Convert
The gfxrecon-convert tool converts a capture file into a
JSON document (or a series of JSON documents, one per line following the
JSON Lines standard.)
The text output is written by default to a .json file in the
directory of the specified GFXReconstruct capture file. Use
--output to override the default filename for the
output.
gfxrecon-convert - A tool to convert GFXReconstruct capture files to text.
Usage:
gfxrecon-convert [-h | --help] [--version] <file>
Required arguments:
<file> Path to the GFXReconstruct capture file to be converted
to text.
Optional arguments:
-h Print usage information and exit (same as --help).
--version Print version information and exit.
--output filename 'stdout' or a path to a file to write JSON output
to. Default is the input filepath with "gfxr" replaced
by "jsonl".
--format <format> JSON format to write.
json Standard JSON format (indented)
jsonl JSON lines format (every object in a single line)
--include-binaries Dump binaries from Vulkan traces in a separate file with an unique name. The main JSON file
will include a reference with the file name. The binary files are dumped in a subdirectory
--expand-flags Print flags values from Vulkan traces with its correspondent symbolic representation. Otherwise,
the flags are printed as hexadecimal value.
--file-per-frame Creates a new file for every frame processed. Frame number is added as a suffix
to the output file name.
--no-debug-popup Disable the 'Abort, Retry, Ignore' message box
displayed when abort() is called (Windows debug only).
The JSON document is designed to be parsed by tools such as simple
Python scripts as well as being useful for inspecting by eye after
pretty printing, for example by piping through a command-line tool such
as jq. For
these post-processing use cases, gfxrecon-convert can be
used to stream from binary captures directly, without having to save the
intermediate JSON files to storage. With "--format jsonl",
because each JSON object is on its own line, line oriented tools such as
grep, sed, head, and split can be applied ahead of JSON-aware ones which
are heavier-weight to reduce their workload on large captures.
JSON Structure
The tool's output is an ordered list of JSON structures, or a single
JSON structure per line in --format jsonl mode. Below are
the first few lines from a capture of vkcube, converted using the
"--format jsonl" flag, truncated to 200 columns.
{"header":{"source-path":"..\\captures\\vkcube_frames_1_through_20_20240321T112609.gfxr","gfxrecon-version":"1.0.3-dev (dev:52a52d3+dx12)","vulkan-version":"1.3.280"}}
{"index":1,"annotation":{"type":"kJson","label":"operation","data":"{\n \"tool\": \"capture\",\n \"timestamp\": \"2024-03-21T15:26:09Z\",\n \"gfxrecon-version\": \"1.0.3-dev (dev:52a52d3+dx12...
{"index":2,"function":{"name":"vkCreateInstance","thread":1,"return":"VK_SUCCESS","args":{"pCreateInfo":...{"sType":"VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO","flags":"0x00000001","pApplicationInfo":{"sTyp...
{"index":3,"function":{"name":"vkEnumeratePhysicalDevices","thread":1,"return":"VK_SUCCESS","args":{"instance":1,"pPhysicalDeviceCount":2,"pPhysicalDevices":null}}}
{"index":4,"function":{"name":"vkEnumeratePhysicalDevices","thread":1,"return":"VK_SUCCESS","args":{"instance":1,"pPhysicalDeviceCount":2,"pPhysicalDevices":[2,3]}}}
{"index":5,"meta":{"name":"SetDevicePropertiesCommand","args":{"physical_device_id":2,"api_version":4206842,"driver_version":1659359,"vendor_id":32902,"device_id":18086,"device_type":1,"pipeline_cache...
{"index":6,"meta":{"name":"SetDeviceMemoryPropertiesCommand","args":{"physical_device_id":2}}}...
{"index":7,"meta":{"name":"SetDevicePropertiesCommand","args":{"physical_device_id":3,"api_version":4206852,"driver_version":2287403008,"vendor_id":4318,"device_id":9632,"device_type":2,"pipeline_cach...
