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1. Preamble

Copyright 2014-2023 The Khronos Group Inc.

This Specification is protected by copyright laws and contains material proprietary to Khronos. Except as described by these terms, it or any components may not be reproduced, republished, distributed, transmitted, displayed, broadcast or otherwise exploited in any manner without the express prior written permission of Khronos.

Khronos grants a conditional copyright license to use and reproduce the unmodified Specification for any purpose, without fee or royalty, EXCEPT no licenses to any patent, trademark or other intellectual property rights are granted under these terms.

Khronos makes no, and expressly disclaims any, representations or warranties, express or implied, regarding this Specification, including, without limitation: merchantability, fitness for a particular purpose, non-infringement of any intellectual property, correctness, accuracy, completeness, timeliness, and reliability. Under no circumstances will Khronos, or any of its Promoters, Contributors or Members, or their respective partners, officers, directors, employees, agents or representatives be liable for any damages, whether direct, indirect, special or consequential damages for lost revenues, lost profits, or otherwise, arising from or in connection with these materials.

This document contains extensions which are not ratified by Khronos, and as such is not a ratified Specification, though it contains text from (and is a superset of) the ratified Vulkan Specification. The ratified versions of the Vulkan Specification can be found at https://registry.khronos.org/vulkan/specs/1.3/html/vkspec.html (core only) and https://registry.khronos.org/vulkan/specs/1.3-khr-extensions/html/vkspec.html (core with all ratified extensions) .

This Specification contains substantially unmodified functionality from, and is a successor to, Khronos specifications including OpenGL, OpenGL ES and OpenCL.

The Khronos Intellectual Property Rights Policy defines the terms 'Scope', 'Compliant Portion', and 'Necessary Patent Claims'.

Some parts of this Specification are purely informative and so are EXCLUDED the Scope of this Specification. The Document Conventions section of the Introduction defines how these parts of the Specification are identified.

Where this Specification uses technical terminology, defined in the Glossary or otherwise, that refer to enabling technologies that are not expressly set forth in this Specification, those enabling technologies are EXCLUDED from the Scope of this Specification. For clarity, enabling technologies not disclosed with particularity in this Specification (e.g. semiconductor manufacturing technology, hardware architecture, processor architecture or microarchitecture, memory architecture, compiler technology, object oriented technology, basic operating system technology, compression technology, algorithms, and so on) are NOT to be considered expressly set forth; only those application program interfaces and data structures disclosed with particularity are included in the Scope of this Specification.

For purposes of the Khronos Intellectual Property Rights Policy as it relates to the definition of Necessary Patent Claims, all recommended or optional features, behaviors and functionality set forth in this Specification, if implemented, are considered to be included as Compliant Portions.

Where this Specification identifies specific sections of external references, only those specifically identified sections define normative functionality. The Khronos Intellectual Property Rights Policy excludes external references to materials and associated enabling technology not created by Khronos from the Scope of this Specification, and any licenses that may be required to implement such referenced materials and associated technologies must be obtained separately and may involve royalty payments.

Khronos and Vulkan are registered trademarks, and SPIR-V is a trademark of The Khronos Group Inc. OpenCL is a trademark of Apple Inc., used under license by Khronos. OpenGL is a registered trademark and the OpenGL ES logo is a trademark of Hewlett Packard Enterprise, used under license by Khronos. ASTC is a trademark of ARM Holdings PLC. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.

2. Introduction

This document, referred to as the “Vulkan Specification” or just the “Specification” hereafter, describes the Vulkan Application Programming Interface (API). Vulkan is a C99 API designed for explicit control of low-level graphics and compute functionality.

The canonical version of the Specification is available in the official Vulkan Registry (https://registry.khronos.org/vulkan/). The source files used to generate the Vulkan specification are stored in the Vulkan Documentation Repository (https://github.com/KhronosGroup/Vulkan-Docs).

The source repository additionally has a public issue tracker and allows the submission of pull requests that improve the specification.

2.1. Document Conventions

The Vulkan specification is intended for use by both implementors of the API and application developers seeking to make use of the API, forming a contract between these parties. Specification text may address either party; typically the intended audience can be inferred from context, though some sections are defined to address only one of these parties. (For example, Valid Usage sections only address application developers). Any requirements, prohibitions, recommendations or options defined by normative terminology are imposed only on the audience of that text.

Note

Structure and enumerated types defined in extensions that were promoted to core in a later version of Vulkan are now defined in terms of the equivalent Vulkan core interfaces. This affects the Vulkan Specification, the Vulkan header files, and the corresponding XML Registry.

2.1.1. Informative Language

Some language in the specification is purely informative, intended to give background or suggestions to implementors or developers.

If an entire chapter or section contains only informative language, its title will be suffixed with “(Informative)”.

All NOTEs are implicitly informative.

2.1.2. Normative Terminology

Within this specification, the key words must, required, should, recommended, may, and optional are to be interpreted as described in RFC 2119 - Key words for use in RFCs to Indicate Requirement Levels (https://www.ietf.org/rfc/rfc2119.txt). The additional key word optionally is an alternate form of optional, for use where grammatically appropriate.

These key words are highlighted in the specification for clarity. In text addressing application developers, their use expresses requirements that apply to application behavior. In text addressing implementors, their use expresses requirements that apply to implementations.

In text addressing application developers, the additional key words can and cannot are to be interpreted as describing the capabilities of an application, as follows:

can

This word means that the application is able to perform the action described.

cannot

This word means that the API and/or the execution environment provide no mechanism through which the application can express or accomplish the action described.

These key words are never used in text addressing implementors.

Note

There is an important distinction between cannot and must not, as used in this Specification. Cannot means something the application literally is unable to express or accomplish through the API, while must not means something that the application is capable of expressing through the API, but that the consequences of doing so are undefined and potentially unrecoverable for the implementation (see Valid Usage).

Unless otherwise noted in the section heading, all sections and appendices in this document are normative.

2.1.3. Technical Terminology

The Vulkan Specification makes use of common engineering and graphics terms such as Pipeline, Shader, and Host to identify and describe Vulkan API constructs and their attributes, states, and behaviors. The Glossary defines the basic meanings of these terms in the context of the Specification. The Specification text provides fuller definitions of the terms and may elaborate, extend, or clarify the Glossary definitions. When a term defined in the Glossary is used in normative language within the Specification, the definitions within the Specification govern and supersede any meanings the terms may have in other technical contexts (i.e. outside the Specification).

2.1.4. Normative References

References to external documents are considered normative references if the Specification uses any of the normative terms defined in Normative Terminology to refer to them or their requirements, either as a whole or in part.

The following documents are referenced by normative sections of the specification:

IEEE. August, 2008. IEEE Standard for Floating-Point Arithmetic. IEEE Std 754-2008. https://dx.doi.org/10.1109/IEEESTD.2008.4610935 .

Andrew Garrard. Khronos Data Format Specification, version 1.3. https://registry.khronos.org/DataFormat/specs/1.3/dataformat.1.3.html .

John Kessenich. SPIR-V Extended Instructions for GLSL, Version 1.00 (February 10, 2016). https://registry.khronos.org/spir-v/ .

John Kessenich, Boaz Ouriel, and Raun Krisch. SPIR-V Specification, Version 1.5, Revision 3, Unified (April 24, 2020). https://registry.khronos.org/spir-v/ .

ITU-T. H.264 Advanced Video Coding for Generic Audiovisual Services (August, 2021). https://www.itu.int/rec/T-REC-H.264-202108-I/ .

ITU-T. H.265 High Efficiency Video Coding (August, 2021). https://www.itu.int/rec/T-REC-H.265-202108-I/ .

Jon Leech. The Khronos Vulkan API Registry (February 26, 2023). https://registry.khronos.org/vulkan/specs/1.3/registry.html .

Jon Leech and Tobias Hector. Vulkan Documentation and Extensions: Procedures and Conventions (February 26, 2023). https://registry.khronos.org/vulkan/specs/1.3/styleguide.html .

Architecture of the Vulkan Loader Interfaces (October, 2021). https://github.com/KhronosGroup/Vulkan-Loader/blob/master/docs/LoaderInterfaceArchitecture.md .

3. Fundamentals

This chapter introduces fundamental concepts including the Vulkan architecture and execution model, API syntax, queues, pipeline configurations, numeric representation, state and state queries, and the different types of objects and shaders. It provides a framework for interpreting more specific descriptions of commands and behavior in the remainder of the Specification.

3.1. Host and Device Environment

The Vulkan Specification assumes and requires: the following properties of the host environment with respect to Vulkan implementations:

  • The host must have runtime support for 8, 16, 32 and 64-bit signed and unsigned twos-complement integers, all addressable at the granularity of their size in bytes.

  • The host must have runtime support for 32- and 64-bit floating-point types satisfying the range and precision constraints in the Floating Point Computation section.

  • The representation and endianness of these types on the host must match the representation and endianness of the same types on every physical device supported.

Note

Since a variety of data types and structures in Vulkan may be accessible by both host and physical device operations, the implementation should be able to access such data efficiently in both paths in order to facilitate writing portable and performant applications.

3.2. Execution Model

This section outlines the execution model of a Vulkan system.

Vulkan exposes one or more devices, each of which exposes one or more queues which may process work asynchronously to one another. The set of queues supported by a device is partitioned into families. Each family supports one or more types of functionality and may contain multiple queues with similar characteristics. Queues within a single family are considered compatible with one another, and work produced for a family of queues can be executed on any queue within that family. This specification defines the following types of functionality that queues may support: graphics, compute, video decode, video encode, protected memory management, sparse memory management, and transfer.

Note

A single device may report multiple similar queue families rather than, or as well as, reporting multiple members of one or more of those families. This indicates that while members of those families have similar capabilities, they are not directly compatible with one another.

Device memory is explicitly managed by the application. Each device may advertise one or more heaps, representing different areas of memory. Memory heaps are either device-local or host-local, but are always visible to the device. Further detail about memory heaps is exposed via memory types available on that heap. Examples of memory areas that may be available on an implementation include:

  • device-local is memory that is physically connected to the device.

  • device-local, host visible is device-local memory that is visible to the host.

  • host-local, host visible is memory that is local to the host and visible to the device and host.

On other architectures, there may only be a single heap that can be used for any purpose.

3.2.1. Queue Operation

Vulkan queues provide an interface to the execution engines of a device. Commands for these execution engines are recorded into command buffers ahead of execution time, and then submitted to a queue for execution. Once submitted to a queue, command buffers will begin and complete execution without further application intervention, though the order of this execution is dependent on a number of implicit and explicit ordering constraints.

Work is submitted to queues using queue submission commands that typically take the form vkQueue* (e.g. vkQueueSubmit , vkQueueBindSparse ), and can take a list of semaphores upon which to wait before work begins and a list of semaphores to signal once work has completed. The work itself, as well as signaling and waiting on the semaphores are all queue operations. Queue submission commands return control to the application once queue operations have been submitted - they do not wait for completion.

There are no implicit ordering constraints between queue operations on different queues, or between queues and the host, so these may operate in any order with respect to each other. Explicit ordering constraints between different queues or with the host can be expressed with semaphores and fences.

Command buffer submissions to a single queue respect submission order and other implicit ordering guarantees, but otherwise may overlap or execute out of order. Other types of batches and queue submissions against a single queue (e.g. sparse memory binding) have no implicit ordering constraints with any other queue submission or batch. Additional explicit ordering constraints between queue submissions and individual batches can be expressed with semaphores and fences.

Before a fence or semaphore is signaled, it is guaranteed that any previously submitted queue operations have completed execution, and that memory writes from those queue operations are available to future queue operations. Waiting on a signaled semaphore or fence guarantees that previous writes that are available are also visible to subsequent commands.

Command buffer boundaries, both between primary command buffers of the same or different batches or submissions as well as between primary and secondary command buffers, do not introduce any additional ordering constraints. In other words, submitting the set of command buffers (which can include executing secondary command buffers) between any semaphore or fence operations execute the recorded commands as if they had all been recorded into a single primary command buffer, except that the current state is reset on each boundary. Explicit ordering constraints can be expressed with explicit synchronization primitives.

There are a few implicit ordering guarantees between commands within a command buffer, but only covering a subset of execution. Additional explicit ordering constraints can be expressed with the various explicit synchronization primitives.

Note

Implementations have significant freedom to overlap execution of work submitted to a queue, and this is common due to deep pipelining and parallelism in Vulkan devices.

Commands recorded in command buffers can perform actions, set state that persists across commands, synchronize other commands, or indirectly launch other commands, with some commands fulfilling several of these roles. The “Command Properties” section for each such command lists which of these roles the command takes. State setting commands update the current state of the command buffer. Some commands that perform actions (e.g. draw/dispatch) do so based on the current state set cumulatively since the start of the command buffer. The work involved in performing action commands is often allowed to overlap or to be reordered, but doing so must not alter the state to be used by each action command. In general, action commands are those commands that alter framebuffer attachments, read/write buffer or image memory, or write to query pools.

Synchronization commands introduce explicit execution and memory dependencies between two sets of action commands, where the second set of commands depends on the first set of commands. These dependencies enforce both that the execution of certain pipeline stages in the later set occurs after the execution of certain stages in the source set, and that the effects of memory accesses performed by certain pipeline stages occur in order and are visible to each other. When not enforced by an explicit dependency or implicit ordering guarantees, action commands may overlap execution or execute out of order, and may not see the side effects of each other’s memory accesses.

3.3. Object Model

The devices, queues, and other entities in Vulkan are represented by Vulkan objects. At the API level, all objects are referred to by handles. There are two classes of handles, dispatchable and non-dispatchable. Dispatchable handle types are a pointer to an opaque type. This pointer may be used by layers as part of intercepting API commands, and thus each API command takes a dispatchable type as its first parameter. Each object of a dispatchable type must have a unique handle value during its lifetime.

Non-dispatchable handle types are a 64-bit integer type whose meaning is implementation-dependent. If the privateData feature is enabled for a VkDevice, each object of a non-dispatchable type created on that device must have a handle value that is unique among objects created on that device, for the duration of the object’s lifetime. Otherwise, non-dispatchable handles may encode object information directly in the handle rather than acting as a reference to an underlying object, and thus may not have unique handle values. If handle values are not unique, then destroying one such handle must not cause identical handles of other types to become invalid, and must not cause identical handles of the same type to become invalid if that handle value has been created more times than it has been destroyed.

All objects created or allocated from a VkDevice (i.e. with a VkDevice as the first parameter) are private to that device, and must not be used on other devices.

3.3.1. Object Lifetime

Objects are created or allocated by vkCreate* and vkAllocate* commands, respectively. Once an object is created or allocated, its “structure” is considered to be immutable, though the contents of certain object types is still free to change. Objects are destroyed or freed by vkDestroy* and vkFree* commands, respectively.

Objects that are allocated (rather than created) take resources from an existing pool object or memory heap, and when freed return resources to that pool or heap. While object creation and destruction are generally expected to be low-frequency occurrences during runtime, allocating and freeing objects can occur at high frequency. Pool objects help accommodate improved performance of the allocations and frees.

It is an application’s responsibility to track the lifetime of Vulkan objects, and not to destroy them while they are still in use.

The ownership of application-owned memory is immediately acquired by any Vulkan command it is passed into. Ownership of such memory must be released back to the application at the end of the duration of the command, unless that command was deferred, so that the application can alter or free this memory as soon as all the commands that acquired it have returned. If the command was deferred, ownership of such memory is released back to the application when the deferred operation is complete.

The following object types are consumed when they are passed into a Vulkan command and not further accessed by the objects they are used to create. They must not be destroyed in the duration of any API command they are passed into:

  • VkShaderModule

  • VkPipelineCache

  • VkValidationCacheEXT

A VkRenderPass or VkPipelineLayout object passed as a parameter to create another object is not further accessed by that object after the duration of the command it is passed into. A VkRenderPass used in a command buffer follows the rules described below.

VkDescriptorSetLayout objects may be accessed by commands that operate on descriptor sets allocated using that layout, and those descriptor sets must not be updated with vkUpdateDescriptorSets after the descriptor set layout has been destroyed. Otherwise, a VkDescriptorSetLayout object passed as a parameter to create another object is not further accessed by that object after the duration of the command it is passed into.

The application must not destroy any other type of Vulkan object until all uses of that object by the device (such as via command buffer execution) have completed.

The following Vulkan objects must not be destroyed while any command buffers using the object are in the pending state:

  • VkEvent

  • VkQueryPool

  • VkBuffer

  • VkBufferView

  • VkImage

  • VkImageView

  • VkPipeline

  • VkSampler

  • VkSamplerYcbcrConversion

  • VkDescriptorPool

  • VkFramebuffer

  • VkRenderPass

  • VkCommandBuffer

  • VkCommandPool

  • VkDeviceMemory

  • VkDescriptorSet

  • VkIndirectCommandsLayoutNV

  • VkAccelerationStructureNV

  • VkAccelerationStructureKHR

  • VkVideoSessionKHR

  • VkVideoSessionParametersKHR

Destroying these objects will move any command buffers that are in the recording or executable state, and are using those objects, to the invalid state.

The following Vulkan objects must not be destroyed while any queue is executing commands that use the object:

  • VkFence

  • VkSemaphore

  • VkCommandBuffer

  • VkCommandPool

In general, objects can be destroyed or freed in any order, even if the object being freed is involved in the use of another object (e.g. use of a resource in a view, use of a view in a descriptor set, use of a pipeline library in another pipeline, use of a referenced pipeline for additional graphics shader groups in another pipeline, use of a bottom level acceleration structure in an instance referenced by a top level acceleration structure, use of an object in a command buffer, binding of a memory allocation to a resource), as long as any object that uses the freed object is not further used in any way except to be destroyed or to be reset in such a way that it no longer uses the other object (such as resetting a command buffer). If the object has been reset, then it can be used as if it never used the freed object. An exception to this is when there is a parent/child relationship between objects. In this case, the application must not destroy a parent object before its children, except when the parent is explicitly defined to free its children when it is destroyed (e.g. for pool objects, as defined below).

VkCommandPool objects are parents of VkCommandBuffer objects. VkDescriptorPool objects are parents of VkDescriptorSet objects. VkDevice objects are parents of many object types (all that take a VkDevice as a parameter to their creation).

The following Vulkan objects have specific restrictions for when they can be destroyed:

  • VkQueue objects cannot be explicitly destroyed. Instead, they are implicitly destroyed when the VkDevice object they are retrieved from is destroyed.

  • Destroying a pool object implicitly frees all objects allocated from that pool. Specifically, destroying VkCommandPool frees all VkCommandBuffer objects that were allocated from it, and destroying VkDescriptorPool frees all VkDescriptorSet objects that were allocated from it.

  • VkDevice objects can be destroyed when all VkQueue objects retrieved from them are idle, and all objects created from them have been destroyed.

    • This includes the following objects:

      • VkFence

      • VkSemaphore

      • VkEvent

      • VkQueryPool

      • VkBuffer

      • VkBufferView

      • VkImage

      • VkImageView

      • VkShaderModule

      • VkPipelineCache

      • VkPipeline

      • VkPipelineLayout

      • VkSampler

      • VkSamplerYcbcrConversion

      • VkDescriptorSetLayout

      • VkDescriptorPool

      • VkFramebuffer

      • VkRenderPass

      • VkCommandPool

      • VkCommandBuffer

      • VkDeviceMemory

      • VkValidationCacheEXT

      • VkAccelerationStructureNV

      • VkAccelerationStructureKHR

      • VkVideoSessionKHR

      • VkVideoSessionParametersKHR

  • VkPhysicalDevice objects cannot be explicitly destroyed. Instead, they are implicitly destroyed when the VkInstance object they are retrieved from is destroyed.

  • VkInstance objects can be destroyed once all VkDevice objects created from any of its VkPhysicalDevice objects have been destroyed.

3.3.2. External Object Handles

As defined above, the scope of object handles created or allocated from a VkDevice is limited to that logical device. Objects which are not in scope are said to be external. To bring an external object into scope, an external handle must be exported from the object in the source scope and imported into the destination scope.

Note

The scope of external handles and their associated resources may vary according to their type, but they can generally be shared across process and API boundaries.

3.4. Application Binary Interface

The mechanism by which Vulkan is made available to applications is platform- or implementation- defined. On many platforms the C interface described in this Specification is provided by a shared library. Since shared libraries can be changed independently of the applications that use them, they present particular compatibility challenges, and this Specification places some requirements on them.

Shared library implementations must use the default Application Binary Interface (ABI) of the standard C compiler for the platform, or provide customized API headers that cause application code to use the implementation’s non-default ABI. An ABI in this context means the size, alignment, and layout of C data types; the procedure calling convention; and the naming convention for shared library symbols corresponding to C functions. Customizing the calling convention for a platform is usually accomplished by defining calling convention macros appropriately in vk_platform.h.

On platforms where Vulkan is provided as a shared library, library symbols beginning with “vk” and followed by a digit or uppercase letter are reserved for use by the implementation. Applications which use Vulkan must not provide definitions of these symbols. This allows the Vulkan shared library to be updated with additional symbols for new API versions or extensions without causing symbol conflicts with existing applications.

Shared library implementations should provide library symbols for commands in the highest version of this Specification they support, and for Window System Integration extensions relevant to the platform. They may also provide library symbols for commands defined by additional extensions.

Note

These requirements and recommendations are intended to allow implementors to take advantage of platform-specific conventions for SDKs, ABIs, library versioning mechanisms, etc. while still minimizing the code changes necessary to port applications or libraries between platforms. Platform vendors, or providers of the de facto standard Vulkan shared library for a platform, are encouraged to document what symbols the shared library provides and how it will be versioned when new symbols are added.

Applications should only rely on shared library symbols for commands in the minimum core version required by the application. vkGetInstanceProcAddr and vkGetDeviceProcAddr should be used to obtain function pointers for commands in core versions beyond the application’s minimum required version.

3.5. Command Syntax and Duration

The Specification describes Vulkan commands as functions or procedures using C99 syntax. Language bindings for other languages such as C++ and JavaScript may allow for stricter parameter passing, or object-oriented interfaces.

Vulkan uses the standard C types for the base type of scalar parameters (e.g. types from <stdint.h>), with exceptions described below, or elsewhere in the text when appropriate:

VkBool32 represents boolean True and False values, since C does not have a sufficiently portable built-in boolean type:

// Provided by VK_VERSION_1_0
typedef uint32_t VkBool32;

VK_TRUE represents a boolean True (unsigned integer 1) value, and VK_FALSE a boolean False (unsigned integer 0) value.

All values returned from a Vulkan implementation in a VkBool32 will be either VK_TRUE or VK_FALSE.

Applications must not pass any other values than VK_TRUE or VK_FALSE into a Vulkan implementation where a VkBool32 is expected.

VK_TRUE is a constant representing a VkBool32 True value.

#define VK_TRUE                           1U

VK_FALSE is a constant representing a VkBool32 False value.

#define VK_FALSE                          0U

VkDeviceSize represents device memory size and offset values:

// Provided by VK_VERSION_1_0
typedef uint64_t VkDeviceSize;

VkDeviceAddress represents device buffer address values:

// Provided by VK_VERSION_1_0
typedef uint64_t VkDeviceAddress;

Commands that create Vulkan objects are of the form vkCreate* and take Vk*CreateInfo structures with the parameters needed to create the object. These Vulkan objects are destroyed with commands of the form vkDestroy*.

The last in-parameter to each command that creates or destroys a Vulkan object is pAllocator. The pAllocator parameter can be set to a non-NULL value such that allocations for the given object are delegated to an application provided callback; refer to the Memory Allocation chapter for further details.

Commands that allocate Vulkan objects owned by pool objects are of the form vkAllocate*, and take Vk*AllocateInfo structures. These Vulkan objects are freed with commands of the form vkFree*. These objects do not take allocators; if host memory is needed, they will use the allocator that was specified when their parent pool was created.

Commands are recorded into a command buffer by calling API commands of the form vkCmd*. Each such command may have different restrictions on where it can be used: in a primary and/or secondary command buffer, inside and/or outside a render pass, and in one or more of the supported queue types. These restrictions are documented together with the definition of each such command.

The duration of a Vulkan command refers to the interval between calling the command and its return to the caller.

3.5.1. Lifetime of Retrieved Results

Information is retrieved from the implementation with commands of the form vkGet* and vkEnumerate*.

Unless otherwise specified for an individual command, the results are invariant; that is, they will remain unchanged when retrieved again by calling the same command with the same parameters, so long as those parameters themselves all remain valid.

3.6. Threading Behavior

Vulkan is intended to provide scalable performance when used on multiple host threads. All commands support being called concurrently from multiple threads, but certain parameters, or components of parameters are defined to be externally synchronized. This means that the caller must guarantee that no more than one thread is using such a parameter at a given time.

More precisely, Vulkan commands use simple stores to update the state of Vulkan objects. A parameter declared as externally synchronized may have its contents updated at any time during the host execution of the command. If two commands operate on the same object and at least one of the commands declares the object to be externally synchronized, then the caller must guarantee not only that the commands do not execute simultaneously, but also that the two commands are separated by an appropriate memory barrier (if needed).

Note

Memory barriers are particularly relevant for hosts based on the ARM CPU architecture, which is more weakly ordered than many developers are accustomed to from x86/x64 programming. Fortunately, most higher-level synchronization primitives (like the pthread library) perform memory barriers as a part of mutual exclusion, so mutexing Vulkan objects via these primitives will have the desired effect.

Similarly the application must avoid any potential data hazard of application-owned memory that has its ownership temporarily acquired by a Vulkan command. While the ownership of application-owned memory remains acquired by a command the implementation may read the memory at any point, and it may write non-const qualified memory at any point. Parameters referring to non-const qualified application-owned memory are not marked explicitly as externally synchronized in the Specification.

If an application is using deferred host operations in a command, and that operation is successfully deferred, object parameters and application-owned memory passed to that command may be accessed at any time until the deferred operation is complete.

Many object types are immutable, meaning the objects cannot change once they have been created. These types of objects never need external synchronization, except that they must not be destroyed while they are in use on another thread. In certain special cases mutable object parameters are internally synchronized, making external synchronization unnecessary. Any command parameters that are not labeled as externally synchronized are either not mutated by the command or are internally synchronized. Additionally, certain objects related to a command’s parameters (e.g. command pools and descriptor pools) may be affected by a command, and must also be externally synchronized. These implicit parameters are documented as described below.

Parameters of commands that are externally synchronized are listed below.

Externally Synchronized Parameters

For VkPipelineCache objects created with flags containing VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT, the above table is extended with the pipelineCache parameter to vkCreate*Pipelines being externally synchronized.

There are also a few instances where a command can take in a user allocated list whose contents are externally synchronized parameters. In these cases, the caller must guarantee that at most one thread is using a given element within the list at a given time. These parameters are listed below.

Externally Synchronized Parameter Lists

In addition, there are some implicit parameters that need to be externally synchronized. For example, when a commandBuffer parameter needs to be externally synchronized, it implies that the commandPool from which that command buffer was allocated also needs to be externally synchronized. The implicit parameters and their associated object are listed below.

Implicit Externally Synchronized Parameters

3.7. Valid Usage

Valid usage defines a set of conditions which must be met in order to achieve well-defined runtime behavior in an application. These conditions depend only on Vulkan state, and the parameters or objects whose usage is constrained by the condition.

The core layer assumes applications are using the API correctly. Except as documented elsewhere in the Specification, the behavior of the core layer to an application using the API incorrectly is undefined, and may include program termination. However, implementations must ensure that incorrect usage by an application does not affect the integrity of the operating system, the Vulkan implementation, or other Vulkan client applications in the system. In particular, any guarantees made by an operating system about whether memory from one process can be visible to another process or not must not be violated by a Vulkan implementation for any memory allocation. Vulkan implementations are not required to make additional security or integrity guarantees beyond those provided by the OS unless explicitly directed by the application’s use of a particular feature or extension.

Note

For instance, if an operating system guarantees that data in all its memory allocations are set to zero when newly allocated, the Vulkan implementation must make the same guarantees for any allocations it controls (e.g. VkDeviceMemory).

Similarly, if an operating system guarantees that use-after-free of host allocations will not result in values written by another process becoming visible, the same guarantees must be made by the Vulkan implementation for device memory.

If the protectedMemory feature is supported, the implementation provides additional guarantees when invalid usage occurs to prevent values in protected memory from being accessed or inferred outside of protected operations, as described in Protected Memory Access Rules.

Some valid usage conditions have dependencies on runtime limits or feature availability. It is possible to validate these conditions against Vulkan’s minimum supported values for these limits and features, or some subset of other known values.

Valid usage conditions do not cover conditions where well-defined behavior (including returning an error code) exists.

Valid usage conditions should apply to the command or structure where complete information about the condition would be known during execution of an application. This is such that a validation layer or linter can be written directly against these statements at the point they are specified.

Note

This does lead to some non-obvious places for valid usage statements. For instance, the valid values for a structure might depend on a separate value in the calling command. In this case, the structure itself will not reference this valid usage as it is impossible to determine validity from the structure that it is invalid - instead this valid usage would be attached to the calling command.

Another example is draw state - the state setters are independent, and can cause a legitimately invalid state configuration between draw calls; so the valid usage statements are attached to the place where all state needs to be valid - at the drawing command.

Valid usage conditions are described in a block labelled “Valid Usage” following each command or structure they apply to.

3.7.1. Usage Validation

Vulkan is a layered API. The lowest layer is the core Vulkan layer, as defined by this Specification. The application can use additional layers above the core for debugging, validation, and other purposes.

One of the core principles of Vulkan is that building and submitting command buffers should be highly efficient. Thus error checking and validation of state in the core layer is minimal, although more rigorous validation can be enabled through the use of layers.

Validation of correct API usage is left to validation layers. Applications should be developed with validation layers enabled, to help catch and eliminate errors. Once validated, released applications should not enable validation layers by default.

3.7.2. Implicit Valid Usage

Some valid usage conditions apply to all commands and structures in the API, unless explicitly denoted otherwise for a specific command or structure. These conditions are considered implicit, and are described in a block labelled “Valid Usage (Implicit)” following each command or structure they apply to. Implicit valid usage conditions are described in detail below.

Valid Usage for Object Handles

Any input parameter to a command that is an object handle must be a valid object handle, unless otherwise specified. An object handle is valid if:

  • It has been created or allocated by a previous, successful call to the API. Such calls are noted in the Specification.

  • It has not been deleted or freed by a previous call to the API. Such calls are noted in the Specification.

  • Any objects used by that object, either as part of creation or execution, must also be valid.

The reserved values VK_NULL_HANDLE and NULL can be used in place of valid non-dispatchable handles and dispatchable handles, respectively, when explicitly called out in the Specification. Any command that creates an object successfully must not return these values. It is valid to pass these values to vkDestroy* or vkFree* commands, which will silently ignore these values.

Valid Usage for Pointers

Any parameter that is a pointer must be a valid pointer only if it is explicitly called out by a Valid Usage statement.

A pointer is “valid” if it points at memory containing values of the number and type(s) expected by the command, and all fundamental types accessed through the pointer (e.g. as elements of an array or as members of a structure) satisfy the alignment requirements of the host processor.

Valid Usage for Strings

Any parameter that is a pointer to char must be a finite sequence of values terminated by a null character, or if explicitly called out in the Specification, can be NULL.

Valid Usage for Enumerated Types

Any parameter of an enumerated type must be a valid enumerant for that type. Use of an enumerant is valid if the following conditions are true:

  • The enumerant is defined as part of the enumerated type.

  • The enumerant is not a value suffixed with _MAX_ENUM.

    • This value exists only to ensure that C enum types are 32 bits in size and must not be used by applications.

  • If the enumerant is used in a function that has a VkInstance as its first parameter and either:

  • If the enumerant is used in a function that has a VkPhysicalDevice object as its first parameter and either:

  • If the enumerant is used in a function that has any other dispatchable object as its first parameter and either:

Additionally, if maintenance5 is supported, any integer value representable in the range valid for the defined type is valid when used in a function that has a VkPhysicalDevice object as its first parameter. Physical device queries will either return results indicating lack of support, or ignore unsupported values when used as a bit flag in a Vk*Flags* parameter.

Any enumerated type returned from a query command or otherwise output from Vulkan to the application must not have a reserved value. Reserved values are values not defined by any extension for that enumerated type.

Note

In some special cases, an enumerant is only meaningful if a feature defined by an extension is also enabled, as well as the extension itself. The global “valid enumerant” rule described here does not address such cases.

Note

This language is intended to accommodate cases such as “hidden” extensions known only to driver internals, or layers enabling extensions without knowledge of the application, without allowing return of values not defined by any extension.

Note

Application developers are encouraged to be careful when using switch statements with Vulkan API enums. This is because new extensions can add new values to existing enums. Using a default: statement within a switch may avoid future compilation issues.

This is particularly true for enums such as VkDriverId, which may have values added that do not belong to a corresponding new extension.

Valid Usage for Flags

A collection of flags is represented by a bitmask using the type VkFlags:

// Provided by VK_VERSION_1_0
typedef uint32_t VkFlags;

Bitmasks are passed to many commands and structures to compactly represent options, but VkFlags is not used directly in the API. Instead, a Vk*Flags type which is an alias of VkFlags, and whose name matches the corresponding Vk*FlagBits that are valid for that type, is used.

Any Vk*Flags member or parameter used in the API as an input must be a valid combination of bit flags. A valid combination is either zero or the bitwise OR of valid bit flags.

An individual bit flag is valid for a Vk*Flags type if it would be a valid enumerant when used with the equivalent Vk*FlagBits type, where the bits type is obtained by taking the flag type and replacing the trailing Flags with FlagBits. For example, a flag value of type VkColorComponentFlags must contain only bit flags defined by VkColorComponentFlagBits.

Any Vk*Flags member or parameter returned from a query command or otherwise output from Vulkan to the application may contain bit flags undefined in its corresponding Vk*FlagBits type. An application cannot rely on the state of these unspecified bits.

Only the low-order 31 bits (bit positions zero through 30) are available for use as flag bits.

Note

This restriction is due to poorly defined behavior by C compilers given a C enumerant value of 0x80000000. In some cases adding this enumerant value may increase the size of the underlying Vk*FlagBits type, breaking the ABI.

