VkPresentFrameTokenGGP(3)

Name

VkPresentFrameTokenGGP - The Google Games Platform frame token

C Specification

When the VK_GGP_frame_token extension is enabled, a Google Games Platform frame token can be specified when presenting an image to a swapchain by adding a VkPresentFrameTokenGGP structure to the pNext chain of the VkPresentInfoKHR structure.

The VkPresentFrameTokenGGP structure is defined as:

// Provided by VK_GGP_frame_token
typedef struct VkPresentFrameTokenGGP {
    VkStructureType    sType;
    const void*        pNext;
    GgpFrameToken      frameToken;
} VkPresentFrameTokenGGP;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • frameToken is the Google Games Platform frame token.

Description

Valid Usage
  • VUID-VkPresentFrameTokenGGP-frameToken-02680
    frameToken must be a valid GgpFrameToken

Valid Usage (Implicit)
  • VUID-VkPresentFrameTokenGGP-sType-sType
    sType must be VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.