{"index":8,"meta":{"name":"SetDeviceMemoryPropertiesCommand","args":{"physical_device_id":3}}}
{"index":9,"function":{"name":"vkEnumeratePhysicalDevices","thread":1,"return":"VK_SUCCESS","args":{"instance":1,"pPhysicalDeviceCount":2,"pPhysicalDevices":null}}}Subsequent examples are from captures converted with "--format jsonl" and then pretty-printed with jq.
The file begins with a header object containing some metadata,
followed by a series of objects representing the sequence of Vulkan
calls stored in the capture. Below are some examples generated from the
same capture of vkcube listed above but pretty-printed with
gfxrecon-convert --output stdout vkcube.f1.gfxr | jq.
The first line is a header identifying the source capture file, and
the version of GFXReconstruct and Vulkan headers used to build
gfxrecon-convert. Note this is not necessarily the
revision of the source used to build the capture layer that saved the
source .gfxr capture file; see the annotation
below.
{
"header": {
"source-path": "..\\captures\\vkcube_frames_1_through_20_20240321T112609.gfxr",
"gfxrecon-version": "1.0.3-dev (dev:52a52d3+dx12)",
"vulkan-version": "1.3.280"
}
}Following the header there may be an annotation block containing
metadata about the capture. This annotation contains the version of the
GFXReconstruct source and Vulkan headers used to build the capture layer
that was active during application capture. In more straightforward
terms, this is the version of GFXReconstruct that created the
.gfxr file.
{
"index": 1,
"annotation": {
"type": "kJson",
"label": "operation",
"data": "{\n \"tool\": \"capture\",\n \"timestamp\": \"2024-03-21T15:26:09Z\",\n \"gfxrecon-version\": \"1.0.3-dev (dev:52a52d3+dx12)\",\n \"vulkan-version\": \"1.3.280\"\n}"
}
}Vulkan function
For Vulkan, the first Vulkan function of the capture follows. Of note
are the fields "function" which identifies the line as
Vulkan function call, and "index" which is a monotonically
increasing positive integer representing the position of the call in the
sequence recorded in the capture.
{
"index": 2,
"function": {
"name": "vkCreateInstance",
"thread": 1,
"return": "VK_SUCCESS",
"args": {
"pCreateInfo": {
"sType": "VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO",
"flags": "0x00000001",
"pApplicationInfo": {
"sType": "VK_STRUCTURE_TYPE_APPLICATION_INFO",
"pApplicationName": "vkcube",
"applicationVersion": 0,
"pEngineName": "vkcube",
"engineVersion": 0,
"apiVersion": 4194304,
"pNext": null
},
"enabledLayerCount": 0,
"ppEnabledLayerNames": null,
"enabledExtensionCount": 4,
"ppEnabledExtensionNames": [
"VK_KHR_surface",
"VK_KHR_win32_surface",
"VK_KHR_get_physical_device_properties2",
"VK_KHR_portability_enumeration"
],
"pNext": null
},
"pAllocator": null,
"pInstance": 1
}
}
}D3D12 method
For D3D12, the first D3D12 method of the capture follows. Of note are
the fields "method" which identifies the line as D3D12
method call, and "index" which is a monotonically
increasing positive integer representing the position of the call in the
sequence recorded in the capture.
{
"index": 79,
"method": {
"name": "CreateHeap",
"thread": 1,
"object": {
"type": "ID3D12Device",
"handle": 7
},
"return": "S_OK",
"args": {
"pDesc": {
"SizeInBytes": 2097152,
"Properties": {
"Type": "D3D12_HEAP_TYPE_CUSTOM",
"CPUPageProperty": "D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE",
"MemoryPoolPreference": "D3D12_MEMORY_POOL_L1",
"CreationNodeMask": "0b00000000000000000000000000000000",
"VisibleNodeMask": "0b00000000000000000000000000000000"
},
"Alignment": 0,
"Flags": "0x00000044"
},
"riid": "IID_ID3D12Heap",
"ppvHeap": 170
}
}
}Type Mapping of Values
Values in the file such as function arguments, function return values, and structure members are mapped to the following JSON representations.