A collection of 64-bit flags is represented by a bitmask using the type VkFlags64:

// Provided by VK_VERSION_1_3, VK_KHR_synchronization2
typedef uint64_t VkFlags64;

When the 31 bits available in VkFlags are insufficient, the VkFlags64 type can be passed to commands and structures to represent up to 64 options. VkFlags64 is not used directly in the API. Instead, a Vk*Flags2 type which is an alias of VkFlags64, and whose name matches the corresponding Vk*FlagBits2 that are valid for that type, is used.

Any Vk*Flags2 member or parameter used in the API as an input must be a valid combination of bit flags. A valid combination is either zero or the bitwise OR of valid bit flags.

An individual bit flag is valid for a Vk*Flags2 type if it would be a valid enumerant when used with the equivalent Vk*FlagBits2 type, where the bits type is obtained by taking the flag type and replacing the trailing Flags2 with FlagBits2. For example, a flag value of type VkAccessFlags2KHR must contain only bit flags defined by VkAccessFlagBits2KHR.

Any Vk*Flags2 member or parameter returned from a query command or otherwise output from Vulkan to the application may contain bit flags undefined in its corresponding Vk*FlagBits2 type. An application cannot rely on the state of these unspecified bits.

Note

Both the Vk*FlagBits2 type, and the individual bits defined for that type, are defined as uint64_t integers in the C API. This is in contrast to the 32-bit types, where the Vk*FlagBits type is defined as a C enum and the individual bits as enumerants belonging to that enum. As a result, there is less compile time type checking possible for the 64-bit types. This is unavoidable since there is no sufficiently portable way to define a 64-bit enum type in C99.

Valid Usage for Structure Types

Any parameter that is a structure containing a sType member must have a value of sType which is a valid VkStructureType value matching the type of the structure.

Valid Usage for Structure Pointer Chains

Any parameter that is a structure containing a void* pNext member must have a value of pNext that is either NULL, or is a pointer to a valid extending structure, containing sType and pNext members as described in the Vulkan Documentation and Extensions document in the section “Extending Structures”. The set of structures connected by pNext pointers is referred to as a pNext chain.

Each structure included in the pNext chain must be defined at runtime by either:

  • a core version which is supported

  • an extension which is enabled

  • a supported device extension in the case of physical-device-level functionality added by the device extension

Each type of extending structure must not appear more than once in a pNext chain, including any aliases. This general rule may be explicitly overridden for specific structures.

Any component of the implementation (the loader, any enabled layers, and drivers) must skip over, without processing (other than reading the sType and pNext members) any extending structures in the chain not defined by core versions or extensions supported by that component.

As a convenience to implementations and layers needing to iterate through a structure pointer chain, the Vulkan API provides two base structures. These structures allow for some type safety, and can be used by Vulkan API functions that operate on generic inputs and outputs.

The VkBaseInStructure structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkBaseInStructure {
    VkStructureType                    sType;
    const struct VkBaseInStructure*    pNext;
} VkBaseInStructure;
  • sType is the structure type of the structure being iterated through.

  • pNext is NULL or a pointer to the next structure in a structure chain.

VkBaseInStructure can be used to facilitate iterating through a read-only structure pointer chain.

The VkBaseOutStructure structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkBaseOutStructure {
    VkStructureType               sType;
    struct VkBaseOutStructure*    pNext;
} VkBaseOutStructure;
  • sType is the structure type of the structure being iterated through.

  • pNext is NULL or a pointer to the next structure in a structure chain.

VkBaseOutStructure can be used to facilitate iterating through a structure pointer chain that returns data back to the application.

Valid Usage for Nested Structures

The above conditions also apply recursively to members of structures provided as input to a command, either as a direct argument to the command, or themselves a member of another structure.

Specifics on valid usage of each command are covered in their individual sections.

Valid Usage for Extensions

Instance-level functionality or behavior added by an instance extension to the API must not be used unless that extension is supported by the instance as determined by vkEnumerateInstanceExtensionProperties, and that extension is enabled in VkInstanceCreateInfo.

Physical-device-level functionality or behavior added by an instance extension to the API must not be used unless that extension is supported by the instance as determined by vkEnumerateInstanceExtensionProperties, and that extension is enabled in VkInstanceCreateInfo.

Physical-device-level functionality or behavior added by a device extension to the API must not be used unless the conditions described in Extending Physical Device Core Functionality are met.

Device-level functionality added by a device extension that is dispatched from a VkDevice, or from a child object of a VkDevice must not be used unless that extension is supported by the device as determined by vkEnumerateDeviceExtensionProperties, and that extension is enabled in VkDeviceCreateInfo.

Valid Usage for Newer Core Versions

Instance-level functionality or behavior added by a new core version of the API must not be used unless it is supported by the instance as determined by vkEnumerateInstanceVersion and the specified version of VkApplicationInfo::apiVersion.

Physical-device-level functionality or behavior added by a new core version of the API must not be used unless it is supported by the physical device as determined by VkPhysicalDeviceProperties::apiVersion and the specified version of VkApplicationInfo::apiVersion.

Device-level functionality or behavior added by a new core version of the API must not be used unless it is supported by the device as determined by VkPhysicalDeviceProperties::apiVersion and the specified version of VkApplicationInfo::apiVersion.

3.8. VkResult Return Codes

While the core Vulkan API is not designed to capture incorrect usage, some circumstances still require return codes. Commands in Vulkan return their status via return codes that are in one of two categories:

  • Successful completion codes are returned when a command needs to communicate success or status information. All successful completion codes are non-negative values.

  • Run time error codes are returned when a command needs to communicate a failure that could only be detected at runtime. All runtime error codes are negative values.

All return codes in Vulkan are reported via VkResult return values. The possible codes are:

// Provided by VK_VERSION_1_0
typedef enum VkResult {
    VK_SUCCESS = 0,
    VK_NOT_READY = 1,
    VK_TIMEOUT = 2,
    VK_EVENT_SET = 3,
    VK_EVENT_RESET = 4,
    VK_INCOMPLETE = 5,
    VK_ERROR_OUT_OF_HOST_MEMORY = -1,
    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
    VK_ERROR_INITIALIZATION_FAILED = -3,
    VK_ERROR_DEVICE_LOST = -4,
    VK_ERROR_MEMORY_MAP_FAILED = -5,
    VK_ERROR_LAYER_NOT_PRESENT = -6,
    VK_ERROR_EXTENSION_NOT_PRESENT = -7,
    VK_ERROR_FEATURE_NOT_PRESENT = -8,
    VK_ERROR_INCOMPATIBLE_DRIVER = -9,
    VK_ERROR_TOO_MANY_OBJECTS = -10,
    VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
    VK_ERROR_FRAGMENTED_POOL = -12,
    VK_ERROR_UNKNOWN = -13,
  // Provided by VK_VERSION_1_1
    VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000,
  // Provided by VK_VERSION_1_1
    VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003,
  // Provided by VK_VERSION_1_2
    VK_ERROR_FRAGMENTATION = -1000161000,
  // Provided by VK_VERSION_1_2
    VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000,
  // Provided by VK_VERSION_1_3
    VK_PIPELINE_COMPILE_REQUIRED = 1000297000,
  // Provided by VK_KHR_surface
    VK_ERROR_SURFACE_LOST_KHR = -1000000000,
  // Provided by VK_KHR_surface
    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
  // Provided by VK_KHR_swapchain
    VK_SUBOPTIMAL_KHR = 1000001003,
  // Provided by VK_KHR_swapchain
    VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
  // Provided by VK_KHR_display_swapchain
    VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
  // Provided by VK_EXT_debug_report
    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
  // Provided by VK_NV_glsl_shader
    VK_ERROR_INVALID_SHADER_NV = -1000012000,
  // Provided by VK_KHR_video_queue
    VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR = -1000023000,
  // Provided by VK_KHR_video_queue
    VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR = -1000023001,
  // Provided by VK_KHR_video_queue
    VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR = -1000023002,
  // Provided by VK_KHR_video_queue
    VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR = -1000023003,
  // Provided by VK_KHR_video_queue
    VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR = -1000023004,
  // Provided by VK_KHR_video_queue
    VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR = -1000023005,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT = -1000158000,
  // Provided by VK_KHR_global_priority
    VK_ERROR_NOT_PERMITTED_KHR = -1000174001,
  // Provided by VK_EXT_full_screen_exclusive
    VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT = -1000255000,
  // Provided by VK_KHR_deferred_host_operations
    VK_THREAD_IDLE_KHR = 1000268000,
  // Provided by VK_KHR_deferred_host_operations
    VK_THREAD_DONE_KHR = 1000268001,
  // Provided by VK_KHR_deferred_host_operations
    VK_OPERATION_DEFERRED_KHR = 1000268002,
  // Provided by VK_KHR_deferred_host_operations
    VK_OPERATION_NOT_DEFERRED_KHR = 1000268003,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR = -1000299000,
#endif
  // Provided by VK_EXT_image_compression_control
    VK_ERROR_COMPRESSION_EXHAUSTED_EXT = -1000338000,
  // Provided by VK_EXT_shader_object
    VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT = 1000482000,
  // Provided by VK_KHR_maintenance1
    VK_ERROR_OUT_OF_POOL_MEMORY_KHR = VK_ERROR_OUT_OF_POOL_MEMORY,
  // Provided by VK_KHR_external_memory
    VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR = VK_ERROR_INVALID_EXTERNAL_HANDLE,
  // Provided by VK_EXT_descriptor_indexing
    VK_ERROR_FRAGMENTATION_EXT = VK_ERROR_FRAGMENTATION,
  // Provided by VK_EXT_global_priority
    VK_ERROR_NOT_PERMITTED_EXT = VK_ERROR_NOT_PERMITTED_KHR,
  // Provided by VK_EXT_buffer_device_address
    VK_ERROR_INVALID_DEVICE_ADDRESS_EXT = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
  // Provided by VK_KHR_buffer_device_address
    VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS_KHR = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS,
  // Provided by VK_EXT_pipeline_creation_cache_control
    VK_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED,
  // Provided by VK_EXT_pipeline_creation_cache_control
    VK_ERROR_PIPELINE_COMPILE_REQUIRED_EXT = VK_PIPELINE_COMPILE_REQUIRED,
} VkResult;
Success Codes
  • VK_SUCCESS Command successfully completed

  • VK_NOT_READY A fence or query has not yet completed

  • VK_TIMEOUT A wait operation has not completed in the specified time

  • VK_EVENT_SET An event is signaled

  • VK_EVENT_RESET An event is unsignaled

  • VK_INCOMPLETE A return array was too small for the result

  • VK_SUBOPTIMAL_KHR A swapchain no longer matches the surface properties exactly, but can still be used to present to the surface successfully.

  • VK_THREAD_IDLE_KHR A deferred operation is not complete but there is currently no work for this thread to do at the time of this call.

  • VK_THREAD_DONE_KHR A deferred operation is not complete but there is no work remaining to assign to additional threads.

  • VK_OPERATION_DEFERRED_KHR A deferred operation was requested and at least some of the work was deferred.

  • VK_OPERATION_NOT_DEFERRED_KHR A deferred operation was requested and no operations were deferred.

  • VK_PIPELINE_COMPILE_REQUIRED A requested pipeline creation would have required compilation, but the application requested compilation to not be performed.

Error codes
  • VK_ERROR_OUT_OF_HOST_MEMORY A host memory allocation has failed.

  • VK_ERROR_OUT_OF_DEVICE_MEMORY A device memory allocation has failed.

  • VK_ERROR_INITIALIZATION_FAILED Initialization of an object could not be completed for implementation-specific reasons.

  • VK_ERROR_DEVICE_LOST The logical or physical device has been lost. See Lost Device

  • VK_ERROR_MEMORY_MAP_FAILED Mapping of a memory object has failed.

  • VK_ERROR_LAYER_NOT_PRESENT A requested layer is not present or could not be loaded.

  • VK_ERROR_EXTENSION_NOT_PRESENT A requested extension is not supported.

  • VK_ERROR_FEATURE_NOT_PRESENT A requested feature is not supported.

  • VK_ERROR_INCOMPATIBLE_DRIVER The requested version of Vulkan is not supported by the driver or is otherwise incompatible for implementation-specific reasons.

  • VK_ERROR_TOO_MANY_OBJECTS Too many objects of the type have already been created.

  • VK_ERROR_FORMAT_NOT_SUPPORTED A requested format is not supported on this device.

  • VK_ERROR_FRAGMENTED_POOL A pool allocation has failed due to fragmentation of the pool’s memory. This must only be returned if no attempt to allocate host or device memory was made to accommodate the new allocation. This should be returned in preference to VK_ERROR_OUT_OF_POOL_MEMORY, but only if the implementation is certain that the pool allocation failure was due to fragmentation.

  • VK_ERROR_SURFACE_LOST_KHR A surface is no longer available.

  • VK_ERROR_NATIVE_WINDOW_IN_USE_KHR The requested window is already in use by Vulkan or another API in a manner which prevents it from being used again.

  • VK_ERROR_OUT_OF_DATE_KHR A surface has changed in such a way that it is no longer compatible with the swapchain, and further presentation requests using the swapchain will fail. Applications must query the new surface properties and recreate their swapchain if they wish to continue presenting to the surface.

  • VK_ERROR_INCOMPATIBLE_DISPLAY_KHR The display used by a swapchain does not use the same presentable image layout, or is incompatible in a way that prevents sharing an image.

  • VK_ERROR_INVALID_SHADER_NV One or more shaders failed to compile or link. More details are reported back to the application via VK_EXT_debug_report if enabled.

  • VK_ERROR_OUT_OF_POOL_MEMORY A pool memory allocation has failed. This must only be returned if no attempt to allocate host or device memory was made to accommodate the new allocation. If the failure was definitely due to fragmentation of the pool, VK_ERROR_FRAGMENTED_POOL should be returned instead.

  • VK_ERROR_INVALID_EXTERNAL_HANDLE An external handle is not a valid handle of the specified type.

  • VK_ERROR_FRAGMENTATION A descriptor pool creation has failed due to fragmentation.

  • VK_ERROR_INVALID_DEVICE_ADDRESS_EXT A buffer creation failed because the requested address is not available.

  • VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS A buffer creation or memory allocation failed because the requested address is not available. A shader group handle assignment failed because the requested shader group handle information is no longer valid.

  • VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT An operation on a swapchain created with VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT failed as it did not have exclusive full-screen access. This may occur due to implementation-dependent reasons, outside of the application’s control.

  • VK_ERROR_VALIDATION_FAILED_EXT A command failed because invalid usage was detected by the implementation or a validation-layer.

  • VK_ERROR_COMPRESSION_EXHAUSTED_EXT An image creation failed because internal resources required for compression are exhausted. This must only be returned when fixed-rate compression is requested.

  • VK_ERROR_IMAGE_USAGE_NOT_SUPPORTED_KHR The requested VkImageUsageFlags are not supported.

  • VK_ERROR_VIDEO_PICTURE_LAYOUT_NOT_SUPPORTED_KHR The requested video picture layout is not supported.

  • VK_ERROR_VIDEO_PROFILE_OPERATION_NOT_SUPPORTED_KHR A video profile operation specified via VkVideoProfileInfoKHR::videoCodecOperation is not supported.

  • VK_ERROR_VIDEO_PROFILE_FORMAT_NOT_SUPPORTED_KHR Format parameters in a requested VkVideoProfileInfoKHR chain are not supported.

  • VK_ERROR_VIDEO_PROFILE_CODEC_NOT_SUPPORTED_KHR Codec-specific parameters in a requested VkVideoProfileInfoKHR chain are not supported.

  • VK_ERROR_VIDEO_STD_VERSION_NOT_SUPPORTED_KHR The specified video Std header version is not supported.

  • VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR The specified Video Std parameters do not adhere to the syntactic or semantic requirements of the used video compression standard, or values derived from parameters according to the rules defined by the used video compression standard do not adhere to the capabilities of the video compression standard or the implementation.

  • VK_ERROR_INCOMPATIBLE_SHADER_BINARY_EXT The provided binary shader code is not compatible with this device.

  • VK_ERROR_UNKNOWN An unknown error has occurred; either the application has provided invalid input, or an implementation failure has occurred.

If a command returns a runtime error, unless otherwise specified any output parameters will have undefined contents, except that if the output parameter is a structure with sType and pNext fields, those fields will be unmodified. Any structures chained from pNext will also have undefined contents, except that sType and pNext will be unmodified.

VK_ERROR_OUT_OF_*_MEMORY errors do not modify any currently existing Vulkan objects. Objects that have already been successfully created can still be used by the application.

Note

As a general rule, Free, Release, and Reset commands do not return VK_ERROR_OUT_OF_HOST_MEMORY, while any other command with a return code may return it. Any exceptions from this rule are described for those commands.

VK_ERROR_UNKNOWN will be returned by an implementation when an unexpected error occurs that cannot be attributed to valid behavior of the application and implementation. Under these conditions, it may be returned from any command returning a VkResult.

Note

VK_ERROR_UNKNOWN is not expected to ever be returned if the application behavior is valid, and if the implementation is bug-free. If VK_ERROR_UNKNOWN is received, the application should be checked against the latest validation layers to verify correct behavior as much as possible. If no issues are identified it could be an implementation issue, and the implementor should be contacted for support.

Any command returning a VkResult may return VK_ERROR_VALIDATION_FAILED_EXT if a violation of valid usage is detected, even though commands do not explicitly list this as a possible return code.

Performance-critical commands generally do not have return codes. If a runtime error occurs in such commands, the implementation will defer reporting the error until a specified point. For commands that record into command buffers (vkCmd*) runtime errors are reported by vkEndCommandBuffer.

3.9. Numeric Representation and Computation

Implementations normally perform computations in floating-point, and must meet the range and precision requirements defined under “Floating-Point Computation” below.

These requirements only apply to computations performed in Vulkan operations outside of shader execution, such as texture image specification and sampling, and per-fragment operations. Range and precision requirements during shader execution differ and are specified by the Precision and Operation of SPIR-V Instructions section.

In some cases, the representation and/or precision of operations is implicitly limited by the specified format of vertex or texel data consumed by Vulkan. Specific floating-point formats are described later in this section.

3.9.1. Floating-Point Computation

Most floating-point computation is performed in SPIR-V shader modules. The properties of computation within shaders are constrained as defined by the Precision and Operation of SPIR-V Instructions section.

Some floating-point computation is performed outside of shaders, such as viewport and depth range calculations. For these computations, we do not specify how floating-point numbers are to be represented, or the details of how operations on them are performed, but only place minimal requirements on representation and precision as described in the remainder of this section.

editing-note

(Jon, Bug 14966) This is a rat’s nest of complexity, both in terms of describing/enumerating places such computation may take place (other than “not shader code”) and in how implementations may do it. We have consciously deferred the resolution of this issue to post-1.0, and in the meantime, the following language inherited from the OpenGL Specification is inserted as a placeholder. Hopefully it can be tightened up considerably.

We require simply that numbers’ floating-point parts contain enough bits and that their exponent fields are large enough so that individual results of floating-point operations are accurate to about 1 part in 105. The maximum representable magnitude for all floating-point values must be at least 232.

x × 0 = 0 × x = 0 for any non-infinite and non-NaN x.

1 × x = x × 1 = x.

x + 0 = 0 + x = x.

00 = 1.

Occasionally, further requirements will be specified. Most single-precision floating-point formats meet these requirements.

The special values Inf and -Inf encode values with magnitudes too large to be represented; the special value NaN encodes “Not A Number” values resulting from undefined arithmetic operations such as 0 / 0. Implementations may support Inf and NaN in their floating-point computations. Any computation which does not support either Inf or NaN, for which that value is an input or output will yield an undefined value.

3.9.2. Floating-Point Format Conversions

When a value is converted to a defined floating-point representation, finite values falling between two representable finite values are rounded to one or the other. The rounding mode is not defined. Finite values whose magnitude is larger than that of any representable finite value may be rounded either to the closest representable finite value or to the appropriately signed infinity. For unsigned destination formats any negative values are converted to zero. Positive infinity is converted to positive infinity; negative infinity is converted to negative infinity in signed formats and to zero in unsigned formats; and any NaN is converted to a NaN.

3.9.3. 16-Bit Floating-Point Numbers

16-bit floating point numbers are defined in the “16-bit floating point numbers” section of the Khronos Data Format Specification.

3.9.4. Unsigned 11-Bit Floating-Point Numbers

Unsigned 11-bit floating point numbers are defined in the “Unsigned 11-bit floating point numbers” section of the Khronos Data Format Specification.

3.9.5. Unsigned 10-Bit Floating-Point Numbers

Unsigned 10-bit floating point numbers are defined in the “Unsigned 10-bit floating point numbers” section of the Khronos Data Format Specification.

3.9.6. General Requirements

Any representable floating-point value in the appropriate format is legal as input to a Vulkan command that requires floating-point data. The result of providing a value that is not a floating-point number to such a command is unspecified, but must not lead to Vulkan interruption or termination. For example, providing a negative zero (where applicable) or a denormalized number to a Vulkan command must yield deterministic results, while providing a NaN or Inf yields unspecified results.

Some calculations require division. In such cases (including implied divisions performed by vector normalization), division by zero produces an unspecified result but must not lead to Vulkan interruption or termination.

3.10. Fixed-Point Data Conversions

When generic vertex attributes and pixel color or depth components are represented as integers, they are often (but not always) considered to be normalized. Normalized integer values are treated specially when being converted to and from floating-point values, and are usually referred to as normalized fixed-point.

In the remainder of this section, b denotes the bit width of the fixed-point integer representation. When the integer is one of the types defined by the API, b is the bit width of that type. When the integer comes from an image containing color or depth component texels, b is the number of bits allocated to that component in its specified image format.

The signed and unsigned fixed-point representations are assumed to be b-bit binary two’s-complement integers and binary unsigned integers, respectively.

3.10.1. Conversion from Normalized Fixed-Point to Floating-Point

Unsigned normalized fixed-point integers represent numbers in the range [0,1]. The conversion from an unsigned normalized fixed-point value c to the corresponding floating-point value f is defined as

Signed normalized fixed-point integers represent numbers in the range [-1,1]. The conversion from a signed normalized fixed-point value c to the corresponding floating-point value f is performed using

Only the range [-2b-1 + 1, 2b-1 - 1] is used to represent signed fixed-point values in the range [-1,1]. For example, if b = 8, then the integer value -127 corresponds to -1.0 and the value 127 corresponds to 1.0. This equation is used everywhere that signed normalized fixed-point values are converted to floating-point.

Note that while zero is exactly expressible in this representation, one value (-128 in the example) is outside the representable range, and implementations must clamp it to -1.0. Where the value is subject to further processing by the implementation, e.g. during texture filtering, values less than -1.0 may be used but the result must be clamped before the value is returned to shaders.

3.10.2. Conversion from Floating-Point to Normalized Fixed-Point

The conversion from a floating-point value f to the corresponding unsigned normalized fixed-point value c is defined by first clamping f to the range [0,1], then computing

c = convertFloatToUint(f × (2b - 1), b)

where convertFloatToUint(r,b) returns one of the two unsigned binary integer values with exactly b bits which are closest to the floating-point value r. Implementations should round to nearest. If r is equal to an integer, then that integer value must be returned. In particular, if f is equal to 0.0 or 1.0, then c must be assigned 0 or 2b - 1, respectively.

The conversion from a floating-point value f to the corresponding signed normalized fixed-point value c is performed by clamping f to the range [-1,1], then computing

c = convertFloatToInt(f × (2b-1 - 1), b)

where convertFloatToInt(r,b) returns one of the two signed two’s-complement binary integer values with exactly b bits which are closest to the floating-point value r. Implementations should round to nearest. If r is equal to an integer, then that integer value must be returned. In particular, if f is equal to -1.0, 0.0, or 1.0, then c must be assigned -(2b-1 - 1), 0, or 2b-1 - 1, respectively.

This equation is used everywhere that floating-point values are converted to signed normalized fixed-point.

3.11. Common Object Types

Some types of Vulkan objects are used in many different structures and command parameters, and are described here. These types include offsets, extents, and rectangles.

3.11.1. Offsets

Offsets are used to describe a pixel location within an image or framebuffer, as an (x,y) location for two-dimensional images, or an (x,y,z) location for three-dimensional images.

A two-dimensional offset is defined by the structure:

// Provided by VK_VERSION_1_0
typedef struct VkOffset2D {
    int32_t    x;
    int32_t    y;
} VkOffset2D;
  • x is the x offset.

  • y is the y offset.

A three-dimensional offset is defined by the structure:

// Provided by VK_VERSION_1_0
typedef struct VkOffset3D {
    int32_t    x;
    int32_t    y;
    int32_t    z;
} VkOffset3D;
  • x is the x offset.

  • y is the y offset.

  • z is the z offset.

3.11.2. Extents

Extents are used to describe the size of a rectangular region of pixels within an image or framebuffer, as (width,height) for two-dimensional images, or as (width,height,depth) for three-dimensional images.

A two-dimensional extent is defined by the structure:

// Provided by VK_VERSION_1_0
typedef struct VkExtent2D {
    uint32_t    width;
    uint32_t    height;
} VkExtent2D;
  • width is the width of the extent.

  • height is the height of the extent.

A three-dimensional extent is defined by the structure:

// Provided by VK_VERSION_1_0
typedef struct VkExtent3D {
    uint32_t    width;
    uint32_t    height;
    uint32_t    depth;
} VkExtent3D;
  • width is the width of the extent.

  • height is the height of the extent.

  • depth is the depth of the extent.

3.11.3. Rectangles

Rectangles are used to describe a specified rectangular region of pixels within an image or framebuffer. Rectangles include both an offset and an extent of the same dimensionality, as described above. Two-dimensional rectangles are defined by the structure

// Provided by VK_VERSION_1_0
typedef struct VkRect2D {
    VkOffset2D    offset;
    VkExtent2D    extent;
} VkRect2D;
  • offset is a VkOffset2D specifying the rectangle offset.

  • extent is a VkExtent2D specifying the rectangle extent.

3.11.4. Structure Types

Each value corresponds to a particular structure with a sType member with a matching name. As a general rule, the name of each VkStructureType value is obtained by taking the name of the structure, stripping the leading Vk, prefixing each capital letter with _, converting the entire resulting string to upper case, and prefixing it with VK_STRUCTURE_TYPE_. For example, structures of type VkImageCreateInfo correspond to a VkStructureType value of VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, and thus a structure of this type must have its sType member set to this value before it is passed to the API.

The values VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO and VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO are reserved for internal use by the loader, and do not have corresponding Vulkan structures in this Specification.

Structure types supported by the Vulkan API include:

