## 18.3. Copying Data Between Images

vkCmdCopyImage performs image copies in a similar manner to a host memcpy. It does not perform general-purpose conversions such as scaling, resizing, blending, color-space conversion, or format conversions. Rather, it simply copies raw image data. vkCmdCopyImage can copy between images with different formats, provided the formats are compatible as defined below.

To copy data between image objects, call:

void vkCmdCopyImage(
VkCommandBuffer                             commandBuffer,
VkImage                                     srcImage,
VkImageLayout                               srcImageLayout,
VkImage                                     dstImage,
VkImageLayout                               dstImageLayout,
uint32_t                                    regionCount,
const VkImageCopy*                          pRegions);

• commandBuffer is the command buffer into which the command will be recorded.
• srcImage is the source image.
• srcImageLayout is the current layout of the source image subresource.
• dstImage is the destination image.
• dstImageLayout is the current layout of the destination image subresource.
• regionCount is the number of regions to copy.
• pRegions is a pointer to an array of VkImageCopy structures specifying the regions to copy.

Each region in pRegions is copied from the source image to the same region of the destination image. srcImage and dstImage can be the same image or alias the same memory.

Copies are done layer by layer starting with baseArrayLayer member of srcSubresource for the source and dstSubresource for the destination. layerCount layers are copied to the destination image.

The formats of srcImage and dstImage must be compatible. Formats are considered compatible if their element size is the same between both formats. For example, VK_FORMAT_R8G8B8A8_UNORM is compatible with VK_FORMAT_R32_UINT because both texels are 4 bytes in size. Depth/stencil formats must match exactly.

vkCmdCopyImage allows copying between size-compatible compressed and uncompressed internal formats. Formats are size-compatible if the element size of the uncompressed format is equal to the element size (compressed texel block size) of the compressed format. Such a copy does not perform on-the-fly compression or decompression. When copying from an uncompressed format to a compressed format, each texel of uncompressed data of the source image is copied as a raw value to the corresponding compressed texel block of the destination image. When copying from a compressed format to an uncompressed format, each compressed texel block of the source image is copied as a raw value to the corresponding texel of uncompressed data in the destination image. Thus, for example, it is legal to copy between a 128-bit uncompressed format and a compressed format which has a 128-bit sized compressed texel block representing 4x4 texels (using 8 bits per texel), or between a 64-bit uncompressed format and a compressed format which has a 64-bit sized compressed texel block representing 4x4 texels (using 4 bits per texel).

When copying between compressed and uncompressed formats the extent members represent the texel dimensions of the source image and not the destination. When copying from a compressed image to an uncompressed image the image texel dimensions written to the uncompressed image will be source extent divided by the compressed texel block dimensions. When copying from an uncompressed image to a compressed image the image texel dimensions written to the compressed image will be the source extent multiplied by the compressed texel block dimensions. In both cases the number of bytes read and the number of bytes written will be identical.

Copying to or from block-compressed images is typically done in multiples of the compressed texel block size. For this reason the extent must be a multiple of the compressed texel block dimension. There is one exception to this rule which is required to handle compressed images created with dimensions that are not a multiple of the compressed texel block dimensions: if the srcImage is compressed, then:

• If extent.width is not a multiple of the compressed texel block width, then (extent.width + srcOffset.x) must equal the image subresource width.
• If extent.height is not a multiple of the compressed texel block height, then (extent.height + srcOffset.y) must equal the image subresource height.
• If extent.depth is not a multiple of the compressed texel block depth, then (extent.depth + srcOffset.z) must equal the image subresource depth.

Similarly, if the dstImage is compressed, then:

• If extent.width is not a multiple of the compressed texel block width, then (extent.width + dstOffset.x) must equal the image subresource width.
• If extent.height is not a multiple of the compressed texel block height, then (extent.height + dstOffset.y) must equal the image subresource height.
• If extent.depth is not a multiple of the compressed texel block depth, then (extent.depth + dstOffset.z) must equal the image subresource depth.

This allows the last compressed texel block of the image in each non-multiple dimension to be included as a source or destination of the copy.

vkCmdCopyImage can be used to copy image data between multisample images, but both images must have the same number of samples.

The VkImageCopy structure is defined as:

typedef struct VkImageCopy {
VkImageSubresourceLayers    srcSubresource;
VkOffset3D                  srcOffset;
VkImageSubresourceLayers    dstSubresource;
VkOffset3D                  dstOffset;
VkExtent3D                  extent;
} VkImageCopy;

• srcSubresource and dstSubresource are VkImageSubresourceLayers structures specifying the image subresources of the images used for the source and destination image data, respectively.
• srcOffset and dstOffset select the initial x, y, and z offsets in texels of the sub-regions of the source and destination image data.
• extent is the size in texels of the source image to copy in width, height and depth.

The VkImageSubresourceLayers structure is defined as:

typedef struct VkImageSubresourceLayers {
} VkImageSubresourceLayers;
• aspectMask is a combination of VkImageAspectFlagBits, selecting the color, depth and/or stencil aspects to be copied.
• mipLevel is the mipmap level to copy from.
• baseArrayLayer and layerCount are the starting layer and number of layers to copy.