Scalar Numeric Types
int, float, double, and
related types and aliases are represented with the JSON number type. The
output is additionally constrained to match the underlying C type, so a
value like 1.1 will never be output where the C type is an
integer, despite that being a valid JSON number.
Handles
Handles in capture files are represented by integers. I.e., the ith handle allocation will be stored as the integer i, counting from one. Convert shows those integers as the JSON number type, constrained to be positive integers.
Strings
const char* strings from the C-API are represented as
JSON strings.
Enumerations
Single enumerator values (as opposed to the result of ORing together
several flags defined by an enumeration) such as VkResult's
VK_SUCCESS and VK_INCOMPLETE are represented
by JSON strings holding the exact character sequence used in the C-API
enumerator, so "VK_SUCCESS" and
"VK_INCOMPLETE" in the preceding examples.
Masks / Flag Sets
Theses are currently output as JSON numbers with their bit patterns interpreted as an unsigned decimal integer. Tools written now should test whether masks are represented as JSON numbers and fail gracefully if not as some changes are anticipated to this aspect of the JSON Lines file format. The --expand-flags argument can be provided in order to output flags as their symbolic representation instead of as an integer literal. In D3D12 conversions, bitfields are expressed as '0bxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx' with as many x's as there are bits.
Void Pointers
Pointers to void and pointers to pointers to void are represented as
strings with the hexadecimal integer value of the address in the capture
file encoded within them. For example "0x55f5aa64d2f0".
Structures
Structures are represented as JSON objects. The names of their fields become element keys and their values are translated as described for any value in this section and the resulting JSON text is used as element values.
Pointers to Structures
Where a pointer is to a single struct, as is the case for
pCreateInfo and pNext struct pointers, the
representation of the pointed-to type is nested within the JSON file at
that point. If the pointer is null, the json type null will
be used. The output does not preserve the identity of pointed-to
structs. If the same struct with the same values was pointed-to a
thousand times by an application during capture, the JSON representation
will show its full, recursively expanded structure at each of those
points of use. There is no mechanism to refer back to previously defined
sub-trees of structs.
Arrays
Arrays, whether embedded directly in a struct, or pointed-to, are
represented as a JSON array type. Each element of an array is
represented by converting its type according to the appropriate rules.
When a variable length array is represented in the C-API by adjacent
{count, pointer} arguments or members, the JSON
representation retains the explicit count even though that
is duplicated in the length of the JSON array which inherits the name of
the pointer in the pair. If an application assigns a null pointer to a
pointer-to-array argument or struct member, it will be represented in
the JSON as the null type. If a non-zero address is
assigned to a pointer but a zero count is used, the representation will
be an empty array: [].
Top Level Structure
All current and future lines have a top-level JSON object with a key
that identifies the type of the line and a value that is a nested object
holding the data for the line, possibly in further nested structure. The
currently-defined keys are "header",
"function", "annotation",
"state", "frame", and "meta". A
line can hold exactly one of a nested "header",
"function", "annotation",
"state", "frame", or "meta".
D3D12 captures may also contain the key "method" for object
methods.
A tool can work out what kind of JSON document each line contains by checking for the presence of the keys in the top-level object. In pseudocode that could look something like this:
for line in input_lines:
doc = json.parse(line)
if doc.contains("function"):
process Vulkan API Call block
else if doc.contains("method"):
process method call block
else if doc.contains("header"):
process header block
else if doc.contains("annotation"):
process annotation block
else if doc.contains("state"):
process state block
else if doc.contains("frame"):
process frame block
else if doc.contains("meta"):
process meta command block
else:
warning: unknown JSON line
Header Objects
All values of a header are strings.
"source-path": The path to the gfxr file which was the source for conversion. The exact string passed to the application is stored, whether it is a relative or absolute path."gfxrecon-version": The release or build of GFXReconstruct used to do the conversion of the file."vulkan-version": The version of the Vulkan headers that the GFXReconstruct used for conversion was built against.