// Provided by VK_VERSION_1_0
typedef enum VkStructureType {
    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003,
  // Provided by VK_VERSION_1_2
    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES = 53,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES = 54,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO = 1000192000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES = 1000215000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES = 1000245000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES = 1000276000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES = 1000295000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO = 1000295001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO = 1000295002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES = 1000297000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_MEMORY_BARRIER_2 = 1000314000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 = 1000314001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 = 1000314002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_DEPENDENCY_INFO = 1000314003,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_SUBMIT_INFO_2 = 1000314004,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO = 1000314005,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO = 1000314006,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES = 1000314007,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES = 1000325000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES = 1000335000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2 = 1000337000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2 = 1000337001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2 = 1000337002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2 = 1000337003,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2 = 1000337004,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2 = 1000337005,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_BUFFER_COPY_2 = 1000337006,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_IMAGE_COPY_2 = 1000337007,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_IMAGE_BLIT_2 = 1000337008,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2 = 1000337009,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2 = 1000337010,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES = 1000225000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO = 1000225001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES = 1000225002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES = 1000138000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES = 1000138001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK = 1000138002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO = 1000138003,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES = 1000066000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_RENDERING_INFO = 1000044000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO = 1000044001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO = 1000044002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES = 1000044003,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO = 1000044004,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES = 1000280000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES = 1000280001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES = 1000281001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 = 1000360000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES = 1000413000,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES = 1000413001,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS = 1000413002,
  // Provided by VK_VERSION_1_3
    VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS = 1000413003,
  // Provided by VK_KHR_swapchain
    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
  // Provided by VK_KHR_swapchain
    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_surface
    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_swapchain
    VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_swapchain
    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_swapchain
    VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_swapchain
    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011,
  // Provided by VK_VERSION_1_1 with VK_KHR_swapchain, VK_KHR_device_group with VK_KHR_swapchain
    VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012,
  // Provided by VK_KHR_display
    VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
  // Provided by VK_KHR_display
    VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
  // Provided by VK_KHR_display_swapchain
    VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
  // Provided by VK_KHR_xlib_surface
    VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
  // Provided by VK_KHR_xcb_surface
    VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
  // Provided by VK_KHR_wayland_surface
    VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
  // Provided by VK_KHR_android_surface
    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
  // Provided by VK_KHR_win32_surface
    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
  // Provided by VK_EXT_debug_report
    VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
  // Provided by VK_AMD_rasterization_order
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
  // Provided by VK_EXT_debug_marker
    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
  // Provided by VK_EXT_debug_marker
    VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
  // Provided by VK_EXT_debug_marker
    VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_PROFILE_INFO_KHR = 1000023000,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_CAPABILITIES_KHR = 1000023001,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_PICTURE_RESOURCE_INFO_KHR = 1000023002,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_SESSION_MEMORY_REQUIREMENTS_KHR = 1000023003,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_BIND_VIDEO_SESSION_MEMORY_INFO_KHR = 1000023004,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_SESSION_CREATE_INFO_KHR = 1000023005,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000023006,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_SESSION_PARAMETERS_UPDATE_INFO_KHR = 1000023007,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_BEGIN_CODING_INFO_KHR = 1000023008,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_END_CODING_INFO_KHR = 1000023009,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_CODING_CONTROL_INFO_KHR = 1000023010,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_REFERENCE_SLOT_INFO_KHR = 1000023011,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR = 1000023012,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_PROFILE_LIST_INFO_KHR = 1000023013,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_FORMAT_INFO_KHR = 1000023014,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_VIDEO_FORMAT_PROPERTIES_KHR = 1000023015,
  // Provided by VK_KHR_video_queue
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR = 1000023016,
  // Provided by VK_KHR_video_decode_queue
    VK_STRUCTURE_TYPE_VIDEO_DECODE_INFO_KHR = 1000024000,
  // Provided by VK_KHR_video_decode_queue
    VK_STRUCTURE_TYPE_VIDEO_DECODE_CAPABILITIES_KHR = 1000024001,
  // Provided by VK_KHR_video_decode_queue
    VK_STRUCTURE_TYPE_VIDEO_DECODE_USAGE_INFO_KHR = 1000024002,
  // Provided by VK_NV_dedicated_allocation
    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
  // Provided by VK_NV_dedicated_allocation
    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
  // Provided by VK_NV_dedicated_allocation
    VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
  // Provided by VK_EXT_transform_feedback
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT = 1000028000,
  // Provided by VK_EXT_transform_feedback
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT = 1000028001,
  // Provided by VK_EXT_transform_feedback
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT = 1000028002,
  // Provided by VK_NVX_binary_import
    VK_STRUCTURE_TYPE_CU_MODULE_CREATE_INFO_NVX = 1000029000,
  // Provided by VK_NVX_binary_import
    VK_STRUCTURE_TYPE_CU_FUNCTION_CREATE_INFO_NVX = 1000029001,
  // Provided by VK_NVX_binary_import
    VK_STRUCTURE_TYPE_CU_LAUNCH_INFO_NVX = 1000029002,
  // Provided by VK_NVX_image_view_handle
    VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX = 1000030000,
  // Provided by VK_NVX_image_view_handle
    VK_STRUCTURE_TYPE_IMAGE_VIEW_ADDRESS_PROPERTIES_NVX = 1000030001,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT = 1000038000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000038001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT = 1000038002,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PICTURE_INFO_EXT = 1000038003,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_DPB_SLOT_INFO_EXT = 1000038004,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_NALU_SLICE_INFO_EXT = 1000038005,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_GOP_REMAINING_FRAME_INFO_EXT = 1000038006,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_PROFILE_INFO_EXT = 1000038007,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_INFO_EXT = 1000038008,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_LAYER_INFO_EXT = 1000038009,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_CREATE_INFO_EXT = 1000038010,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_QUALITY_LEVEL_PROPERTIES_EXT = 1000038011,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_GET_INFO_EXT = 1000038012,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h264
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_FEEDBACK_INFO_EXT = 1000038013,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT = 1000039000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT = 1000039001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT = 1000039002,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PICTURE_INFO_EXT = 1000039003,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_DPB_SLOT_INFO_EXT = 1000039004,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_NALU_SLICE_SEGMENT_INFO_EXT = 1000039005,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_GOP_REMAINING_FRAME_INFO_EXT = 1000039006,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_PROFILE_INFO_EXT = 1000039007,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_INFO_EXT = 1000039009,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_LAYER_INFO_EXT = 1000039010,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_CREATE_INFO_EXT = 1000039011,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_QUALITY_LEVEL_PROPERTIES_EXT = 1000039012,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_GET_INFO_EXT = 1000039013,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_EXT_video_encode_h265
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_FEEDBACK_INFO_EXT = 1000039014,
#endif
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_CAPABILITIES_KHR = 1000040000,
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PICTURE_INFO_KHR = 1000040001,
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_PROFILE_INFO_KHR = 1000040003,
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000040004,
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_SESSION_PARAMETERS_ADD_INFO_KHR = 1000040005,
  // Provided by VK_KHR_video_decode_h264
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H264_DPB_SLOT_INFO_KHR = 1000040006,
  // Provided by VK_AMD_texture_gather_bias_lod
    VK_STRUCTURE_TYPE_TEXTURE_LOD_GATHER_FORMAT_PROPERTIES_AMD = 1000041000,
  // Provided by VK_KHR_dynamic_rendering with VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000044006,
  // Provided by VK_KHR_dynamic_rendering with VK_EXT_fragment_density_map
    VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_DENSITY_MAP_ATTACHMENT_INFO_EXT = 1000044007,
  // Provided by VK_KHR_dynamic_rendering with VK_AMD_mixed_attachment_samples
    VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD = 1000044008,
  // Provided by VK_KHR_dynamic_rendering with VK_NVX_multiview_per_view_attributes
    VK_STRUCTURE_TYPE_MULTIVIEW_PER_VIEW_ATTRIBUTES_INFO_NVX = 1000044009,
  // Provided by VK_GGP_stream_descriptor_surface
    VK_STRUCTURE_TYPE_STREAM_DESCRIPTOR_SURFACE_CREATE_INFO_GGP = 1000049000,
  // Provided by VK_NV_corner_sampled_image
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV = 1000050000,
  // Provided by VK_NV_external_memory
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
  // Provided by VK_NV_external_memory
    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
  // Provided by VK_NV_external_memory_win32
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
  // Provided by VK_NV_external_memory_win32
    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
  // Provided by VK_NV_win32_keyed_mutex
    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
  // Provided by VK_EXT_validation_flags
    VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
  // Provided by VK_NN_vi_surface
    VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
  // Provided by VK_EXT_astc_decode_mode
    VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT = 1000067000,
  // Provided by VK_EXT_astc_decode_mode
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT = 1000067001,
  // Provided by VK_EXT_pipeline_robustness
    VK_STRUCTURE_TYPE_PIPELINE_ROBUSTNESS_CREATE_INFO_EXT = 1000068000,
  // Provided by VK_EXT_pipeline_robustness
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_ROBUSTNESS_FEATURES_EXT = 1000068001,
  // Provided by VK_EXT_pipeline_robustness
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_ROBUSTNESS_PROPERTIES_EXT = 1000068002,
  // Provided by VK_KHR_external_memory_win32
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073000,
  // Provided by VK_KHR_external_memory_win32
    VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_KHR = 1000073001,
  // Provided by VK_KHR_external_memory_win32
    VK_STRUCTURE_TYPE_MEMORY_WIN32_HANDLE_PROPERTIES_KHR = 1000073002,
  // Provided by VK_KHR_external_memory_win32
    VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR = 1000073003,
  // Provided by VK_KHR_external_memory_fd
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR = 1000074000,
  // Provided by VK_KHR_external_memory_fd
    VK_STRUCTURE_TYPE_MEMORY_FD_PROPERTIES_KHR = 1000074001,
  // Provided by VK_KHR_external_memory_fd
    VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR = 1000074002,
  // Provided by VK_KHR_win32_keyed_mutex
    VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR = 1000075000,
  // Provided by VK_KHR_external_semaphore_win32
    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078000,
  // Provided by VK_KHR_external_semaphore_win32
    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_WIN32_HANDLE_INFO_KHR = 1000078001,
  // Provided by VK_KHR_external_semaphore_win32
    VK_STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR = 1000078002,
  // Provided by VK_KHR_external_semaphore_win32
    VK_STRUCTURE_TYPE_SEMAPHORE_GET_WIN32_HANDLE_INFO_KHR = 1000078003,
  // Provided by VK_KHR_external_semaphore_fd
    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_FD_INFO_KHR = 1000079000,
  // Provided by VK_KHR_external_semaphore_fd
    VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR = 1000079001,
  // Provided by VK_KHR_push_descriptor
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR = 1000080000,
  // Provided by VK_EXT_conditional_rendering
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT = 1000081000,
  // Provided by VK_EXT_conditional_rendering
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT = 1000081001,
  // Provided by VK_EXT_conditional_rendering
    VK_STRUCTURE_TYPE_CONDITIONAL_RENDERING_BEGIN_INFO_EXT = 1000081002,
  // Provided by VK_KHR_incremental_present
    VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR = 1000084000,
  // Provided by VK_NV_clip_space_w_scaling
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_W_SCALING_STATE_CREATE_INFO_NV = 1000087000,
  // Provided by VK_EXT_display_surface_counter
    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT = 1000090000,
  // Provided by VK_EXT_display_control
    VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
  // Provided by VK_EXT_display_control
    VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
  // Provided by VK_EXT_display_control
    VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
  // Provided by VK_EXT_display_control
    VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
  // Provided by VK_GOOGLE_display_timing
    VK_STRUCTURE_TYPE_PRESENT_TIMES_INFO_GOOGLE = 1000092000,
  // Provided by VK_NVX_multiview_per_view_attributes
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX = 1000097000,
  // Provided by VK_NV_viewport_swizzle
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SWIZZLE_STATE_CREATE_INFO_NV = 1000098000,
  // Provided by VK_EXT_discard_rectangles
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT = 1000099000,
  // Provided by VK_EXT_discard_rectangles
    VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT = 1000099001,
  // Provided by VK_EXT_conservative_rasterization
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT = 1000101000,
  // Provided by VK_EXT_conservative_rasterization
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT = 1000101001,
  // Provided by VK_EXT_depth_clip_enable
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT = 1000102000,
  // Provided by VK_EXT_depth_clip_enable
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT = 1000102001,
  // Provided by VK_EXT_hdr_metadata
    VK_STRUCTURE_TYPE_HDR_METADATA_EXT = 1000105000,
  // Provided by VK_KHR_shared_presentable_image
    VK_STRUCTURE_TYPE_SHARED_PRESENT_SURFACE_CAPABILITIES_KHR = 1000111000,
  // Provided by VK_KHR_external_fence_win32
    VK_STRUCTURE_TYPE_IMPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114000,
  // Provided by VK_KHR_external_fence_win32
    VK_STRUCTURE_TYPE_EXPORT_FENCE_WIN32_HANDLE_INFO_KHR = 1000114001,
  // Provided by VK_KHR_external_fence_win32
    VK_STRUCTURE_TYPE_FENCE_GET_WIN32_HANDLE_INFO_KHR = 1000114002,
  // Provided by VK_KHR_external_fence_fd
    VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR = 1000115000,
  // Provided by VK_KHR_external_fence_fd
    VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR = 1000115001,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR = 1000116000,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR = 1000116001,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR = 1000116002,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR = 1000116003,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR = 1000116004,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR = 1000116005,
  // Provided by VK_KHR_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR = 1000116006,
  // Provided by VK_KHR_get_surface_capabilities2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SURFACE_INFO_2_KHR = 1000119000,
  // Provided by VK_KHR_get_surface_capabilities2
    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_KHR = 1000119001,
  // Provided by VK_KHR_get_surface_capabilities2
    VK_STRUCTURE_TYPE_SURFACE_FORMAT_2_KHR = 1000119002,
  // Provided by VK_KHR_get_display_properties2
    VK_STRUCTURE_TYPE_DISPLAY_PROPERTIES_2_KHR = 1000121000,
  // Provided by VK_KHR_get_display_properties2
    VK_STRUCTURE_TYPE_DISPLAY_PLANE_PROPERTIES_2_KHR = 1000121001,
  // Provided by VK_KHR_get_display_properties2
    VK_STRUCTURE_TYPE_DISPLAY_MODE_PROPERTIES_2_KHR = 1000121002,
  // Provided by VK_KHR_get_display_properties2
    VK_STRUCTURE_TYPE_DISPLAY_PLANE_INFO_2_KHR = 1000121003,
  // Provided by VK_KHR_get_display_properties2
    VK_STRUCTURE_TYPE_DISPLAY_PLANE_CAPABILITIES_2_KHR = 1000121004,
  // Provided by VK_MVK_ios_surface
    VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK = 1000122000,
  // Provided by VK_MVK_macos_surface
    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
  // Provided by VK_EXT_debug_utils
    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT = 1000128000,
  // Provided by VK_EXT_debug_utils
    VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_TAG_INFO_EXT = 1000128001,
  // Provided by VK_EXT_debug_utils
    VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT = 1000128002,
  // Provided by VK_EXT_debug_utils
    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CALLBACK_DATA_EXT = 1000128003,
  // Provided by VK_EXT_debug_utils
    VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT = 1000128004,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID = 1000129000,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID = 1000129001,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID = 1000129002,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129003,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID = 1000129004,
  // Provided by VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
  // Provided by VK_KHR_format_feature_flags2 with VK_ANDROID_external_memory_android_hardware_buffer
    VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_2_ANDROID = 1000129006,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_AMDX_shader_enqueue
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ENQUEUE_FEATURES_AMDX = 1000134000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_AMDX_shader_enqueue
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ENQUEUE_PROPERTIES_AMDX = 1000134001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_AMDX_shader_enqueue
    VK_STRUCTURE_TYPE_EXECUTION_GRAPH_PIPELINE_SCRATCH_SIZE_AMDX = 1000134002,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_AMDX_shader_enqueue
    VK_STRUCTURE_TYPE_EXECUTION_GRAPH_PIPELINE_CREATE_INFO_AMDX = 1000134003,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_AMDX_shader_enqueue
    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_NODE_CREATE_INFO_AMDX = 1000134004,
#endif
  // Provided by VK_EXT_sample_locations
    VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
  // Provided by VK_EXT_sample_locations
    VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
  // Provided by VK_EXT_sample_locations
    VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
  // Provided by VK_EXT_sample_locations
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT = 1000143003,
  // Provided by VK_EXT_sample_locations
    VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT = 1000143004,
  // Provided by VK_EXT_blend_operation_advanced
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT = 1000148000,
  // Provided by VK_EXT_blend_operation_advanced
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT = 1000148001,
  // Provided by VK_EXT_blend_operation_advanced
    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_ADVANCED_STATE_CREATE_INFO_EXT = 1000148002,
  // Provided by VK_NV_fragment_coverage_to_color
    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_TO_COLOR_STATE_CREATE_INFO_NV = 1000149000,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR = 1000150007,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR = 1000150000,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR = 1000150002,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_AABBS_DATA_KHR = 1000150003,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR = 1000150004,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR = 1000150005,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR = 1000150006,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_VERSION_INFO_KHR = 1000150009,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR = 1000150010,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_TO_MEMORY_INFO_KHR = 1000150011,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_COPY_MEMORY_TO_ACCELERATION_STRUCTURE_INFO_KHR = 1000150012,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR = 1000150013,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR = 1000150014,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR = 1000150017,
  // Provided by VK_KHR_acceleration_structure
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR = 1000150020,
  // Provided by VK_KHR_ray_tracing_pipeline
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR = 1000347000,
  // Provided by VK_KHR_ray_tracing_pipeline
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR = 1000347001,
  // Provided by VK_KHR_ray_tracing_pipeline
    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR = 1000150015,
  // Provided by VK_KHR_ray_tracing_pipeline
    VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR = 1000150016,
  // Provided by VK_KHR_ray_tracing_pipeline
    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR = 1000150018,
  // Provided by VK_KHR_ray_query
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR = 1000348013,
  // Provided by VK_NV_framebuffer_mixed_samples
    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
  // Provided by VK_NV_shader_sm_builtins
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV = 1000154000,
  // Provided by VK_NV_shader_sm_builtins
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV = 1000154001,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT = 1000158000,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT = 1000158002,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT = 1000158003,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT = 1000158004,
  // Provided by VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT = 1000158005,
  // Provided by VK_KHR_format_feature_flags2 with VK_EXT_image_drm_format_modifier
    VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_2_EXT = 1000158006,
  // Provided by VK_EXT_validation_cache
    VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
  // Provided by VK_EXT_validation_cache
    VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_portability_subset
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR = 1000163000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_portability_subset
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR = 1000163001,
#endif
  // Provided by VK_NV_shading_rate_image
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV = 1000164000,
  // Provided by VK_NV_shading_rate_image
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV = 1000164001,
  // Provided by VK_NV_shading_rate_image
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV = 1000164002,
  // Provided by VK_NV_shading_rate_image
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV = 1000164005,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV = 1000165000,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV = 1000165001,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_GEOMETRY_NV = 1000165003,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV = 1000165004,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV = 1000165005,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_NV = 1000165006,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_NV = 1000165007,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV = 1000165008,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV = 1000165009,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV = 1000165011,
  // Provided by VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV = 1000165012,
  // Provided by VK_NV_representative_fragment_test
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV = 1000166000,
  // Provided by VK_NV_representative_fragment_test
    VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV = 1000166001,
  // Provided by VK_EXT_filter_cubic
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT = 1000170000,
  // Provided by VK_EXT_filter_cubic
    VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT = 1000170001,
  // Provided by VK_EXT_external_memory_host
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT = 1000178000,
  // Provided by VK_EXT_external_memory_host
    VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT = 1000178001,
  // Provided by VK_EXT_external_memory_host
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT = 1000178002,
  // Provided by VK_KHR_shader_clock
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR = 1000181000,
  // Provided by VK_AMD_pipeline_compiler_control
    VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD = 1000183000,
  // Provided by VK_EXT_calibrated_timestamps
    VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT = 1000184000,
  // Provided by VK_AMD_shader_core_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD = 1000185000,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_CAPABILITIES_KHR = 1000187000,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_CREATE_INFO_KHR = 1000187001,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_SESSION_PARAMETERS_ADD_INFO_KHR = 1000187002,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PROFILE_INFO_KHR = 1000187003,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_PICTURE_INFO_KHR = 1000187004,
  // Provided by VK_KHR_video_decode_h265
    VK_STRUCTURE_TYPE_VIDEO_DECODE_H265_DPB_SLOT_INFO_KHR = 1000187005,
  // Provided by VK_KHR_global_priority
    VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR = 1000174000,
  // Provided by VK_KHR_global_priority
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR = 1000388000,
  // Provided by VK_KHR_global_priority
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR = 1000388001,
  // Provided by VK_AMD_memory_overallocation_behavior
    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD = 1000189000,
  // Provided by VK_EXT_vertex_attribute_divisor
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT = 1000190000,
  // Provided by VK_EXT_vertex_attribute_divisor
    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT = 1000190001,
  // Provided by VK_EXT_vertex_attribute_divisor
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT = 1000190002,
  // Provided by VK_GGP_frame_token
    VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP = 1000191000,
  // Provided by VK_NV_compute_shader_derivatives
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV = 1000201000,
  // Provided by VK_NV_mesh_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV = 1000202000,
  // Provided by VK_NV_mesh_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV = 1000202001,
  // Provided by VK_NV_shader_image_footprint
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV = 1000204000,
  // Provided by VK_NV_scissor_exclusive
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV = 1000205000,
  // Provided by VK_NV_scissor_exclusive
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV = 1000205002,
  // Provided by VK_NV_device_diagnostic_checkpoints
    VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV = 1000206000,
  // Provided by VK_NV_device_diagnostic_checkpoints
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV = 1000206001,
  // Provided by VK_INTEL_shader_integer_functions2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL = 1000209000,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL = 1000210000,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL = 1000210001,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL = 1000210002,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_STREAM_MARKER_INFO_INTEL = 1000210003,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_OVERRIDE_INFO_INTEL = 1000210004,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_PERFORMANCE_CONFIGURATION_ACQUIRE_INFO_INTEL = 1000210005,
  // Provided by VK_EXT_pci_bus_info
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT = 1000212000,
  // Provided by VK_AMD_display_native_hdr
    VK_STRUCTURE_TYPE_DISPLAY_NATIVE_HDR_SURFACE_CAPABILITIES_AMD = 1000213000,
  // Provided by VK_AMD_display_native_hdr
    VK_STRUCTURE_TYPE_SWAPCHAIN_DISPLAY_NATIVE_HDR_CREATE_INFO_AMD = 1000213001,
  // Provided by VK_FUCHSIA_imagepipe_surface
    VK_STRUCTURE_TYPE_IMAGEPIPE_SURFACE_CREATE_INFO_FUCHSIA = 1000214000,
  // Provided by VK_EXT_metal_surface
    VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
  // Provided by VK_EXT_fragment_density_map
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT = 1000218000,
  // Provided by VK_EXT_fragment_density_map
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT = 1000218001,
  // Provided by VK_EXT_fragment_density_map
    VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT = 1000218002,
  // Provided by VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR = 1000226000,
  // Provided by VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR = 1000226001,
  // Provided by VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR = 1000226002,
  // Provided by VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR = 1000226003,
  // Provided by VK_KHR_fragment_shading_rate
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR = 1000226004,
  // Provided by VK_AMD_shader_core_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD = 1000227000,
  // Provided by VK_AMD_device_coherent_memory
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD = 1000229000,
  // Provided by VK_EXT_shader_image_atomic_int64
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT = 1000234000,
  // Provided by VK_EXT_memory_budget
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT = 1000237000,
  // Provided by VK_EXT_memory_priority
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT = 1000238000,
  // Provided by VK_EXT_memory_priority
    VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT = 1000238001,
  // Provided by VK_KHR_surface_protected_capabilities
    VK_STRUCTURE_TYPE_SURFACE_PROTECTED_CAPABILITIES_KHR = 1000239000,
  // Provided by VK_NV_dedicated_allocation_image_aliasing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV = 1000240000,
  // Provided by VK_EXT_buffer_device_address
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT = 1000244000,
  // Provided by VK_EXT_buffer_device_address
    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT = 1000244002,
  // Provided by VK_EXT_validation_features
    VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT = 1000247000,
  // Provided by VK_KHR_present_wait
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR = 1000248000,
  // Provided by VK_NV_cooperative_matrix
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV = 1000249000,
  // Provided by VK_NV_cooperative_matrix
    VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249001,
  // Provided by VK_NV_cooperative_matrix
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV = 1000249002,
  // Provided by VK_NV_coverage_reduction_mode
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV = 1000250000,
  // Provided by VK_NV_coverage_reduction_mode
    VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_REDUCTION_STATE_CREATE_INFO_NV = 1000250001,
  // Provided by VK_NV_coverage_reduction_mode
    VK_STRUCTURE_TYPE_FRAMEBUFFER_MIXED_SAMPLES_COMBINATION_NV = 1000250002,
  // Provided by VK_EXT_fragment_shader_interlock
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT = 1000251000,
  // Provided by VK_EXT_ycbcr_image_arrays
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT = 1000252000,
  // Provided by VK_EXT_provoking_vertex
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT = 1000254000,
  // Provided by VK_EXT_provoking_vertex
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT = 1000254001,
  // Provided by VK_EXT_provoking_vertex
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT = 1000254002,
  // Provided by VK_EXT_full_screen_exclusive
    VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_INFO_EXT = 1000255000,
  // Provided by VK_EXT_full_screen_exclusive
    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_FULL_SCREEN_EXCLUSIVE_EXT = 1000255002,
  // Provided by VK_KHR_win32_surface with VK_EXT_full_screen_exclusive
    VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_WIN32_INFO_EXT = 1000255001,
  // Provided by VK_EXT_headless_surface
    VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000,
  // Provided by VK_EXT_line_rasterization
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT = 1000259000,
  // Provided by VK_EXT_line_rasterization
    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT = 1000259001,
  // Provided by VK_EXT_line_rasterization
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT = 1000259002,
  // Provided by VK_EXT_shader_atomic_float
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT = 1000260000,
  // Provided by VK_EXT_index_type_uint8
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT = 1000265000,
  // Provided by VK_EXT_extended_dynamic_state
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT = 1000267000,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR = 1000269000,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR = 1000269001,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR = 1000269002,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR = 1000269003,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR = 1000269004,
  // Provided by VK_KHR_pipeline_executable_properties
    VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR = 1000269005,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_IMAGE_COPY_FEATURES_EXT = 1000270000,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_IMAGE_COPY_PROPERTIES_EXT = 1000270001,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_MEMORY_TO_IMAGE_COPY_EXT = 1000270002,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_IMAGE_TO_MEMORY_COPY_EXT = 1000270003,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_MEMORY_INFO_EXT = 1000270004,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_COPY_MEMORY_TO_IMAGE_INFO_EXT = 1000270005,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_HOST_IMAGE_LAYOUT_TRANSITION_INFO_EXT = 1000270006,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_IMAGE_INFO_EXT = 1000270007,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_SUBRESOURCE_HOST_MEMCPY_SIZE_EXT = 1000270008,
  // Provided by VK_EXT_host_image_copy
    VK_STRUCTURE_TYPE_HOST_IMAGE_COPY_DEVICE_PERFORMANCE_QUERY_EXT = 1000270009,
  // Provided by VK_KHR_map_memory2
    VK_STRUCTURE_TYPE_MEMORY_MAP_INFO_KHR = 1000271000,
  // Provided by VK_KHR_map_memory2
    VK_STRUCTURE_TYPE_MEMORY_UNMAP_INFO_KHR = 1000271001,
  // Provided by VK_EXT_shader_atomic_float2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT = 1000273000,
  // Provided by VK_EXT_surface_maintenance1
    VK_STRUCTURE_TYPE_SURFACE_PRESENT_MODE_EXT = 1000274000,
  // Provided by VK_EXT_surface_maintenance1
    VK_STRUCTURE_TYPE_SURFACE_PRESENT_SCALING_CAPABILITIES_EXT = 1000274001,
  // Provided by VK_EXT_surface_maintenance1
    VK_STRUCTURE_TYPE_SURFACE_PRESENT_MODE_COMPATIBILITY_EXT = 1000274002,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SWAPCHAIN_MAINTENANCE_1_FEATURES_EXT = 1000275000,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_SWAPCHAIN_PRESENT_FENCE_INFO_EXT = 1000275001,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_SWAPCHAIN_PRESENT_MODES_CREATE_INFO_EXT = 1000275002,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_SWAPCHAIN_PRESENT_MODE_INFO_EXT = 1000275003,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_SWAPCHAIN_PRESENT_SCALING_CREATE_INFO_EXT = 1000275004,
  // Provided by VK_EXT_swapchain_maintenance1
    VK_STRUCTURE_TYPE_RELEASE_SWAPCHAIN_IMAGES_INFO_EXT = 1000275005,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV = 1000277000,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_GRAPHICS_SHADER_GROUP_CREATE_INFO_NV = 1000277001,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_SHADER_GROUPS_CREATE_INFO_NV = 1000277002,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_TOKEN_NV = 1000277003,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NV = 1000277004,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_GENERATED_COMMANDS_INFO_NV = 1000277005,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_GENERATED_COMMANDS_MEMORY_REQUIREMENTS_INFO_NV = 1000277006,
  // Provided by VK_NV_device_generated_commands
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV = 1000277007,
  // Provided by VK_NV_inherited_viewport_scissor
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV = 1000278000,
  // Provided by VK_NV_inherited_viewport_scissor
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_VIEWPORT_SCISSOR_INFO_NV = 1000278001,
  // Provided by VK_EXT_texel_buffer_alignment
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT = 1000281000,
  // Provided by VK_QCOM_render_pass_transform
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM = 1000282000,
  // Provided by VK_QCOM_render_pass_transform
    VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM = 1000282001,
  // Provided by VK_EXT_depth_bias_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_BIAS_CONTROL_FEATURES_EXT = 1000283000,
  // Provided by VK_EXT_depth_bias_control
    VK_STRUCTURE_TYPE_DEPTH_BIAS_INFO_EXT = 1000283001,
  // Provided by VK_EXT_depth_bias_control
    VK_STRUCTURE_TYPE_DEPTH_BIAS_REPRESENTATION_INFO_EXT = 1000283002,
  // Provided by VK_EXT_device_memory_report
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT = 1000284000,
  // Provided by VK_EXT_device_memory_report
    VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT = 1000284001,
  // Provided by VK_EXT_device_memory_report
    VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT = 1000284002,
  // Provided by VK_EXT_robustness2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT = 1000286000,
  // Provided by VK_EXT_robustness2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT = 1000286001,
  // Provided by VK_EXT_custom_border_color
    VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT = 1000287000,
  // Provided by VK_EXT_custom_border_color
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT = 1000287001,
  // Provided by VK_EXT_custom_border_color
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT = 1000287002,
  // Provided by VK_KHR_pipeline_library
    VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR = 1000290000,
  // Provided by VK_NV_present_barrier
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_BARRIER_FEATURES_NV = 1000292000,
  // Provided by VK_NV_present_barrier
    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_PRESENT_BARRIER_NV = 1000292001,
  // Provided by VK_NV_present_barrier
    VK_STRUCTURE_TYPE_SWAPCHAIN_PRESENT_BARRIER_CREATE_INFO_NV = 1000292002,
  // Provided by VK_KHR_present_id
    VK_STRUCTURE_TYPE_PRESENT_ID_KHR = 1000294000,
  // Provided by VK_KHR_present_id
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR = 1000294001,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_INFO_KHR = 1000299000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_INFO_KHR = 1000299001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_RATE_CONTROL_LAYER_INFO_KHR = 1000299002,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_CAPABILITIES_KHR = 1000299003,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_USAGE_INFO_KHR = 1000299004,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_QUERY_POOL_VIDEO_ENCODE_FEEDBACK_CREATE_INFO_KHR = 1000299005,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VIDEO_ENCODE_QUALITY_LEVEL_INFO_KHR = 1000299006,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_QUALITY_LEVEL_PROPERTIES_KHR = 1000299007,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_QUALITY_LEVEL_INFO_KHR = 1000299008,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_SESSION_PARAMETERS_GET_INFO_KHR = 1000299009,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_STRUCTURE_TYPE_VIDEO_ENCODE_SESSION_PARAMETERS_FEEDBACK_INFO_KHR = 1000299010,
#endif
  // Provided by VK_NV_device_diagnostics_config
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV = 1000300000,
  // Provided by VK_NV_device_diagnostics_config
    VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV = 1000300001,
  // Provided by VK_NV_low_latency
    VK_STRUCTURE_TYPE_QUERY_LOW_LATENCY_SUPPORT_NV = 1000310000,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_OBJECT_CREATE_INFO_EXT = 1000311000,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_OBJECTS_INFO_EXT = 1000311001,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_DEVICE_INFO_EXT = 1000311002,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_COMMAND_QUEUE_INFO_EXT = 1000311003,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_BUFFER_INFO_EXT = 1000311004,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_IMPORT_METAL_BUFFER_INFO_EXT = 1000311005,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_TEXTURE_INFO_EXT = 1000311006,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_IMPORT_METAL_TEXTURE_INFO_EXT = 1000311007,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_IO_SURFACE_INFO_EXT = 1000311008,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_IMPORT_METAL_IO_SURFACE_INFO_EXT = 1000311009,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_EXPORT_METAL_SHARED_EVENT_INFO_EXT = 1000311010,
  // Provided by VK_EXT_metal_objects
    VK_STRUCTURE_TYPE_IMPORT_METAL_SHARED_EVENT_INFO_EXT = 1000311011,
  // Provided by VK_KHR_synchronization2 with VK_NV_device_diagnostic_checkpoints
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV = 1000314008,
  // Provided by VK_KHR_synchronization2 with VK_NV_device_diagnostic_checkpoints
    VK_STRUCTURE_TYPE_CHECKPOINT_DATA_2_NV = 1000314009,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_PROPERTIES_EXT = 1000316000,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_DENSITY_MAP_PROPERTIES_EXT = 1000316001,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_FEATURES_EXT = 1000316002,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT = 1000316003,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_DESCRIPTOR_GET_INFO_EXT = 1000316004,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_BUFFER_CAPTURE_DESCRIPTOR_DATA_INFO_EXT = 1000316005,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_IMAGE_CAPTURE_DESCRIPTOR_DATA_INFO_EXT = 1000316006,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_IMAGE_VIEW_CAPTURE_DESCRIPTOR_DATA_INFO_EXT = 1000316007,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_SAMPLER_CAPTURE_DESCRIPTOR_DATA_INFO_EXT = 1000316008,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_OPAQUE_CAPTURE_DESCRIPTOR_DATA_CREATE_INFO_EXT = 1000316010,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_DESCRIPTOR_BUFFER_BINDING_INFO_EXT = 1000316011,
  // Provided by VK_EXT_descriptor_buffer
    VK_STRUCTURE_TYPE_DESCRIPTOR_BUFFER_BINDING_PUSH_DESCRIPTOR_BUFFER_HANDLE_EXT = 1000316012,
  // Provided by VK_EXT_descriptor_buffer with VK_KHR_acceleration_structure or VK_NV_ray_tracing
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CAPTURE_DESCRIPTOR_DATA_INFO_EXT = 1000316009,
  // Provided by VK_EXT_graphics_pipeline_library
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_FEATURES_EXT = 1000320000,
  // Provided by VK_EXT_graphics_pipeline_library
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GRAPHICS_PIPELINE_LIBRARY_PROPERTIES_EXT = 1000320001,
  // Provided by VK_EXT_graphics_pipeline_library
    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_LIBRARY_CREATE_INFO_EXT = 1000320002,
  // Provided by VK_AMD_shader_early_and_late_fragment_tests
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_FEATURES_AMD = 1000321000,
  // Provided by VK_KHR_fragment_shader_barycentric
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR = 1000203000,
  // Provided by VK_KHR_fragment_shader_barycentric
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR = 1000322000,
  // Provided by VK_KHR_shader_subgroup_uniform_control_flow
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR = 1000323000,
  // Provided by VK_NV_fragment_shading_rate_enums
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV = 1000326000,
  // Provided by VK_NV_fragment_shading_rate_enums
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV = 1000326001,
  // Provided by VK_NV_fragment_shading_rate_enums
    VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_ENUM_STATE_CREATE_INFO_NV = 1000326002,
  // Provided by VK_NV_ray_tracing_motion_blur
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_MOTION_TRIANGLES_DATA_NV = 1000327000,
  // Provided by VK_NV_ray_tracing_motion_blur
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV = 1000327001,
  // Provided by VK_NV_ray_tracing_motion_blur
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MOTION_INFO_NV = 1000327002,
  // Provided by VK_EXT_mesh_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT = 1000328000,
  // Provided by VK_EXT_mesh_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_EXT = 1000328001,
  // Provided by VK_EXT_ycbcr_2plane_444_formats
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_2_PLANE_444_FORMATS_FEATURES_EXT = 1000330000,
  // Provided by VK_EXT_fragment_density_map2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT = 1000332000,
  // Provided by VK_EXT_fragment_density_map2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT = 1000332001,
  // Provided by VK_QCOM_rotated_copy_commands
    VK_STRUCTURE_TYPE_COPY_COMMAND_TRANSFORM_INFO_QCOM = 1000333000,
  // Provided by VK_KHR_workgroup_memory_explicit_layout
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR = 1000336000,
  // Provided by VK_EXT_image_compression_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_COMPRESSION_CONTROL_FEATURES_EXT = 1000338000,
  // Provided by VK_EXT_image_compression_control
    VK_STRUCTURE_TYPE_IMAGE_COMPRESSION_CONTROL_EXT = 1000338001,
  // Provided by VK_EXT_image_compression_control
    VK_STRUCTURE_TYPE_IMAGE_COMPRESSION_PROPERTIES_EXT = 1000338004,
  // Provided by VK_EXT_attachment_feedback_loop_layout
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ATTACHMENT_FEEDBACK_LOOP_LAYOUT_FEATURES_EXT = 1000339000,
  // Provided by VK_EXT_4444_formats
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT = 1000340000,
  // Provided by VK_EXT_device_fault
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FAULT_FEATURES_EXT = 1000341000,
  // Provided by VK_EXT_device_fault
    VK_STRUCTURE_TYPE_DEVICE_FAULT_COUNTS_EXT = 1000341001,
  // Provided by VK_EXT_device_fault
    VK_STRUCTURE_TYPE_DEVICE_FAULT_INFO_EXT = 1000341002,
  // Provided by VK_EXT_rgba10x6_formats
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RGBA10X6_FORMATS_FEATURES_EXT = 1000344000,
  // Provided by VK_EXT_directfb_surface
    VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT = 1000346000,
  // Provided by VK_EXT_vertex_input_dynamic_state
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_INPUT_DYNAMIC_STATE_FEATURES_EXT = 1000352000,
  // Provided by VK_EXT_shader_object, VK_EXT_vertex_input_dynamic_state
    VK_STRUCTURE_TYPE_VERTEX_INPUT_BINDING_DESCRIPTION_2_EXT = 1000352001,
  // Provided by VK_EXT_shader_object, VK_EXT_vertex_input_dynamic_state
    VK_STRUCTURE_TYPE_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION_2_EXT = 1000352002,
  // Provided by VK_EXT_physical_device_drm
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT = 1000353000,
  // Provided by VK_EXT_device_address_binding_report
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ADDRESS_BINDING_REPORT_FEATURES_EXT = 1000354000,
  // Provided by VK_EXT_device_address_binding_report
    VK_STRUCTURE_TYPE_DEVICE_ADDRESS_BINDING_CALLBACK_DATA_EXT = 1000354001,
  // Provided by VK_EXT_depth_clip_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT = 1000355000,
  // Provided by VK_EXT_depth_clip_control
    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_DEPTH_CLIP_CONTROL_CREATE_INFO_EXT = 1000355001,
  // Provided by VK_EXT_primitive_topology_list_restart
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT = 1000356000,
  // Provided by VK_FUCHSIA_external_memory
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364000,
  // Provided by VK_FUCHSIA_external_memory
    VK_STRUCTURE_TYPE_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA = 1000364001,
  // Provided by VK_FUCHSIA_external_memory
    VK_STRUCTURE_TYPE_MEMORY_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000364002,
  // Provided by VK_FUCHSIA_external_semaphore
    VK_STRUCTURE_TYPE_IMPORT_SEMAPHORE_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365000,
  // Provided by VK_FUCHSIA_external_semaphore
    VK_STRUCTURE_TYPE_SEMAPHORE_GET_ZIRCON_HANDLE_INFO_FUCHSIA = 1000365001,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CREATE_INFO_FUCHSIA = 1000366000,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_IMPORT_MEMORY_BUFFER_COLLECTION_FUCHSIA = 1000366001,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_IMAGE_CREATE_INFO_FUCHSIA = 1000366002,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_PROPERTIES_FUCHSIA = 1000366003,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_CONSTRAINTS_INFO_FUCHSIA = 1000366004,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_BUFFER_CREATE_INFO_FUCHSIA = 1000366005,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_IMAGE_CONSTRAINTS_INFO_FUCHSIA = 1000366006,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_IMAGE_FORMAT_CONSTRAINTS_INFO_FUCHSIA = 1000366007,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_SYSMEM_COLOR_SPACE_FUCHSIA = 1000366008,
  // Provided by VK_FUCHSIA_buffer_collection
    VK_STRUCTURE_TYPE_BUFFER_COLLECTION_CONSTRAINTS_INFO_FUCHSIA = 1000366009,
  // Provided by VK_HUAWEI_subpass_shading
    VK_STRUCTURE_TYPE_SUBPASS_SHADING_PIPELINE_CREATE_INFO_HUAWEI = 1000369000,
  // Provided by VK_HUAWEI_subpass_shading
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_FEATURES_HUAWEI = 1000369001,
  // Provided by VK_HUAWEI_subpass_shading
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI = 1000369002,
  // Provided by VK_HUAWEI_invocation_mask
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI = 1000370000,
  // Provided by VK_NV_external_memory_rdma
    VK_STRUCTURE_TYPE_MEMORY_GET_REMOTE_ADDRESS_INFO_NV = 1000371000,
  // Provided by VK_NV_external_memory_rdma
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV = 1000371001,
  // Provided by VK_EXT_pipeline_properties
    VK_STRUCTURE_TYPE_PIPELINE_PROPERTIES_IDENTIFIER_EXT = 1000372000,
  // Provided by VK_EXT_pipeline_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_PROPERTIES_FEATURES_EXT = 1000372001,
  // Provided by VK_EXT_multisampled_render_to_single_sampled
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_FEATURES_EXT = 1000376000,
  // Provided by VK_EXT_multisampled_render_to_single_sampled
    VK_STRUCTURE_TYPE_SUBPASS_RESOLVE_PERFORMANCE_QUERY_EXT = 1000376001,
  // Provided by VK_EXT_multisampled_render_to_single_sampled
    VK_STRUCTURE_TYPE_MULTISAMPLED_RENDER_TO_SINGLE_SAMPLED_INFO_EXT = 1000376002,
  // Provided by VK_EXT_extended_dynamic_state2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT = 1000377000,
  // Provided by VK_QNX_screen_surface
    VK_STRUCTURE_TYPE_SCREEN_SURFACE_CREATE_INFO_QNX = 1000378000,
  // Provided by VK_EXT_color_write_enable
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT = 1000381000,
  // Provided by VK_EXT_color_write_enable
    VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT = 1000381001,
  // Provided by VK_EXT_primitives_generated_query
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT = 1000382000,
  // Provided by VK_KHR_ray_tracing_maintenance1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MAINTENANCE_1_FEATURES_KHR = 1000386000,
  // Provided by VK_EXT_image_view_min_lod
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT = 1000391000,
  // Provided by VK_EXT_image_view_min_lod
    VK_STRUCTURE_TYPE_IMAGE_VIEW_MIN_LOD_CREATE_INFO_EXT = 1000391001,
  // Provided by VK_EXT_multi_draw
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT = 1000392000,
  // Provided by VK_EXT_multi_draw
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT = 1000392001,
  // Provided by VK_EXT_image_2d_view_of_3d
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT = 1000393000,
  // Provided by VK_EXT_shader_tile_image
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT = 1000395000,
  // Provided by VK_EXT_shader_tile_image
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT = 1000395001,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_MICROMAP_BUILD_INFO_EXT = 1000396000,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_MICROMAP_VERSION_INFO_EXT = 1000396001,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_COPY_MICROMAP_INFO_EXT = 1000396002,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_COPY_MICROMAP_TO_MEMORY_INFO_EXT = 1000396003,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_COPY_MEMORY_TO_MICROMAP_INFO_EXT = 1000396004,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPACITY_MICROMAP_FEATURES_EXT = 1000396005,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPACITY_MICROMAP_PROPERTIES_EXT = 1000396006,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_MICROMAP_CREATE_INFO_EXT = 1000396007,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_MICROMAP_BUILD_SIZES_INFO_EXT = 1000396008,
  // Provided by VK_EXT_opacity_micromap
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_TRIANGLES_OPACITY_MICROMAP_EXT = 1000396009,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_NV_displacement_micromap
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISPLACEMENT_MICROMAP_FEATURES_NV = 1000397000,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_NV_displacement_micromap
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISPLACEMENT_MICROMAP_PROPERTIES_NV = 1000397001,
#endif
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_NV_displacement_micromap
    VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_TRIANGLES_DISPLACEMENT_MICROMAP_NV = 1000397002,
#endif
  // Provided by VK_HUAWEI_cluster_culling_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_FEATURES_HUAWEI = 1000404000,
  // Provided by VK_HUAWEI_cluster_culling_shader
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CLUSTER_CULLING_SHADER_PROPERTIES_HUAWEI = 1000404001,
  // Provided by VK_EXT_border_color_swizzle
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT = 1000411000,
  // Provided by VK_EXT_border_color_swizzle
    VK_STRUCTURE_TYPE_SAMPLER_BORDER_COLOR_COMPONENT_MAPPING_CREATE_INFO_EXT = 1000411001,
  // Provided by VK_EXT_pageable_device_local_memory
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PAGEABLE_DEVICE_LOCAL_MEMORY_FEATURES_EXT = 1000412000,
  // Provided by VK_ARM_shader_core_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM = 1000415000,
  // Provided by VK_EXT_image_sliced_view_of_3d
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_SLICED_VIEW_OF_3D_FEATURES_EXT = 1000418000,
  // Provided by VK_EXT_image_sliced_view_of_3d
    VK_STRUCTURE_TYPE_IMAGE_VIEW_SLICED_CREATE_INFO_EXT = 1000418001,
  // Provided by VK_VALVE_descriptor_set_host_mapping
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_SET_HOST_MAPPING_FEATURES_VALVE = 1000420000,
  // Provided by VK_VALVE_descriptor_set_host_mapping
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_BINDING_REFERENCE_VALVE = 1000420001,
  // Provided by VK_VALVE_descriptor_set_host_mapping
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_HOST_MAPPING_INFO_VALVE = 1000420002,
  // Provided by VK_EXT_depth_clamp_zero_one
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLAMP_ZERO_ONE_FEATURES_EXT = 1000421000,
  // Provided by VK_EXT_non_seamless_cube_map
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT = 1000422000,
  // Provided by VK_QCOM_fragment_density_map_offset
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_FEATURES_QCOM = 1000425000,
  // Provided by VK_QCOM_fragment_density_map_offset
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_OFFSET_PROPERTIES_QCOM = 1000425001,
  // Provided by VK_QCOM_fragment_density_map_offset
    VK_STRUCTURE_TYPE_SUBPASS_FRAGMENT_DENSITY_MAP_OFFSET_END_INFO_QCOM = 1000425002,
  // Provided by VK_NV_copy_memory_indirect
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COPY_MEMORY_INDIRECT_FEATURES_NV = 1000426000,
  // Provided by VK_NV_copy_memory_indirect
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COPY_MEMORY_INDIRECT_PROPERTIES_NV = 1000426001,
  // Provided by VK_NV_memory_decompression
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_DECOMPRESSION_FEATURES_NV = 1000427000,
  // Provided by VK_NV_memory_decompression
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_DECOMPRESSION_PROPERTIES_NV = 1000427001,
  // Provided by VK_NV_device_generated_commands_compute
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_COMPUTE_FEATURES_NV = 1000428000,
  // Provided by VK_NV_device_generated_commands_compute
    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_INDIRECT_BUFFER_INFO_NV = 1000428001,
  // Provided by VK_NV_device_generated_commands_compute
    VK_STRUCTURE_TYPE_PIPELINE_INDIRECT_DEVICE_ADDRESS_INFO_NV = 1000428002,
  // Provided by VK_NV_linear_color_attachment
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINEAR_COLOR_ATTACHMENT_FEATURES_NV = 1000430000,
  // Provided by VK_EXT_image_compression_control_swapchain
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_COMPRESSION_CONTROL_SWAPCHAIN_FEATURES_EXT = 1000437000,
  // Provided by VK_QCOM_image_processing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_FEATURES_QCOM = 1000440000,
  // Provided by VK_QCOM_image_processing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_PROPERTIES_QCOM = 1000440001,
  // Provided by VK_QCOM_image_processing
    VK_STRUCTURE_TYPE_IMAGE_VIEW_SAMPLE_WEIGHT_CREATE_INFO_QCOM = 1000440002,
  // Provided by VK_EXT_external_memory_acquire_unmodified
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_ACQUIRE_UNMODIFIED_EXT = 1000453000,
  // Provided by VK_EXT_extended_dynamic_state3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT = 1000455000,
  // Provided by VK_EXT_extended_dynamic_state3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_PROPERTIES_EXT = 1000455001,
  // Provided by VK_EXT_subpass_merge_feedback
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_MERGE_FEEDBACK_FEATURES_EXT = 1000458000,
  // Provided by VK_EXT_subpass_merge_feedback
    VK_STRUCTURE_TYPE_RENDER_PASS_CREATION_CONTROL_EXT = 1000458001,
  // Provided by VK_EXT_subpass_merge_feedback
    VK_STRUCTURE_TYPE_RENDER_PASS_CREATION_FEEDBACK_CREATE_INFO_EXT = 1000458002,
  // Provided by VK_EXT_subpass_merge_feedback
    VK_STRUCTURE_TYPE_RENDER_PASS_SUBPASS_FEEDBACK_CREATE_INFO_EXT = 1000458003,
  // Provided by VK_LUNARG_direct_driver_loading
    VK_STRUCTURE_TYPE_DIRECT_DRIVER_LOADING_INFO_LUNARG = 1000459000,
  // Provided by VK_LUNARG_direct_driver_loading
    VK_STRUCTURE_TYPE_DIRECT_DRIVER_LOADING_LIST_LUNARG = 1000459001,
  // Provided by VK_EXT_shader_module_identifier
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT = 1000462000,
  // Provided by VK_EXT_shader_module_identifier
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT = 1000462001,
  // Provided by VK_EXT_shader_module_identifier
    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_MODULE_IDENTIFIER_CREATE_INFO_EXT = 1000462002,
  // Provided by VK_EXT_shader_module_identifier
    VK_STRUCTURE_TYPE_SHADER_MODULE_IDENTIFIER_EXT = 1000462003,
  // Provided by VK_EXT_rasterization_order_attachment_access
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_EXT = 1000342000,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV = 1000464000,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_PROPERTIES_NV = 1000464001,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_OPTICAL_FLOW_IMAGE_FORMAT_INFO_NV = 1000464002,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_OPTICAL_FLOW_IMAGE_FORMAT_PROPERTIES_NV = 1000464003,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_OPTICAL_FLOW_SESSION_CREATE_INFO_NV = 1000464004,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_OPTICAL_FLOW_EXECUTE_INFO_NV = 1000464005,
  // Provided by VK_NV_optical_flow
    VK_STRUCTURE_TYPE_OPTICAL_FLOW_SESSION_CREATE_PRIVATE_DATA_INFO_NV = 1000464010,
  // Provided by VK_EXT_legacy_dithering
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LEGACY_DITHERING_FEATURES_EXT = 1000465000,
  // Provided by VK_EXT_pipeline_protected_access
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_PROTECTED_ACCESS_FEATURES_EXT = 1000466000,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_FEATURES_KHR = 1000470000,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR = 1000470001,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_RENDERING_AREA_INFO_KHR = 1000470003,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_DEVICE_IMAGE_SUBRESOURCE_INFO_KHR = 1000470004,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_SUBRESOURCE_LAYOUT_2_KHR = 1000338002,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_IMAGE_SUBRESOURCE_2_KHR = 1000338003,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_PIPELINE_CREATE_FLAGS_2_CREATE_INFO_KHR = 1000470005,
  // Provided by VK_KHR_maintenance5
    VK_STRUCTURE_TYPE_BUFFER_USAGE_FLAGS_2_CREATE_INFO_KHR = 1000470006,
  // Provided by VK_KHR_ray_tracing_position_fetch
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_POSITION_FETCH_FEATURES_KHR = 1000481000,
  // Provided by VK_EXT_shader_object
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_FEATURES_EXT = 1000482000,
  // Provided by VK_EXT_shader_object
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_OBJECT_PROPERTIES_EXT = 1000482001,
  // Provided by VK_EXT_shader_object
    VK_STRUCTURE_TYPE_SHADER_CREATE_INFO_EXT = 1000482002,
  // Provided by VK_QCOM_tile_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TILE_PROPERTIES_FEATURES_QCOM = 1000484000,
  // Provided by VK_QCOM_tile_properties
    VK_STRUCTURE_TYPE_TILE_PROPERTIES_QCOM = 1000484001,
  // Provided by VK_SEC_amigo_profiling
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_AMIGO_PROFILING_FEATURES_SEC = 1000485000,
  // Provided by VK_SEC_amigo_profiling
    VK_STRUCTURE_TYPE_AMIGO_PROFILING_SUBMIT_INFO_SEC = 1000485001,
  // Provided by VK_QCOM_multiview_per_view_viewports
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_VIEWPORTS_FEATURES_QCOM = 1000488000,
  // Provided by VK_NV_ray_tracing_invocation_reorder
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_INVOCATION_REORDER_FEATURES_NV = 1000490000,
  // Provided by VK_NV_ray_tracing_invocation_reorder
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_INVOCATION_REORDER_PROPERTIES_NV = 1000490001,
  // Provided by VK_EXT_mutable_descriptor_type
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT = 1000351000,
  // Provided by VK_EXT_mutable_descriptor_type
    VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_EXT = 1000351002,
  // Provided by VK_ARM_shader_core_builtins
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_FEATURES_ARM = 1000497000,
  // Provided by VK_ARM_shader_core_builtins
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM = 1000497001,
  // Provided by VK_EXT_pipeline_library_group_handles
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_LIBRARY_GROUP_HANDLES_FEATURES_EXT = 1000498000,
  // Provided by VK_EXT_dynamic_rendering_unused_attachments
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_UNUSED_ATTACHMENTS_FEATURES_EXT = 1000499000,
  // Provided by VK_KHR_cooperative_matrix
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR = 1000506000,
  // Provided by VK_KHR_cooperative_matrix
    VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_KHR = 1000506001,
  // Provided by VK_KHR_cooperative_matrix
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_KHR = 1000506002,
  // Provided by VK_QCOM_multiview_per_view_render_areas
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_RENDER_AREAS_FEATURES_QCOM = 1000510000,
  // Provided by VK_QCOM_multiview_per_view_render_areas
    VK_STRUCTURE_TYPE_MULTIVIEW_PER_VIEW_RENDER_AREAS_RENDER_PASS_BEGIN_INFO_QCOM = 1000510001,
  // Provided by VK_EXT_attachment_feedback_loop_dynamic_state
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ATTACHMENT_FEEDBACK_LOOP_DYNAMIC_STATE_FEATURES_EXT = 1000524000,
  // Provided by VK_QNX_external_memory_screen_buffer
    VK_STRUCTURE_TYPE_SCREEN_BUFFER_PROPERTIES_QNX = 1000529000,
  // Provided by VK_QNX_external_memory_screen_buffer
    VK_STRUCTURE_TYPE_SCREEN_BUFFER_FORMAT_PROPERTIES_QNX = 1000529001,
  // Provided by VK_QNX_external_memory_screen_buffer
    VK_STRUCTURE_TYPE_IMPORT_SCREEN_BUFFER_INFO_QNX = 1000529002,
  // Provided by VK_QNX_external_memory_screen_buffer
    VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_QNX = 1000529003,
  // Provided by VK_QNX_external_memory_screen_buffer
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_SCREEN_BUFFER_FEATURES_QNX = 1000529004,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
  // Provided by VK_VERSION_1_1
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
  // Provided by VK_EXT_debug_report
    VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
  // Provided by VK_KHR_dynamic_rendering
    VK_STRUCTURE_TYPE_RENDERING_INFO_KHR = VK_STRUCTURE_TYPE_RENDERING_INFO,
  // Provided by VK_KHR_dynamic_rendering
    VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO,
  // Provided by VK_KHR_dynamic_rendering
    VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO,
  // Provided by VK_KHR_dynamic_rendering
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES,
  // Provided by VK_KHR_dynamic_rendering
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO,
  // Provided by VK_KHR_dynamic_rendering with VK_NV_framebuffer_mixed_samples
    VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_NV = VK_STRUCTURE_TYPE_ATTACHMENT_SAMPLE_COUNT_INFO_AMD,
  // Provided by VK_KHR_multiview
    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO,
  // Provided by VK_KHR_multiview
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES,
  // Provided by VK_KHR_multiview
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2,
  // Provided by VK_KHR_get_physical_device_properties2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2,
  // Provided by VK_KHR_device_group
    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO,
  // Provided by VK_KHR_device_group
    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO,
  // Provided by VK_KHR_device_group
    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO,
  // Provided by VK_KHR_device_group
    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO,
  // Provided by VK_KHR_device_group
    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO,
  // Provided by VK_KHR_bind_memory2 with VK_KHR_device_group
    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO,
  // Provided by VK_KHR_bind_memory2 with VK_KHR_device_group
    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO,
  // Provided by VK_EXT_texture_compression_astc_hdr
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES,
  // Provided by VK_KHR_device_group_creation
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES,
  // Provided by VK_KHR_device_group_creation
    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO,
  // Provided by VK_KHR_external_memory_capabilities
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO,
  // Provided by VK_KHR_external_memory_capabilities
    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES,
  // Provided by VK_KHR_external_memory_capabilities
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO,
  // Provided by VK_KHR_external_memory_capabilities
    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES,
  // Provided by VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES,
  // Provided by VK_KHR_external_memory
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO,
  // Provided by VK_KHR_external_memory
    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO,
  // Provided by VK_KHR_external_memory
    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
  // Provided by VK_KHR_external_semaphore_capabilities
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO,
  // Provided by VK_KHR_external_semaphore_capabilities
    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES,
  // Provided by VK_KHR_external_semaphore
    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
  // Provided by VK_KHR_shader_float16_int8
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
  // Provided by VK_KHR_shader_float16_int8
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES,
  // Provided by VK_KHR_16bit_storage
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES,
  // Provided by VK_KHR_descriptor_update_template
    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO,
  // Provided by VK_EXT_display_surface_counter
    VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_2_EXT,
  // Provided by VK_KHR_imageless_framebuffer
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES,
  // Provided by VK_KHR_imageless_framebuffer
    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,
  // Provided by VK_KHR_imageless_framebuffer
    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO_KHR = VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,
  // Provided by VK_KHR_imageless_framebuffer
    VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO,
  // Provided by VK_KHR_create_renderpass2
    VK_STRUCTURE_TYPE_SUBPASS_END_INFO_KHR = VK_STRUCTURE_TYPE_SUBPASS_END_INFO,
  // Provided by VK_KHR_external_fence_capabilities
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO,
  // Provided by VK_KHR_external_fence_capabilities
    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES,
  // Provided by VK_KHR_external_fence
    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
  // Provided by VK_KHR_maintenance2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES,
  // Provided by VK_KHR_maintenance2
    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO,
  // Provided by VK_KHR_maintenance2
    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
  // Provided by VK_KHR_maintenance2
    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO,
  // Provided by VK_KHR_variable_pointers
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
  // Provided by VK_KHR_variable_pointers
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES_KHR,
  // Provided by VK_KHR_dedicated_allocation
    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS,
  // Provided by VK_KHR_dedicated_allocation
    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO,
  // Provided by VK_EXT_sampler_filter_minmax
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES,
  // Provided by VK_EXT_sampler_filter_minmax
    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO,
  // Provided by VK_EXT_inline_uniform_block
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES,
  // Provided by VK_EXT_inline_uniform_block
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES,
  // Provided by VK_EXT_inline_uniform_block
    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK,
  // Provided by VK_EXT_inline_uniform_block
    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO,
  // Provided by VK_KHR_get_memory_requirements2
    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2,
  // Provided by VK_KHR_get_memory_requirements2
    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2,
  // Provided by VK_KHR_get_memory_requirements2
    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2_KHR = VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2,
  // Provided by VK_KHR_get_memory_requirements2
    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2,
  // Provided by VK_KHR_get_memory_requirements2
    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2_KHR = VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2,
  // Provided by VK_KHR_image_format_list
    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO_KHR = VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES,
  // Provided by VK_KHR_sampler_ycbcr_conversion
    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES,
  // Provided by VK_KHR_bind_memory2
    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO,
  // Provided by VK_KHR_bind_memory2
    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO_KHR = VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO,
  // Provided by VK_EXT_descriptor_indexing
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO,
  // Provided by VK_EXT_descriptor_indexing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES,
  // Provided by VK_EXT_descriptor_indexing
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES,
  // Provided by VK_EXT_descriptor_indexing
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO,
  // Provided by VK_EXT_descriptor_indexing
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT,
  // Provided by VK_KHR_maintenance3
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES,
  // Provided by VK_KHR_maintenance3
    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT_KHR = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT,
  // Provided by VK_EXT_global_priority
    VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR,
  // Provided by VK_KHR_shader_subgroup_extended_types
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES,
  // Provided by VK_KHR_8bit_storage
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES,
  // Provided by VK_KHR_shader_atomic_int64
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES,
  // Provided by VK_EXT_pipeline_creation_feedback
    VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO,
  // Provided by VK_KHR_driver_properties
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
  // Provided by VK_KHR_shader_float_controls
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES,
  // Provided by VK_KHR_depth_stencil_resolve
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES,
  // Provided by VK_KHR_depth_stencil_resolve
    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE,
  // Provided by VK_NV_fragment_shader_barycentric
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO,
  // Provided by VK_KHR_timeline_semaphore
    VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO,
  // Provided by VK_INTEL_performance_query
    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO_INTEL = VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL,
  // Provided by VK_KHR_vulkan_memory_model
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES,
  // Provided by VK_KHR_shader_terminate_invocation
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES,
  // Provided by VK_EXT_scalar_block_layout
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES,
  // Provided by VK_EXT_subgroup_size_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES,
  // Provided by VK_EXT_subgroup_size_control
    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO,
  // Provided by VK_EXT_subgroup_size_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES,
  // Provided by VK_KHR_separate_depth_stencil_layouts
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES,
  // Provided by VK_KHR_separate_depth_stencil_layouts
    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT,
  // Provided by VK_KHR_separate_depth_stencil_layouts
    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT,
  // Provided by VK_EXT_buffer_device_address
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_ADDRESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT,
  // Provided by VK_EXT_buffer_device_address
    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_EXT = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
  // Provided by VK_EXT_tooling_info
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES,
  // Provided by VK_EXT_separate_stencil_usage
    VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO,
  // Provided by VK_KHR_uniform_buffer_standard_layout
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES,
  // Provided by VK_KHR_buffer_device_address
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES,
  // Provided by VK_KHR_buffer_device_address
    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO,
  // Provided by VK_KHR_buffer_device_address
    VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO_KHR = VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO,
  // Provided by VK_KHR_buffer_device_address
    VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO_KHR = VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO,
  // Provided by VK_KHR_buffer_device_address
    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO_KHR = VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO,
  // Provided by VK_EXT_host_query_reset
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES,
  // Provided by VK_EXT_shader_demote_to_helper_invocation
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES,
  // Provided by VK_KHR_shader_integer_dot_product
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES,
  // Provided by VK_KHR_shader_integer_dot_product
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES,
  // Provided by VK_EXT_texel_buffer_alignment
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES,
  // Provided by VK_EXT_private_data
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES,
  // Provided by VK_EXT_private_data
    VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO,
  // Provided by VK_EXT_private_data
    VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO,
  // Provided by VK_EXT_pipeline_creation_cache_control
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_MEMORY_BARRIER_2,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2_KHR = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_DEPENDENCY_INFO_KHR = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR = VK_STRUCTURE_TYPE_SUBMIT_INFO_2,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO,
  // Provided by VK_KHR_synchronization2
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES,
  // Provided by VK_KHR_zero_initialize_workgroup_memory
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES,
  // Provided by VK_EXT_image_robustness
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2_KHR = VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2_KHR = VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_BUFFER_COPY_2_KHR = VK_STRUCTURE_TYPE_BUFFER_COPY_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_IMAGE_COPY_2_KHR = VK_STRUCTURE_TYPE_IMAGE_COPY_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_IMAGE_BLIT_2_KHR = VK_STRUCTURE_TYPE_IMAGE_BLIT_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2_KHR = VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2,
  // Provided by VK_KHR_copy_commands2
    VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2_KHR = VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2,
  // Provided by VK_EXT_image_compression_control
    VK_STRUCTURE_TYPE_SUBRESOURCE_LAYOUT_2_EXT = VK_STRUCTURE_TYPE_SUBRESOURCE_LAYOUT_2_KHR,
  // Provided by VK_EXT_image_compression_control
    VK_STRUCTURE_TYPE_IMAGE_SUBRESOURCE_2_EXT = VK_STRUCTURE_TYPE_IMAGE_SUBRESOURCE_2_KHR,
  // Provided by VK_ARM_rasterization_order_attachment_access
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_ARM = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RASTERIZATION_ORDER_ATTACHMENT_ACCESS_FEATURES_EXT,
  // Provided by VK_VALVE_mutable_descriptor_type
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT,
  // Provided by VK_VALVE_mutable_descriptor_type
    VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_VALVE = VK_STRUCTURE_TYPE_MUTABLE_DESCRIPTOR_TYPE_CREATE_INFO_EXT,
  // Provided by VK_KHR_format_feature_flags2
    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3_KHR = VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3,
  // Provided by VK_EXT_pipeline_properties
    VK_STRUCTURE_TYPE_PIPELINE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR,
  // Provided by VK_EXT_global_priority_query
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR,
  // Provided by VK_EXT_global_priority_query
    VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_EXT = VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR,
  // Provided by VK_KHR_maintenance4
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES,
  // Provided by VK_KHR_maintenance4
    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES,
  // Provided by VK_KHR_maintenance4
    VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS,
  // Provided by VK_KHR_maintenance4
    VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS_KHR = VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS,
  // Provided by VK_EXT_shader_object
    VK_STRUCTURE_TYPE_SHADER_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO,
} VkStructureType;

