `0`, and `pImages` is not `NULL`, `pImages` must be a valid pointer to an array of `imageCount` valid VkImage handles

- VUID-VkFrameBoundaryEXT-pBuffers-parameter
  If `bufferCount` is not `0`, and `pBuffers` is not `NULL`, `pBuffers` must be a valid pointer to an array of `bufferCount` valid VkBuffer handles

- VUID-VkFrameBoundaryEXT-pTag-parameter
  If `tagSize` is not `0`, and `pTag` is not `NULL`, `pTag` must be a valid pointer to an array of `tagSize` bytes

- VUID-VkFrameBoundaryEXT-commonparent
  Both of the elements of `pBuffers`, and the elements of `pImages` that are valid handles of non-ignored parameters must have been created, allocated, or retrieved from the same VkDevice

The bit which can be set in VkFrameBoundaryEXT::`flags` is:

    // Provided by VK_EXT_frame_boundary
    typedef enum VkFrameBoundaryFlagBitsEXT {
        VK_FRAME_BOUNDARY_FRAME_END_BIT_EXT = 0x00000001,
    } VkFrameBoundaryFlagBitsEXT;

- `VK_FRAME_BOUNDARY_FRAME_END_BIT_EXT` specifies that this queue submission is the last one for this frame, i.e. once this queue submission has terminated, then the work for this frame is completed.

Note that in the presence of timeline semaphores, the last queue submission might not be the last one to be submitted, as timeline semaphores allow for wait-before-signal submissions. In the context of frame boundary, the queue submission that should be done flagged as the last one is the one that is meant to be executed last, even if it may not be the last one to be submitted.

    // Provided by VK_EXT_frame_boundary
    typedef VkFlags VkFrameBoundaryFlagsEXT;

VkFrameBoundaryFlagsEXT is a bitmask type for setting a mask of zero or more VkFrameBoundaryFlagBitsEXT.