Of note is that "vulkan-version" is currently
erroneously reported even for D3D12 captures.
Meta Objects
Meta command objects contain "index" at the top level,
which is a JSON number representing the position of the call in the
sequence of successfully-decoded blocks in the original binary capture
file, and a nested object under the key "meta" which
contains the data captured from a meta command.
Examples of meta commands include host memory allocation, filling buffers and images, and resizing the application window.
{
"index": 41,
"meta": {
"name": "ResizeWindowCommand2",
"args": {
"surface_id": 9,
"width": 800,
"height": 600,
"pre_transform": 0
}
}
},Of note is that the value of "data" in FillMemoryCommand is not preserved in the JSON output, instead being replaced by "[Binary data]".
{
"index": 74,
"meta": {
"name": "FillMemoryCommand",
"args": {
"memory_id": 38,
"offset": 0,
"size": 262144,
"data": "[Binary data]"
}
}
}Function/Method Objects
Function/method objects contain "index" at the top
level, which is a JSON number representing the position of the call in
the sequence of successfully-decoded blocks in the original binary
capture file, and a nested object under the key "function"
("method" in D3D12) which contains the data captured from a
given call.
{
"index": 0,
"function": {
"name": "vkCreateInstance",
"return": "VK_SUCCESS",
"args": {
... details omitted ...
}
}
}When debugging during replay, the value of the "index"
field can be matched to the value of the GFXReconstruct
FileProcessor::block_index_ member variable. This allows a
developer to see the history of calls in JSON form up to the point of
interest in their debugger.
Within the nested object are several elements.
"name": A JSON string which identifies the function that was called with the name defined in the C-API."return": An optional element whose value represents what was returned from Vulkan at capture time translated to JSON according to the C-API type as detailed above in section Type Mapping of Values."thread": An integer which represents the calling thread this API call was issued from."args": A nested object with a set of key:value pairs, one for each argument passed to the function. The arguments are output in the same order as defined by the C-API although JSON tools may reorder them arbitrarily after further processing. The value of each element is translated from the corresponding argument in the capture file as detailed above in section Type Mapping of Values."object": A nested object with a"type"and a"handle"(D3D12 only)
Function Arguments
Arguments are delivered in a nested JSON object with the key
"args". The key for each field of the object is the name it
has in the Vulkan C-API. The value of a field could be any JSON type,
constrained to be appropriate to the C argument's type as detailed above
in section Type Mapping of Values.
In this example of "vkUnmapMemory", the values are the
integer mappings of handles as stored in the capture file.
"args": {
"device": 6,
"memory": 27
}A more complex example is illustrated by
vkCmdSetScissor. Here we see the pointer to a variable
number of entries from the C-API, pScissors, represented as
a nested JSON array. Each element in that array is a JSON object for the
corresponding C struct.
"args": {
"commandBuffer": 43,
"firstScissor": 0,
"scissorCount": 1,
"pScissors": [
{
"offset": {
"x": 0,
"y": 0
},
"extent": {
"width": 256,
"height": 192
}
}
]
}D3D12 method
D3D12 method objects are nearly identical to their Vulkan
counterparts. They use the "method" key instead of
"function", and have an "object" field
detailing the corresponding object type and handle value. See the
example below.
{
"index": 19,
"method": {
"name": "CreateCommandQueue",
"thread": 1,
"object": {
"type": "ID3D12Device",
"handle": 7
},
"return": "S_OK",
"args": {
"pDesc": {
"Type": "D3D12_COMMAND_LIST_TYPE_COMPUTE",
"Priority": 0,
"Flags": "0x00000001",
"NodeMask": "0b00000000000000000000000000000000"
},
"riid": "IID_ID3D12CommandQueue",
"ppCommandQueue": 14
}
}
}JSON Lines to JSON
Because, in .jsonl mode, every line is a separate JSON object, the
output as a whole is not valid JSON. It can, however, be trivially
transformed into a valid JSON array by appending a comma to each line
and topping and tailing with square brackets. One may use
jq from the command line to perform this operation:
jq --slurp . file.jsonl > file.json
Caveats and Gotchas
64 Bit Integers
64 bit integers in the capture are output as the JSON number type.