3.12. API Name Aliases

A small number of APIs did not follow the naming conventions when initially defined. For consistency, when we discover an API name that violates the naming conventions, we rename it in the Specification, XML, and header files. For backwards compatibility, the original (incorrect) name is retained as a “typo alias”. The alias is deprecated and should not be used, but will be retained indefinitely.

Note

VK_STENCIL_FRONT_AND_BACK is an example of a typo alias. It was initially defined as part of VkStencilFaceFlagBits. Once the naming inconsistency was noticed, it was renamed to VK_STENCIL_FACE_FRONT_AND_BACK, and the old name was aliased to the correct name.

4. Initialization

Before using Vulkan, an application must initialize it by loading the Vulkan commands, and creating a VkInstance object.

4.1. Command Function Pointers

Vulkan commands are not necessarily exposed by static linking on a platform. Commands to query function pointers for Vulkan commands are described below.

Note

When extensions are promoted or otherwise incorporated into another extension or Vulkan core version, command aliases may be included. Whilst the behavior of each command alias is identical, the behavior of retrieving each alias’s function pointer is not. A function pointer for a given alias can only be retrieved if the extension or version that introduced that alias is supported and enabled, irrespective of whether any other alias is available.

Function pointers for all Vulkan commands can be obtained with the command:

// Provided by VK_VERSION_1_0
PFN_vkVoidFunction vkGetInstanceProcAddr(
    VkInstance                                  instance,
    const char*                                 pName);
  • instance is the instance that the function pointer will be compatible with, or NULL for commands not dependent on any instance.

  • pName is the name of the command to obtain.

vkGetInstanceProcAddr itself is obtained in a platform- and loader- specific manner. Typically, the loader library will export this command as a function symbol, so applications can link against the loader library, or load it dynamically and look up the symbol using platform-specific APIs.

The table below defines the various use cases for vkGetInstanceProcAddr and expected return value (“fp” is “function pointer”) for each case. A valid returned function pointer (“fp”) must not be NULL.

The returned function pointer is of type PFN_vkVoidFunction, and must be cast to the type of the command being queried before use.

Table 1. vkGetInstanceProcAddr behavior
instance pName return value

*1

NULL

undefined

invalid non-NULL instance

*1

undefined

NULL

global command2

fp

NULL

vkGetInstanceProcAddr

fp5

instance

vkGetInstanceProcAddr

fp

instance

core dispatchable command

fp3

instance

enabled instance extension dispatchable command for instance

fp3

instance

available device extension4 dispatchable command for instance

fp3

any other case, not covered above

NULL

1

"*" means any representable value for the parameter (including valid values, invalid values, and NULL).

2

The global commands are: vkEnumerateInstanceVersion, vkEnumerateInstanceExtensionProperties, vkEnumerateInstanceLayerProperties, and vkCreateInstance. Dispatchable commands are all other commands which are not global.

3

The returned function pointer must only be called with a dispatchable object (the first parameter) that is instance or a child of instance, e.g. VkInstance, VkPhysicalDevice, VkDevice, VkQueue, or VkCommandBuffer.

4

An “available device extension” is a device extension supported by any physical device enumerated by instance.

5

Starting with Vulkan 1.2, vkGetInstanceProcAddr can resolve itself with a NULL instance pointer.

Valid Usage (Implicit)
  • VUID-vkGetInstanceProcAddr-instance-parameter
    If instance is not NULL, instance must be a valid VkInstance handle

  • VUID-vkGetInstanceProcAddr-pName-parameter
    pName must be a null-terminated UTF-8 string

In order to support systems with multiple Vulkan implementations, the function pointers returned by vkGetInstanceProcAddr may point to dispatch code that calls a different real implementation for different VkDevice objects or their child objects. The overhead of the internal dispatch for VkDevice objects can be avoided by obtaining device-specific function pointers for any commands that use a device or device-child object as their dispatchable object. Such function pointers can be obtained with the command:

// Provided by VK_VERSION_1_0
PFN_vkVoidFunction vkGetDeviceProcAddr(
    VkDevice                                    device,
    const char*                                 pName);

The table below defines the various use cases for vkGetDeviceProcAddr and expected return value (“fp” is “function pointer”) for each case. A valid returned function pointer (“fp”) must not be NULL.

The returned function pointer is of type PFN_vkVoidFunction, and must be cast to the type of the command being queried before use. The function pointer must only be called with a dispatchable object (the first parameter) that is device or a child of device.

Table 2. vkGetDeviceProcAddr behavior
device pName return value

NULL

*1

undefined

invalid device

*1

undefined

device

NULL

undefined

device

requested core version2 device-level dispatchable command3

fp4

device

enabled extension device-level dispatchable command3

fp4

any other case, not covered above

NULL

1

"*" means any representable value for the parameter (including valid values, invalid values, and NULL).

2

Device-level commands which are part of the core version specified by VkApplicationInfo::apiVersion when creating the instance will always return a valid function pointer. If the maintenance5 feature is enabled, core commands beyond that version which are supported by the implementation will return NULL, otherwise the implementation may either return NULL or a function pointer. If a function pointer is returned, it must not be called.

3

In this function, device-level excludes all physical-device-level commands.

4

The returned function pointer must only be called with a dispatchable object (the first parameter) that is device or a child of device e.g. VkDevice, VkQueue, or VkCommandBuffer.

Valid Usage (Implicit)
  • VUID-vkGetDeviceProcAddr-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkGetDeviceProcAddr-pName-parameter
    pName must be a null-terminated UTF-8 string

The definition of PFN_vkVoidFunction is:

// Provided by VK_VERSION_1_0
typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);

This type is returned from command function pointer queries, and must be cast to an actual command function pointer before use.

4.1.1. Extending Physical Device Core Functionality

New core physical-device-level functionality can be used when the physical-device version is greater than or equal to the version of Vulkan that added the new functionality. The Vulkan version supported by a physical device can be obtained by calling vkGetPhysicalDeviceProperties.

4.1.2. Extending Physical Device From Device Extensions

When the VK_KHR_get_physical_device_properties2 extension is enabled, or when both the instance and the physical-device versions are at least 1.1, physical-device-level functionality of a device extension can be used with a physical device if the corresponding extension is enumerated by vkEnumerateDeviceExtensionProperties for that physical device, even before a logical device has been created.

To obtain a function pointer for a physical-device-level command from a device extension, an application can use vkGetInstanceProcAddr. This function pointer may point to dispatch code, which calls a different real implementation for different VkPhysicalDevice objects. Applications must not use a VkPhysicalDevice in any command added by an extension or core version that is not supported by that physical device.

Device extensions may define structures that can be added to the pNext chain of physical-device-level commands.

4.2. Instances

There is no global state in Vulkan and all per-application state is stored in a VkInstance object. Creating a VkInstance object initializes the Vulkan library and allows the application to pass information about itself to the implementation.

Instances are represented by VkInstance handles:

// Provided by VK_VERSION_1_0
VK_DEFINE_HANDLE(VkInstance)

To query the version of instance-level functionality supported by the implementation, call:

// Provided by VK_VERSION_1_1
VkResult vkEnumerateInstanceVersion(
    uint32_t*                                   pApiVersion);
  • pApiVersion is a pointer to a uint32_t, which is the version of Vulkan supported by instance-level functionality, encoded as described in Version Numbers.

Note

The intended behaviour of vkEnumerateInstanceVersion is that an implementation should not need to perform memory allocations and should unconditionally return VK_SUCCESS. The loader, and any enabled layers, may return VK_ERROR_OUT_OF_HOST_MEMORY in the case of a failed memory allocation.

Valid Usage (Implicit)
  • VUID-vkEnumerateInstanceVersion-pApiVersion-parameter
    pApiVersion must be a valid pointer to a uint32_t value

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

To create an instance object, call:

// Provided by VK_VERSION_1_0
VkResult vkCreateInstance(
    const VkInstanceCreateInfo*                 pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkInstance*                                 pInstance);
  • pCreateInfo is a pointer to a VkInstanceCreateInfo structure controlling creation of the instance.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

  • pInstance points a VkInstance handle in which the resulting instance is returned.

vkCreateInstance verifies that the requested layers exist. If not, vkCreateInstance will return VK_ERROR_LAYER_NOT_PRESENT. Next vkCreateInstance verifies that the requested extensions are supported (e.g. in the implementation or in any enabled instance layer) and if any requested extension is not supported, vkCreateInstance must return VK_ERROR_EXTENSION_NOT_PRESENT. After verifying and enabling the instance layers and extensions the VkInstance object is created and returned to the application. If a requested extension is only supported by a layer, both the layer and the extension need to be specified at vkCreateInstance time for the creation to succeed.

Valid Usage
Valid Usage (Implicit)
  • VUID-vkCreateInstance-pCreateInfo-parameter
    pCreateInfo must be a valid pointer to a valid VkInstanceCreateInfo structure

  • VUID-vkCreateInstance-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkCreateInstance-pInstance-parameter
    pInstance must be a valid pointer to a VkInstance handle

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_INITIALIZATION_FAILED

  • VK_ERROR_LAYER_NOT_PRESENT

  • VK_ERROR_EXTENSION_NOT_PRESENT

  • VK_ERROR_INCOMPATIBLE_DRIVER

The VkInstanceCreateInfo structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkInstanceCreateInfo {
    VkStructureType             sType;
    const void*                 pNext;
    VkInstanceCreateFlags       flags;
    const VkApplicationInfo*    pApplicationInfo;
    uint32_t                    enabledLayerCount;
    const char* const*          ppEnabledLayerNames;
    uint32_t                    enabledExtensionCount;
    const char* const*          ppEnabledExtensionNames;
} VkInstanceCreateInfo;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkInstanceCreateFlagBits indicating the behavior of the instance.

