## 25.8. Depth Bounds Test

The depth bounds test conditionally disables coverage of a sample based on the outcome of a comparison between the value $z_a$ in the depth attachment at location $(x_f,y_f)$ (for the appropriate sample) and a range of values. The test is enabled or disabled by the depthBoundsTestEnable member of VkPipelineDepthStencilStateCreateInfo: If the pipeline state object is created without the VK_DYNAMIC_STATE_DEPTH_BOUNDS dynamic state enabled then the range of values used in the depth bounds test are defined by the minDepthBounds and maxDepthBounds members of the VkPipelineDepthStencilStateCreateInfo structure. Otherwise, to dynamically set the depth bounds range values call:

void vkCmdSetDepthBounds(
VkCommandBuffer                             commandBuffer,
float                                       minDepthBounds,
float                                       maxDepthBounds);

• commandBuffer is the command buffer into which the command will be recorded.
• minDepthBounds is the lower bound of the range of depth values used in the depth bounds test.
• maxDepthBounds is the upper bound of the range.

If $\mathit{minDepthBounds} \leq z_a \leq \mathit{maxDepthBounds}$ , then the depth bounds test passes. Otherwise, the test fails and the sample’s coverage bit is cleared in the fragment. If there is no depth framebuffer attachment or if the depth bounds test is disabled, it is as if the depth bounds test always passes.