ClusterIDHUAWEI(3)
Description
ClusterIDHUAWEI-
The
ClusterIDHUAWEIdecoration can be used to decorate a cluster culling shader output variable,this variable will contain an integer value that specifies the id of cluster being rendered by this drawing command. When Cluster Culling Shader enable,ClusterIDHUAWEIwill replace gl_DrawID pass to vertex shader for cluster-related information fetching.
Document Notes
For more information, see the Vulkan Specification (NOTE: cannot determine Specification page containing this refpage).
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.