  • pApplicationInfo is NULL or a pointer to a VkApplicationInfo structure. If not NULL, this information helps implementations recognize behavior inherent to classes of applications. VkApplicationInfo is defined in detail below.

  • enabledLayerCount is the number of global layers to enable.

  • ppEnabledLayerNames is a pointer to an array of enabledLayerCount null-terminated UTF-8 strings containing the names of layers to enable for the created instance. The layers are loaded in the order they are listed in this array, with the first array element being the closest to the application, and the last array element being the closest to the driver. See the Layers section for further details.

  • enabledExtensionCount is the number of global extensions to enable.

  • ppEnabledExtensionNames is a pointer to an array of enabledExtensionCount null-terminated UTF-8 strings containing the names of extensions to enable.

To capture events that occur while creating or destroying an instance, an application can link a VkDebugReportCallbackCreateInfoEXT structure or a VkDebugUtilsMessengerCreateInfoEXT structure to the pNext element of the VkInstanceCreateInfo structure given to vkCreateInstance. This callback is only valid for the duration of the vkCreateInstance and the vkDestroyInstance call. Use vkCreateDebugReportCallbackEXT or vkCreateDebugUtilsMessengerEXT to create persistent callback objects.

An application can add additional drivers by including the VkDirectDriverLoadingListLUNARG struct to the pNext element of the VkInstanceCreateInfo structure given to vkCreateInstance.

Note

VkDirectDriverLoadingListLUNARG allows applications to ship drivers with themselves. Only drivers that are designed to work with it should be used, such as drivers that implement Vulkan in software or that implement Vulkan by translating it to a different API. Any driver that requires installation should not be used, such as hardware drivers.

Valid Usage
  • VUID-VkInstanceCreateInfo-pNext-04925
    If the pNext chain of VkInstanceCreateInfo includes a VkDebugReportCallbackCreateInfoEXT structure, the list of enabled extensions in ppEnabledExtensionNames must contain VK_EXT_debug_report

  • VUID-VkInstanceCreateInfo-pNext-04926
    If the pNext chain of VkInstanceCreateInfo includes a VkDebugUtilsMessengerCreateInfoEXT structure, the list of enabled extensions in ppEnabledExtensionNames must contain VK_EXT_debug_utils

  • VUID-VkInstanceCreateInfo-pNext-06779
    If the pNext chain includes a VkExportMetalObjectCreateInfoEXT structure, its exportObjectType member must be either VK_EXPORT_METAL_OBJECT_TYPE_METAL_DEVICE_BIT_EXT or VK_EXPORT_METAL_OBJECT_TYPE_METAL_COMMAND_QUEUE_BIT_EXT

  • VUID-VkInstanceCreateInfo-flags-06559
    If flags has the VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR bit set, the list of enabled extensions in ppEnabledExtensionNames must contain VK_KHR_portability_enumeration

  • VUID-VkInstanceCreateInfo-pNext
    If the pNext chain of VkInstanceCreateInfo includes a VkDirectDriverLoadingListLUNARG structure, the list of enabled extensions in ppEnabledExtensionNames must contain VK_LUNARG_direct_driver_loading

Valid Usage (Implicit)
// Provided by VK_VERSION_1_0
typedef enum VkInstanceCreateFlagBits {
  // Provided by VK_KHR_portability_enumeration
    VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR = 0x00000001,
} VkInstanceCreateFlagBits;
  • VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR specifies that the instance will enumerate available Vulkan Portability-compliant physical devices and groups in addition to the Vulkan physical devices and groups that are enumerated by default.

// Provided by VK_VERSION_1_0
typedef VkFlags VkInstanceCreateFlags;

VkInstanceCreateFlags is a bitmask type for setting a mask of zero or more VkInstanceCreateFlagBits.

When creating a Vulkan instance for which you wish to disable validation checks, add a VkValidationFlagsEXT structure to the pNext chain of the VkInstanceCreateInfo structure, specifying the checks to be disabled.

// Provided by VK_EXT_validation_flags
typedef struct VkValidationFlagsEXT {
    VkStructureType                sType;
    const void*                    pNext;
    uint32_t                       disabledValidationCheckCount;
    const VkValidationCheckEXT*    pDisabledValidationChecks;
} VkValidationFlagsEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • disabledValidationCheckCount is the number of checks to disable.

  • pDisabledValidationChecks is a pointer to an array of VkValidationCheckEXT values specifying the validation checks to be disabled.

Valid Usage (Implicit)
  • VUID-VkValidationFlagsEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT

  • VUID-VkValidationFlagsEXT-pDisabledValidationChecks-parameter
    pDisabledValidationChecks must be a valid pointer to an array of disabledValidationCheckCount valid VkValidationCheckEXT values

  • VUID-VkValidationFlagsEXT-disabledValidationCheckCount-arraylength
    disabledValidationCheckCount must be greater than 0

Possible values of elements of the VkValidationFlagsEXT::pDisabledValidationChecks array, specifying validation checks to be disabled, are:

// Provided by VK_EXT_validation_flags
typedef enum VkValidationCheckEXT {
    VK_VALIDATION_CHECK_ALL_EXT = 0,
    VK_VALIDATION_CHECK_SHADERS_EXT = 1,
} VkValidationCheckEXT;
  • VK_VALIDATION_CHECK_ALL_EXT specifies that all validation checks are disabled.

  • VK_VALIDATION_CHECK_SHADERS_EXT specifies that shader validation is disabled.

When creating a Vulkan instance for which you wish to enable or disable specific validation features, add a VkValidationFeaturesEXT structure to the pNext chain of the VkInstanceCreateInfo structure, specifying the features to be enabled or disabled.

// Provided by VK_EXT_validation_features
typedef struct VkValidationFeaturesEXT {
    VkStructureType                         sType;
    const void*                             pNext;
    uint32_t                                enabledValidationFeatureCount;
    const VkValidationFeatureEnableEXT*     pEnabledValidationFeatures;
    uint32_t                                disabledValidationFeatureCount;
    const VkValidationFeatureDisableEXT*    pDisabledValidationFeatures;
} VkValidationFeaturesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • enabledValidationFeatureCount is the number of features to enable.

  • pEnabledValidationFeatures is a pointer to an array of VkValidationFeatureEnableEXT values specifying the validation features to be enabled.

  • disabledValidationFeatureCount is the number of features to disable.

  • pDisabledValidationFeatures is a pointer to an array of VkValidationFeatureDisableEXT values specifying the validation features to be disabled.

Valid Usage
  • VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-02967
    If the pEnabledValidationFeatures array contains VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT, then it must also contain VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT

  • VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-02968
    If the pEnabledValidationFeatures array contains VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT, then it must not contain VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT

Valid Usage (Implicit)
  • VUID-VkValidationFeaturesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_VALIDATION_FEATURES_EXT

  • VUID-VkValidationFeaturesEXT-pEnabledValidationFeatures-parameter
    If enabledValidationFeatureCount is not 0, pEnabledValidationFeatures must be a valid pointer to an array of enabledValidationFeatureCount valid VkValidationFeatureEnableEXT values

  • VUID-VkValidationFeaturesEXT-pDisabledValidationFeatures-parameter
    If disabledValidationFeatureCount is not 0, pDisabledValidationFeatures must be a valid pointer to an array of disabledValidationFeatureCount valid VkValidationFeatureDisableEXT values

Possible values of elements of the VkValidationFeaturesEXT::pEnabledValidationFeatures array, specifying validation features to be enabled, are:

// Provided by VK_EXT_validation_features
typedef enum VkValidationFeatureEnableEXT {
    VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT = 0,
    VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT = 1,
    VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT = 2,
    VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT = 3,
    VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT = 4,
} VkValidationFeatureEnableEXT;
  • VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT specifies that GPU-assisted validation is enabled. Activating this feature instruments shader programs to generate additional diagnostic data. This feature is disabled by default.

  • VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT specifies that the validation layers reserve a descriptor set binding slot for their own use. The layer reports a value for VkPhysicalDeviceLimits::maxBoundDescriptorSets that is one less than the value reported by the device. If the device supports the binding of only one descriptor set, the validation layer does not perform GPU-assisted validation. This feature is disabled by default.

  • VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT specifies that Vulkan best-practices validation is enabled. Activating this feature enables the output of warnings related to common misuse of the API, but which are not explicitly prohibited by the specification. This feature is disabled by default.

  • VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT specifies that the layers will process debugPrintfEXT operations in shaders and send the resulting output to the debug callback. This feature is disabled by default.

  • VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT specifies that Vulkan synchronization validation is enabled. This feature reports resource access conflicts due to missing or incorrect synchronization operations between actions (Draw, Copy, Dispatch, Blit) reading or writing the same regions of memory. This feature is disabled by default.

Possible values of elements of the VkValidationFeaturesEXT::pDisabledValidationFeatures array, specifying validation features to be disabled, are:

// Provided by VK_EXT_validation_features
typedef enum VkValidationFeatureDisableEXT {
    VK_VALIDATION_FEATURE_DISABLE_ALL_EXT = 0,
    VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT = 1,
    VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT = 2,
    VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT = 3,
    VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT = 4,
    VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT = 5,
    VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT = 6,
    VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT = 7,
} VkValidationFeatureDisableEXT;
  • VK_VALIDATION_FEATURE_DISABLE_ALL_EXT specifies that all validation checks are disabled.

  • VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT specifies that shader validation is disabled. This feature is enabled by default.

  • VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT specifies that thread safety validation is disabled. This feature is enabled by default.

  • VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT specifies that stateless parameter validation is disabled. This feature is enabled by default.

  • VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT specifies that object lifetime validation is disabled. This feature is enabled by default.

  • VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT specifies that core validation checks are disabled. This feature is enabled by default. If this feature is disabled, the shader validation and GPU-assisted validation features are also disabled.

  • VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT specifies that protection against duplicate non-dispatchable object handles is disabled. This feature is enabled by default.

  • VK_VALIDATION_FEATURE_DISABLE_SHADER_VALIDATION_CACHE_EXT specifies that there will be no caching of shader validation results and every shader will be validated on every application execution. Shader validation caching is enabled by default.

Note

Disabling checks such as parameter validation and object lifetime validation prevents the reporting of error conditions that can cause other validation checks to behave incorrectly or crash. Some validation checks assume that their inputs are already valid and do not always revalidate them.

Note

The VK_EXT_validation_features extension subsumes all the functionality provided in the VK_EXT_validation_flags extension.

The VkDirectDriverLoadingListLUNARG structure is defined as:

// Provided by VK_LUNARG_direct_driver_loading
typedef struct VkDirectDriverLoadingListLUNARG {
    VkStructureType                           sType;
    void*                                     pNext;
    VkDirectDriverLoadingModeLUNARG           mode;
    uint32_t                                  driverCount;
    const VkDirectDriverLoadingInfoLUNARG*    pDrivers;
} VkDirectDriverLoadingListLUNARG;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • mode controls the mode in which to load the provided drivers.

  • driverCount is the number of driver manifest paths.

  • pDrivers is a pointer to an array of driverCount VkDirectDriverLoadingInfoLUNARG structures.

When creating a Vulkan instance for which additional drivers are to be included, add a VkDirectDriverLoadingListLUNARG structure to the pNext chain of the VkInstanceCreateInfo structure, and include in it the list of VkDirectDriverLoadingInfoLUNARG structures which contain the information necessary to load additional drivers.

Valid Usage (Implicit)
  • VUID-VkDirectDriverLoadingListLUNARG-sType-sType
    sType must be VK_STRUCTURE_TYPE_DIRECT_DRIVER_LOADING_LIST_LUNARG

  • VUID-VkDirectDriverLoadingListLUNARG-mode-parameter
    mode must be a valid VkDirectDriverLoadingModeLUNARG value

  • VUID-VkDirectDriverLoadingListLUNARG-pDrivers-parameter
    pDrivers must be a valid pointer to an array of driverCount valid VkDirectDriverLoadingInfoLUNARG structures

  • VUID-VkDirectDriverLoadingListLUNARG-driverCount-arraylength
    driverCount must be greater than 0

The VkDirectDriverLoadingInfoLUNARG structure is defined as:

// Provided by VK_LUNARG_direct_driver_loading
typedef struct VkDirectDriverLoadingInfoLUNARG {
    VkStructureType                     sType;
    void*                               pNext;
    VkDirectDriverLoadingFlagsLUNARG    flags;
    PFN_vkGetInstanceProcAddrLUNARG     pfnGetInstanceProcAddr;
} VkDirectDriverLoadingInfoLUNARG;
Valid Usage (Implicit)
  • VUID-VkDirectDriverLoadingInfoLUNARG-sType-sType
    sType must be VK_STRUCTURE_TYPE_DIRECT_DRIVER_LOADING_INFO_LUNARG

  • VUID-VkDirectDriverLoadingInfoLUNARG-flags-zerobitmask
    flags must be 0

Possible values of VkDirectDriverLoadingListLUNARG::mode, specifying the mode in which drivers are used, are:

// Provided by VK_LUNARG_direct_driver_loading
typedef enum VkDirectDriverLoadingModeLUNARG {
    VK_DIRECT_DRIVER_LOADING_MODE_EXCLUSIVE_LUNARG = 0,
    VK_DIRECT_DRIVER_LOADING_MODE_INCLUSIVE_LUNARG = 1,
} VkDirectDriverLoadingModeLUNARG;
  • VK_DIRECT_DRIVER_LOADING_MODE_EXCLUSIVE_LUNARG specifies that the provided drivers are used instead of the system-loaded drivers.

  • VK_DIRECT_DRIVER_LOADING_MODE_INCLUSIVE_LUNARG specifies that the provided drivers are used in addition to the system-loaded drivers.

// Provided by VK_LUNARG_direct_driver_loading
typedef VkFlags VkDirectDriverLoadingFlagsLUNARG;

VkDirectDriverLoadingFlagsLUNARG is a bitmask type for setting a mask, but is currently reserved for future use.

// Provided by VK_LUNARG_direct_driver_loading
typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddrLUNARG)(
    VkInstance instance, const char* pName);
  • instance is a VkInstance handle.

  • pName is the name of a Vulkan command.

This type is compatible with the type of a pointer to the vkGetInstanceProcAddr command, but is used only to specify device driver addresses in VkDirectDriverLoadingInfoLUNARG::pfnGetInstanceProcAddr.

Note

This type exists only because of limitations in the XML schema and processing scripts, and its name may change in the future. Ideally we would use the PFN_vkGetInstanceProcAddr type generated in the vulkan_core.h header.

The VkApplicationInfo structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkApplicationInfo {
    VkStructureType    sType;
    const void*        pNext;
    const char*        pApplicationName;
    uint32_t           applicationVersion;
    const char*        pEngineName;
    uint32_t           engineVersion;
    uint32_t           apiVersion;
} VkApplicationInfo;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • pApplicationName is NULL or is a pointer to a null-terminated UTF-8 string containing the name of the application.

  • applicationVersion is an unsigned integer variable containing the developer-supplied version number of the application.

  • pEngineName is NULL or is a pointer to a null-terminated UTF-8 string containing the name of the engine (if any) used to create the application.

  • engineVersion is an unsigned integer variable containing the developer-supplied version number of the engine used to create the application.

  • apiVersion must be the highest version of Vulkan that the application is designed to use, encoded as described in Version Numbers. The patch version number specified in apiVersion is ignored when creating an instance object. The variant version of the instance must match that requested in apiVersion.

Vulkan 1.0 implementations were required to return VK_ERROR_INCOMPATIBLE_DRIVER if apiVersion was larger than 1.0. Implementations that support Vulkan 1.1 or later must not return VK_ERROR_INCOMPATIBLE_DRIVER for any value of apiVersion .

Note

Because Vulkan 1.0 implementations may fail with VK_ERROR_INCOMPATIBLE_DRIVER, applications should determine the version of Vulkan available before calling vkCreateInstance. If the vkGetInstanceProcAddr returns NULL for vkEnumerateInstanceVersion, it is a Vulkan 1.0 implementation. Otherwise, the application can call vkEnumerateInstanceVersion to determine the version of Vulkan.

As long as the instance supports at least Vulkan 1.1, an application can use different versions of Vulkan with an instance than it does with a device or physical device.

Note

The Khronos validation layers will treat apiVersion as the highest API version the application targets, and will validate API usage against the minimum of that version and the implementation version (instance or device, depending on context). If an application tries to use functionality from a greater version than this, a validation error will be triggered.

For example, if the instance supports Vulkan 1.1 and three physical devices support Vulkan 1.0, Vulkan 1.1, and Vulkan 1.2, respectively, and if the application sets apiVersion to 1.2, the application can use the following versions of Vulkan:

  • Vulkan 1.0 can be used with the instance and with all physical devices.

  • Vulkan 1.1 can be used with the instance and with the physical devices that support Vulkan 1.1 and Vulkan 1.2.

  • Vulkan 1.2 can be used with the physical device that supports Vulkan 1.2.

If we modify the above example so that the application sets apiVersion to 1.1, then the application must not use Vulkan 1.2 functionality on the physical device that supports Vulkan 1.2.

Note

Providing a NULL VkInstanceCreateInfo::pApplicationInfo or providing an apiVersion of 0 is equivalent to providing an apiVersion of VK_MAKE_API_VERSION(0,1,0,0).

Valid Usage
  • VUID-VkApplicationInfo-apiVersion-04010
    If apiVersion is not 0, then it must be greater than or equal to VK_API_VERSION_1_0

Valid Usage (Implicit)
  • VUID-VkApplicationInfo-sType-sType
    sType must be VK_STRUCTURE_TYPE_APPLICATION_INFO

  • VUID-VkApplicationInfo-pNext-pNext
    pNext must be NULL

  • VUID-VkApplicationInfo-pApplicationName-parameter
    If pApplicationName is not NULL, pApplicationName must be a null-terminated UTF-8 string

  • VUID-VkApplicationInfo-pEngineName-parameter
    If pEngineName is not NULL, pEngineName must be a null-terminated UTF-8 string

To destroy an instance, call:

// Provided by VK_VERSION_1_0
void vkDestroyInstance(
    VkInstance                                  instance,
    const VkAllocationCallbacks*                pAllocator);
  • instance is the handle of the instance to destroy.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Valid Usage
  • VUID-vkDestroyInstance-instance-00629
    All child objects created using instance must have been destroyed prior to destroying instance

  • VUID-vkDestroyInstance-instance-00630
    If VkAllocationCallbacks were provided when instance was created, a compatible set of callbacks must be provided here

  • VUID-vkDestroyInstance-instance-00631
    If no VkAllocationCallbacks were provided when instance was created, pAllocator must be NULL

Valid Usage (Implicit)
  • VUID-vkDestroyInstance-instance-parameter
    If instance is not NULL, instance must be a valid VkInstance handle

  • VUID-vkDestroyInstance-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

Host Synchronization
  • Host access to instance must be externally synchronized

  • Host access to all VkPhysicalDevice objects enumerated from instance must be externally synchronized

5. Devices and Queues

Once Vulkan is initialized, devices and queues are the primary objects used to interact with a Vulkan implementation.

Vulkan separates the concept of physical and logical devices. A physical device usually represents a single complete implementation of Vulkan (excluding instance-level functionality) available to the host, of which there are a finite number. A logical device represents an instance of that implementation with its own state and resources independent of other logical devices.

Physical devices are represented by VkPhysicalDevice handles:

// Provided by VK_VERSION_1_0
VK_DEFINE_HANDLE(VkPhysicalDevice)

5.1. Physical Devices

To retrieve a list of physical device objects representing the physical devices installed in the system, call:

// Provided by VK_VERSION_1_0
VkResult vkEnumeratePhysicalDevices(
    VkInstance                                  instance,
    uint32_t*                                   pPhysicalDeviceCount,
    VkPhysicalDevice*                           pPhysicalDevices);
  • instance is a handle to a Vulkan instance previously created with vkCreateInstance.

  • pPhysicalDeviceCount is a pointer to an integer related to the number of physical devices available or queried, as described below.

  • pPhysicalDevices is either NULL or a pointer to an array of VkPhysicalDevice handles.

If pPhysicalDevices is NULL, then the number of physical devices available is returned in pPhysicalDeviceCount. Otherwise, pPhysicalDeviceCount must point to a variable set by the user to the number of elements in the pPhysicalDevices array, and on return the variable is overwritten with the number of handles actually written to pPhysicalDevices. If pPhysicalDeviceCount is less than the number of physical devices available, at most pPhysicalDeviceCount structures will be written, and VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the available physical devices were returned.

Valid Usage (Implicit)
  • VUID-vkEnumeratePhysicalDevices-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkEnumeratePhysicalDevices-pPhysicalDeviceCount-parameter
    pPhysicalDeviceCount must be a valid pointer to a uint32_t value

  • VUID-vkEnumeratePhysicalDevices-pPhysicalDevices-parameter
    If the value referenced by pPhysicalDeviceCount is not 0, and pPhysicalDevices is not NULL, pPhysicalDevices must be a valid pointer to an array of pPhysicalDeviceCount VkPhysicalDevice handles

Return Codes
Success
  • VK_SUCCESS

  • VK_INCOMPLETE

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_INITIALIZATION_FAILED

To query general properties of physical devices once enumerated, call:

// Provided by VK_VERSION_1_0
void vkGetPhysicalDeviceProperties(
    VkPhysicalDevice                            physicalDevice,
    VkPhysicalDeviceProperties*                 pProperties);
  • physicalDevice is the handle to the physical device whose properties will be queried.

  • pProperties is a pointer to a VkPhysicalDeviceProperties structure in which properties are returned.

Valid Usage (Implicit)
  • VUID-vkGetPhysicalDeviceProperties-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkGetPhysicalDeviceProperties-pProperties-parameter
    pProperties must be a valid pointer to a VkPhysicalDeviceProperties structure

The VkPhysicalDeviceProperties structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkPhysicalDeviceProperties {
    uint32_t                            apiVersion;
    uint32_t                            driverVersion;
    uint32_t                            vendorID;
    uint32_t                            deviceID;
    VkPhysicalDeviceType                deviceType;
    char                                deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
    uint8_t                             pipelineCacheUUID[VK_UUID_SIZE];
    VkPhysicalDeviceLimits              limits;
    VkPhysicalDeviceSparseProperties    sparseProperties;
} VkPhysicalDeviceProperties;
  • apiVersion is the version of Vulkan supported by the device, encoded as described in Version Numbers.

  • driverVersion is the vendor-specified version of the driver.

  • vendorID is a unique identifier for the vendor (see below) of the physical device.

  • deviceID is a unique identifier for the physical device among devices available from the vendor.

  • deviceType is a VkPhysicalDeviceType specifying the type of device.

  • deviceName is an array of VK_MAX_PHYSICAL_DEVICE_NAME_SIZE char containing a null-terminated UTF-8 string which is the name of the device.

  • pipelineCacheUUID is an array of VK_UUID_SIZE uint8_t values representing a universally unique identifier for the device.

  • limits is the VkPhysicalDeviceLimits structure specifying device-specific limits of the physical device. See Limits for details.

  • sparseProperties is the VkPhysicalDeviceSparseProperties structure specifying various sparse related properties of the physical device. See Sparse Properties for details.

Note

The value of apiVersion may be different than the version returned by vkEnumerateInstanceVersion; either higher or lower. In such cases, the application must not use functionality that exceeds the version of Vulkan associated with a given object. The pApiVersion parameter returned by vkEnumerateInstanceVersion is the version associated with a VkInstance and its children, except for a VkPhysicalDevice and its children. VkPhysicalDeviceProperties::apiVersion is the version associated with a VkPhysicalDevice and its children.

Note

The encoding of driverVersion is implementation-defined. It may not use the same encoding as apiVersion. Applications should follow information from the vendor on how to extract the version information from driverVersion.

On implementations that claim support for the Roadmap 2022 profile, the major and minor version expressed by apiVersion must be at least Vulkan 1.3.

The vendorID and deviceID fields are provided to allow applications to adapt to device characteristics that are not adequately exposed by other Vulkan queries.

Note

These may include performance profiles, hardware errata, or other characteristics.

The vendor identified by vendorID is the entity responsible for the most salient characteristics of the underlying implementation of the VkPhysicalDevice being queried.

Note

For example, in the case of a discrete GPU implementation, this should be the GPU chipset vendor. In the case of a hardware accelerator integrated into a system-on-chip (SoC), this should be the supplier of the silicon IP used to create the accelerator.

If the vendor has a PCI vendor ID, the low 16 bits of vendorID must contain that PCI vendor ID, and the remaining bits must be set to zero. Otherwise, the value returned must be a valid Khronos vendor ID, obtained as described in the Vulkan Documentation and Extensions: Procedures and Conventions document in the section “Registering a Vendor ID with Khronos”. Khronos vendor IDs are allocated starting at 0x10000, to distinguish them from the PCI vendor ID namespace. Khronos vendor IDs are symbolically defined in the VkVendorId type.

The vendor is also responsible for the value returned in deviceID. If the implementation is driven primarily by a PCI device with a PCI device ID, the low 16 bits of deviceID must contain that PCI device ID, and the remaining bits must be set to zero. Otherwise, the choice of what values to return may be dictated by operating system or platform policies - but should uniquely identify both the device version and any major configuration options (for example, core count in the case of multicore devices).

Note

The same device ID should be used for all physical implementations of that device version and configuration. For example, all uses of a specific silicon IP GPU version and configuration should use the same device ID, even if those uses occur in different SoCs.

Khronos vendor IDs which may be returned in VkPhysicalDeviceProperties::vendorID are:

// Provided by VK_VERSION_1_0
typedef enum VkVendorId {
    VK_VENDOR_ID_VIV = 0x10001,
    VK_VENDOR_ID_VSI = 0x10002,
    VK_VENDOR_ID_KAZAN = 0x10003,
    VK_VENDOR_ID_CODEPLAY = 0x10004,
    VK_VENDOR_ID_MESA = 0x10005,
    VK_VENDOR_ID_POCL = 0x10006,
    VK_VENDOR_ID_MOBILEYE = 0x10007,
} VkVendorId;
Note

Khronos vendor IDs may be allocated by vendors at any time. Only the latest canonical versions of this Specification, of the corresponding vk.xml API Registry, and of the corresponding vulkan_core.h header file must contain all reserved Khronos vendor IDs.

Only Khronos vendor IDs are given symbolic names at present. PCI vendor IDs returned by the implementation can be looked up in the PCI-SIG database.

VK_MAX_PHYSICAL_DEVICE_NAME_SIZE is the length in char values of an array containing a physical device name string, as returned in VkPhysicalDeviceProperties::deviceName.

#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE  256U

The physical device types which may be returned in VkPhysicalDeviceProperties::deviceType are:

// Provided by VK_VERSION_1_0
typedef enum VkPhysicalDeviceType {
    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
} VkPhysicalDeviceType;
  • VK_PHYSICAL_DEVICE_TYPE_OTHER - the device does not match any other available types.

  • VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU - the device is typically one embedded in or tightly coupled with the host.

  • VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - the device is typically a separate processor connected to the host via an interlink.

  • VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU - the device is typically a virtual node in a virtualization environment.

  • VK_PHYSICAL_DEVICE_TYPE_CPU - the device is typically running on the same processors as the host.

The physical device type is advertised for informational purposes only, and does not directly affect the operation of the system. However, the device type may correlate with other advertised properties or capabilities of the system, such as how many memory heaps there are.

To query general properties of physical devices once enumerated, call:

// Provided by VK_VERSION_1_1
void vkGetPhysicalDeviceProperties2(
    VkPhysicalDevice                            physicalDevice,
    VkPhysicalDeviceProperties2*                pProperties);

or the equivalent command

// Provided by VK_KHR_get_physical_device_properties2
void vkGetPhysicalDeviceProperties2KHR(
    VkPhysicalDevice                            physicalDevice,
    VkPhysicalDeviceProperties2*                pProperties);
  • physicalDevice is the handle to the physical device whose properties will be queried.

  • pProperties is a pointer to a VkPhysicalDeviceProperties2 structure in which properties are returned.

Each structure in pProperties and its pNext chain contains members corresponding to implementation-dependent properties, behaviors, or limits. vkGetPhysicalDeviceProperties2 fills in each member to specify the corresponding value for the implementation.

Valid Usage (Implicit)
  • VUID-vkGetPhysicalDeviceProperties2-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkGetPhysicalDeviceProperties2-pProperties-parameter
    pProperties must be a valid pointer to a VkPhysicalDeviceProperties2 structure

The VkPhysicalDeviceProperties2 structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkPhysicalDeviceProperties2 {
    VkStructureType               sType;
    void*                         pNext;
    VkPhysicalDeviceProperties    properties;
} VkPhysicalDeviceProperties2;

or the equivalent

// Provided by VK_KHR_get_physical_device_properties2
typedef VkPhysicalDeviceProperties2 VkPhysicalDeviceProperties2KHR;

The pNext chain of this structure is used to extend the structure with properties defined by extensions.

Valid Usage (Implicit)

The VkPhysicalDeviceVulkan11Properties structure is defined as:

// Provided by VK_VERSION_1_2
typedef struct VkPhysicalDeviceVulkan11Properties {
    VkStructureType            sType;
    void*                      pNext;
    uint8_t                    deviceUUID[VK_UUID_SIZE];
    uint8_t                    driverUUID[VK_UUID_SIZE];
    uint8_t                    deviceLUID[VK_LUID_SIZE];
    uint32_t                   deviceNodeMask;
    VkBool32                   deviceLUIDValid;
    uint32_t                   subgroupSize;
    VkShaderStageFlags         subgroupSupportedStages;
    VkSubgroupFeatureFlags     subgroupSupportedOperations;
    VkBool32                   subgroupQuadOperationsInAllStages;
    VkPointClippingBehavior    pointClippingBehavior;
    uint32_t                   maxMultiviewViewCount;
    uint32_t                   maxMultiviewInstanceIndex;
    VkBool32                   protectedNoFault;
    uint32_t                   maxPerSetDescriptors;
    VkDeviceSize               maxMemoryAllocationSize;
} VkPhysicalDeviceVulkan11Properties;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • deviceUUID is an array of VK_UUID_SIZE uint8_t values representing a universally unique identifier for the device.

  • driverUUID is an array of VK_UUID_SIZE uint8_t values representing a universally unique identifier for the driver build in use by the device.

  • deviceLUID is an array of VK_LUID_SIZE uint8_t values representing a locally unique identifier for the device.

  • deviceNodeMask is a uint32_t bitfield identifying the node within a linked device adapter corresponding to the device.

  • deviceLUIDValid is a boolean value that will be VK_TRUE if deviceLUID contains a valid LUID and deviceNodeMask contains a valid node mask, and VK_FALSE if they do not.

  • subgroupSize is the default number of invocations in each subgroup. subgroupSize is at least 1 if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT. subgroupSize is a power-of-two.

  • subgroupSupportedStages is a bitfield of VkShaderStageFlagBits describing the shader stages that group operations with subgroup scope are supported in. subgroupSupportedStages will have the VK_SHADER_STAGE_COMPUTE_BIT bit set if any of the physical device’s queues support VK_QUEUE_COMPUTE_BIT.

  • subgroupSupportedOperations is a bitmask of VkSubgroupFeatureFlagBits specifying the sets of group operations with subgroup scope supported on this device. subgroupSupportedOperations will have the VK_SUBGROUP_FEATURE_BASIC_BIT bit set if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT.

  • subgroupQuadOperationsInAllStages is a boolean specifying whether quad group operations are available in all stages, or are restricted to fragment and compute stages.

  • pointClippingBehavior is a VkPointClippingBehavior value specifying the point clipping behavior supported by the implementation.

  • maxMultiviewViewCount is one greater than the maximum view index that can be used in a subpass.

  • maxMultiviewInstanceIndex is the maximum valid value of instance index allowed to be generated by a drawing command recorded within a subpass of a multiview render pass instance.

  • protectedNoFault specifies how an implementation behaves when an application attempts to write to unprotected memory in a protected queue operation, read from protected memory in an unprotected queue operation, or perform a query in a protected queue operation. If this limit is VK_TRUE, such writes will be discarded or have undefined values written, reads and queries will return undefined values. If this limit is VK_FALSE, applications must not perform these operations. See Protected Memory Access Rules for more information.

  • maxPerSetDescriptors is a maximum number of descriptors (summed over all descriptor types) in a single descriptor set that is guaranteed to satisfy any implementation-dependent constraints on the size of a descriptor set itself. Applications can query whether a descriptor set that goes beyond this limit is supported using vkGetDescriptorSetLayoutSupport.

  • maxMemoryAllocationSize is the maximum size of a memory allocation that can be created, even if there is more space available in the heap.