Parsers which strictly adhere to the standard should have no problem
with that, including some fast native parsers like RapidJSON, but some may
choose to represent all numbers as 64 bit double precision floating
point. This representation will not be able to represent all possible 64
bit integers. Javascript JSON parsers have been known to do that, as can
be confirmed with the following Javascript snippet which fails to print
2^60 correctly.
const json = '{"result":true, "count":1152921504606846976}';
const obj = JSON.parse(json);
console.log(obj.count);
// Expected output: 1152921504606846976
// Actual output: 1152921504606847000Omitted Values
Captures don't store output structs or values for calls that failed,
so some structs will be null (Python None)
even though the app passed in something.
Recipes
Once the JSON has been emitted, the the next step is to do something
with it. Below are some example usages of the output, tested in Bash.
These are presented using a file called vkcube.f1.gfxr, a
capture of the first frame of vkcube, and
vkcube.f1-10.gfxr, a capture of its first ten frames, which
you can easily reproduce locally using the GFXReconstruct capture
layer.
When composing pipelines for interactive use it is usually worthwhile
to have each tool use unbuffered IO so results make it through to
printing to the console as soon as possible. The switches for that are
--line-buffered for grep and
--unbuffered for jq.
Grep for Functions
We can limit output to functions of particular interest easily with a pipeline.
gfxrecon-convert --output stdout --format jsonl vkcube.f1-10.gfxr | fgrep --line-buffered "vkQueuePresent"We use --line-buffered to keep results flowing. As soon
as a new JSON Lines line is matched, it is passed to the next stage, in
this case being displayed. In this example we see the
pImageIndices index being cycled through:
{"index":137,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[10],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[0],"pResults":null}}}}
{"index":142,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[13],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[1],"pResults":null}}}}
{"index":147,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[10],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[2],"pResults":null}}}}
{"index":152,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[13],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[0],"pResults":null}}}}
{"index":157,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[10],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[1],"pResults":null}}}}
{"index":162,"function":{"name":"vkQueuePresentKHR","return":"VK_SUCCESS","args":{"queue":7,"pPresentInfo":{"sType":"VK_STRUCTURE_TYPE_PRESENT_INFO_KHR","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[13],"swapchainCount":1,"pSwapchains":[14],"pImageIndices":[2],"pResults":null}}}}
...Pretty Print JSON
There are many tools that will pretty-print JSON Lines. A common one
on many platforms, written in C, and with no dependencies is
jq. Here we output to stdout and pipe through them to
jq:
gfxrecon-convert --output stdout --format jsonl vkcube.f1.gfxr | jq .The result (abbreviated below) is nicely formatted for human comprehension and preserves the ordering of function arguments, to match the C-API.
{
"index": 102,
"function": {
"name": "vkCmdBindPipeline",
"args": {
"commandBuffer": 43,
"pipelineBindPoint": "VK_PIPELINE_BIND_POINT_GRAPHICS",
"pipeline": 42
}
}
}
{
"index": 107,
"function": {
"name": "vkCmdEndRenderPass",
"args": {
"commandBuffer": 43
}
}
}
...Pretty Print YAML
The yq YAML processor
can give a cleaner pretty print. We pipe our output into it after adding
a line with the YAML separator --- between each JSON
line.
