SubgroupLeMask(3)
Name
SubgroupLeMask - Mask of shader invocations in a subgroup with the same or lower subgroup local invocation ID
Description
SubgroupLeMask-
Decorating a variable with the
SubgroupLeMaskbuiltin decoration will make that variable contain the subgroup mask of the current subgroup invocation. The bits corresponding to the invocations less than or equal toSubgroupLocalInvocationIdare set in the variable decorated withSubgroupLeMask. All other bits are set to zero.SubgroupLeMaskKHRis an alias ofSubgroupLeMask.
Document Notes
For more information, see the Vulkan Specification (NOTE: cannot determine Specification page containing this refpage).
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.