If the VkPhysicalDeviceVulkan11Properties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.1 functionality.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceVulkan11Properties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES

The VkPhysicalDeviceVulkan12Properties structure is defined as:

// Provided by VK_VERSION_1_2
typedef struct VkPhysicalDeviceVulkan12Properties {
    VkStructureType                      sType;
    void*                                pNext;
    VkDriverId                           driverID;
    char                                 driverName[VK_MAX_DRIVER_NAME_SIZE];
    char                                 driverInfo[VK_MAX_DRIVER_INFO_SIZE];
    VkConformanceVersion                 conformanceVersion;
    VkShaderFloatControlsIndependence    denormBehaviorIndependence;
    VkShaderFloatControlsIndependence    roundingModeIndependence;
    VkBool32                             shaderSignedZeroInfNanPreserveFloat16;
    VkBool32                             shaderSignedZeroInfNanPreserveFloat32;
    VkBool32                             shaderSignedZeroInfNanPreserveFloat64;
    VkBool32                             shaderDenormPreserveFloat16;
    VkBool32                             shaderDenormPreserveFloat32;
    VkBool32                             shaderDenormPreserveFloat64;
    VkBool32                             shaderDenormFlushToZeroFloat16;
    VkBool32                             shaderDenormFlushToZeroFloat32;
    VkBool32                             shaderDenormFlushToZeroFloat64;
    VkBool32                             shaderRoundingModeRTEFloat16;
    VkBool32                             shaderRoundingModeRTEFloat32;
    VkBool32                             shaderRoundingModeRTEFloat64;
    VkBool32                             shaderRoundingModeRTZFloat16;
    VkBool32                             shaderRoundingModeRTZFloat32;
    VkBool32                             shaderRoundingModeRTZFloat64;
    uint32_t                             maxUpdateAfterBindDescriptorsInAllPools;
    VkBool32                             shaderUniformBufferArrayNonUniformIndexingNative;
    VkBool32                             shaderSampledImageArrayNonUniformIndexingNative;
    VkBool32                             shaderStorageBufferArrayNonUniformIndexingNative;
    VkBool32                             shaderStorageImageArrayNonUniformIndexingNative;
    VkBool32                             shaderInputAttachmentArrayNonUniformIndexingNative;
    VkBool32                             robustBufferAccessUpdateAfterBind;
    VkBool32                             quadDivergentImplicitLod;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindSamplers;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindUniformBuffers;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageBuffers;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindSampledImages;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindStorageImages;
    uint32_t                             maxPerStageDescriptorUpdateAfterBindInputAttachments;
    uint32_t                             maxPerStageUpdateAfterBindResources;
    uint32_t                             maxDescriptorSetUpdateAfterBindSamplers;
    uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffers;
    uint32_t                             maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
    uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffers;
    uint32_t                             maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
    uint32_t                             maxDescriptorSetUpdateAfterBindSampledImages;
    uint32_t                             maxDescriptorSetUpdateAfterBindStorageImages;
    uint32_t                             maxDescriptorSetUpdateAfterBindInputAttachments;
    VkResolveModeFlags                   supportedDepthResolveModes;
    VkResolveModeFlags                   supportedStencilResolveModes;
    VkBool32                             independentResolveNone;
    VkBool32                             independentResolve;
    VkBool32                             filterMinmaxSingleComponentFormats;
    VkBool32                             filterMinmaxImageComponentMapping;
    uint64_t                             maxTimelineSemaphoreValueDifference;
    VkSampleCountFlags                   framebufferIntegerColorSampleCounts;
} VkPhysicalDeviceVulkan12Properties;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • driverID is a unique identifier for the driver of the physical device.

  • driverName is an array of VK_MAX_DRIVER_NAME_SIZE char containing a null-terminated UTF-8 string which is the name of the driver.

  • driverInfo is an array of VK_MAX_DRIVER_INFO_SIZE char containing a null-terminated UTF-8 string with additional information about the driver.

  • conformanceVersion is the version of the Vulkan conformance test this driver is conformant against (see VkConformanceVersion).

  • denormBehaviorIndependence is a VkShaderFloatControlsIndependence value indicating whether, and how, denorm behavior can be set independently for different bit widths.

  • roundingModeIndependence is a VkShaderFloatControlsIndependence value indicating whether, and how, rounding modes can be set independently for different bit widths.

  • shaderSignedZeroInfNanPreserveFloat16 is a boolean value indicating whether sign of a zero, Nans and can be preserved in 16-bit floating-point computations. It also indicates whether the SignedZeroInfNanPreserve execution mode can be used for 16-bit floating-point types.

  • shaderSignedZeroInfNanPreserveFloat32 is a boolean value indicating whether sign of a zero, Nans and can be preserved in 32-bit floating-point computations. It also indicates whether the SignedZeroInfNanPreserve execution mode can be used for 32-bit floating-point types.

  • shaderSignedZeroInfNanPreserveFloat64 is a boolean value indicating whether sign of a zero, Nans and can be preserved in 64-bit floating-point computations. It also indicates whether the SignedZeroInfNanPreserve execution mode can be used for 64-bit floating-point types.

  • shaderDenormPreserveFloat16 is a boolean value indicating whether denormals can be preserved in 16-bit floating-point computations. It also indicates whether the DenormPreserve execution mode can be used for 16-bit floating-point types.

  • shaderDenormPreserveFloat32 is a boolean value indicating whether denormals can be preserved in 32-bit floating-point computations. It also indicates whether the DenormPreserve execution mode can be used for 32-bit floating-point types.

  • shaderDenormPreserveFloat64 is a boolean value indicating whether denormals can be preserved in 64-bit floating-point computations. It also indicates whether the DenormPreserve execution mode can be used for 64-bit floating-point types.

  • shaderDenormFlushToZeroFloat16 is a boolean value indicating whether denormals can be flushed to zero in 16-bit floating-point computations. It also indicates whether the DenormFlushToZero execution mode can be used for 16-bit floating-point types.

  • shaderDenormFlushToZeroFloat32 is a boolean value indicating whether denormals can be flushed to zero in 32-bit floating-point computations. It also indicates whether the DenormFlushToZero execution mode can be used for 32-bit floating-point types.

  • shaderDenormFlushToZeroFloat64 is a boolean value indicating whether denormals can be flushed to zero in 64-bit floating-point computations. It also indicates whether the DenormFlushToZero execution mode can be used for 64-bit floating-point types.

  • shaderRoundingModeRTEFloat16 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTE execution mode can be used for 16-bit floating-point types.

  • shaderRoundingModeRTEFloat32 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTE execution mode can be used for 32-bit floating-point types.

  • shaderRoundingModeRTEFloat64 is a boolean value indicating whether an implementation supports the round-to-nearest-even rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTE execution mode can be used for 64-bit floating-point types.

  • shaderRoundingModeRTZFloat16 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 16-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTZ execution mode can be used for 16-bit floating-point types.

  • shaderRoundingModeRTZFloat32 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 32-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTZ execution mode can be used for 32-bit floating-point types.

  • shaderRoundingModeRTZFloat64 is a boolean value indicating whether an implementation supports the round-towards-zero rounding mode for 64-bit floating-point arithmetic and conversion instructions. It also indicates whether the RoundingModeRTZ execution mode can be used for 64-bit floating-point types.

  • maxUpdateAfterBindDescriptorsInAllPools is the maximum number of descriptors (summed over all descriptor types) that can be created across all pools that are created with the VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT bit set. Pool creation may fail when this limit is exceeded, or when the space this limit represents is unable to satisfy a pool creation due to fragmentation.

  • shaderUniformBufferArrayNonUniformIndexingNative is a boolean value indicating whether uniform buffer descriptors natively support nonuniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of uniform buffers may execute multiple times in order to access all the descriptors.

  • shaderSampledImageArrayNonUniformIndexingNative is a boolean value indicating whether sampler and image descriptors natively support nonuniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of samplers or images may execute multiple times in order to access all the descriptors.

  • shaderStorageBufferArrayNonUniformIndexingNative is a boolean value indicating whether storage buffer descriptors natively support nonuniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of storage buffers may execute multiple times in order to access all the descriptors.

  • shaderStorageImageArrayNonUniformIndexingNative is a boolean value indicating whether storage image descriptors natively support nonuniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of storage images may execute multiple times in order to access all the descriptors.

  • shaderInputAttachmentArrayNonUniformIndexingNative is a boolean value indicating whether input attachment descriptors natively support nonuniform indexing. If this is VK_FALSE, then a single dynamic instance of an instruction that nonuniformly indexes an array of input attachments may execute multiple times in order to access all the descriptors.

  • robustBufferAccessUpdateAfterBind is a boolean value indicating whether robustBufferAccess can be enabled on a device simultaneously with descriptorBindingUniformBufferUpdateAfterBind, descriptorBindingStorageBufferUpdateAfterBind, descriptorBindingUniformTexelBufferUpdateAfterBind, and/or descriptorBindingStorageTexelBufferUpdateAfterBind. If this is VK_FALSE, then either robustBufferAccess must be disabled or all of these update-after-bind features must be disabled.

  • quadDivergentImplicitLod is a boolean value indicating whether implicit LOD calculations for image operations have well-defined results when the image and/or sampler objects used for the instruction are not uniform within a quad. See Derivative Image Operations.

  • maxPerStageDescriptorUpdateAfterBindSamplers is similar to maxPerStageDescriptorSamplers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageDescriptorUpdateAfterBindUniformBuffers is similar to maxPerStageDescriptorUniformBuffers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageDescriptorUpdateAfterBindStorageBuffers is similar to maxPerStageDescriptorStorageBuffers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageDescriptorUpdateAfterBindSampledImages is similar to maxPerStageDescriptorSampledImages but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageDescriptorUpdateAfterBindStorageImages is similar to maxPerStageDescriptorStorageImages but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageDescriptorUpdateAfterBindInputAttachments is similar to maxPerStageDescriptorInputAttachments but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxPerStageUpdateAfterBindResources is similar to maxPerStageResources but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindSamplers is similar to maxDescriptorSetSamplers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindUniformBuffers is similar to maxDescriptorSetUniformBuffers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindUniformBuffersDynamic is similar to maxDescriptorSetUniformBuffersDynamic but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set. While an application can allocate dynamic uniform buffer descriptors from a pool created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.

  • maxDescriptorSetUpdateAfterBindStorageBuffers is similar to maxDescriptorSetStorageBuffers but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindStorageBuffersDynamic is similar to maxDescriptorSetStorageBuffersDynamic but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set. While an application can allocate dynamic storage buffer descriptors from a pool created with the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT, bindings for these descriptors must not be present in any descriptor set layout that includes bindings created with VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT.

  • maxDescriptorSetUpdateAfterBindSampledImages is similar to maxDescriptorSetSampledImages but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindStorageImages is similar to maxDescriptorSetStorageImages but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetUpdateAfterBindInputAttachments is similar to maxDescriptorSetInputAttachments but counts descriptors from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • supportedDepthResolveModes is a bitmask of VkResolveModeFlagBits indicating the set of supported depth resolve modes. VK_RESOLVE_MODE_SAMPLE_ZERO_BIT must be included in the set but implementations may support additional modes.

  • supportedStencilResolveModes is a bitmask of VkResolveModeFlagBits indicating the set of supported stencil resolve modes. VK_RESOLVE_MODE_SAMPLE_ZERO_BIT must be included in the set but implementations may support additional modes. VK_RESOLVE_MODE_AVERAGE_BIT must not be included in the set.

  • independentResolveNone is VK_TRUE if the implementation supports setting the depth and stencil resolve modes to different values when one of those modes is VK_RESOLVE_MODE_NONE. Otherwise the implementation only supports setting both modes to the same value.

  • independentResolve is VK_TRUE if the implementation supports all combinations of the supported depth and stencil resolve modes, including setting either depth or stencil resolve mode to VK_RESOLVE_MODE_NONE. An implementation that supports independentResolve must also support independentResolveNone.

  • filterMinmaxSingleComponentFormats is a boolean value indicating whether a minimum set of required formats support min/max filtering.

  • filterMinmaxImageComponentMapping is a boolean value indicating whether the implementation supports non-identity component mapping of the image when doing min/max filtering.

  • maxTimelineSemaphoreValueDifference indicates the maximum difference allowed by the implementation between the current value of a timeline semaphore and any pending signal or wait operations.

  • framebufferIntegerColorSampleCounts is a bitmask of VkSampleCountFlagBits indicating the color sample counts that are supported for all framebuffer color attachments with integer formats.

If the VkPhysicalDeviceVulkan12Properties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.2 functionality.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceVulkan12Properties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES

The VkPhysicalDeviceVulkan13Properties structure is defined as:

// Provided by VK_VERSION_1_3
typedef struct VkPhysicalDeviceVulkan13Properties {
    VkStructureType       sType;
    void*                 pNext;
    uint32_t              minSubgroupSize;
    uint32_t              maxSubgroupSize;
    uint32_t              maxComputeWorkgroupSubgroups;
    VkShaderStageFlags    requiredSubgroupSizeStages;
    uint32_t              maxInlineUniformBlockSize;
    uint32_t              maxPerStageDescriptorInlineUniformBlocks;
    uint32_t              maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
    uint32_t              maxDescriptorSetInlineUniformBlocks;
    uint32_t              maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
    uint32_t              maxInlineUniformTotalSize;
    VkBool32              integerDotProduct8BitUnsignedAccelerated;
    VkBool32              integerDotProduct8BitSignedAccelerated;
    VkBool32              integerDotProduct8BitMixedSignednessAccelerated;
    VkBool32              integerDotProduct4x8BitPackedUnsignedAccelerated;
    VkBool32              integerDotProduct4x8BitPackedSignedAccelerated;
    VkBool32              integerDotProduct4x8BitPackedMixedSignednessAccelerated;
    VkBool32              integerDotProduct16BitUnsignedAccelerated;
    VkBool32              integerDotProduct16BitSignedAccelerated;
    VkBool32              integerDotProduct16BitMixedSignednessAccelerated;
    VkBool32              integerDotProduct32BitUnsignedAccelerated;
    VkBool32              integerDotProduct32BitSignedAccelerated;
    VkBool32              integerDotProduct32BitMixedSignednessAccelerated;
    VkBool32              integerDotProduct64BitUnsignedAccelerated;
    VkBool32              integerDotProduct64BitSignedAccelerated;
    VkBool32              integerDotProduct64BitMixedSignednessAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating8BitUnsignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating8BitSignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating16BitUnsignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating16BitSignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating32BitUnsignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating32BitSignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating64BitUnsignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating64BitSignedAccelerated;
    VkBool32              integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated;
    VkDeviceSize          storageTexelBufferOffsetAlignmentBytes;
    VkBool32              storageTexelBufferOffsetSingleTexelAlignment;
    VkDeviceSize          uniformTexelBufferOffsetAlignmentBytes;
    VkBool32              uniformTexelBufferOffsetSingleTexelAlignment;
    VkDeviceSize          maxBufferSize;
} VkPhysicalDeviceVulkan13Properties;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • minSubgroupSize is the minimum subgroup size supported by this device. minSubgroupSize is at least one if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT. minSubgroupSize is a power-of-two. minSubgroupSize is less than or equal to maxSubgroupSize. minSubgroupSize is less than or equal to subgroupSize.

  • maxSubgroupSize is the maximum subgroup size supported by this device. maxSubgroupSize is at least one if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT. maxSubgroupSize is a power-of-two. maxSubgroupSize is greater than or equal to minSubgroupSize. maxSubgroupSize is greater than or equal to subgroupSize.

  • maxComputeWorkgroupSubgroups is the maximum number of subgroups supported by the implementation within a workgroup.

  • requiredSubgroupSizeStages is a bitfield of what shader stages support having a required subgroup size specified.

  • maxInlineUniformBlockSize is the maximum size in bytes of an inline uniform block binding.

  • maxPerStageDescriptorInlineUniformBlock is the maximum number of inline uniform block bindings that can be accessible to a single shader stage in a pipeline layout. Descriptor bindings with a descriptor type of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK count against this limit. Only descriptor bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit.

  • maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks is similar to maxPerStageDescriptorInlineUniformBlocks but counts descriptor bindings from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxDescriptorSetInlineUniformBlocks is the maximum number of inline uniform block bindings that can be included in descriptor bindings in a pipeline layout across all pipeline shader stages and descriptor set numbers. Descriptor bindings with a descriptor type of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK count against this limit. Only descriptor bindings in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit.

  • maxDescriptorSetUpdateAfterBindInlineUniformBlocks is similar to maxDescriptorSetInlineUniformBlocks but counts descriptor bindings from descriptor sets created with or without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set.

  • maxInlineUniformTotalSize is the maximum total size in bytes of all inline uniform block bindings, across all pipeline shader stages and descriptor set numbers, that can be included in a pipeline layout. Descriptor bindings with a descriptor type of VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK count against this limit.

  • integerDotProduct8BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct8BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct8BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned dot product operations from operands packed into 32-bit integers using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed dot product operations from operands packed into 32-bit integers using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness dot product operations from operands packed into 32-bit integers using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 16-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 32-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 64-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned accumulating saturating dot product operations from operands packed into 32-bit integers using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed accumulating saturating dot product operations from operands packed into 32-bit integers using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness accumulating saturating dot product operations from operands packed into 32-bit integers using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 16-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 32-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 64-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • storageTexelBufferOffsetAlignmentBytes is a byte alignment that is sufficient for a storage texel buffer of any format. The value must be a power of two.

  • storageTexelBufferOffsetSingleTexelAlignment indicates whether single texel alignment is sufficient for a storage texel buffer of any format.

  • uniformTexelBufferOffsetAlignmentBytes is a byte alignment that is sufficient for a uniform texel buffer of any format. The value must be a power of two.

  • uniformTexelBufferOffsetSingleTexelAlignment indicates whether single texel alignment is sufficient for a uniform texel buffer of any format.

  • maxBufferSize is the maximum size VkBuffer that can be created.

If the VkPhysicalDeviceVulkan13Properties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These properties correspond to Vulkan 1.3 functionality.

The members of VkPhysicalDeviceVulkan13Properties must have the same values as the corresponding members of VkPhysicalDeviceInlineUniformBlockProperties and VkPhysicalDeviceSubgroupSizeControlProperties.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceVulkan13Properties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES

The VkPhysicalDeviceIDProperties structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkPhysicalDeviceIDProperties {
    VkStructureType    sType;
    void*              pNext;
    uint8_t            deviceUUID[VK_UUID_SIZE];
    uint8_t            driverUUID[VK_UUID_SIZE];
    uint8_t            deviceLUID[VK_LUID_SIZE];
    uint32_t           deviceNodeMask;
    VkBool32           deviceLUIDValid;
} VkPhysicalDeviceIDProperties;

or the equivalent

// Provided by VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities
typedef VkPhysicalDeviceIDProperties VkPhysicalDeviceIDPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • deviceUUID is an array of VK_UUID_SIZE uint8_t values representing a universally unique identifier for the device.

  • driverUUID is an array of VK_UUID_SIZE uint8_t values representing a universally unique identifier for the driver build in use by the device.

  • deviceLUID is an array of VK_LUID_SIZE uint8_t values representing a locally unique identifier for the device.

  • deviceNodeMask is a uint32_t bitfield identifying the node within a linked device adapter corresponding to the device.

  • deviceLUIDValid is a boolean value that will be VK_TRUE if deviceLUID contains a valid LUID and deviceNodeMask contains a valid node mask, and VK_FALSE if they do not.

If the VkPhysicalDeviceIDProperties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

deviceUUID must be immutable for a given device across instances, processes, driver APIs, driver versions, and system reboots.

Applications can compare the driverUUID value across instance and process boundaries, and can make similar queries in external APIs to determine whether they are capable of sharing memory objects and resources using them with the device.

deviceUUID and/or driverUUID must be used to determine whether a particular external object can be shared between driver components, where such a restriction exists as defined in the compatibility table for the particular object type:

If deviceLUIDValid is VK_FALSE, the values of deviceLUID and deviceNodeMask are undefined. If deviceLUIDValid is VK_TRUE and Vulkan is running on the Windows operating system, the contents of deviceLUID can be cast to an LUID object and must be equal to the locally unique identifier of a IDXGIAdapter1 object that corresponds to physicalDevice. If deviceLUIDValid is VK_TRUE, deviceNodeMask must contain exactly one bit. If Vulkan is running on an operating system that supports the Direct3D 12 API and physicalDevice corresponds to an individual device in a linked device adapter, deviceNodeMask identifies the Direct3D 12 node corresponding to physicalDevice. Otherwise, deviceNodeMask must be 1.

Note

Although they have identical descriptions, VkPhysicalDeviceIDProperties::deviceUUID may differ from VkPhysicalDeviceProperties2::pipelineCacheUUID. The former is intended to identify and correlate devices across API and driver boundaries, while the latter is used to identify a compatible device and driver combination to use when serializing and de-serializing pipeline state.

Implementations should return deviceUUID values which are likely to be unique even in the presence of multiple Vulkan implementations (such as a GPU driver and a software renderer; two drivers for different GPUs; or the same Vulkan driver running on two logically different devices).

Khronos' conformance testing is unable to guarantee that deviceUUID values are actually unique, so implementors should make their own best efforts to ensure this. In particular, hard-coded deviceUUID values, especially all-0 bits, should never be used.

A combination of values unique to the vendor, the driver, and the hardware environment can be used to provide a deviceUUID which is unique to a high degree of certainty. Some possible inputs to such a computation are:

  • Information reported by vkGetPhysicalDeviceProperties

  • PCI device ID (if defined)

  • PCI bus ID, or similar system configuration information.

  • Driver binary checksums.

Note

While VkPhysicalDeviceIDProperties::deviceUUID is specified to remain consistent across driver versions and system reboots, it is not intended to be usable as a serializable persistent identifier for a device. It may change when a device is physically added to, removed from, or moved to a different connector in a system while that system is powered down. Further, there is no reasonable way to verify with conformance testing that a given device retains the same UUID in a given system across all driver versions supported in that system. While implementations should make every effort to report consistent device UUIDs across driver versions, applications should avoid relying on the persistence of this value for uses other than identifying compatible devices for external object sharing purposes.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceIDProperties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES

VK_UUID_SIZE is the length in uint8_t values of an array containing a universally unique device or driver build identifier, as returned in VkPhysicalDeviceIDProperties::deviceUUID and VkPhysicalDeviceIDProperties::driverUUID.

#define VK_UUID_SIZE                      16U

VK_LUID_SIZE is the length in uint8_t values of an array containing a locally unique device identifier, as returned in VkPhysicalDeviceIDProperties::deviceLUID.

#define VK_LUID_SIZE                      8U

or the equivalent

#define VK_LUID_SIZE_KHR                  VK_LUID_SIZE

The VkPhysicalDeviceDriverProperties structure is defined as:

// Provided by VK_VERSION_1_2
typedef struct VkPhysicalDeviceDriverProperties {
    VkStructureType         sType;
    void*                   pNext;
    VkDriverId              driverID;
    char                    driverName[VK_MAX_DRIVER_NAME_SIZE];
    char                    driverInfo[VK_MAX_DRIVER_INFO_SIZE];
    VkConformanceVersion    conformanceVersion;
} VkPhysicalDeviceDriverProperties;

or the equivalent

// Provided by VK_KHR_driver_properties
typedef VkPhysicalDeviceDriverProperties VkPhysicalDeviceDriverPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • driverID is a unique identifier for the driver of the physical device.

  • driverName is an array of VK_MAX_DRIVER_NAME_SIZE char containing a null-terminated UTF-8 string which is the name of the driver.

  • driverInfo is an array of VK_MAX_DRIVER_INFO_SIZE char containing a null-terminated UTF-8 string with additional information about the driver.

  • conformanceVersion is the version of the Vulkan conformance test this driver is conformant against (see VkConformanceVersion).

If the VkPhysicalDeviceDriverProperties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the driver corresponding to a physical device.

driverID must be immutable for a given driver across instances, processes, driver versions, and system reboots.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceDriverProperties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES

Khronos driver IDs which may be returned in VkPhysicalDeviceDriverProperties::driverID are:

// Provided by VK_VERSION_1_2
typedef enum VkDriverId {
    VK_DRIVER_ID_AMD_PROPRIETARY = 1,
    VK_DRIVER_ID_AMD_OPEN_SOURCE = 2,
    VK_DRIVER_ID_MESA_RADV = 3,
    VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4,
    VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5,
    VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6,
    VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7,
    VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8,
    VK_DRIVER_ID_ARM_PROPRIETARY = 9,
    VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10,
    VK_DRIVER_ID_GGP_PROPRIETARY = 11,
    VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12,
    VK_DRIVER_ID_MESA_LLVMPIPE = 13,
    VK_DRIVER_ID_MOLTENVK = 14,
    VK_DRIVER_ID_COREAVI_PROPRIETARY = 15,
    VK_DRIVER_ID_JUICE_PROPRIETARY = 16,
    VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17,
    VK_DRIVER_ID_MESA_TURNIP = 18,
    VK_DRIVER_ID_MESA_V3DV = 19,
    VK_DRIVER_ID_MESA_PANVK = 20,
    VK_DRIVER_ID_SAMSUNG_PROPRIETARY = 21,
    VK_DRIVER_ID_MESA_VENUS = 22,
    VK_DRIVER_ID_MESA_DOZEN = 23,
    VK_DRIVER_ID_MESA_NVK = 24,
    VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA = 25,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_AMD_PROPRIETARY_KHR = VK_DRIVER_ID_AMD_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR = VK_DRIVER_ID_AMD_OPEN_SOURCE,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_MESA_RADV_KHR = VK_DRIVER_ID_MESA_RADV,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR = VK_DRIVER_ID_NVIDIA_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR = VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA_KHR = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_IMAGINATION_PROPRIETARY_KHR = VK_DRIVER_ID_IMAGINATION_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR = VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_ARM_PROPRIETARY_KHR = VK_DRIVER_ID_ARM_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_GOOGLE_SWIFTSHADER_KHR = VK_DRIVER_ID_GOOGLE_SWIFTSHADER,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_GGP_PROPRIETARY_KHR = VK_DRIVER_ID_GGP_PROPRIETARY,
  // Provided by VK_KHR_driver_properties
    VK_DRIVER_ID_BROADCOM_PROPRIETARY_KHR = VK_DRIVER_ID_BROADCOM_PROPRIETARY,
} VkDriverId;

or the equivalent

// Provided by VK_KHR_driver_properties
typedef VkDriverId VkDriverIdKHR;
Note

Khronos driver IDs may be allocated by vendors at any time. There may be multiple driver IDs for the same vendor, representing different drivers (for e.g. different platforms, proprietary or open source, etc.). Only the latest canonical versions of this Specification, of the corresponding vk.xml API Registry, and of the corresponding vulkan_core.h header file must contain all reserved Khronos driver IDs.

Only driver IDs registered with Khronos are given symbolic names. There may be unregistered driver IDs returned.

VK_MAX_DRIVER_NAME_SIZE is the length in char values of an array containing a driver name string, as returned in VkPhysicalDeviceDriverProperties::driverName.

#define VK_MAX_DRIVER_NAME_SIZE           256U

or the equivalent

#define VK_MAX_DRIVER_NAME_SIZE_KHR       VK_MAX_DRIVER_NAME_SIZE

VK_MAX_DRIVER_INFO_SIZE is the length in char values of an array containing a driver information string, as returned in VkPhysicalDeviceDriverProperties::driverInfo.

#define VK_MAX_DRIVER_INFO_SIZE           256U

or the equivalent

#define VK_MAX_DRIVER_INFO_SIZE_KHR       VK_MAX_DRIVER_INFO_SIZE

The conformance test suite version an implementation is compliant with is described with the VkConformanceVersion structure:

// Provided by VK_VERSION_1_2
typedef struct VkConformanceVersion {
    uint8_t    major;
    uint8_t    minor;
    uint8_t    subminor;
    uint8_t    patch;
} VkConformanceVersion;

or the equivalent

// Provided by VK_KHR_driver_properties
typedef VkConformanceVersion VkConformanceVersionKHR;
  • major is the major version number of the conformance test suite.

  • minor is the minor version number of the conformance test suite.

  • subminor is the subminor version number of the conformance test suite.

  • patch is the patch version number of the conformance test suite.

The VkPhysicalDevicePCIBusInfoPropertiesEXT structure is defined as:

// Provided by VK_EXT_pci_bus_info
typedef struct VkPhysicalDevicePCIBusInfoPropertiesEXT {
    VkStructureType    sType;
    void*              pNext;
    uint32_t           pciDomain;
    uint32_t           pciBus;
    uint32_t           pciDevice;
    uint32_t           pciFunction;
} VkPhysicalDevicePCIBusInfoPropertiesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • pciDomain is the PCI bus domain.

  • pciBus is the PCI bus identifier.

  • pciDevice is the PCI device identifier.

  • pciFunction is the PCI device function identifier.

If the VkPhysicalDevicePCIBusInfoPropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the PCI bus information of a physical device.

Valid Usage (Implicit)
  • VUID-VkPhysicalDevicePCIBusInfoPropertiesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT

The VkPhysicalDeviceDrmPropertiesEXT structure is defined as:

// Provided by VK_EXT_physical_device_drm
typedef struct VkPhysicalDeviceDrmPropertiesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           hasPrimary;
    VkBool32           hasRender;
    int64_t            primaryMajor;
    int64_t            primaryMinor;
    int64_t            renderMajor;
    int64_t            renderMinor;
} VkPhysicalDeviceDrmPropertiesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • hasPrimary is a boolean indicating whether the physical device has a DRM primary node.

  • hasRender is a boolean indicating whether the physical device has a DRM render node.

  • primaryMajor is the DRM primary node major number, if any.

  • primaryMinor is the DRM primary node minor number, if any.

  • renderMajor is the DRM render node major number, if any.

  • renderMinor is the DRM render node minor number, if any.

If the VkPhysicalDeviceDrmPropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the DRM information of a physical device.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceDrmPropertiesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT

The VkPhysicalDeviceShaderIntegerDotProductProperties structure is defined as:

// Provided by VK_VERSION_1_3
typedef struct VkPhysicalDeviceShaderIntegerDotProductProperties {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           integerDotProduct8BitUnsignedAccelerated;
    VkBool32           integerDotProduct8BitSignedAccelerated;
    VkBool32           integerDotProduct8BitMixedSignednessAccelerated;
    VkBool32           integerDotProduct4x8BitPackedUnsignedAccelerated;
    VkBool32           integerDotProduct4x8BitPackedSignedAccelerated;
    VkBool32           integerDotProduct4x8BitPackedMixedSignednessAccelerated;
    VkBool32           integerDotProduct16BitUnsignedAccelerated;
    VkBool32           integerDotProduct16BitSignedAccelerated;
    VkBool32           integerDotProduct16BitMixedSignednessAccelerated;
    VkBool32           integerDotProduct32BitUnsignedAccelerated;
    VkBool32           integerDotProduct32BitSignedAccelerated;
    VkBool32           integerDotProduct32BitMixedSignednessAccelerated;
    VkBool32           integerDotProduct64BitUnsignedAccelerated;
    VkBool32           integerDotProduct64BitSignedAccelerated;
    VkBool32           integerDotProduct64BitMixedSignednessAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating8BitUnsignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating8BitSignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating16BitUnsignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating16BitSignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating32BitUnsignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating32BitSignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating64BitUnsignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating64BitSignedAccelerated;
    VkBool32           integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated;
} VkPhysicalDeviceShaderIntegerDotProductProperties;

or the equivalent

// Provided by VK_KHR_shader_integer_dot_product
typedef VkPhysicalDeviceShaderIntegerDotProductProperties VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • integerDotProduct8BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct8BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct8BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned dot product operations from operands packed into 32-bit integers using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed dot product operations from operands packed into 32-bit integers using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct4x8BitPackedMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness dot product operations from operands packed into 32-bit integers using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct16BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 16-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct32BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 32-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit unsigned dot product operations using the OpUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit signed dot product operations using the OpSDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProduct64BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 64-bit mixed signedness dot product operations using the OpSUDotKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit unsigned accumulating saturating dot product operations from operands packed into 32-bit integers using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated is a boolean that will be VK_TRUE if the support for 8-bit signed accumulating saturating dot product operations from operands packed into 32-bit integers using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 8-bit mixed signedness accumulating saturating dot product operations from operands packed into 32-bit integers using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 16-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 16-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 32-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 32-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitUnsignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit unsigned accumulating saturating dot product operations using the OpUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitSignedAccelerated is a boolean that will be VK_TRUE if the support for 64-bit signed accumulating saturating dot product operations using the OpSDotAccSatKHR SPIR-V instruction is accelerated as defined below.

  • integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated is a boolean that will be VK_TRUE if the support for 64-bit mixed signedness accumulating saturating dot product operations using the OpSUDotAccSatKHR SPIR-V instruction is accelerated as defined below.

If the VkPhysicalDeviceShaderIntegerDotProductProperties structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the integer dot product acceleration information of a physical device.

Note

A dot product operation is deemed accelerated if its implementation provides a performance advantage over application-provided code composed from elementary instructions and/or other dot product instructions, either because the implementation uses optimized machine code sequences whose generation from application-provided code cannot be guaranteed or because it uses hardware features that cannot otherwise be targeted from application-provided code.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderIntegerDotProductProperties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES

The VkPhysicalDeviceImageProcessingPropertiesQCOM structure is defined as:

// Provided by VK_QCOM_image_processing
typedef struct VkPhysicalDeviceImageProcessingPropertiesQCOM {
    VkStructureType    sType;
    void*              pNext;
    uint32_t           maxWeightFilterPhases;
    VkExtent2D         maxWeightFilterDimension;
    VkExtent2D         maxBlockMatchRegion;
    VkExtent2D         maxBoxFilterBlockSize;
} VkPhysicalDeviceImageProcessingPropertiesQCOM;

If the VkPhysicalDeviceImageProcessingPropertiesQCOM structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the image processing information of a physical device.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceImageProcessingPropertiesQCOM-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_PROPERTIES_QCOM

The VkPhysicalDeviceShaderTileImagePropertiesEXT structure is defined as:

// Provided by VK_EXT_shader_tile_image
typedef struct VkPhysicalDeviceShaderTileImagePropertiesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderTileImageCoherentReadAccelerated;
    VkBool32           shaderTileImageReadSampleFromPixelRateInvocation;
    VkBool32           shaderTileImageReadFromHelperInvocation;
} VkPhysicalDeviceShaderTileImagePropertiesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderTileImageCoherentReadAccelerated is a boolean that will be VK_TRUE if coherent reads of tile image data is accelerated.

  • shaderTileImageReadSampleFromPixelRateInvocation is a boolean that will be VK_TRUE if reading from samples from a pixel rate fragment invocation is supported when VkPipelineMultisampleStateCreateInfo::rasterizationSamples > 1.

  • shaderTileImageReadFromHelperInvocation is a boolean that will be VK_TRUE if reads of tile image data from helper fragment invocations result in valid values.

If the VkPhysicalDeviceShaderTileImagePropertiesEXT structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

These are properties of the tile image information of a physical device.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderTileImagePropertiesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_PROPERTIES_EXT

To query properties of queues available on a physical device, call:

// Provided by VK_VERSION_1_0
void vkGetPhysicalDeviceQueueFamilyProperties(
    VkPhysicalDevice                            physicalDevice,
    uint32_t*                                   pQueueFamilyPropertyCount,
    VkQueueFamilyProperties*                    pQueueFamilyProperties);
  • physicalDevice is the handle to the physical device whose properties will be queried.

  • pQueueFamilyPropertyCount is a pointer to an integer related to the number of queue families available or queried, as described below.

  • pQueueFamilyProperties is either NULL or a pointer to an array of VkQueueFamilyProperties structures.