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | sed -s "s/$/\n---\n/" | yq -PThe same excerpt as shown for the JSON pretty print above:
index: 102
function:
name: vkCmdBindPipeline
args:
commandBuffer: 43
pipelineBindPoint: VK_PIPELINE_BIND_POINT_GRAPHICS
pipeline: 42
---
index: 107
function:
name: vkCmdEndRenderPass
args:
commandBuffer: 43
---List of Functions Used in a Capture
One useful thing to do with a capture is to generate a summary of the Vulkan functions used within it. Given a large set of diverse captures, generating this summary once for each capture ahead of time allows later recursive greps to find all the files that use a particular function rapidly. This would be useful when collecting a set of existing traces to reproduce a bug somewhere in the graphics stack for which that function was implicated.
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | egrep '"function"|"method"' | sed "s/.*\"name\":\"vk\([^\"]*\).*/vk\1/" | sort -uOutput:
vkAcquireNextImageKHR
vkAllocateCommandBuffers
vkAllocateDescriptorSets
vkAllocateMemory
vkBeginCommandBuffer
vkBindBufferMemory
vkBindImageMemory
...
vkUnmapMemory
vkUpdateDescriptorSets
vkWaitForFences
Splitting the sed command in two should execute several
times faster:
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | egrep '"function"|"method"' | sed "s/.*\"name\":\"vk/vk/" | sed "s/\",.*//" | sort -uFor large captures, screening out runs of duplicate function names before the sort can be a little faster still:
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | egrep '"function"|"method"' | sed "s/.*\"name\":\"vk/vk/" | sed "s/\",.*//" | uniq | sort -uTransform Arguments to Positional Array Form
While the JSON format for functions represents arguments as a JSON
object, it is straightforward to transform that to an array that bakes
in the argument ordering. This substitution in jq turns
each argument into its own JSON object with name and value fields, and
orders them all in an array.
gfxrecon-convert --output stdout --format jsonl vkcube.f1.gfxr | egrep '"function"|"method"' | jq '.function.args = (.function.args | to_entries | map_values({"name":(.key), "value":(.value)}))'{
"index": 76,
"function": {
"name": "vkMapMemory",
"return": "VK_SUCCESS",
"args": [
{
"name": "device",
"value": 6
},
{
"name": "memory",
"value": 35
},
{
"name": "offset",
"value": 0
},
{
"name": "size",
"value": 18446744073709552000
},
{
"name": "flags",
"value": 0
},
{
"name": "ppData",
"value": "0x55f5aa64d380"
}
]
}
}This can be stripped-down to just the values:
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | egrep '"function"|"method"' | jq -c '.function.args = (.function.args | to_entries | map_values(.value))'Note the -c option to jq preserves the JSON
Lines output rather than pretty-printing indented JSON.
{"index":72,"function":{"name":"vkBindBufferMemory","return":"VK_SUCCESS","args":[6,32,33,0]}}
{"index":73,"function":{"name":"vkCreateBuffer","return":"VK_SUCCESS","args":[6,{"sType":"VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO","pNext":null,"flags":0,"size":1216,"usage":16,"sharingMode":"VK_SHARING_MODE_EXCLUSIVE","queueFamilyIndexCount":0,"pQueueFamilyIndices":null},null,34]}}
{"index":74,"function":{"name":"vkGetBufferMemoryRequirements","args":[6,34,{"size":1280,"alignment":256,"memoryTypeBits":1921}]}}
{"index":75,"function":{"name":"vkAllocateMemory","return":"VK_SUCCESS","args":[6,{"sType":"VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO","pNext":null,"allocationSize":1280,"memoryTypeIndex":8},null,35]}}
{"index":76,"function":{"name":"vkMapMemory","return":"VK_SUCCESS","args":[6,35,0,18446744073709552000,0,"0x55f5aa64d380"]}}
{"index":77,"function":{"name":"vkBindBufferMemory","return":"VK_SUCCESS","args":[6,34,35,0]}}All Unique Argument Names
This pipeline summarizes the names of function arguments and struct member names recursively included from arguments into a json array on each line. These might be useful to keep beside a set of multi-gigabyte binary traces to allow fast grepping when looking for traces that use particular named arguments.
gfxrecon-convert --format jsonl --output stdout vkcube.f1.gfxr | jq -c "[.. | objects | keys[]] | unique" | sed "s/\"args\",//" | sed "s/\"index\",//" | sed "s/\"name\",//" | sed "s/\"return\",//" | sed "s/,\"function\"//" | sort | uniqOutput:
...
