VkPhysicalDeviceSubpassShadingPropertiesHUAWEI(3)

Name

VkPhysicalDeviceSubpassShadingPropertiesHUAWEI - Structure describing subpass shading properties supported by an implementation

C Specification

The VkPhysicalDeviceSubpassShadingPropertiesHUAWEI structure is defined as:

// Provided by VK_HUAWEI_subpass_shading
typedef struct VkPhysicalDeviceSubpassShadingPropertiesHUAWEI {
    VkStructureType    sType;
    void*              pNext;
    uint32_t           maxSubpassShadingWorkgroupSizeAspectRatio;
} VkPhysicalDeviceSubpassShadingPropertiesHUAWEI;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • maxSubpassShadingWorkgroupSizeAspectRatio indicates the maximum ratio between the width and height of the portion of the subpass shading shader workgroup size. maxSubpassShadingWorkgroupSizeAspectRatio must be a power-of-two value, and must be less than or equal to max(WorkgroupSize.x / WorkgroupSize.y, WorkgroupSize.y / WorkgroupSize.x).

Description

If the VkPhysicalDeviceSubpassShadingPropertiesHUAWEI structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceSubpassShadingPropertiesHUAWEI-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBPASS_SHADING_PROPERTIES_HUAWEI

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.