If pQueueFamilyProperties is NULL, then the number of queue families available is returned in pQueueFamilyPropertyCount. Implementations must support at least one queue family. Otherwise, pQueueFamilyPropertyCount must point to a variable set by the user to the number of elements in the pQueueFamilyProperties array, and on return the variable is overwritten with the number of structures actually written to pQueueFamilyProperties. If pQueueFamilyPropertyCount is less than the number of queue families available, at most pQueueFamilyPropertyCount structures will be written.

Valid Usage (Implicit)
  • VUID-vkGetPhysicalDeviceQueueFamilyProperties-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkGetPhysicalDeviceQueueFamilyProperties-pQueueFamilyPropertyCount-parameter
    pQueueFamilyPropertyCount must be a valid pointer to a uint32_t value

  • VUID-vkGetPhysicalDeviceQueueFamilyProperties-pQueueFamilyProperties-parameter
    If the value referenced by pQueueFamilyPropertyCount is not 0, and pQueueFamilyProperties is not NULL, pQueueFamilyProperties must be a valid pointer to an array of pQueueFamilyPropertyCount VkQueueFamilyProperties structures

The VkQueueFamilyProperties structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkQueueFamilyProperties {
    VkQueueFlags    queueFlags;
    uint32_t        queueCount;
    uint32_t        timestampValidBits;
    VkExtent3D      minImageTransferGranularity;
} VkQueueFamilyProperties;
  • queueFlags is a bitmask of VkQueueFlagBits indicating capabilities of the queues in this queue family.

  • queueCount is the unsigned integer count of queues in this queue family. Each queue family must support at least one queue.

  • timestampValidBits is the unsigned integer count of meaningful bits in the timestamps written via vkCmdWriteTimestamp2 or vkCmdWriteTimestamp. The valid range for the count is 36 to 64 bits, or a value of 0, indicating no support for timestamps. Bits outside the valid range are guaranteed to be zeros.

  • minImageTransferGranularity is the minimum granularity supported for image transfer operations on the queues in this queue family.

The value returned in minImageTransferGranularity has a unit of compressed texel blocks for images having a block-compressed format, and a unit of texels otherwise.

Possible values of minImageTransferGranularity are:

  • (0,0,0) specifies that only whole mip levels must be transferred using the image transfer operations on the corresponding queues. In this case, the following restrictions apply to all offset and extent parameters of image transfer operations:

    • The x, y, and z members of a VkOffset3D parameter must always be zero.

    • The width, height, and depth members of a VkExtent3D parameter must always match the width, height, and depth of the image subresource corresponding to the parameter, respectively.

  • (Ax, Ay, Az) where Ax, Ay, and Az are all integer powers of two. In this case the following restrictions apply to all image transfer operations:

    • x, y, and z of a VkOffset3D parameter must be integer multiples of Ax, Ay, and Az, respectively.

    • width of a VkExtent3D parameter must be an integer multiple of Ax, or else x + width must equal the width of the image subresource corresponding to the parameter.

    • height of a VkExtent3D parameter must be an integer multiple of Ay, or else y + height must equal the height of the image subresource corresponding to the parameter.

    • depth of a VkExtent3D parameter must be an integer multiple of Az, or else z + depth must equal the depth of the image subresource corresponding to the parameter.

    • If the format of the image corresponding to the parameters is one of the block-compressed formats then for the purposes of the above calculations the granularity must be scaled up by the compressed texel block dimensions.

Queues supporting graphics and/or compute operations must report (1,1,1) in minImageTransferGranularity, meaning that there are no additional restrictions on the granularity of image transfer operations for these queues. Other queues supporting image transfer operations are only required to support whole mip level transfers, thus minImageTransferGranularity for queues belonging to such queue families may be (0,0,0).

The Device Memory section describes memory properties queried from the physical device.

For physical device feature queries see the Features chapter.

Bits which may be set in VkQueueFamilyProperties::queueFlags, indicating capabilities of queues in a queue family are:

// Provided by VK_VERSION_1_0
typedef enum VkQueueFlagBits {
    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
    VK_QUEUE_COMPUTE_BIT = 0x00000002,
    VK_QUEUE_TRANSFER_BIT = 0x00000004,
    VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
  // Provided by VK_VERSION_1_1
    VK_QUEUE_PROTECTED_BIT = 0x00000010,
  // Provided by VK_KHR_video_decode_queue
    VK_QUEUE_VIDEO_DECODE_BIT_KHR = 0x00000020,
#ifdef VK_ENABLE_BETA_EXTENSIONS
  // Provided by VK_KHR_video_encode_queue
    VK_QUEUE_VIDEO_ENCODE_BIT_KHR = 0x00000040,
#endif
  // Provided by VK_NV_optical_flow
    VK_QUEUE_OPTICAL_FLOW_BIT_NV = 0x00000100,
} VkQueueFlagBits;
  • VK_QUEUE_GRAPHICS_BIT specifies that queues in this queue family support graphics operations.

  • VK_QUEUE_COMPUTE_BIT specifies that queues in this queue family support compute operations.

  • VK_QUEUE_TRANSFER_BIT specifies that queues in this queue family support transfer operations.

  • VK_QUEUE_SPARSE_BINDING_BIT specifies that queues in this queue family support sparse memory management operations (see Sparse Resources). If any of the sparse resource features are enabled, then at least one queue family must support this bit.

  • VK_QUEUE_VIDEO_DECODE_BIT_KHR specifies that queues in this queue family support video decode operations.

  • VK_QUEUE_VIDEO_ENCODE_BIT_KHR specifies that queues in this queue family support video encode operations.

  • VK_QUEUE_OPTICAL_FLOW_BIT_NV specifies that queues in this queue family support optical flow operations.

  • VK_QUEUE_PROTECTED_BIT specifies that queues in this queue family support the VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT bit. (see Protected Memory). If the physical device supports the protectedMemory feature, at least one of its queue families must support this bit.

If an implementation exposes any queue family that supports graphics operations, at least one queue family of at least one physical device exposed by the implementation must support both graphics and compute operations.

Furthermore, if the protectedMemory physical device feature is supported, then at least one queue family of at least one physical device exposed by the implementation must support graphics operations, compute operations, and protected memory operations.

Note

All commands that are allowed on a queue that supports transfer operations are also allowed on a queue that supports either graphics or compute operations. Thus, if the capabilities of a queue family include VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT, then reporting the VK_QUEUE_TRANSFER_BIT capability separately for that queue family is optional.

For further details see Queues.

// Provided by VK_VERSION_1_0
typedef VkFlags VkQueueFlags;

VkQueueFlags is a bitmask type for setting a mask of zero or more VkQueueFlagBits.

To query properties of queues available on a physical device, call:

// Provided by VK_VERSION_1_1
void vkGetPhysicalDeviceQueueFamilyProperties2(
    VkPhysicalDevice                            physicalDevice,
    uint32_t*                                   pQueueFamilyPropertyCount,
    VkQueueFamilyProperties2*                   pQueueFamilyProperties);

or the equivalent command

// Provided by VK_KHR_get_physical_device_properties2
void vkGetPhysicalDeviceQueueFamilyProperties2KHR(
    VkPhysicalDevice                            physicalDevice,
    uint32_t*                                   pQueueFamilyPropertyCount,
    VkQueueFamilyProperties2*                   pQueueFamilyProperties);
  • physicalDevice is the handle to the physical device whose properties will be queried.

  • pQueueFamilyPropertyCount is a pointer to an integer related to the number of queue families available or queried, as described in vkGetPhysicalDeviceQueueFamilyProperties.

  • pQueueFamilyProperties is either NULL or a pointer to an array of VkQueueFamilyProperties2 structures.

vkGetPhysicalDeviceQueueFamilyProperties2 behaves similarly to vkGetPhysicalDeviceQueueFamilyProperties, with the ability to return extended information in a pNext chain of output structures.

Valid Usage (Implicit)
  • VUID-vkGetPhysicalDeviceQueueFamilyProperties2-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkGetPhysicalDeviceQueueFamilyProperties2-pQueueFamilyPropertyCount-parameter
    pQueueFamilyPropertyCount must be a valid pointer to a uint32_t value

  • VUID-vkGetPhysicalDeviceQueueFamilyProperties2-pQueueFamilyProperties-parameter
    If the value referenced by pQueueFamilyPropertyCount is not 0, and pQueueFamilyProperties is not NULL, pQueueFamilyProperties must be a valid pointer to an array of pQueueFamilyPropertyCount VkQueueFamilyProperties2 structures

The VkQueueFamilyProperties2 structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkQueueFamilyProperties2 {
    VkStructureType            sType;
    void*                      pNext;
    VkQueueFamilyProperties    queueFamilyProperties;
} VkQueueFamilyProperties2;

or the equivalent

// Provided by VK_KHR_get_physical_device_properties2
typedef VkQueueFamilyProperties2 VkQueueFamilyProperties2KHR;
Valid Usage (Implicit)
// Provided by VK_KHR_global_priority
typedef struct VkQueueFamilyGlobalPriorityPropertiesKHR {
    VkStructureType             sType;
    void*                       pNext;
    uint32_t                    priorityCount;
    VkQueueGlobalPriorityKHR    priorities[VK_MAX_GLOBAL_PRIORITY_SIZE_KHR];
} VkQueueFamilyGlobalPriorityPropertiesKHR;

or the equivalent

// Provided by VK_EXT_global_priority_query
typedef VkQueueFamilyGlobalPriorityPropertiesKHR VkQueueFamilyGlobalPriorityPropertiesEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • priorityCount is the number of supported global queue priorities in this queue family, and it must be greater than 0.

  • priorities is an array of VK_MAX_GLOBAL_PRIORITY_SIZE_EXT VkQueueGlobalPriorityEXT enums representing all supported global queue priorities in this queue family. The first priorityCount elements of the array will be valid.

If the VkQueueFamilyGlobalPriorityPropertiesKHR structure is included in the pNext chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, it is filled in with the list of supported global queue priorities for the indicated family.

The valid elements of priorities must not contain any duplicate values.

The valid elements of priorities must be a continuous sequence of VkQueueGlobalPriorityKHR enums in the ascending order.

Note

For example, returning priorityCount as 3 with supported priorities as VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR, VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR and VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR is not allowed.

Valid Usage (Implicit)
  • VUID-VkQueueFamilyGlobalPriorityPropertiesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR

  • VUID-VkQueueFamilyGlobalPriorityPropertiesKHR-priorities-parameter
    Each element of priorities must be a valid VkQueueGlobalPriorityKHR value

VK_MAX_GLOBAL_PRIORITY_SIZE_KHR is the length of an array of VkQueueGlobalPriorityKHR enumerants representing supported queue priorities, as returned in VkQueueFamilyGlobalPriorityPropertiesKHR::priorities.

#define VK_MAX_GLOBAL_PRIORITY_SIZE_KHR   16U

or the equivalent

#define VK_MAX_GLOBAL_PRIORITY_SIZE_EXT   VK_MAX_GLOBAL_PRIORITY_SIZE_KHR

The VkQueueFamilyCheckpointProperties2NV structure is defined as:

// Provided by VK_KHR_synchronization2 with VK_NV_device_diagnostic_checkpoints
typedef struct VkQueueFamilyCheckpointProperties2NV {
    VkStructureType          sType;
    void*                    pNext;
    VkPipelineStageFlags2    checkpointExecutionStageMask;
} VkQueueFamilyCheckpointProperties2NV;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • checkpointExecutionStageMask is a mask indicating which pipeline stages the implementation can execute checkpoint markers in.

Additional queue family information can be queried by setting VkQueueFamilyProperties2::pNext to point to a VkQueueFamilyCheckpointProperties2NV structure.

Valid Usage (Implicit)
  • VUID-VkQueueFamilyCheckpointProperties2NV-sType-sType
    sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_2_NV

The VkQueueFamilyCheckpointPropertiesNV structure is defined as:

// Provided by VK_NV_device_diagnostic_checkpoints
typedef struct VkQueueFamilyCheckpointPropertiesNV {
    VkStructureType         sType;
    void*                   pNext;
    VkPipelineStageFlags    checkpointExecutionStageMask;
} VkQueueFamilyCheckpointPropertiesNV;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • checkpointExecutionStageMask is a mask indicating which pipeline stages the implementation can execute checkpoint markers in.

Additional queue family information can be queried by setting VkQueueFamilyProperties2::pNext to point to a VkQueueFamilyCheckpointPropertiesNV structure.

Valid Usage (Implicit)
  • VUID-VkQueueFamilyCheckpointPropertiesNV-sType-sType
    sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV

The VkQueueFamilyVideoPropertiesKHR structure is defined as:

// Provided by VK_KHR_video_queue
typedef struct VkQueueFamilyVideoPropertiesKHR {
    VkStructureType                  sType;
    void*                            pNext;
    VkVideoCodecOperationFlagsKHR    videoCodecOperations;
} VkQueueFamilyVideoPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • videoCodecOperations is a bitmask of VkVideoCodecOperationFlagBitsKHR that indicates the set of video codec operations supported by the queue family.

If this structure is included in the pNext chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, then it is filled with the set of video codec operations supported by the specified queue family.

Valid Usage (Implicit)
  • VUID-VkQueueFamilyVideoPropertiesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR

The VkQueueFamilyQueryResultStatusPropertiesKHR structure is defined as:

// Provided by VK_KHR_video_queue
typedef struct VkQueueFamilyQueryResultStatusPropertiesKHR {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           queryResultStatusSupport;
} VkQueueFamilyQueryResultStatusPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • queryResultStatusSupport reports VK_TRUE if query type VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR and use of VK_QUERY_RESULT_WITH_STATUS_BIT_KHR are supported.

If this structure is included in the pNext chain of the VkQueueFamilyProperties2 structure passed to vkGetPhysicalDeviceQueueFamilyProperties2, then it is filled with information about whether result status queries are supported by the specified queue family.

Valid Usage (Implicit)
  • VUID-VkQueueFamilyQueryResultStatusPropertiesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_QUEUE_FAMILY_QUERY_RESULT_STATUS_PROPERTIES_KHR

To enumerate the performance query counters available on a queue family of a physical device, call:

// Provided by VK_KHR_performance_query
VkResult vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR(
    VkPhysicalDevice                            physicalDevice,
    uint32_t                                    queueFamilyIndex,
    uint32_t*                                   pCounterCount,
    VkPerformanceCounterKHR*                    pCounters,
    VkPerformanceCounterDescriptionKHR*         pCounterDescriptions);
  • physicalDevice is the handle to the physical device whose queue family performance query counter properties will be queried.

  • queueFamilyIndex is the index into the queue family of the physical device we want to get properties for.

  • pCounterCount is a pointer to an integer related to the number of counters available or queried, as described below.

  • pCounters is either NULL or a pointer to an array of VkPerformanceCounterKHR structures.

  • pCounterDescriptions is either NULL or a pointer to an array of VkPerformanceCounterDescriptionKHR structures.

If pCounters is NULL and pCounterDescriptions is NULL, then the number of counters available is returned in pCounterCount. Otherwise, pCounterCount must point to a variable set by the user to the number of elements in the pCounters, pCounterDescriptions, or both arrays and on return the variable is overwritten with the number of structures actually written out. If pCounterCount is less than the number of counters available, at most pCounterCount structures will be written, and VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the available counters were returned.

Valid Usage (Implicit)
  • VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounterCount-parameter
    pCounterCount must be a valid pointer to a uint32_t value

  • VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounters-parameter
    If the value referenced by pCounterCount is not 0, and pCounters is not NULL, pCounters must be a valid pointer to an array of pCounterCount VkPerformanceCounterKHR structures

  • VUID-vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR-pCounterDescriptions-parameter
    If the value referenced by pCounterCount is not 0, and pCounterDescriptions is not NULL, pCounterDescriptions must be a valid pointer to an array of pCounterCount VkPerformanceCounterDescriptionKHR structures

Return Codes
Success
  • VK_SUCCESS

  • VK_INCOMPLETE

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_INITIALIZATION_FAILED

The VkPerformanceCounterKHR structure is defined as:

// Provided by VK_KHR_performance_query
typedef struct VkPerformanceCounterKHR {
    VkStructureType                   sType;
    void*                             pNext;
    VkPerformanceCounterUnitKHR       unit;
    VkPerformanceCounterScopeKHR      scope;
    VkPerformanceCounterStorageKHR    storage;
    uint8_t                           uuid[VK_UUID_SIZE];
} VkPerformanceCounterKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • unit is a VkPerformanceCounterUnitKHR specifying the unit that the counter data will record.

  • scope is a VkPerformanceCounterScopeKHR specifying the scope that the counter belongs to.

  • storage is a VkPerformanceCounterStorageKHR specifying the storage type that the counter’s data uses.

  • uuid is an array of size VK_UUID_SIZE, containing 8-bit values that represent a universally unique identifier for the counter of the physical device.

Valid Usage (Implicit)
  • VUID-VkPerformanceCounterKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR

  • VUID-VkPerformanceCounterKHR-pNext-pNext
    pNext must be NULL

Performance counters have an associated unit. This unit describes how to interpret the performance counter result.

The performance counter unit types which may be returned in VkPerformanceCounterKHR::unit are:

// Provided by VK_KHR_performance_query
typedef enum VkPerformanceCounterUnitKHR {
    VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0,
    VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1,
    VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2,
    VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3,
    VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4,
    VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5,
    VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6,
    VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7,
    VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8,
    VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9,
    VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10,
} VkPerformanceCounterUnitKHR;
  • VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR - the performance counter unit is a generic data point.

  • VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR - the performance counter unit is a percentage (%).

  • VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR - the performance counter unit is a value of nanoseconds (ns).

  • VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR - the performance counter unit is a value of bytes.

  • VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR - the performance counter unit is a value of bytes/s.

  • VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR - the performance counter unit is a temperature reported in Kelvin.

  • VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR - the performance counter unit is a value of watts (W).

  • VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR - the performance counter unit is a value of volts (V).

  • VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR - the performance counter unit is a value of amps (A).

  • VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR - the performance counter unit is a value of hertz (Hz).

  • VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR - the performance counter unit is a value of cycles.

Performance counters have an associated scope. This scope describes the granularity of a performance counter.

The performance counter scope types which may be returned in VkPerformanceCounterKHR::scope are:

// Provided by VK_KHR_performance_query
typedef enum VkPerformanceCounterScopeKHR {
    VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0,
    VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1,
    VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2,
    VK_QUERY_SCOPE_COMMAND_BUFFER_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR,
    VK_QUERY_SCOPE_RENDER_PASS_KHR = VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR,
    VK_QUERY_SCOPE_COMMAND_KHR = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR,
} VkPerformanceCounterScopeKHR;
  • VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR - the performance counter scope is a single complete command buffer.

  • VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR - the performance counter scope is zero or more complete render passes. The performance query containing the performance counter must begin and end outside a render pass instance.

  • VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR - the performance counter scope is zero or more commands.

Performance counters have an associated storage. This storage describes the payload of a counter result.

The performance counter storage types which may be returned in VkPerformanceCounterKHR::storage are:

// Provided by VK_KHR_performance_query
typedef enum VkPerformanceCounterStorageKHR {
    VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0,
    VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1,
    VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2,
    VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3,
    VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4,
    VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5,
} VkPerformanceCounterStorageKHR;
  • VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR - the performance counter storage is a 32-bit signed integer.

  • VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR - the performance counter storage is a 64-bit signed integer.

  • VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR - the performance counter storage is a 32-bit unsigned integer.

  • VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR - the performance counter storage is a 64-bit unsigned integer.

  • VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR - the performance counter storage is a 32-bit floating-point.

  • VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR - the performance counter storage is a 64-bit floating-point.

The VkPerformanceCounterDescriptionKHR structure is defined as:

// Provided by VK_KHR_performance_query
typedef struct VkPerformanceCounterDescriptionKHR {
    VkStructureType                            sType;
    void*                                      pNext;
    VkPerformanceCounterDescriptionFlagsKHR    flags;
    char                                       name[VK_MAX_DESCRIPTION_SIZE];
    char                                       category[VK_MAX_DESCRIPTION_SIZE];
    char                                       description[VK_MAX_DESCRIPTION_SIZE];
} VkPerformanceCounterDescriptionKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkPerformanceCounterDescriptionFlagBitsKHR indicating the usage behavior for the counter.

  • name is an array of size VK_MAX_DESCRIPTION_SIZE, containing a null-terminated UTF-8 string specifying the name of the counter.

  • category is an array of size VK_MAX_DESCRIPTION_SIZE, containing a null-terminated UTF-8 string specifying the category of the counter.

  • description is an array of size VK_MAX_DESCRIPTION_SIZE, containing a null-terminated UTF-8 string specifying the description of the counter.

Valid Usage (Implicit)
  • VUID-VkPerformanceCounterDescriptionKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR

  • VUID-VkPerformanceCounterDescriptionKHR-pNext-pNext
    pNext must be NULL

Bits which can be set in VkPerformanceCounterDescriptionKHR::flags, specifying usage behavior of a performance counter, are:

// Provided by VK_KHR_performance_query
typedef enum VkPerformanceCounterDescriptionFlagBitsKHR {
    VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR = 0x00000001,
    VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR = 0x00000002,
    VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR,
    VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR,
} VkPerformanceCounterDescriptionFlagBitsKHR;
  • VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_BIT_KHR specifies that recording the counter may have a noticeable performance impact.

  • VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_BIT_KHR specifies that concurrently recording the counter while other submitted command buffers are running may impact the accuracy of the recording.

// Provided by VK_KHR_performance_query
typedef VkFlags VkPerformanceCounterDescriptionFlagsKHR;

VkPerformanceCounterDescriptionFlagsKHR is a bitmask type for setting a mask of zero or more VkPerformanceCounterDescriptionFlagBitsKHR.

5.2. Devices

Device objects represent logical connections to physical devices. Each device exposes a number of queue families each having one or more queues. All queues in a queue family support the same operations.

As described in Physical Devices, a Vulkan application will first query for all physical devices in a system. Each physical device can then be queried for its capabilities, including its queue and queue family properties. Once an acceptable physical device is identified, an application will create a corresponding logical device. The created logical device is then the primary interface to the physical device.

How to enumerate the physical devices in a system and query those physical devices for their queue family properties is described in the Physical Device Enumeration section above.

A single logical device can be created from multiple physical devices, if those physical devices belong to the same device group. A device group is a set of physical devices that support accessing each other’s memory and recording a single command buffer that can be executed on all the physical devices. Device groups are enumerated by calling vkEnumeratePhysicalDeviceGroups, and a logical device is created from a subset of the physical devices in a device group by passing the physical devices through VkDeviceGroupDeviceCreateInfo. For two physical devices to be in the same device group, they must support identical extensions, features, and properties.

Note

Physical devices in the same device group must be so similar because there are no rules for how different features/properties would interact. They must return the same values for nearly every invariant vkGetPhysicalDevice* feature, property, capability, etc., but could potentially differ for certain queries based on things like having a different display connected, or a different compositor. The specification does not attempt to enumerate which state is in each category, because such a list would quickly become out of date.

To retrieve a list of the device groups present in the system, call:

// Provided by VK_VERSION_1_1
VkResult vkEnumeratePhysicalDeviceGroups(
    VkInstance                                  instance,
    uint32_t*                                   pPhysicalDeviceGroupCount,
    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);

or the equivalent command

// Provided by VK_KHR_device_group_creation
VkResult vkEnumeratePhysicalDeviceGroupsKHR(
    VkInstance                                  instance,
    uint32_t*                                   pPhysicalDeviceGroupCount,
    VkPhysicalDeviceGroupProperties*            pPhysicalDeviceGroupProperties);
  • instance is a handle to a Vulkan instance previously created with vkCreateInstance.

  • pPhysicalDeviceGroupCount is a pointer to an integer related to the number of device groups available or queried, as described below.

  • pPhysicalDeviceGroupProperties is either NULL or a pointer to an array of VkPhysicalDeviceGroupProperties structures.

If pPhysicalDeviceGroupProperties is NULL, then the number of device groups available is returned in pPhysicalDeviceGroupCount. Otherwise, pPhysicalDeviceGroupCount must point to a variable set by the user to the number of elements in the pPhysicalDeviceGroupProperties array, and on return the variable is overwritten with the number of structures actually written to pPhysicalDeviceGroupProperties. If pPhysicalDeviceGroupCount is less than the number of device groups available, at most pPhysicalDeviceGroupCount structures will be written, and VK_INCOMPLETE will be returned instead of VK_SUCCESS, to indicate that not all the available device groups were returned.

Every physical device must be in exactly one device group.

Valid Usage (Implicit)
  • VUID-vkEnumeratePhysicalDeviceGroups-instance-parameter
    instance must be a valid VkInstance handle

  • VUID-vkEnumeratePhysicalDeviceGroups-pPhysicalDeviceGroupCount-parameter
    pPhysicalDeviceGroupCount must be a valid pointer to a uint32_t value

  • VUID-vkEnumeratePhysicalDeviceGroups-pPhysicalDeviceGroupProperties-parameter
    If the value referenced by pPhysicalDeviceGroupCount is not 0, and pPhysicalDeviceGroupProperties is not NULL, pPhysicalDeviceGroupProperties must be a valid pointer to an array of pPhysicalDeviceGroupCount VkPhysicalDeviceGroupProperties structures

Return Codes
Success
  • VK_SUCCESS

  • VK_INCOMPLETE

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_INITIALIZATION_FAILED

The VkPhysicalDeviceGroupProperties structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkPhysicalDeviceGroupProperties {
    VkStructureType     sType;
    void*               pNext;
    uint32_t            physicalDeviceCount;
    VkPhysicalDevice    physicalDevices[VK_MAX_DEVICE_GROUP_SIZE];
    VkBool32            subsetAllocation;
} VkPhysicalDeviceGroupProperties;

or the equivalent

// Provided by VK_KHR_device_group_creation
typedef VkPhysicalDeviceGroupProperties VkPhysicalDeviceGroupPropertiesKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • physicalDeviceCount is the number of physical devices in the group.

  • physicalDevices is an array of VK_MAX_DEVICE_GROUP_SIZE VkPhysicalDevice handles representing all physical devices in the group. The first physicalDeviceCount elements of the array will be valid.

  • subsetAllocation specifies whether logical devices created from the group support allocating device memory on a subset of devices, via the deviceMask member of the VkMemoryAllocateFlagsInfo. If this is VK_FALSE, then all device memory allocations are made across all physical devices in the group. If physicalDeviceCount is 1, then subsetAllocation must be VK_FALSE.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceGroupProperties-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES

  • VUID-VkPhysicalDeviceGroupProperties-pNext-pNext
    pNext must be NULL

VK_MAX_DEVICE_GROUP_SIZE is the length of an array containing VkPhysicalDevice handle values representing all physical devices in a group, as returned in VkPhysicalDeviceGroupProperties::physicalDevices.

#define VK_MAX_DEVICE_GROUP_SIZE          32U

or the equivalent

#define VK_MAX_DEVICE_GROUP_SIZE_KHR      VK_MAX_DEVICE_GROUP_SIZE

5.2.1. Device Creation

Logical devices are represented by VkDevice handles:

// Provided by VK_VERSION_1_0
VK_DEFINE_HANDLE(VkDevice)

A logical device is created as a connection to a physical device. To create a logical device, call:

// Provided by VK_VERSION_1_0
VkResult vkCreateDevice(
    VkPhysicalDevice                            physicalDevice,
    const VkDeviceCreateInfo*                   pCreateInfo,
    const VkAllocationCallbacks*                pAllocator,
    VkDevice*                                   pDevice);
  • physicalDevice must be one of the device handles returned from a call to vkEnumeratePhysicalDevices (see Physical Device Enumeration).

  • pCreateInfo is a pointer to a VkDeviceCreateInfo structure containing information about how to create the device.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

  • pDevice is a pointer to a handle in which the created VkDevice is returned.

vkCreateDevice verifies that extensions and features requested in the ppEnabledExtensionNames and pEnabledFeatures members of pCreateInfo, respectively, are supported by the implementation. If any requested extension is not supported, vkCreateDevice must return VK_ERROR_EXTENSION_NOT_PRESENT. If any requested feature is not supported, vkCreateDevice must return VK_ERROR_FEATURE_NOT_PRESENT. Support for extensions can be checked before creating a device by querying vkEnumerateDeviceExtensionProperties. Support for features can similarly be checked by querying vkGetPhysicalDeviceFeatures.

After verifying and enabling the extensions the VkDevice object is created and returned to the application.

Multiple logical devices can be created from the same physical device. Logical device creation may fail due to lack of device-specific resources (in addition to other errors). If that occurs, vkCreateDevice will return VK_ERROR_TOO_MANY_OBJECTS.

Valid Usage
Valid Usage (Implicit)
  • VUID-vkCreateDevice-physicalDevice-parameter
    physicalDevice must be a valid VkPhysicalDevice handle

  • VUID-vkCreateDevice-pCreateInfo-parameter
    pCreateInfo must be a valid pointer to a valid VkDeviceCreateInfo structure

  • VUID-vkCreateDevice-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • VUID-vkCreateDevice-pDevice-parameter
    pDevice must be a valid pointer to a VkDevice handle

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_INITIALIZATION_FAILED

  • VK_ERROR_EXTENSION_NOT_PRESENT

  • VK_ERROR_FEATURE_NOT_PRESENT

  • VK_ERROR_TOO_MANY_OBJECTS

  • VK_ERROR_DEVICE_LOST

The VkDeviceCreateInfo structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkDeviceCreateInfo {
    VkStructureType                    sType;
    const void*                        pNext;
    VkDeviceCreateFlags                flags;
    uint32_t                           queueCreateInfoCount;
    const VkDeviceQueueCreateInfo*     pQueueCreateInfos;
    uint32_t                           enabledLayerCount;
    const char* const*                 ppEnabledLayerNames;
    uint32_t                           enabledExtensionCount;
    const char* const*                 ppEnabledExtensionNames;
    const VkPhysicalDeviceFeatures*    pEnabledFeatures;
} VkDeviceCreateInfo;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is reserved for future use.

  • queueCreateInfoCount is the unsigned integer size of the pQueueCreateInfos array. Refer to the Queue Creation section below for further details.

  • pQueueCreateInfos is a pointer to an array of VkDeviceQueueCreateInfo structures describing the queues that are requested to be created along with the logical device. Refer to the Queue Creation section below for further details.

  • enabledLayerCount is deprecated and ignored.

  • ppEnabledLayerNames is deprecated and ignored. See Device Layer Deprecation.

  • enabledExtensionCount is the number of device extensions to enable.

  • ppEnabledExtensionNames is a pointer to an array of enabledExtensionCount null-terminated UTF-8 strings containing the names of extensions to enable for the created device. See the Extensions section for further details.

  • pEnabledFeatures is NULL or a pointer to a VkPhysicalDeviceFeatures structure containing boolean indicators of all the features to be enabled. Refer to the Features section for further details.

Valid Usage
Valid Usage (Implicit)
// Provided by VK_VERSION_1_0
typedef VkFlags VkDeviceCreateFlags;

VkDeviceCreateFlags is a bitmask type for setting a mask, but is currently reserved for future use.

A logical device can be created that connects to one or more physical devices by adding a VkDeviceGroupDeviceCreateInfo structure to the pNext chain of VkDeviceCreateInfo. The VkDeviceGroupDeviceCreateInfo structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkDeviceGroupDeviceCreateInfo {
    VkStructureType            sType;
    const void*                pNext;
    uint32_t                   physicalDeviceCount;
    const VkPhysicalDevice*    pPhysicalDevices;
} VkDeviceGroupDeviceCreateInfo;

or the equivalent

// Provided by VK_KHR_device_group_creation
typedef VkDeviceGroupDeviceCreateInfo VkDeviceGroupDeviceCreateInfoKHR;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • physicalDeviceCount is the number of elements in the pPhysicalDevices array.

  • pPhysicalDevices is a pointer to an array of physical device handles belonging to the same device group.

The elements of the pPhysicalDevices array are an ordered list of the physical devices that the logical device represents. These must be a subset of a single device group, and need not be in the same order as they were enumerated. The order of the physical devices in the pPhysicalDevices array determines the device index of each physical device, with element i being assigned a device index of i. Certain commands and structures refer to one or more physical devices by using device indices or device masks formed using device indices.

A logical device created without using VkDeviceGroupDeviceCreateInfo, or with physicalDeviceCount equal to zero, is equivalent to a physicalDeviceCount of one and pPhysicalDevices pointing to the physicalDevice parameter to vkCreateDevice. In particular, the device index of that physical device is zero.

Valid Usage
  • VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-00375
    Each element of pPhysicalDevices must be unique

  • VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-00376
    All elements of pPhysicalDevices must be in the same device group as enumerated by vkEnumeratePhysicalDeviceGroups

  • VUID-VkDeviceGroupDeviceCreateInfo-physicalDeviceCount-00377
    If physicalDeviceCount is not 0, the physicalDevice parameter of vkCreateDevice must be an element of pPhysicalDevices

Valid Usage (Implicit)
  • VUID-VkDeviceGroupDeviceCreateInfo-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO

  • VUID-VkDeviceGroupDeviceCreateInfo-pPhysicalDevices-parameter
    If physicalDeviceCount is not 0, pPhysicalDevices must be a valid pointer to an array of physicalDeviceCount valid VkPhysicalDevice handles

To specify whether device memory allocation is allowed beyond the size reported by VkPhysicalDeviceMemoryProperties, add a VkDeviceMemoryOverallocationCreateInfoAMD structure to the pNext chain of the VkDeviceCreateInfo structure. If this structure is not specified, it is as if the VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD value is used.

// Provided by VK_AMD_memory_overallocation_behavior
typedef struct VkDeviceMemoryOverallocationCreateInfoAMD {
    VkStructureType                      sType;
    const void*                          pNext;
    VkMemoryOverallocationBehaviorAMD    overallocationBehavior;
} VkDeviceMemoryOverallocationCreateInfoAMD;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • overallocationBehavior is the desired overallocation behavior.

Valid Usage (Implicit)
  • VUID-VkDeviceMemoryOverallocationCreateInfoAMD-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD

  • VUID-VkDeviceMemoryOverallocationCreateInfoAMD-overallocationBehavior-parameter
    overallocationBehavior must be a valid VkMemoryOverallocationBehaviorAMD value

Possible values for VkDeviceMemoryOverallocationCreateInfoAMD::overallocationBehavior include:

// Provided by VK_AMD_memory_overallocation_behavior
typedef enum VkMemoryOverallocationBehaviorAMD {
    VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0,
    VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1,
    VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2,
} VkMemoryOverallocationBehaviorAMD;
  • VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD lets the implementation decide if overallocation is allowed.

  • VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD specifies overallocation is allowed if platform permits.

  • VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD specifies the application is not allowed to allocate device memory beyond the heap sizes reported by VkPhysicalDeviceMemoryProperties. Allocations that are not explicitly made by the application within the scope of the Vulkan instance are not accounted for.

When using the Nsight Aftermath SDK, to configure how device crash dumps are created, add a VkDeviceDiagnosticsConfigCreateInfoNV structure to the pNext chain of the VkDeviceCreateInfo structure.

// Provided by VK_NV_device_diagnostics_config
typedef struct VkDeviceDiagnosticsConfigCreateInfoNV {
    VkStructureType                     sType;
    const void*                         pNext;
    VkDeviceDiagnosticsConfigFlagsNV    flags;
} VkDeviceDiagnosticsConfigCreateInfoNV;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask of VkDeviceDiagnosticsConfigFlagBitsNV specifying additional parameters for configuring diagnostic tools.

Valid Usage (Implicit)
  • VUID-VkDeviceDiagnosticsConfigCreateInfoNV-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV

  • VUID-VkDeviceDiagnosticsConfigCreateInfoNV-flags-parameter
    flags must be a valid combination of VkDeviceDiagnosticsConfigFlagBitsNV values

Bits which can be set in VkDeviceDiagnosticsConfigCreateInfoNV::flags include:

// Provided by VK_NV_device_diagnostics_config
typedef enum VkDeviceDiagnosticsConfigFlagBitsNV {
    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 0x00000001,
    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 0x00000002,
    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 0x00000004,
    VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_ERROR_REPORTING_BIT_NV = 0x00000008,
} VkDeviceDiagnosticsConfigFlagBitsNV;
  • VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV enables the generation of debug information for shaders.

  • VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV enables driver side tracking of resources (images, buffers, etc.) used to augment the device fault information.

  • VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV enables automatic insertion of diagnostic checkpoints for draw calls, dispatches, trace rays, and copies. The CPU call stack at the time of the command will be associated as the marker data for the automatically inserted checkpoints.

  • VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_ERROR_REPORTING_BIT_NV enables shader error reporting.

// Provided by VK_NV_device_diagnostics_config
typedef VkFlags VkDeviceDiagnosticsConfigFlagsNV;

VkDeviceDiagnosticsConfigFlagsNV is a bitmask type for setting a mask of zero or more VkDeviceDiagnosticsConfigFlagBitsNV.

To register callbacks for underlying device memory events of type VkDeviceMemoryReportEventTypeEXT, add one or multiple VkDeviceDeviceMemoryReportCreateInfoEXT structures to the pNext chain of the VkDeviceCreateInfo structure.

// Provided by VK_EXT_device_memory_report
typedef struct VkDeviceDeviceMemoryReportCreateInfoEXT {
    VkStructureType                        sType;
    const void*                            pNext;
    VkDeviceMemoryReportFlagsEXT           flags;
    PFN_vkDeviceMemoryReportCallbackEXT    pfnUserCallback;
    void*                                  pUserData;
} VkDeviceDeviceMemoryReportCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is 0 and reserved for future use.

  • pfnUserCallback is the application callback function to call.

  • pUserData is user data to be passed to the callback.

The callback may be called from multiple threads simultaneously.

The callback must be called only once by the implementation when a VkDeviceMemoryReportEventTypeEXT event occurs.

Note

The callback could be called from a background thread other than the thread calling the Vulkan commands.

Valid Usage (Implicit)
  • VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_DEVICE_MEMORY_REPORT_CREATE_INFO_EXT

  • VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-flags-zerobitmask
    flags must be 0

  • VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-pfnUserCallback-parameter
    pfnUserCallback must be a valid PFN_vkDeviceMemoryReportCallbackEXT value

  • VUID-VkDeviceDeviceMemoryReportCreateInfoEXT-pUserData-parameter
    pUserData must be a pointer value

The prototype for the VkDeviceDeviceMemoryReportCreateInfoEXT::pfnUserCallback function implemented by the application is:

// Provided by VK_EXT_device_memory_report
typedef void (VKAPI_PTR *PFN_vkDeviceMemoryReportCallbackEXT)(
    const VkDeviceMemoryReportCallbackDataEXT*  pCallbackData,
    void*                                       pUserData);

The callback must not make calls to any Vulkan commands.

The definition of VkDeviceMemoryReportCallbackDataEXT is:

// Provided by VK_EXT_device_memory_report
typedef struct VkDeviceMemoryReportCallbackDataEXT {
    VkStructureType                     sType;
    void*                               pNext;
    VkDeviceMemoryReportFlagsEXT        flags;
    VkDeviceMemoryReportEventTypeEXT    type;
    uint64_t                            memoryObjectId;
    VkDeviceSize                        size;
    VkObjectType                        objectType;
    uint64_t                            objectHandle;
    uint32_t                            heapIndex;
} VkDeviceMemoryReportCallbackDataEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is 0 and reserved for future use.

  • type is a VkDeviceMemoryReportEventTypeEXT type specifying the type of event reported in this VkDeviceMemoryReportCallbackDataEXT structure.

  • memoryObjectId is the unique id for the underlying memory object as described below.

  • size is the size of the memory object in bytes. If type is VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT or VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT, size is a valid VkDeviceSize value. Otherwise, size is undefined.

  • objectType is a VkObjectType value specifying the type of the object associated with this device memory report event. If type is VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT or VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT, objectType is a valid VkObjectType enum. Otherwise, objectType is undefined.

  • objectHandle is the object this device memory report event is attributed to. If type is VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT, VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT or VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT, objectHandle is a valid Vulkan handle of the type associated with objectType as defined in the VkObjectType and Vulkan Handle Relationship table. Otherwise, objectHandle is undefined.

  • heapIndex describes which memory heap this device memory allocation is made from. If type is VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT or VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT, heapIndex corresponds to one of the valid heaps from the VkPhysicalDeviceMemoryProperties structure. Otherwise, heapIndex is undefined.

memoryObjectId is used to avoid double-counting on the same memory object.

If an internally-allocated device memory object or a VkDeviceMemory cannot be exported, memoryObjectId must be unique in the VkDevice.

If an internally-allocated device memory object or a VkDeviceMemory supports being exported, memoryObjectId must be unique system wide.

If an internal device memory object or a VkDeviceMemory is backed by an imported external memory object, memoryObjectId must be unique system wide.

Implementor’s Note

If the heap backing an internally-allocated device memory cannot be used to back VkDeviceMemory, implementations can advertise that heap with no types.

Note

This structure should only be considered valid during the lifetime of the triggered callback.

For VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT and VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT events, objectHandle usually will not yet exist when the application or tool receives the callback. objectHandle will only exist when the create or allocate call that triggered the event returns, and if the allocation or import ends up failing objectHandle will not ever exist.

Valid Usage (Implicit)
  • VUID-VkDeviceMemoryReportCallbackDataEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_MEMORY_REPORT_CALLBACK_DATA_EXT

  • VUID-VkDeviceMemoryReportCallbackDataEXT-pNext-pNext
    pNext must be NULL

// Provided by VK_EXT_device_memory_report
typedef VkFlags VkDeviceMemoryReportFlagsEXT;

VkDeviceMemoryReportFlagsEXT is a bitmask type for setting a mask, but is currently reserved for future use.

Possible values of VkDeviceMemoryReportCallbackDataEXT::type, specifying event types which cause the device driver to call the callback, are:

// Provided by VK_EXT_device_memory_report
typedef enum VkDeviceMemoryReportEventTypeEXT {
    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT = 0,
    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT = 1,
    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT = 2,
    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT = 3,
    VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT = 4,
} VkDeviceMemoryReportEventTypeEXT;
  • VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATE_EXT specifies this event corresponds to the allocation of an internal device memory object or a VkDeviceMemory.

  • VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_FREE_EXT specifies this event corresponds to the deallocation of an internally-allocated device memory object or a VkDeviceMemory.

  • VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_IMPORT_EXT specifies this event corresponds to the import of an external memory object.

  • VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_UNIMPORT_EXT specifies this event is the release of an imported external memory object.

  • VK_DEVICE_MEMORY_REPORT_EVENT_TYPE_ALLOCATION_FAILED_EXT specifies this event corresponds to the failed allocation of an internal device memory object or a VkDeviceMemory.

To reserve private data storage slots, add a VkDevicePrivateDataCreateInfo structure to the pNext chain of the VkDeviceCreateInfo structure. Reserving slots in this manner is not strictly necessary, but doing so may improve performance.

// Provided by VK_VERSION_1_3
typedef struct VkDevicePrivateDataCreateInfo {
    VkStructureType    sType;
    const void*        pNext;
    uint32_t           privateDataSlotRequestCount;
} VkDevicePrivateDataCreateInfo;

or the equivalent

// Provided by VK_EXT_private_data
typedef VkDevicePrivateDataCreateInfo VkDevicePrivateDataCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • privateDataSlotRequestCount is the amount of slots to reserve.

Valid Usage (Implicit)
  • VUID-VkDevicePrivateDataCreateInfo-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO

5.2.2. Device Use

The following is a high-level list of VkDevice uses along with references on where to find more information:

5.2.3. Lost Device

A logical device may become lost for a number of implementation-specific reasons, indicating that pending and future command execution may fail and cause resources and backing memory to become undefined.

Note

Typical reasons for device loss will include things like execution timing out (to prevent denial of service), power management events, platform resource management, implementation errors.

Applications not adhering to valid usage may also result in device loss being reported, however this is not guaranteed. Even if device loss is reported, the system may be in an unrecoverable state, and further usage of the API is still considered invalid.

When this happens, certain commands will return VK_ERROR_DEVICE_LOST. After any such event, the logical device is considered lost. It is not possible to reset the logical device to a non-lost state, however the lost state is specific to a logical device (VkDevice), and the corresponding physical device (VkPhysicalDevice) may be otherwise unaffected.

In some cases, the physical device may also be lost, and attempting to create a new logical device will fail, returning VK_ERROR_DEVICE_LOST. This is usually indicative of a problem with the underlying implementation, or its connection to the host. If the physical device has not been lost, and a new logical device is successfully created from that physical device, it must be in the non-lost state.

Note

Whilst logical device loss may be recoverable, in the case of physical device loss, it is unlikely that an application will be able to recover unless additional, unaffected physical devices exist on the system. The error is largely informational and intended only to inform the user that a platform issue has occurred, and should be investigated further. For example, underlying hardware may have developed a fault or become physically disconnected from the rest of the system. In many cases, physical device loss may cause other more serious issues such as the operating system crashing; in which case it may not be reported via the Vulkan API.

When a device is lost, its child objects are not implicitly destroyed and their handles are still valid. Those objects must still be destroyed before their parents or the device can be destroyed (see the Object Lifetime section). The host address space corresponding to device memory mapped using vkMapMemory is still valid, and host memory accesses to these mapped regions are still valid, but the contents are undefined. It is still legal to call any API command on the device and child objects.

Once a device is lost, command execution may fail, and certain commands that return a VkResult may return VK_ERROR_DEVICE_LOST. These commands can be identified by the inclusion of VK_ERROR_DEVICE_LOST in the Return Codes section for each command. Commands that do not allow runtime errors must still operate correctly for valid usage and, if applicable, return valid data.

Commands that wait indefinitely for device execution (namely vkDeviceWaitIdle, vkQueueWaitIdle, vkWaitForFences or vkAcquireNextImageKHR with a maximum timeout, and vkGetQueryPoolResults with the VK_QUERY_RESULT_WAIT_BIT bit set in flags) must return in finite time even in the case of a lost device, and return either VK_SUCCESS or VK_ERROR_DEVICE_LOST. For any command that may return VK_ERROR_DEVICE_LOST, for the purpose of determining whether a command buffer is in the pending state, or whether resources are considered in-use by the device, a return value of VK_ERROR_DEVICE_LOST is equivalent to VK_SUCCESS.

If a device was created with the maintenance5 feature enabled, and any device command returns VK_ERROR_DEVICE_LOST, then all device commands for which VK_ERROR_DEVICE_LOST is a valid return value and which happen-after it on the same host thread must return VK_ERROR_DEVICE_LOST.

Device commands executing on other threads must begin returning VK_ERROR_DEVICE_LOST within finite time.

The content of any external memory objects that have been exported from or imported to a lost device become undefined. Objects on other logical devices or in other APIs which are associated with the same underlying memory resource as the external memory objects on the lost device are unaffected other than their content becoming undefined. The layout of subresources of images on other logical devices that are bound to VkDeviceMemory objects associated with the same underlying memory resources as external memory objects on the lost device becomes VK_IMAGE_LAYOUT_UNDEFINED.

The state of VkSemaphore objects on other logical devices created by importing a semaphore payload with temporary permanence which was exported from the lost device is undefined. The state of VkSemaphore objects on other logical devices that permanently share a semaphore payload with a VkSemaphore object on the lost device is undefined, and remains undefined following any subsequent signal operations. Implementations must ensure pending and subsequently submitted wait operations on such semaphores behave as defined in Semaphore State Requirements For Wait Operations for external semaphores not in a valid state for a wait operation.

editing-note

TODO (piman) - I do not think we are very clear about what “in-use by the device” means.

5.2.4. Device Destruction

To destroy a device, call:

// Provided by VK_VERSION_1_0
void vkDestroyDevice(
    VkDevice                                    device,
    const VkAllocationCallbacks*                pAllocator);
  • device is the logical device to destroy.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

To ensure that no work is active on the device, vkDeviceWaitIdle can be used to gate the destruction of the device. Prior to destroying a device, an application is responsible for destroying/freeing any Vulkan objects that were created using that device as the first parameter of the corresponding vkCreate* or vkAllocate* command.

Note

The lifetime of each of these objects is bound by the lifetime of the VkDevice object. Therefore, to avoid resource leaks, it is critical that an application explicitly free all of these resources prior to calling vkDestroyDevice.

Valid Usage
  • VUID-vkDestroyDevice-device-00378
    All child objects created on device must have been destroyed prior to destroying device

  • VUID-vkDestroyDevice-device-00379
    If VkAllocationCallbacks were provided when device was created, a compatible set of callbacks must be provided here

  • VUID-vkDestroyDevice-device-00380
    If no VkAllocationCallbacks were provided when device was created, pAllocator must be NULL

Valid Usage (Implicit)
  • VUID-vkDestroyDevice-device-parameter
    If device is not NULL, device must be a valid VkDevice handle

  • VUID-vkDestroyDevice-pAllocator-parameter
    If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

Host Synchronization
  • Host access to device must be externally synchronized

  • Host access to all VkQueue objects created from device must be externally synchronized

5.3. Queues

5.3.1. Queue Family Properties

As discussed in the Physical Device Enumeration section above, the vkGetPhysicalDeviceQueueFamilyProperties command is used to retrieve details about the queue families and queues supported by a device.

Each index in the pQueueFamilyProperties array returned by vkGetPhysicalDeviceQueueFamilyProperties describes a unique queue family on that physical device. These indices are used when creating queues, and they correspond directly with the queueFamilyIndex that is passed to the vkCreateDevice command via the VkDeviceQueueCreateInfo structure as described in the Queue Creation section below.

Grouping of queue families within a physical device is implementation-dependent.

Note

The general expectation is that a physical device groups all queues of matching capabilities into a single family. However, while implementations should do this, it is possible that a physical device may return two separate queue families with the same capabilities.

Once an application has identified a physical device with the queue(s) that it desires to use, it will create those queues in conjunction with a logical device. This is described in the following section.

5.3.2. Queue Creation

Creating a logical device also creates the queues associated with that device. The queues to create are described by a set of VkDeviceQueueCreateInfo structures that are passed to vkCreateDevice in pQueueCreateInfos.

Queues are represented by VkQueue handles:

// Provided by VK_VERSION_1_0
VK_DEFINE_HANDLE(VkQueue)

The VkDeviceQueueCreateInfo structure is defined as:

// Provided by VK_VERSION_1_0
typedef struct VkDeviceQueueCreateInfo {
    VkStructureType             sType;
    const void*                 pNext;
    VkDeviceQueueCreateFlags    flags;
    uint32_t                    queueFamilyIndex;
    uint32_t                    queueCount;
    const float*                pQueuePriorities;
} VkDeviceQueueCreateInfo;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • flags is a bitmask indicating behavior of the queues.

  • queueFamilyIndex is an unsigned integer indicating the index of the queue family in which to create the queues on this device. This index corresponds to the index of an element of the pQueueFamilyProperties array that was returned by vkGetPhysicalDeviceQueueFamilyProperties.

  • queueCount is an unsigned integer specifying the number of queues to create in the queue family indicated by queueFamilyIndex, and with the behavior specified by flags.

  • pQueuePriorities is a pointer to an array of queueCount normalized floating point values, specifying priorities of work that will be submitted to each created queue. See Queue Priority for more information.

Valid Usage
  • VUID-VkDeviceQueueCreateInfo-queueFamilyIndex-00381
    queueFamilyIndex must be less than pQueueFamilyPropertyCount returned by vkGetPhysicalDeviceQueueFamilyProperties

  • VUID-VkDeviceQueueCreateInfo-queueCount-00382
    queueCount must be less than or equal to the queueCount member of the VkQueueFamilyProperties structure, as returned by vkGetPhysicalDeviceQueueFamilyProperties in the pQueueFamilyProperties[queueFamilyIndex]

  • VUID-VkDeviceQueueCreateInfo-pQueuePriorities-00383
    Each element of pQueuePriorities must be between 0.0 and 1.0 inclusive

  • VUID-VkDeviceQueueCreateInfo-flags-02861
    If the protectedMemory feature is not enabled, the VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT bit of flags must not be set

  • VUID-VkDeviceQueueCreateInfo-flags-06449
    If flags includes VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT, queueFamilyIndex must be the index of a queue family that includes the VK_QUEUE_PROTECTED_BIT capability

Valid Usage (Implicit)
  • VUID-VkDeviceQueueCreateInfo-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO

  • VUID-VkDeviceQueueCreateInfo-pNext-pNext
    pNext must be NULL or a pointer to a valid instance of VkDeviceQueueGlobalPriorityCreateInfoKHR

  • VUID-VkDeviceQueueCreateInfo-sType-unique
    The sType value of each struct in the pNext chain must be unique

  • VUID-VkDeviceQueueCreateInfo-flags-parameter
    flags must be a valid combination of VkDeviceQueueCreateFlagBits values

  • VUID-VkDeviceQueueCreateInfo-pQueuePriorities-parameter
    pQueuePriorities must be a valid pointer to an array of queueCount float values

  • VUID-VkDeviceQueueCreateInfo-queueCount-arraylength
    queueCount must be greater than 0

Bits which can be set in VkDeviceQueueCreateInfo::flags, specifying usage behavior of a queue, are:

// Provided by VK_VERSION_1_1
typedef enum VkDeviceQueueCreateFlagBits {
  // Provided by VK_VERSION_1_1
    VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 0x00000001,
} VkDeviceQueueCreateFlagBits;
  • VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT specifies that the device queue is a protected-capable queue.

// Provided by VK_VERSION_1_0
typedef VkFlags VkDeviceQueueCreateFlags;

VkDeviceQueueCreateFlags is a bitmask type for setting a mask of zero or more VkDeviceQueueCreateFlagBits.

Queues can be created with a system-wide priority by adding a VkDeviceQueueGlobalPriorityCreateInfoKHR structure to the pNext chain of VkDeviceQueueCreateInfo.

The VkDeviceQueueGlobalPriorityCreateInfoKHR structure is defined as:

// Provided by VK_KHR_global_priority
typedef struct VkDeviceQueueGlobalPriorityCreateInfoKHR {
    VkStructureType             sType;
    const void*                 pNext;
    VkQueueGlobalPriorityKHR    globalPriority;
} VkDeviceQueueGlobalPriorityCreateInfoKHR;

or the equivalent

// Provided by VK_EXT_global_priority
typedef VkDeviceQueueGlobalPriorityCreateInfoKHR VkDeviceQueueGlobalPriorityCreateInfoEXT;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • globalPriority is the system-wide priority associated to these queues as specified by VkQueueGlobalPriorityEXT

Queues created without specifying VkDeviceQueueGlobalPriorityCreateInfoKHR will default to VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR.

Valid Usage (Implicit)
  • VUID-VkDeviceQueueGlobalPriorityCreateInfoKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR

  • VUID-VkDeviceQueueGlobalPriorityCreateInfoKHR-globalPriority-parameter
    globalPriority must be a valid VkQueueGlobalPriorityKHR value

Possible values of VkDeviceQueueGlobalPriorityCreateInfoKHR::globalPriority, specifying a system-wide priority level are:

// Provided by VK_KHR_global_priority
typedef enum VkQueueGlobalPriorityKHR {
    VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR = 128,
    VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR = 256,
    VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR = 512,
    VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR = 1024,
    VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
    VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
    VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
    VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
} VkQueueGlobalPriorityKHR;

or the equivalent

// Provided by VK_EXT_global_priority
typedef VkQueueGlobalPriorityKHR VkQueueGlobalPriorityEXT;

Priority values are sorted in ascending order. A comparison operation on the enum values can be used to determine the priority order.

  • VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR is below the system default. Useful for non-interactive tasks.

  • VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR is the system default priority.

  • VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR is above the system default.

  • VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR is the highest priority. Useful for critical tasks.

Queues with higher system priority may be allotted more processing time than queues with lower priority. An implementation may allow a higher-priority queue to starve a lower-priority queue until the higher-priority queue has no further commands to execute.

Priorities imply no ordering or scheduling constraints.

No specific guarantees are made about higher priority queues receiving more processing time or better quality of service than lower priority queues.

The global priority level of a queue takes precedence over the per-process queue priority (VkDeviceQueueCreateInfo::pQueuePriorities).

Abuse of this feature may result in starving the rest of the system of implementation resources. Therefore, the driver implementation may deny requests to acquire a priority above the default priority (VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR) if the caller does not have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_KHR is returned.

The driver implementation may fail the queue allocation request if resources required to complete the operation have been exhausted (either by the same process or a different process). In this scenario VK_ERROR_INITIALIZATION_FAILED is returned.

If the globalPriorityQuery feature is enabled and the requested global priority is not reported via VkQueueFamilyGlobalPriorityPropertiesKHR, the driver implementation must fail the queue creation. In this scenario, VK_ERROR_INITIALIZATION_FAILED is returned.

To retrieve a handle to a VkQueue object, call:

// Provided by VK_VERSION_1_0
void vkGetDeviceQueue(
    VkDevice                                    device,
    uint32_t                                    queueFamilyIndex,
    uint32_t                                    queueIndex,
    VkQueue*                                    pQueue);
  • device is the logical device that owns the queue.

  • queueFamilyIndex is the index of the queue family to which the queue belongs.

  • queueIndex is the index within this queue family of the queue to retrieve.

  • pQueue is a pointer to a VkQueue object that will be filled with the handle for the requested queue.

vkGetDeviceQueue must only be used to get queues that were created with the flags parameter of VkDeviceQueueCreateInfo set to zero. To get queues that were created with a non-zero flags parameter use vkGetDeviceQueue2.

Valid Usage
  • VUID-vkGetDeviceQueue-queueFamilyIndex-00384
    queueFamilyIndex must be one of the queue family indices specified when device was created, via the VkDeviceQueueCreateInfo structure

  • VUID-vkGetDeviceQueue-queueIndex-00385
    queueIndex must be less than the value of VkDeviceQueueCreateInfo::queueCount for the queue family indicated by queueFamilyIndex when device was created

  • VUID-vkGetDeviceQueue-flags-01841
    VkDeviceQueueCreateInfo::flags must have been set to zero when device was created

Valid Usage (Implicit)
  • VUID-vkGetDeviceQueue-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkGetDeviceQueue-pQueue-parameter
    pQueue must be a valid pointer to a VkQueue handle

To retrieve a handle to a VkQueue object with specific VkDeviceQueueCreateFlags creation flags, call:

// Provided by VK_VERSION_1_1
void vkGetDeviceQueue2(
    VkDevice                                    device,
    const VkDeviceQueueInfo2*                   pQueueInfo,
    VkQueue*                                    pQueue);
  • device is the logical device that owns the queue.

  • pQueueInfo is a pointer to a VkDeviceQueueInfo2 structure, describing parameters of the device queue to be retrieved.

  • pQueue is a pointer to a VkQueue object that will be filled with the handle for the requested queue.

Valid Usage (Implicit)
  • VUID-vkGetDeviceQueue2-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkGetDeviceQueue2-pQueueInfo-parameter
    pQueueInfo must be a valid pointer to a valid VkDeviceQueueInfo2 structure

  • VUID-vkGetDeviceQueue2-pQueue-parameter
    pQueue must be a valid pointer to a VkQueue handle

The VkDeviceQueueInfo2 structure is defined as:

// Provided by VK_VERSION_1_1
typedef struct VkDeviceQueueInfo2 {
    VkStructureType             sType;
    const void*                 pNext;
    VkDeviceQueueCreateFlags    flags;
    uint32_t                    queueFamilyIndex;
    uint32_t                    queueIndex;
} VkDeviceQueueInfo2;
  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure. The pNext chain of VkDeviceQueueInfo2 can be used to provide additional device queue parameters to vkGetDeviceQueue2.

  • flags is a VkDeviceQueueCreateFlags value indicating the flags used to create the device queue.

  • queueFamilyIndex is the index of the queue family to which the queue belongs.

  • queueIndex is the index of the queue to retrieve from within the set of queues that share both the queue family and flags specified.

The queue returned by vkGetDeviceQueue2 must have the same flags value from this structure as that used at device creation time in a VkDeviceQueueCreateInfo structure.

Note

Normally, if you create both protected-capable and non-protected-capable queues with the same family, they are treated as separate lists of queues and queueIndex is relative to the start of the list of queues specified by both queueFamilyIndex and flags. However, for historical reasons, some implementations may exhibit different behavior. These divergent implementations instead concatenate the lists of queues and treat queueIndex as relative to the start of the first list of queues with the given queueFamilyIndex. This only matters in cases where an application has created both protected-capable and non-protected-capable queues from the same queue family.

For such divergent implementations, the maximum value of queueIndex is equal to the sum of VkDeviceQueueCreateInfo::queueCount minus one, for all VkDeviceQueueCreateInfo structures that share a common queueFamilyIndex.

Such implementations will return NULL for either the protected or unprotected queues when calling vkGetDeviceQueue2 with queueIndex in the range zero to VkDeviceQueueCreateInfo::queueCount minus one. In cases where these implementations returned NULL, the corresponding queues are instead located in the extended range described in the preceding two paragraphs.

This behaviour will not be observed on any driver that has passed Vulkan conformance test suite version 1.3.3.0, or any subsequent version. This information can be found by querying VkPhysicalDeviceDriverProperties::conformanceVersion.

Valid Usage
  • VUID-VkDeviceQueueInfo2-queueFamilyIndex-01842
    queueFamilyIndex must be one of the queue family indices specified when device was created, via the VkDeviceQueueCreateInfo structure

  • VUID-VkDeviceQueueInfo2-flags-06225
    flags must be equal to VkDeviceQueueCreateInfo::flags for a VkDeviceQueueCreateInfo structure for the queue family indicated by queueFamilyIndex when device was created

  • VUID-VkDeviceQueueInfo2-queueIndex-01843
    queueIndex must be less than VkDeviceQueueCreateInfo::queueCount for the corresponding queue family and flags indicated by queueFamilyIndex and flags when device was created

Valid Usage (Implicit)
  • VUID-VkDeviceQueueInfo2-sType-sType
    sType must be VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2

  • VUID-VkDeviceQueueInfo2-pNext-pNext
    pNext must be NULL

  • VUID-VkDeviceQueueInfo2-flags-parameter
    flags must be a valid combination of VkDeviceQueueCreateFlagBits values

5.3.3. Queue Family Index

The queue family index is used in multiple places in Vulkan in order to tie operations to a specific family of queues.

When retrieving a handle to the queue via vkGetDeviceQueue, the queue family index is used to select which queue family to retrieve the VkQueue handle from as described in the previous section.

When creating a VkCommandPool object (see Command Pools), a queue family index is specified in the VkCommandPoolCreateInfo structure. Command buffers from this pool can only be submitted on queues corresponding to this queue family.

When creating VkImage (see Images) and VkBuffer (see Buffers) resources, a set of queue families is included in the VkImageCreateInfo and VkBufferCreateInfo structures to specify the queue families that can access the resource.

When inserting a VkBufferMemoryBarrier or VkImageMemoryBarrier (see Pipeline Barriers), a source and destination queue family index is specified to allow the ownership of a buffer or image to be transferred from one queue family to another. See the Resource Sharing section for details.

5.3.4. Queue Priority

Each queue is assigned a priority, as set in the VkDeviceQueueCreateInfo structures when creating the device. The priority of each queue is a normalized floating point value between 0.0 and 1.0, which is then translated to a discrete priority level by the implementation. Higher values indicate a higher priority, with 0.0 being the lowest priority and 1.0 being the highest.

Within the same device, queues with higher priority may be allotted more processing time than queues with lower priority. The implementation makes no guarantees with regards to ordering or scheduling among queues with the same priority, other than the constraints defined by any explicit synchronization primitives. The implementation makes no guarantees with regards to queues across different devices.

An implementation may allow a higher-priority queue to starve a lower-priority queue on the same VkDevice until the higher-priority queue has no further commands to execute. The relationship of queue priorities must not cause queues on one VkDevice to starve queues on another VkDevice.

No specific guarantees are made about higher priority queues receiving more processing time or better quality of service than lower priority queues.

5.3.5. Queue Submission

Work is submitted to a queue via queue submission commands such as vkQueueSubmit2 or vkQueueSubmit. Queue submission commands define a set of queue operations to be executed by the underlying physical device, including synchronization with semaphores and fences.

Submission commands take as parameters a target queue, zero or more batches of work, and an optional fence to signal upon completion. Each batch consists of three distinct parts:

  1. Zero or more semaphores to wait on before execution of the rest of the batch.

  2. Zero or more work items to execute.

    • If present, these describe a queue operation matching the work described.

  3. Zero or more semaphores to signal upon completion of the work items.

If a fence is present in a queue submission, it describes a fence signal operation.

All work described by a queue submission command must be submitted to the queue before the command returns.

Sparse Memory Binding

In Vulkan it is possible to sparsely bind memory to buffers and images as described in the Sparse Resource chapter. Sparse memory binding is a queue operation. A queue whose flags include the VK_QUEUE_SPARSE_BINDING_BIT must be able to support the mapping of a virtual address to a physical address on the device. This causes an update to the page table mappings on the device. This update must be synchronized on a queue to avoid corrupting page table mappings during execution of graphics commands. By binding the sparse memory resources on queues, all commands that are dependent on the updated bindings are synchronized to only execute after the binding is updated. See the Synchronization and Cache Control chapter for how this synchronization is accomplished.

5.3.6. Queue Destruction

Queues are created along with a logical device during vkCreateDevice. All queues associated with a logical device are destroyed when vkDestroyDevice is called on that device.

6. Command Buffers

Command buffers are objects used to record commands which can be subsequently submitted to a device queue for execution. There are two levels of command buffers - primary command buffers, which can execute secondary command buffers, and which are submitted to queues, and secondary command buffers, which can be executed by primary command buffers, and which are not directly submitted to queues.

Command buffers are represented by VkCommandBuffer handles:

// Provided by VK_VERSION_1_0
VK_DEFINE_HANDLE(VkCommandBuffer)

Recorded commands include commands to bind pipelines and descriptor sets to the command buffer, commands to modify dynamic state, commands to draw (for graphics rendering), commands to dispatch (for compute), commands to execute secondary command buffers (for primary command buffers only), commands to copy buffers and images, and other commands.

Each command buffer manages state independently of other command buffers. There is no inheritance of state across primary and secondary command buffers, or between secondary command buffers. When a command buffer begins recording, all state in that command buffer is undefined. When secondary command buffer(s) are recorded to execute on a primary command buffer, the secondary command buffer inherits no state from the primary command buffer, and all state of the primary command buffer is undefined after an execute secondary command buffer command is recorded. There is one exception to this rule - if the primary command buffer is inside a render pass instance, then the render pass and subpass state is not disturbed by executing secondary command buffers. For state dependent commands (such as draws and dispatches), any state consumed by those commands must not be undefined.

VkCommandBufferInheritanceViewportScissorInfoNV defines an exception allowing limited inheritance of dynamic viewport and scissor state.

Unless otherwise specified, and without explicit synchronization, the various commands submitted to a queue via command buffers may execute in arbitrary order relative to each other, and/or concurrently. Also, the memory side effects of those commands may not be directly visible to other commands without explicit memory dependencies. This is true within a command buffer, and across command buffers submitted to a given queue. See the synchronization chapter for information on implicit and explicit synchronization between commands.

6.1. Command Buffer Lifecycle

Each command buffer is always in one of the following states:

Initial

When a command buffer is allocated, it is in the initial state. Some commands are able to reset a command buffer (or a set of command buffers) back to this state from any of the executable, recording or invalid state. Command buffers in the initial state can only be moved to the recording state, or freed.

Recording

vkBeginCommandBuffer changes the state of a command buffer from the initial state to the recording state. Once a command buffer is in the recording state, vkCmd* commands can be used to record to the command buffer.

Executable

vkEndCommandBuffer ends the recording of a command buffer, and moves it from the recording state to the executable state. Executable command buffers can be submitted, reset, or recorded to another command buffer.

Pending

Queue submission of a command buffer changes the state of a command buffer from the executable state to the pending state. Whilst in the pending state, applications must not attempt to modify the command buffer in any way - as the device may be processing the commands recorded to it. Once execution of a command buffer completes, the command buffer either reverts back to the executable state, or if it was recorded with VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, it moves to the invalid state. A synchronization command should be used to detect when this occurs.

Invalid

Some operations, such as modifying or deleting a resource that was used in a command recorded to a command buffer, will transition the state of that command buffer into the invalid state. Command buffers in the invalid state can only be reset or freed.

image/svg+xml Initial Recording Pending Executable Invalid Allocate Begin End Submission Completion Completion withOne Time Submit