["alignment","buffer","device","memoryTypeBits","pMemoryRequirements","size"]
["alignment","device","image","memoryTypeBits","pMemoryRequirements","size"]
["allocationSize","device","memoryTypeIndex","pAllocateInfo","pAllocator","pMemory","pNext","sType"]
...Truncate at Match
When looking at a multi-gigabyte capture file, it can be useful to limit the output of conversion, ending it early, for example to concentrate on the first frame. A little Python script can enable that.
stop-after-match.py:
#! /usr/bin/python3
import sys
import argparse
parser = argparse.ArgumentParser(description='Pass through input until match')
parser.add_argument('match', help='The string to stop after seeing on a line')
args = parser.parse_args()
match = args.match
for l in sys.stdin:
# Print out long lines:
print(l, end = '', flush=True)
if match in l:
exit(0)As an example, let's use that to see all the submits in the first frame:
gfxrecon-convert --format jsonl --output stdout bigcapture.gfxr | stop-after-match.py vkQueuePresent | fgrep --line-buffered vkQueueSubmitFor one particular 33GB capture, the above pipeline runs in around a second on a laptop because conversion ends at the match. In the output we see 301 single command buffer single submits to get to the first frame which would give the developer inspiration to look into merging some of them if possible.
{"index":168,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":68,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":1,"pCommandBuffers":[91],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":89}}}
{"index":337,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":96,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":1,"pCommandBuffers":[98],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":99}}}
... skip hundreds of similar calls ...
{"index":6580,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":96,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":1,"pCommandBuffers":[128],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":129}}}
{"index":6585,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":96,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":1,"pCommandBuffers":[131],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":132}}}
{"index":6755,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":68,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":2,"pCommandBuffers":[1894,1895],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":1896}}}
{"index":6757,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":68,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":2,"pCommandBuffers":[1912,1913],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":1897}}}
{"index":6812,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":68,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":0,"pWaitSemaphores":null,"pWaitDstStageMask":null,"commandBufferCount":1,"pCommandBuffers":[2120],"signalSemaphoreCount":0,"pSignalSemaphores":null}],"fence":"VK_NULL_HANDLE"}}}
{"index":6814,"function":{"name":"vkQueueSubmit","return":"VK_SUCCESS","args":{"queue":68,"submitCount":1,"pSubmits":[{"sType":"VK_STRUCTURE_TYPE_SUBMIT_INFO","pNext":null,"waitSemaphoreCount":1,"pWaitSemaphores":[867],"pWaitDstStageMask":[65536],"commandBufferCount":1,"pCommandBuffers":[2167],"signalSemaphoreCount":1,"pSignalSemaphores":[878]}],"fence":877}}}Similar line-oriented scripts could extend this idea to outputting the first n frames or an arbitrary single frame without needing to parse the JSON.
FAQ
- Where is the type information?
- Type information is defined by the xml of the Vulkan specification. Applications using the format are required to derive type information from there when introspecting on the output or from their programmers' reading of the specification. Annotating every value with its type as done by some other tools such as the API Dump layer was a tradeoff not taken based on anticipated uses for this format.
- Can I rely on the ordering of
argsobjectkey:valuepairs?- Convert will output fields in the same order as they appear in the
parameter lists of the corresponding C API. While that order is not
guaranteed to be preserved by all JSON parsers, many do preserve it by
default or can be configured to do so. The JSON module in Python can use an
OrderedDictfor example. To bake the order in, args may be transformed into an array withjqas shown in the section Transform Arguments to Positional Array Form.
- Convert will output fields in the same order as they appear in the
parameter lists of the corresponding C API. While that order is not
guaranteed to be preserved by all JSON parsers, many do preserve it by
default or can be configured to do so. The JSON module in Python can use an